Changes for page Crew

Last modified by KittenMittens on 2025/01/08 11:49

From version 4.1
edited by Daniel Turner
on 2020/05/15 15:35
Change comment: Cleaned up article
To version 15.1
edited by Daniel Turner
on 2021/12/10 01:17
Change comment: There is no comment for this version

Summary

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6 6  (((
7 +{{info}}
8 +Updated for version 4.20, **TODO:** Add information on seminars, finish terraforming section
9 +{{/info}}
10 +
11 +
12 +
13 +{{toc/}}
14 +
15 += Overview =
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7 7  Crew management is an important aspect of improving your fleet's capabilities. The ships crew consists of 3 different types of NPCs:
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11 11  (((
12 -* The Captain (relief pilot)
25 +* The Captain (relief pilot when you're not personally commanding)
13 13  * Service Crew
14 14  * Marines
15 15  
16 -Stations only need the Manager crew type and optionally workforce (see [[doc:Station Building And Management]]).
29 +Stations only require a Manager crew and optionally additional workforce (see [[doc:Station Building And Management]]).
17 17  
18 -Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member. His abilities affect the quality of the ship actions the most. A good Captain masters more maneuvers, fights and trades better, and unlocks new standard behaviors for your ship. The crew is no less important for a good ship. They also improve the ship's capabilities: controlling, aiming, trading ... Everything gets better with a good crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member. Anyone can be a captain (if you only believe in yourself). Anyone you gain, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in all positions (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager.
31 +Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member: their ability affects the quality of the ship actions the most. A good Captain is capable of more maneuvers, fights and trades better, and unlocks new standard behaviors for their ship. The Service Crew are no less important for a good ship: they improve the ship's capabilities: controlling, aiming, trading.. **and repairing!** Everything gets better with a skilled Crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.
19 19  
20 -== Skills ==
33 +Anyone can fill the role of a Captain (if you only believe in yourself). Anyone you employ, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in any position (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager, whether temporary or eventually permanent.
34 +
35 += Skills =
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27 -The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with the individual skill groups:
42 +The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with their individual skill groups:
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35 35  * Engineering
36 36  * Boarding
37 37  
38 -How well an NPC strikes at work depends on those abilities. While the captain's ability to pilot is most important, the navy benefits most from the ability to board.
53 +How well an NPC does their task(s) depends on those abilities. While the Captain's ability to pilot is very important, the Marines benefit most from the ability to board.
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49 -Ability name
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59 +Title | Ability
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54 -Pilot / Captain
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61 +Management
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58 -(((
59 -Manager
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63 +Piloting
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63 -(((
64 -Service Crew
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65 +Boarding
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68 -(((
69 -Marine
67 +Engineering
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69 +Morale
70 70  )))
71 -)))
72 -|(((
73 -Management
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72 +Pilot/Captain
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82 82  )))
83 -|(((
84 -Piloting
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86 -X
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90 +Manager
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105 +*
93 93  )))
94 -|(((
95 -Boarding
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107 +|=(((
108 +Service Crew
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120 +*****
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123 +*
104 104  )))
105 -|(((
106 -Engineering
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125 +|=(((
126 +Marine
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141 +*****
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116 -|(((
117 -Morale
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134 134  )))
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137 -== Training the crew or the Marines ==
154 +== Training the crew or Marines ==
138 138  
139 139  === Learning by Doing ===
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143 -Everyone gets better the longer they survive! While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers get better from usual ship actions. However, surviving a fight improves your skills in many areas!
160 +Everyone gets better the longer they survive! While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers learn from usual ship actions. However, surviving a fight improves their skill across many areas!
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165 +See [[doc:X4 3\.1x NPC SkillExperience training - a short overview]] for a more detailed explanation of how NPC training happens, with external links to videos
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147 147  === Digital seminars ===
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156 -Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous, cleaned up by Sao't'Lp
178 +Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous, cleaned up by Sao t'Lp
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158 158  )))
181 +
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183 +
184 +
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186 +=== Terraforming ===
187 +
188 +//(main page [[doc:Terraforming]])//
189 +
190 +Crew can have their levels increased either en masse (for low crew levels) or individually (for high crew levels) provided certain terraforming projects are completed.
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Confluence.Code.ConfluencePageClass[0]
id
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1 -92700752
1 +110396046
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/92700752/Crew
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/110396046/Crew