Changes for page Crew
Last modified by KittenMittens on 2025/01/08 11:49
From version 14.1
edited by Daniel Turner
on 2021/11/22 00:43
on 2021/11/22 00:43
Change comment:
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To version 5.1
edited by Daniel Turner
on 2020/05/15 16:48
on 2020/05/15 16:48
Change comment:
There is no comment for this version
Summary
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Page properties (1 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -4,35 +4,20 @@ 4 4 ((( 5 5 (% class="content" %) 6 6 ((( 7 -{{info}} 8 -Updated for version 4.10, **TODO:** Add information on seminars, finish terraforming section 9 -{{/info}} 10 - 11 - 12 - 13 -{{toc/}} 14 - 15 -= Overview = 16 -))) 17 - 18 -(% class="content" %) 19 -((( 20 20 Crew management is an important aspect of improving your fleet's capabilities. The ships crew consists of 3 different types of NPCs: 21 21 ))) 22 22 23 23 (% class="content" %) 24 24 ((( 25 -* The Captain (relief pilot when you're not personally commanding)12 +* The Captain (relief pilot) 26 26 * Service Crew 27 27 * Marines 28 28 29 -Stations only requireaManager crew and optionallyadditionalworkforce (see [[doc:Station Building And Management]]).16 +Stations only need the Manager crew type and optionally workforce (see [[doc:Station Building And Management]]). 30 30 31 -Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member : theirabilityaffectsthe quality of the ship actions the most. A good Captainis capableofmore maneuvers, fights and trades better, and unlocks new standard behaviors fortheir ship. TheService Crewareno less important for a good ship: they improve the ship's capabilities: controlling, aiming, trading..**andrepairing!**Everything gets better with askilledCrew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.18 +Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member. His abilities affect the quality of the ship actions the most. A good Captain masters more maneuvers, fights and trades better, and unlocks new standard behaviors for your ship. The crew is no less important for a good ship. They also improve the ship's capabilities: controlling, aiming, trading ... Everything gets better with a good crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member. Anyone can be a captain (if you only believe in yourself). Anyone you gain, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in all positions (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager. 32 32 33 -Anyone can fill the role of a Captain (if you only believe in yourself). Anyone you employ, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in any position (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager, whether temporary or eventually permanent. 34 - 35 -= Skills = 20 +== Skills == 36 36 ))) 37 37 38 38 (% class="content" %) ... ... @@ -39,7 +39,7 @@ 39 39 ((( 40 40 (% class="content" %) 41 41 ((( 42 -The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with the irindividual skill groups:27 +The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with the individual skill groups: 43 43 ))) 44 44 45 45 (% class="content" %) ... ... @@ -50,100 +50,98 @@ 50 50 * Engineering 51 51 * Boarding 52 52 53 -How well an NPC does their task(s) depends on those abilities. While the Captain's ability to pilot is very important, the Marines benefit most from the ability to board. 38 +How well an NPC strikes at work depends on those abilities. While the captain's ability to pilot is most important, the navy benefits most from the ability to board. 39 +))) 40 +))) 54 54 42 +(% class="content" %) 43 +((( 55 55 56 56 57 -|=(% class="highlight-red" data-highlight-colour="red" %)(% class="highlight-red" data-highlight-colour="red" %) 46 +|=((( 47 +(% class="tablesorter-header-inner" %) 58 58 ((( 59 -Title | Ability 49 +Ability name 50 +))) 60 60 )))|=((( 61 -Management 52 +(% class="tablesorter-header-inner" %) 53 +((( 54 +Pilot / Captain 55 +))) 62 62 )))|=((( 63 -Piloting 57 +(% class="tablesorter-header-inner" %) 58 +((( 59 +Manager 60 +))) 64 64 )))|=((( 65 -Boarding 66 -)))|=((( 67 -Engineering 68 -)))|=((( 69 -Morale 62 +(% class="tablesorter-header-inner" %) 63 +((( 64 +Service Crew 70 70 ))) 71 -|=((( 72 -Pilot/Captain 73 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 66 +)))|=((( 67 +(% class="tablesorter-header-inner" %) 74 74 ((( 69 +Marine 70 +))) 71 +))) 72 +|((( 73 +Management 74 +)))|((( 75 75 76 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 77 -((( 78 -* 79 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 80 -((( 76 +)))|((( 77 +X 78 +)))|((( 81 81 82 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 83 -((( 80 +)))|((( 84 84 85 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 86 -((( 87 -* 88 88 ))) 89 -|=((( 90 -Manager 91 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 92 -((( 93 -* 94 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 95 -((( 83 +|((( 84 +Piloting 85 +)))|((( 86 +X 87 +)))|((( 96 96 97 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 98 -((( 89 +)))|((( 99 99 100 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 101 -((( 91 +)))|((( 102 102 103 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 104 -((( 105 -* 106 106 ))) 107 -|=((( 108 -Service Crew 109 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 110 -((( 94 +|((( 95 +Boarding 96 +)))|((( 111 111 112 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 113 -((( 98 +)))|((( 114 114 115 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 116 -((( 100 +)))|((( 117 117 118 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 119 -((( 120 -***** 121 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 122 -((( 123 -* 102 +)))|((( 103 +X 124 124 ))) 125 -|=((( 126 -Marine 127 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 128 -((( 105 +|((( 106 +Engineering 107 +)))|((( 129 129 130 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 131 -((( 109 +)))|((( 132 132 133 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 134 -((( 135 -* 136 -)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 137 -((( 111 +)))|((( 112 +X 113 +)))|((( 138 138 139 -)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 140 -((( 141 -***** 142 142 ))) 116 +|((( 117 +Morale 118 +)))|((( 119 +X 120 +)))|((( 121 +X 122 +)))|((( 123 +X 124 +)))|((( 125 +X 126 +))) 143 143 144 144 145 145 ))) 146 -))) 147 147 148 148 (% class="content" %) 149 149 ((( ... ... @@ -151,21 +151,16 @@ 151 151 ))) 152 152 153 153 (% class="content" %) 154 -== Training the crew or Marines == 137 +== Training the crew or the Marines == 155 155 156 156 === Learning by Doing === 157 157 158 158 (% class="content" %) 159 159 ((( 160 -Everyone gets better the longer they survive! While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers learnfrom usual ship actions. However, surviving a fight improvestheir skillacrossmany areas!143 +Everyone gets better the longer they survive! While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers get better from usual ship actions. However, surviving a fight improves your skills in many areas! 161 161 ))) 162 162 163 163 (% class="content" %) 164 -((( 165 -See [[doc:X4 3\.1x NPC SkillExperience training - a short overview]] for a more detailed explanation of how NPC training happens, with external links to videos 166 -))) 167 - 168 -(% class="content" %) 169 169 === Digital seminars === 170 170 171 171 (% class="content" %) ... ... @@ -178,14 +178,4 @@ 178 178 Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous, cleaned up by Sao t'Lp 179 179 ))) 180 180 ))) 181 - 182 -(% class="content" %) 183 - 184 - 185 -(% class="content" %) 186 -=== Terraforming === 187 - 188 -//(main page [[doc:Terraforming]])// 189 - 190 -Crew can have their levels increased either en masse (for low crew levels) or individually (for high crew levels) provided certain terraforming projects are completed. 191 191 )))
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... ... @@ -1,1 +1,1 @@ 1 -10 68901301 +100860641 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10 6890130/Crew1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100860641/Crew