Changes for page Crew
Last modified by KittenMittens on 2025/01/08 11:49
From version 15.1
edited by Daniel Turner
on 2021/12/10 01:17
on 2021/12/10 01:17
Change comment:
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To version 2.1
edited by Daniel Turner
on 2018/12/11 23:23
on 2018/12/11 23:23
Change comment:
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Summary
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Page properties (1 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -1,3 +1,13 @@ 1 +(% style="margin-left: 0.0px;" %) 2 +((( 3 +(% class="pagetitle with-breadcrumbs" %) 4 +((( 5 +(% class="with-breadcrumbs" %) 6 += 7 +(% style="font-size: 14.0px;" %)__**Crew Management**__(%%) = 8 +))) 9 +))) 10 + 1 1 (% class="page view" %) 2 2 ((( 3 3 (% class="wiki-content" %) ... ... @@ -4,147 +4,162 @@ 4 4 ((( 5 5 (% class="content" %) 6 6 ((( 7 -{{info}} 8 -Updated for version 4.20, **TODO:** Add information on seminars, finish terraforming section 9 -{{/info}} 10 - 11 - 12 - 13 -{{toc/}} 14 - 15 -= Overview = 17 +Ship Crew Management is an important aspect of improving your fleet's capabilities. 16 16 ))) 17 17 18 18 (% class="content" %) 19 19 ((( 20 - Crew managementis animportantaspect ofimprovingyourfleet'scapabilities.shipscrew consists of 3 different types of NPCs:22 +Each ship has a limited capacity to accommodate crew members. The crew consists of 3 different types of NPCs: 21 21 ))) 22 22 23 23 (% class="content" %) 24 24 ((( 25 -* The Captain (relief pilot when you're not personally commanding)27 +* The Captain (relief pilot) 26 26 * Service Crew 27 27 * Marines 28 28 29 - Stationsonly require aManagercrewandoptionally additionalworkforce (see [[doc:Station Building And Management]]).31 +On stations there are additionally: 30 30 31 - Eachship has a limited capacity to accommodate crew members. Onship, the captain is by far the most important crew member: their ability affects the quality of the ship actions the most. Agood Captain is capableof more maneuvers, fights and trades better, and unlocks new standard behaviors for their ship. The Service Crew are no less important for a good ship: they improve the ship's capabilities: controlling, aiming, trading.. **and repairing!** Everything gets better with a skilled Crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.33 +* Manager 32 32 33 -Anyone can fill the role of a Captain (if you only believe in yourself). Anyone you employ, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in any position (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager, whether temporary or eventually permanent. 35 + 36 +))) 34 34 35 -= Skills = 38 +(% class="content" %) 39 +((( 40 +On a ship, the captain is by far the most important crew member. His abilities affect the quality of the ship actions the most. A good Captain masters more maneuvers, fights and trades better, and unlocks new standard behaviors for your ship. 36 36 ))) 37 37 38 38 (% class="content" %) 39 39 ((( 45 +The crew is no less important for a good ship. They also improve the ship's capabilities: controlling, aiming, trading ... Everything gets better with a good crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member. 46 +))) 47 + 40 40 (% class="content" %) 41 41 ((( 42 - The qualityfemployeesis summarized incapability groups. Theseabilitiesare displayed withastar ratingof0 to 5 stars. Ifyou openthe detailsof a single crew member you will find an overviewwith their individualskill groups:50 +Anyone can be a captain (if you only believe in yourself) 43 43 ))) 44 44 45 45 (% class="content" %) 46 46 ((( 47 -* Piloting 48 -* Morale 49 -* Management 50 -* Engineering 51 -* Boarding 55 +Anyone you gain, whether it's through the shipyard, through the docking station ("ship upgrade" interface) or through direct recruitment on a station, can be deployed in all positions (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager. 56 +))) 52 52 53 -How well an NPC does their task(s) depends on those abilities. While the Captain's ability to pilot is very important, the Marines benefit most from the ability to board. 58 +(% class="content" %) 59 +((( 60 +\\ 54 54 55 - 62 +(% class="bb_h1" %) 63 +((( 64 +__**Skills**__ 65 +))) 56 56 57 - |=(% class="highlight-red" data-highlight-colour="red" %)(% class="highlight-red" data-highlight-colour="red"%)67 +(% class="content" %) 58 58 ((( 59 -Title | Ability 60 -)))|=((( 61 -Management 62 -)))|=((( 63 -Piloting 64 -)))|=((( 65 -Boarding 66 -)))|=((( 67 -Engineering 68 -)))|=((( 69 -Morale 69 +The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with the individual skill groups: 70 70 ))) 71 -|=((( 72 -Pilot/Captain 73 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 71 + 72 +(% class="content" %) 74 74 ((( 75 - 76 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 74 +* pilot 75 +* moral 76 +* management 77 +* engineer 78 +* board 79 + 80 +How well an NPC strikes at work depends on those abilities. While the captain's ability to pilot is most important, the navy benefits most from the ability to board. 81 +))) 82 +))) 83 + 84 +(% class="content" %) 77 77 ((( 78 -* 79 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 80 -((( 81 81 82 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 87 + 88 +|=((( 89 +(% class="tablesorter-header-inner" %) 83 83 ((( 84 - 85 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 91 +Ability name 92 +))) 93 +)))|=((( 94 +(% class="tablesorter-header-inner" %) 86 86 ((( 87 - *96 +Pilot / Captain 88 88 ))) 89 -|=((( 98 +)))|=((( 99 +(% class="tablesorter-header-inner" %) 100 +((( 90 90 Manager 91 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 102 +))) 103 +)))|=((( 104 +(% class="tablesorter-header-inner" %) 92 92 ((( 93 -* 94 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 106 +Service Crew 107 +))) 108 +)))|=((( 109 +(% class="tablesorter-header-inner" %) 95 95 ((( 111 +Marine 112 +))) 113 +))) 114 +|((( 115 +Management 116 +)))|((( 96 96 97 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 98 -((( 118 +)))|((( 119 +X 120 +)))|((( 99 99 100 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 101 -((( 122 +)))|((( 102 102 103 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 104 -((( 105 -* 106 106 ))) 107 -|=((( 108 -Service Crew 109 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 110 -((( 125 +|((( 126 +Piloting 127 +)))|((( 128 +X 129 +)))|((( 111 111 112 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 113 -((( 131 +)))|((( 114 114 115 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 116 -((( 133 +)))|((( 117 117 118 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 119 -((( 120 -***** 121 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 122 -((( 123 -* 124 124 ))) 125 -|=((( 126 -Marine 127 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 128 -((( 136 +|((( 137 +Boarding 138 +)))|((( 129 129 130 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 131 -((( 140 +)))|((( 132 132 133 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 134 -((( 135 -* 136 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 137 -((( 142 +)))|((( 138 138 139 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 140 -((( 141 -***** 144 +)))|((( 145 +X 142 142 ))) 143 - 147 +|((( 148 +Engineering 149 +)))|((( 144 144 151 +)))|((( 152 + 153 +)))|((( 154 +X 155 +)))|((( 156 + 145 145 ))) 158 +|((( 159 +Morale 160 +)))|((( 161 +X 162 +)))|((( 163 +X 164 +)))|((( 165 +X 166 +)))|((( 167 +X 146 146 ))) 147 147 170 + 171 +))) 172 + 148 148 (% class="content" %) 149 149 ((( 150 150 All NPCs work better with higher morale! ... ... @@ -151,41 +151,42 @@ 151 151 ))) 152 152 153 153 (% class="content" %) 154 -== Training the crew or Marines == 179 +((( 180 +__**Train the crew or the Marines**__ 181 +))) 155 155 156 -=== Learning by Doing === 157 - 158 158 (% class="content" %) 159 159 ((( 160 - Everyonegetsbetterthe longerheysurvive! While marinesbestenhance their main attribute "boarding"onrealboardingoperations,"normal" crewmembers learnfrom usual shipactions. However,surviving a fight improves their skill across many areas!185 +To make it short: Learn by doing! Everyone gets better the longer they survive! 161 161 ))) 162 162 163 163 (% class="content" %) 164 164 ((( 165 - See [[doc:X4 3\.1x NPC SkillExperience training-ashortoverview]]fororedetailedexplanationf howNPC traininghappens,with externallinkstovideos190 +While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers get better from usual ship actions. However, surviving a fight improves your skills in many areas! 166 166 ))) 167 167 168 168 (% class="content" %) 169 -=== Digital seminars === 170 - 171 -(% class="content" %) 172 172 ((( 173 -To be done 195 + 196 +\\ 174 174 ))) 175 175 176 176 (% class="content" %) 177 177 ((( 178 -Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous, cleaned up by Sao t'Lp 201 +(% class="bb_h1" %) 202 +((( 203 +__**Digital seminars**__ 179 179 ))) 180 180 ))) 181 181 182 182 (% class="content" %) 183 - 208 +((( 209 +The seminars have not proven to be effective in training your crew .... (Note Translator: feature not yet implemented) 210 +))) 184 184 185 185 (% class="content" %) 186 -=== Terraforming === 187 - 188 -//(main page [[doc:Terraforming]])// 189 - 190 -Crew can have their levels increased either en masse (for low crew levels) or individually (for high crew levels) provided certain terraforming projects are completed. 213 +((( 214 +Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous 191 191 ))) 216 +))) 217 +)))
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... ... @@ -1,1 +1,1 @@ 1 - 1103960461 +76744551 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 110396046/Crew1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/76744551/Crew