Changes for page Crew
Last modified by KittenMittens on 2025/01/08 11:49
To version 15.1
edited by Daniel Turner
on 2021/12/10 01:17
on 2021/12/10 01:17
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... ... @@ -4,20 +4,35 @@ 4 4 ((( 5 5 (% class="content" %) 6 6 ((( 7 +{{info}} 8 +Updated for version 4.20, **TODO:** Add information on seminars, finish terraforming section 9 +{{/info}} 10 + 11 + 12 + 13 +{{toc/}} 14 + 15 += Overview = 16 +))) 17 + 18 +(% class="content" %) 19 +((( 7 7 Crew management is an important aspect of improving your fleet's capabilities. The ships crew consists of 3 different types of NPCs: 8 8 ))) 9 9 10 10 (% class="content" %) 11 11 ((( 12 -* The Captain (relief pilot) 25 +* The Captain (relief pilot when you're not personally commanding) 13 13 * Service Crew 14 14 * Marines 15 15 16 -Stations only needtheManager crewtypeand optionally workforce (see [[doc:Station Building And Management]]).29 +Stations only require a Manager crew and optionally additional workforce (see [[doc:Station Building And Management]]). 17 17 18 -Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member . Hisabilitiesaffect the quality of the ship actions the most. A good Captainmastersmore maneuvers, fights and trades better, and unlocks new standard behaviors foryour ship. The crewisno less important for a good ship. Theyalsoimprove the ship's capabilities: controlling, aiming, trading.Everything gets better with agoodcrew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.Anyone can be a captain (if you only believe in yourself). Anyone you gain, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in all positions (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager.31 +Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member: their ability affects the quality of the ship actions the most. A good Captain is capable of more maneuvers, fights and trades better, and unlocks new standard behaviors for their ship. The Service Crew are no less important for a good ship: they improve the ship's capabilities: controlling, aiming, trading.. **and repairing!** Everything gets better with a skilled Crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member. 19 19 20 -== Skills == 33 +Anyone can fill the role of a Captain (if you only believe in yourself). Anyone you employ, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in any position (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager, whether temporary or eventually permanent. 34 + 35 += Skills = 21 21 ))) 22 22 23 23 (% class="content" %) ... ... @@ -24,7 +24,7 @@ 24 24 ((( 25 25 (% class="content" %) 26 26 ((( 27 -The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with the individual skill groups: 42 +The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with their individual skill groups: 28 28 ))) 29 29 30 30 (% class="content" %) ... ... @@ -35,98 +35,100 @@ 35 35 * Engineering 36 36 * Boarding 37 37 38 -How well an NPC strikesatwork depends on those abilities. While thecaptain's ability to pilot ismostimportant, thenavybenefitsmost from the ability to board.53 +How well an NPC does their task(s) depends on those abilities. While the Captain's ability to pilot is very important, the Marines benefit most from the ability to board. 39 39 40 40 41 -))) 42 -))) 43 43 44 -(% class="co ntent" %)57 +|=(% class="highlight-red" data-highlight-colour="red" %)(% class="highlight-red" data-highlight-colour="red" %) 45 45 ((( 46 -|=((( 47 -(% class="tablesorter-header-inner" %) 48 -((( 49 -Ability name 50 -))) 59 +Title | Ability 51 51 )))|=((( 52 -(% class="tablesorter-header-inner" %) 53 -((( 54 -Pilot / Captain 55 -))) 61 +Management 56 56 )))|=((( 57 -(% class="tablesorter-header-inner" %) 58 -((( 59 -Manager 60 -))) 63 +Piloting 61 61 )))|=((( 62 -(% class="tablesorter-header-inner" %) 63 -((( 64 -Service Crew 65 -))) 65 +Boarding 66 66 )))|=((( 67 - (% class="tablesorter-header-inner" %)68 -((( 69 -M arine67 +Engineering 68 +)))|=((( 69 +Morale 70 70 ))) 71 - )))72 - |(((73 - Management74 - )))|(((71 +|=((( 72 +Pilot/Captain 73 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 74 +((( 75 75 76 -)))|((( 77 -X 78 -)))|((( 76 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 77 +((( 78 +* 79 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 80 +((( 79 79 80 -)))|((( 82 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 83 +((( 81 81 85 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 86 +((( 87 +* 82 82 ))) 83 -|((( 84 -Piloting 85 -)))|((( 86 -X 87 -)))|((( 89 +|=((( 90 +Manager 91 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 92 +((( 93 +* 94 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 95 +((( 88 88 89 -)))|((( 97 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 98 +((( 90 90 91 -)))|((( 100 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 101 +((( 92 92 103 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 104 +((( 105 +* 93 93 ))) 94 -|((( 95 -Boarding 96 -)))|((( 107 +|=((( 108 +Service Crew 109 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 110 +((( 97 97 98 -)))|((( 112 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 113 +((( 99 99 100 -)))|((( 115 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 116 +((( 101 101 102 -)))|((( 103 -X 118 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 119 +((( 120 +***** 121 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 122 +((( 123 +* 104 104 ))) 105 -|((( 106 -Engineering 107 -)))|((( 125 +|=((( 126 +Marine 127 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 128 +((( 108 108 109 -)))|((( 130 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 131 +((( 110 110 111 -)))|((( 112 -X 113 -)))|((( 133 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 134 +((( 135 +* 136 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 137 +((( 114 114 139 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 140 +((( 141 +***** 115 115 ))) 116 -|((( 117 -Morale 118 -)))|((( 119 -X 120 -)))|((( 121 -X 122 -)))|((( 123 -X 124 -)))|((( 125 -X 126 -))) 127 127 128 128 129 129 ))) 146 +))) 130 130 131 131 (% class="content" %) 132 132 ((( ... ... @@ -134,16 +134,21 @@ 134 134 ))) 135 135 136 136 (% class="content" %) 137 -== Training the crew or theMarines ==154 +== Training the crew or Marines == 138 138 139 139 === Learning by Doing === 140 140 141 141 (% class="content" %) 142 142 ((( 143 -Everyone gets better the longer they survive! While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers get better from usual ship actions. However, surviving a fight improvesyour skillsinmany areas!160 +Everyone gets better the longer they survive! While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers learn from usual ship actions. However, surviving a fight improves their skill across many areas! 144 144 ))) 145 145 146 146 (% class="content" %) 164 +((( 165 +See [[doc:X4 3\.1x NPC SkillExperience training - a short overview]] for a more detailed explanation of how NPC training happens, with external links to videos 166 +))) 167 + 168 +(% class="content" %) 147 147 === Digital seminars === 148 148 149 149 (% class="content" %) ... ... @@ -153,7 +153,17 @@ 153 153 154 154 (% class="content" %) 155 155 ((( 156 -Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous, cleaned up by Sao 't'Lp178 +Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous, cleaned up by Sao t'Lp 157 157 ))) 158 158 ))) 181 + 182 +(% class="content" %) 183 + 184 + 185 +(% class="content" %) 186 +=== Terraforming === 187 + 188 +//(main page [[doc:Terraforming]])// 189 + 190 +Crew can have their levels increased either en masse (for low crew levels) or individually (for high crew levels) provided certain terraforming projects are completed. 159 159 )))
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... ... @@ -1,1 +1,1 @@ 1 -9 27007521 +110396046 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/9 2700752/Crew1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/110396046/Crew