Electromagnetic Gun

Last modified by Kajar on 2024/07/01 15:03

Electromagnetic Gun

ElectromagneticGun.jpg
TypeMain Gun
Available FromTimelines Reward
Fitted ToSmall ships
RoleAll-Purpose
Required LicenseNone

In-game Description

The use of electromagnetic weaponry has provided the Earth Fleet with near-unparalleled firepower for their ships. These weapons use powerful electromagnetic field generators to propel spheres of plasma at high speeds, with devastating results.

The Electromagnetic Gun, whilst being the smallest of this family of weaponry, still boasts an impressive rate of fire, making it a solid choice for ships expected to engage in dogfights.

Tactical Overview

The Electromagnetic Gun is a very powerful fighter weapon used on the Cutlass fighter and the Xperimental Shuttle. Despite its relatively slow rate of fire, it hits hard, resulting in a very high damage output.

With a fast projectile, excellent accuracy, and amazing heat efficiency, this is easily one of, if not the best, gun for space superiority fighters.

Unfortunately, of the two fighters able to mount it, only the Cutlass can be mass-produced by the player.

 

Advantages:
- Very high damage per second

- High damage per shot

- Very good accuracy

- Good projectile speed and range

- Excellent heat efficiency

 

Disadvantages:

- Requires completion of certain Timelines mission

- Can only be fitted to Cutlass and X-Shuttle

- Requires player-owned ship production for mass deployment

 

Specifications

 Small Mk1
Damage Per Second330
Sustained Damage Per Second283
Damage Per Shot220
Shots Per Second 1.5/s
  
Projectile Speed3000m/s
Maximum Range3000m
Dispersion0.04°
Rotation Speed160°/s
  
Heat Generation Per Second270/s
Heat Generation Per Shot180
Heat Dissipation Per Second2000/s
Maximum Damage Until Overheat12320
Cooldown Delay When Overheating1.1s
Reactivates At After Overheating9500

Construction Cost

Universal Build Method

 Small Mk1
Credits29.605 - 50.527
Energy Cells30
Weapon Components20
Advanced Electronics2