Changes for page Crew

Last modified by KittenMittens on 2025/01/08 11:49

From version 1.1
edited by Daniel Turner
on 2018/12/11 23:23
Change comment: There is no comment for this version
To version 11.1
edited by Snafu
on 2021/01/06 01:33
Change comment: There is no comment for this version

Summary

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Author
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1 -xwiki:XWiki.Daniel
1 +xwiki:XWiki.Snafu
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2 -(((
3 -(% class="pagetitle with-breadcrumbs" %)
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6 -=
7 -(% style="font-size: 14.0px;" %)__**Crew Management**__(%%) =
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17 -Ship Crew Management is an important aspect of improving your fleet's capabilities.
7 +Crew management is an important aspect of improving your fleet's capabilities. The ships crew consists of 3 different types of NPCs:
18 18  )))
19 19  
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21 21  (((
22 -Each ship has a limited capacity to accommodate crew members. The crew consists of 3 different types of NPCs:
23 -)))
24 -
25 -(% class="content" %)
26 -(((
27 -* The Captain (relief pilot)
12 +* The Captain (relief pilot when you're not personally commanding)
28 28  * Service Crew
29 29  * Marines
30 30  
31 -On stations there are additionally:
16 +Stations only need the Manager crew type and optionally workforce (see [[doc:Station Building And Management]]).
32 32  
33 -* Manager
18 +Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member: his abilities affect the quality of the ship actions the most. A good Captain masters more maneuvers, fights and trades better, and unlocks new standard behaviors for your ship. The Service Crew are no less important for a good ship: they improve the ship's capabilities: controlling, aiming, trading.. **and repairing!** Everything gets better with good Crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.
34 34  
35 -
36 -)))
20 +Anyone can be a Captain (if you only believe in yourself). Anyone you gain, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in any position (captain, service crew, marines, managers). This means, for example, you can (eg) use a marine as a service crew or an engineer as a captain or manager, whether temporary or eventually permanent.
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39 -(((
40 -On a ship, the captain is by far the most important crew member. His abilities affect the quality of the ship actions the most. A good Captain masters more maneuvers, fights and trades better, and unlocks new standard behaviors for your ship.
22 +== Skills ==
41 41  )))
42 42  
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44 44  (((
45 -The crew is no less important for a good ship. They also improve the ship's capabilities: controlling, aiming, trading ... Everything gets better with a good crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.
46 -)))
47 -
48 48  (% class="content" %)
49 49  (((
50 -Anyone can be a captain (if you only believe in yourself)
29 +The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with their individual skill groups:
51 51  )))
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53 53  (% class="content" %)
54 54  (((
55 -Anyone you gain, whether it's through the shipyard, through the docking station ("ship upgrade" interface) or through direct recruitment on a station, can be deployed in all positions (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager.
56 -)))
34 +* Piloting
35 +* Morale
36 +* Management
37 +* Engineering
38 +* Boarding
57 57  
58 -(% class="content" %)
59 -(((
60 -\\
40 +How well an NPC does their task(s) depends on those abilities. While the captain's ability to pilot is most important, the navy benefits most from the ability to board.
61 61  
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63 -(((
64 -__**Skills**__
65 -)))
42 +
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44 +|=(% class="highlight-red" data-highlight-colour="red" %)(% class="highlight-red" data-highlight-colour="red" %)
68 68  (((
69 -The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with the individual skill groups:
46 +====== Title | Ability ======
47 +)))|=(((
48 +Management
49 +)))|=(((
50 +Piloting
51 +)))|=(((
52 +Boarding
53 +)))|=(((
54 +Engineering
55 +)))|=(((
56 +Morale
70 70  )))
71 -
72 -(% class="content" %)
58 +|=(((
59 +Pilot/Captain
60 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %)
73 73  (((
74 -* pilot
75 -* moral
76 -* management
77 -* engineer
78 -* board
79 -
80 -How well an NPC strikes at work depends on those abilities. While the captain's ability to pilot is most important, the navy benefits most from the ability to board.
81 -)))
82 -)))
83 -
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63 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
85 85  (((
65 +=== ***** ===
66 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %)
67 +(((
86 86  
87 -
88 -|=(((
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90 90  (((
91 -Ability name
92 -)))
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71 +
72 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
95 95  (((
96 -Pilot / Captain
74 +*****
97 97  )))
98 -)))|=(((
99 -(% class="tablesorter-header-inner" %)
100 -(((
76 +|=(((
101 101  Manager
102 -)))
103 -)))|=(((
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78 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
105 105  (((
106 -Service Crew
107 -)))
108 -)))|=(((
109 -(% class="tablesorter-header-inner" %)
80 +=== ***** ===
81 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %)
110 110  (((
111 -Marine
112 -)))
113 -)))
114 -|(((
115 -Management
116 -)))|(((
117 117  
118 -)))|(((
119 -X
120 -)))|(((
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85 +(((
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88 +(((
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90 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
91 +(((
92 +=== ***** ===
124 124  )))
125 -|(((
126 -Piloting
127 -)))|(((
128 -X
129 -)))|(((
94 +|=(((
95 +Service Crew
96 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %)
97 +(((
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131 -)))|(((
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100 +(((
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103 +(((
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105 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
106 +(((
107 +=== ***** ===
108 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
109 +(((
110 +=== ***** ===
135 135  )))
136 -|(((
137 -Boarding
138 -)))|(((
112 +|=(((
113 +Marine
114 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %)
115 +(((
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118 +(((
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120 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
121 +(((
122 +=== ***** ===
123 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %)
124 +(((
143 143  
144 -)))|(((
145 -X
126 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)
127 +(((
128 +=== ***** ===
146 146  )))
147 -|(((
148 -Engineering
149 -)))|(((
130 +
150 150  
151 -)))|(((
152 -
153 -)))|(((
154 -X
155 -)))|(((
156 -
157 157  )))
158 -|(((
159 -Morale
160 -)))|(((
161 -X
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163 -X
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167 -X
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179 -(((
180 -__**Train the crew or the Marines**__
181 -)))
146 +== **Training the crew or Marines** ==
182 182  
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184 -(((
185 -To make it short: Learn by doing! Everyone gets better the longer they survive!
186 -)))
148 +=== Learning by Doing ===
187 187  
188 188  (% class="content" %)
189 189  (((
190 -While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers get better from usual ship actions. However, surviving a fight improves your skills in many areas!
152 +Everyone gets better the longer they survive! While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers get better from usual ship actions. However, surviving a fight improves your skills in many areas!
191 191  )))
192 192  
193 193  (% class="content" %)
194 -(((
156 +=== Digital seminars ===
195 195  
196 -\\
197 -)))
198 -
199 199  (% class="content" %)
200 200  (((
201 -(% class="bb_h1" %)
202 -(((
203 -__**Digital seminars**__
160 +To be done
204 204  )))
205 -)))
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209 -The seminars have not proven to be effective in training your crew .... (Note Translator: feature not yet implemented)
165 +Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous, cleaned up by Sao t'Lp
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212 -(% class="content" %)
213 -(((
214 -Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous
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216 216  )))
217 -)))
Confluence.Code.ConfluencePageClass[0]
id
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1 -76744551
1 +100860785
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/76744551/Crew
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100860785/Crew