Changes for page Crew

Last modified by KittenMittens on 2025/01/08 11:49

From version 3.1
edited by Daniel Turner
on 2018/12/11 23:24
Change comment: minor typo change
To version 13.1
edited by Daniel Turner
on 2021/11/12 17:00
Change comment: Improved language choices.

Summary

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6 -=
7 -(% style="font-size: 14.0px;" %)__**Crew Management**__(%%) =
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17 -Ship Crew Management is an important aspect of improving your fleet's capabilities.
7 +Crew management is an important aspect of improving your fleet's capabilities. The ships crew consists of 3 different types of NPCs:
18 18  )))
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21 21  (((
22 -Each ship has a limited capacity to accommodate crew members. The crew consists of 3 different types of NPCs:
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24 -
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26 -(((
27 -* The Captain (relief pilot)
12 +* The Captain (relief pilot when you're not personally commanding)
28 28  * Service Crew
29 29  * Marines
30 30  
31 -On stations there are additionally:
16 +Stations only require a Manager crew and optionally additional workforce (see [[doc:Station Building And Management]]).
32 32  
33 -* Manager
18 +Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member: their ability affects the quality of the ship actions the most. A good Captain is capable of more maneuvers, fights and trades better, and unlocks new standard behaviors for their ship. The Service Crew are no less important for a good ship: they improve the ship's capabilities: controlling, aiming, trading.. **and repairing!** Everything gets better with a skilled Crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.
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36 -)))
20 +Anyone can fill the role of a Captain (if you only believe in yourself). Anyone you employ, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in any position (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager, whether temporary or eventually permanent.
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40 -On a ship, the captain is by far the most important crew member. His abilities affect the quality of the ship actions the most. A good Captain masters more maneuvers, fights and trades better, and unlocks new standard behaviors for your ship.
22 +== Skills ==
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45 -The crew is no less important for a good ship. They also improve the ship's capabilities: controlling, aiming, trading ... Everything gets better with a good crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.
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50 -Anyone can be a captain (if you only believe in yourself)
29 +The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with their individual skill groups:
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55 -Anyone you gain, whether it's through the shipyard, through the docking station ("ship upgrade" interface) or through direct recruitment on a station, can be deployed in all positions (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager.
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60 -\\
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63 -(((
64 -__**Skills**__
65 -)))
66 -
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68 -(((
69 -The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with the individual skill groups:
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73 -(((
74 74  * Piloting
75 75  * Morale
76 76  * Management
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77 77  * Engineering
78 78  * Boarding
79 79  
80 -How well an NPC strikes at work depends on those abilities. While the captain's ability to pilot is most important, the navy benefits most from the ability to board.
81 -)))
82 -)))
40 +How well an NPC does their task(s) depends on those abilities. While the Captain's ability to pilot is very important, the Marines benefit most from the ability to board.
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91 -Ability name
92 -)))
46 +====== Title | Ability ======
93 93  )))|=(((
94 -(% class="tablesorter-header-inner" %)
95 -(((
96 -Pilot / Captain
97 -)))
48 +Management
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99 -(% class="tablesorter-header-inner" %)
100 -(((
101 -Manager
102 -)))
50 +Piloting
103 103  )))|=(((
104 -(% class="tablesorter-header-inner" %)
105 -(((
106 -Service Crew
107 -)))
52 +Boarding
108 108  )))|=(((
109 -(% class="tablesorter-header-inner" %)
110 -(((
111 -Marine
54 +Engineering
55 +)))|=(((
56 +Morale
112 112  )))
113 -)))
114 -|(((
115 -Management
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58 +|=(((
59 +Pilot/Captain
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119 -X
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64 +(((
65 +=== ***** ===
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67 +(((
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73 +(((
74 +*****
124 124  )))
125 -|(((
126 -Piloting
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128 -X
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76 +|=(((
77 +Manager
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79 +(((
80 +=== ***** ===
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82 +(((
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91 +(((
92 +=== ***** ===
135 135  )))
136 -|(((
137 -Boarding
138 -)))|(((
94 +|=(((
95 +Service Crew
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97 +(((
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145 -X
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106 +(((
107 +=== ***** ===
108 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
109 +(((
110 +=== ***** ===
146 146  )))
147 -|(((
148 -Engineering
149 -)))|(((
112 +|=(((
113 +Marine
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121 +(((
122 +=== ***** ===
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127 +(((
128 +=== ***** ===
157 157  )))
158 -|(((
159 -Morale
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161 -X
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163 -X
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179 -(((
180 -__**Train the crew or the Marines**__
181 -)))
141 +== **Training the crew or Marines** ==
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185 -To make it short: Learn by doing! Everyone gets better the longer they survive!
186 -)))
143 +=== Learning by Doing ===
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190 -While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers get better from usual ship actions. However, surviving a fight improves your skills in many areas!
147 +Everyone gets better the longer they survive! While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers learn from usual ship actions. However, surviving a fight improves their skill across many areas!
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195 -
196 -\\
152 +See [[doc:X4 3\.1x NPC SkillExperience training - a short overview]] for a more detailed explanation of how NPC training happens, with external links to videos
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202 -(((
203 -__**Digital seminars**__
204 -)))
205 -)))
156 +=== Digital seminars ===
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209 -The seminars have not proven to be effective in training your crew .... (Note Translator: feature not yet implemented)
160 +To be done
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214 -Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous
165 +Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous, cleaned up by Sao t'Lp
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Confluence.Code.ConfluencePageClass[0]
id
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1 -92700714
1 +106333230
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/92700714/Crew
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106333230/Crew