Main Battery - Terran
Main Battery - Terran | |
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Type | Main Gun |
Available From | TER PIO |
Fitted To | Osaka, Syn, Asgard |
Role | Siege |
Required License | Capital License (+20) |
In-game Description
It is big. It is fast. It is bad for your health.
The Terran Main Battery is unique in that it can be installed on a variety of ships, and initiating its use has the potential to change the course of a battle.
Some describe this rapid-fire Proton Barrage as a "deeply" offensive weapon, which should only be used in operations requiring the most extreme prejudice.
Attempts have periodically been made to negotiate a non-legal status for the Terran Main Battery. However, Terran authorities have rebuffed even exploratory diplomatic dialogues that raise this possibility.
Tactical Overview
The Terran battery is easily the best, with the highest damage output, compensating for the lack of large plasma turrets in the Terran arsenal.
It fires a near-constant stream of medium-damage projectiles, and that damage piles up quickly, resulting in the game's most damaging destroyer main battery.
With a very high damage output, the same excellent heat efficiency as the Behemoth's main guns, and a fast rate of fire, the Terran main battery is very flexible. It can effectively engage any target, whether a fighter, corvette, or capital ship.
The only downside is that it has the same range as the large plasma turrets of the Commonwealth factions, which can make besieging their stations a bit tricky.
The Terran main battery is also the only one to be used on multiple ships, the Osaka, Syn, and Asgard.
Advantages:
- Highest damage output of all destroyer guns
- Very Good heat efficiency
- Three guns on the Syn result in highest sustained dps of all destroyers
- On the Syn, also has highest maximum damage in a heat cycle
Disadvantages:
- Lower range than other destroyer weapons, same range as Large Plasma turrets
- Least accurate of all destroyer main batteries
Specifications
Large Mk1 | |
Damage Per Second | 3250 |
Sustained Damage Per Second | 2357 |
Damage Per Shot | 988 |
Shots Per Second | 3.29/s |
Bust Clip Size | 18 |
Burst Clip Shots Per Second | 4.896/s |
Burst Clip Reload Time | 2s |
Projectile Speed | 1440 m/s |
Maximum Range | 8893m |
Dispersion | 0.21° |
Rotation Speed | 30° /s |
Hull Strength | 8000 |
Heat Generation Per Second | 602/s |
Heat Generation Per Shot | 183 |
Heat Dissipation Per Second | 2000/s |
Maximum Damage Until Overheat | 54340 |
Cooldown Delay When Overheating | 1.13s |
Reactivates At After Overheating | 9500 |
Construction Cost
Terran Build Method
Large Mk1 | |
Credits | 2.423.602- 3.278.990 |
Energy Cells | 200 |
Metallic Microlattice | 500 |
Silicon Carbide | 100 |
Computronic Substrate | 123 |