Changes for page Crew

Last modified by KittenMittens on 2025/01/08 11:49

From version 28.1
edited by Ketraar
on 2023/07/12 12:51
Change comment: Renamed from xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Equipment.Crew.WebHome
To version 38.1
edited by Manoeuvring with Difficulty
on 2024/01/25 08:21
Change comment: There is no comment for this version

Summary

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1 -X4 Foundations Wiki.Objects in the Game Universe.Equipment.WebHome
1 +X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Equipment.WebHome
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1 -xwiki:XWiki.Ketraar
1 +XWiki.ManoeuvringwithDifficulty
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8 8  Updated for version 5.10, **TODO:** Add information on seminars, finish terraforming section
9 9  {{/info}}
10 10  
11 +//Please see this external guide [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=3120616748>>https://steamcommunity.com/sharedfiles/filedetails/?id=3120616748]] for more in-depth analysis on crew//
11 11  
12 12  
13 13  {{toc/}}
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26 26  * Service Crew
27 27  * Marines
28 28  
29 -Stations only require a Manager crew and optionally additional workforce (see [[doc:X4 Foundations Wiki.X4\: Foundations Manual.Station Building And Management.WebHome]]).
30 +Stations only require a Manager crew and optionally additional workforce (see [[doc:X4 Foundations Wiki.Manual and Guides.X4\: Foundations Manual.Station Building And Management.WebHome]]).
30 30  
31 31  Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member: their ability affects the quality of the ship actions the most. A good Captain is capable of more maneuvers, fights and trades better, and unlocks new standard behaviors for their ship. The Service Crew are no less important for a good ship: they improve the ship's capabilities: controlling, aiming, trading.. **and repairing!** Everything gets better with a skilled Crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.
32 32  
33 -Anyone can fill the role of a Captain (if you only believe in yourself). Anyone you employ, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:X4 Foundations Wiki.X4\: Foundations Manual.Purchasing And Upgrading Ships.WebHome]] or through direct recruitment on a station, can be deployed in any position (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager, whether temporary or eventually permanent.
34 +Anyone can fill the role of a Captain (if you only believe in yourself). Anyone you employ, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:X4 Foundations Wiki.Manual and Guides.X4\: Foundations Manual.Purchasing And Upgrading Ships.WebHome]] or through direct recruitment on a station, can be deployed in any position (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager, whether temporary or eventually permanent.
34 34  
35 35  = Skills =
36 36  )))
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52 52  
53 53  How well an NPC does their task(s) depends on those abilities. While the Captain's ability to pilot is very important, the Marines benefit most from the ability to board.
54 54  
55 -
56 56  
57 57  |=(% class="highlight-red" data-highlight-colour="red" %)(% class="highlight-red" data-highlight-colour="red" %)
58 58  (((
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70 70  )))
71 71  |=(((
72 72  Pilot/Captain
73 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %)
73 +)))|(% style="text-align:center" %)(% style="text-align: center;" %)
74 74  (((
75 75  
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76 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align:center" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
77 77  (((
78 78  *
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79 +)))|(% style="text-align:center" %)(% style="text-align: center;" %)
80 80  (((
81 81  
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82 +)))|(% style="text-align:center" %)(% style="text-align: center;" %)
83 83  (((
84 84  
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85 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align:center" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
86 86  (((
87 87  *
88 88  )))
89 89  |=(((
90 90  Manager
91 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
91 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align:center" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
92 92  (((
93 93  *
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94 +)))|(% style="text-align:center" %)(% style="text-align: center;" %)
95 95  (((
96 96  
97 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %)
97 +)))|(% style="text-align:center" %)(% style="text-align: center;" %)
98 98  (((
99 99  
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100 +)))|(% style="text-align:center" %)(% style="text-align: center;" %)
101 101  (((
102 102  
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103 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align:center" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
104 104  (((
105 105  *
106 106  )))
107 107  |=(((
108 108  Service Crew
109 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %)
109 +)))|(% style="text-align:center" %)(% style="text-align: center;" %)
110 110  (((
111 111  
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113 113  (((
114 114  
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116 116  (((
117 117  
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118 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align:center" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
119 119  (((
120 120  *
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121 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align:center" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
122 122  (((
123 123  *
124 124  )))
125 125  |=(((
126 126  Marine
127 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %)
127 +)))|(% style="text-align:center" %)(% style="text-align: center;" %)
128 128  (((
129 129  
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131 131  (((
132 132  
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134 134  (((
135 135  *
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137 137  (((
138 138  
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140 140  (((
141 141  *
142 142  )))
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150 150  All NPCs work better with higher morale!
151 151  )))
152 152  
153 -(% class="content" %)
153 +(% id="HTrainingthecreworMarines" class="content" %)
154 154  == Training the crew or Marines ==
155 155  
156 156  === Learning by Doing ===
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162 162  
163 163  (% class="content" %)
164 164  (((
165 -See [[doc:X4 Foundations Wiki (OLD).Guides and Tutorials.X4 3\.1x NPC SkillExperience training - a short overview.WebHome]] for a more detailed explanation of how NPC training happens, with external links to videos
165 +See [[doc:X4 Foundations Wiki.Manual and Guides.X4 3\.1x NPC SkillExperience training - a short overview.WebHome]] for a more detailed explanation of how NPC training happens, with external links to videos
166 166  )))
167 167  
168 -(% class="content" %)
168 +(% id="HDigitalseminars" class="content" %)
169 169  === Digital seminars ===
170 170  
171 171  (% class="content" %)
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179 179  )))
180 180  )))
181 181  
182 -(% class="content" %)
182 +(% id="HTerraforming" class="content" %)
183 183  === Terraforming ===
184 184  
185 -//(main page [[doc:X4 Foundations Wiki.Objects in the Game Universe.Terraforming.WebHome]])//
185 +//(main page [[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Terraforming.WebHome]])//
186 186  
187 187  Crew can have their levels increased either en masse (for low crew levels) or individually (for high crew levels) provided certain terraforming projects are completed.
188 188  )))