Changes for page Turret Weapons

Last modified by Kajar on 2024/07/08 09:36

From version 44.1
edited by Kajar
on 2024/01/22 09:37
Change comment: There is no comment for this version
To version 46.1
edited by Kajar
on 2024/02/21 08:45
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -14,34 +14,20 @@
14 14  
15 15  Turrets can be set to different behaviors
16 16  
17 -* (((
18 -===== **Defend**
19 -Sets the turret group to passive. They won't fire unless the ship has been hit. Will only attack targets that have hit the ship. =====
20 -)))
21 -* (((
22 -===== **Attack All Enemies**
23 -Sets the turret group to attack all targets to the best of it's ability. Will attack targets based on internal target priority. For example, Plasma will target capital ships first, and Pulse will target fighters first. =====
24 -)))
25 -* (((
26 -===== **Attack Capital Ships**
27 -Sets the turret group to attack L and XL ships as well as stations. Ignores S and M ships. =====
28 -)))
29 -* (((
30 -===== **Attack Fighters**
31 -Sets the turret group to attack S and M ships. Ignores L and XL ships, and Stations. =====
32 -)))
33 -* (((
34 -===== **Mining**
35 -Sets the turret group to attack asteroids to mine. Only available for mining turrets. =====
36 -)))
37 -* (((
38 -===== **Missile Defence**
39 -Sets the turret group to attack incoming missiles. Ignores everything else. =====
40 -)))
41 -* (((
42 -===== **Attack My Current Target**
43 -Sets the turret group to attack the target the player currently has selected. This works with turrets on other ships as well, allowing you to direct fire from your fleet. =====
44 -)))
17 +* **Defend**
18 +Sets the turret group to passive. They won't fire unless the ship has been hit. Will only attack targets that have hit the ship.
19 +* **Attack All Enemies**
20 +Sets the turret group to attack all targets to the best of it's ability. Will attack targets based on internal target priority. For example, Plasma will target capital ships first, and Pulse will target fighters first.
21 +* **Attack Capital Ships**
22 +Sets the turret group to attack L and XL ships as well as stations. Ignores S and M ships.
23 +* **Attack Fighters**
24 +Sets the turret group to attack S and M ships. Ignores L and XL ships, and Stations.
25 +* **Mining**
26 +Sets the turret group to attack asteroids to mine. Only available for mining turrets.
27 +* **Missile Defence**
28 +Sets the turret group to attack incoming missiles. Ignores everything else.
29 +* **Attack My Current Target**
30 +Sets the turret group to attack the target the player currently has selected. This works with turrets on other ships as well, allowing you to direct fire from your fleet.
45 45  
46 46  == **Medium Gun Turrets** ==
47 47  
... ... @@ -56,7 +56,7 @@
56 56  )))
57 57  |=(% scope="col" %)(((
58 58  Name
59 -)))|=Special Effects And Notes|=(% colspan="1" style="width: 201px;" %)(% colspan="1" %)
45 +)))|=Special Effects|=(% colspan="1" style="width: 201px;" %)(% colspan="1" %)
60 60  (((
61 61  Shield Damage Per Second
62 62  )))|=(% style="width: 207px;" %)(((
... ... @@ -191,7 +191,7 @@
191 191  )))
192 192  |=(% scope="col" %)(((
193 193  Name
194 -)))|=Special Effects And Notes|=(% colspan="1" style="width: 201px;" %)(% colspan="1" %)
180 +)))|=Special Effects|=(% colspan="1" style="width: 201px;" %)(% colspan="1" %)
195 195  (((
196 196  Shield Damage Per Second
197 197  )))|=(% style="width: 207px;" %)(((
... ... @@ -213,7 +213,7 @@
213 213  )))
214 214  |=(% scope="col" %)(((
215 215  Name
216 -)))|=Special Effects And Notes|=(% colspan="1" style="width: 201px;" %)(% colspan="1" %)
202 +)))|=Special Effects|=(% colspan="1" style="width: 201px;" %)(% colspan="1" %)
217 217  (((
218 218  Shield Damage Per Second
219 219  )))|=(% style="width: 207px;" %)(((
... ... @@ -236,7 +236,7 @@
236 236  )))
237 237  |=(% scope="col" %)(((
238 238  Name
239 -)))|=Special Effects And Notes|=(% colspan="1" style="width: 201px;" %)(% colspan="1" %)
225 +)))|=Special Effects|=(% colspan="1" style="width: 201px;" %)(% colspan="1" %)
240 240  (((
241 241  Shield Damage Per Second
242 242  )))|=(% style="width: 207px;" %)(((