Changes for page Crew

Last modified by KittenMittens on 2025/01/08 11:49

From version 18.1
edited by Daniel Turner
on 2023/07/10 12:22
Change comment: Renamed from xwiki:X4WIKI.Crew
To version 15.1
edited by Daniel Turner
on 2021/12/10 01:17
Change comment: There is no comment for this version

Summary

Details

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Parent
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1 -Equipment
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1 -crew|npc|training
Content
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5 5  (% class="content" %)
6 6  (((
7 7  {{info}}
8 -Updated for version 5.10, **TODO:** Add information on seminars, finish terraforming section
8 +Updated for version 4.20, **TODO:** Add information on seminars, finish terraforming section
9 9  {{/info}}
10 10  
11 11  
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117 117  
118 118  )))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
119 119  (((
120 -*
120 +*****
121 121  )))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
122 122  (((
123 123  *
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138 138  
139 139  )))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
140 140  (((
141 -*
141 +*****
142 142  )))
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144 144  
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162 162  
163 163  (% class="content" %)
164 164  (((
165 -See [[doc:X4WIKI.X4 Wiki Home.Guides and Tutorials.X4 3\.1x NPC SkillExperience training - a short overview.WebHome]] for a more detailed explanation of how NPC training happens, with external links to videos
165 +See [[doc:X4 3\.1x NPC SkillExperience training - a short overview]] for a more detailed explanation of how NPC training happens, with external links to videos
166 166  )))
167 167  
168 168  (% class="content" %)
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180 180  )))
181 181  
182 182  (% class="content" %)
183 +
184 +
185 +(% class="content" %)
183 183  === Terraforming ===
184 184  
185 185  //(main page [[doc:Terraforming]])//
Ships.url
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1 -XWiki.XWikiGuest
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1 -113 bytes
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1 -[InternetShortcut]
2 -URL=https://www.egosoft.com:8444/confluence/display/X4WIKI/Ships?src=contextnavpagetreemode
3 -
anonymous.png
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1 -XWiki.XWikiGuest
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1 -263 bytes
Content
Confluence.Code.ConfluencePageClass[0]
id
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1 -76744550
1 +110396046
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/76744550/Crew
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/110396046/Crew
XWiki.XWikiComments[0]
Comment
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1 -It would be useful to know some of the basic impacts of levels of a skill, eg. for stations what impact the management rating has on things like the number of subordinate ships the manger can actively use.
Date
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1 -2018-12-12 00:57:37.0
XWiki.XWikiComments[1]
Comment
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1 -What function do services crews perform?
Date
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1 -2019-08-06 01:38:52.0
XWiki.XWikiComments[2]
Comment
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1 -They repair your ships (L and XL !)
Date
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1 -2019-11-14 21:39:21.0
XWiki.XWikiComments[3]
Comment
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1 -they also repair M ships
2 -
3 -
Date
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1 -2020-04-15 15:23:20.0
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1 -2
XWiki.XWikiComments[4]
Comment
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1 -How do I know the optimal number of service crew I need for my carrier? is 1 just enough? is it on how many turrets i have? I can't find any answer for this
2 -
3 -
Date
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1 -2020-05-10 23:36:36.0
XWiki.XWikiComments[5]
Comment
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1 -It seems I can't login with my Egosoft account...
2 -
3 -Anyway, is Service Crew responsible of turrets? Are they "aim better" if their Engineering level is higher?
4 -
5 -BrasatoAlBarolo
Date
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1 -2020-05-18 11:23:37.0
XWiki.XWikiComments[6]
Comment
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1 -Currently only certain moderators are able to login with their accounts due to the way the wiki is set up.
2 -
3 -AFAIK I haven't seen any correlation between turret accuracy and crew skill, from what I understand it is determined solely by the rotation speed of turrets (i.e. argon turrets are able to rotate the fastest and are consequently more accurate)
4 -
5 -Stoats not Goats
Date
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1 -2020-05-18 11:36:12.0
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1 -5
XWiki.XWikiComments[7]
Comment
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1 -The more the merrier, I personally have a full complement of service crew unless I aim to board something. Service crew on M ships and above contribute to repairing your ship and hence more service crew will be able to repair your ship faster. Additionally, the number of turrets has no real bearing on how many crew members you need as your turrets' efficacy isn't impacted by the amount of crew you have.
Date
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1 -2020-05-18 11:39:31.0
Reply To
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1 -4
XWiki.XWikiComments[8]
Author
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1 -XWiki.Snafu
Comment
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1 -While the table is useful as it stands, would anyone object if I flip it by 90deg with individual abilities across the top, while role is in the column down the side? I feel it may be slightly easier/more intuitive to read that way (& also allow for a little expansion on manager vs subordinate pilot skill..)
Date
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1 -2020-07-01 22:49:24.0
XWiki.XWikiComments[9]
Author
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1 -XWiki.DrSuperEvil
Comment
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1 -I definitely agree that it would be more logical with roles on the vertical and also the exact contribution values of each stat towards the star rating. Maybe also expand on what service crew actually do because it is becoming a FAQ.
Date
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1 -2020-07-08 21:49:13.0
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1 -8
XWiki.XWikiComments[10]
Author
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1 -XWiki.Snafu
Comment
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1 -/Finally/ got around to doing this edit; hope it's OK
Date
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1 -2021-01-06 00:21:36.0
Reply To
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1 -9
XWiki.XWikiComments[11]
Comment
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1 -After reading this entry I am more confused about crew related game mechanics. Not less.
Date
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1 -2021-03-25 00:16:50.0
XWiki.XWikiComments[12]
Comment
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1 -Not having any explanation of what the skill levels mechanically do. A+ wiki work.
Date
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1 -2022-11-04 20:12:29.0
XWiki.XWikiComments[13]
Comment
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1 -Why are there no stats about at what rate crew gains XP, for what they gain XP or even better what each level of proficiency actually does other than basic behavior patterns.
2 -How much does crew actually increase capabilities, how much do they repair ships, when do they repair ships (conditions).
3 -
4 -Also there are factually wrong things here. Crew does not increase trading profits, it has been disproven via experiments however they DO increase mining profits significantly.
5 -\\Why are so many game mechanics such mysteries that we need either dataminers or extensive researchers for. Why cant even the official wiki have all of those things? I usually search for stuff on google for X4 because its explained nowhere and if there is something its likely outdated by years again. We need this for troubleshooting the wonky AI behaviors...
Date
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1 -2023-01-28 17:44:18.0