Changes for page Consumables

Last modified by Daniel Turner on 2023/10/12 13:14

From version 12.1
edited by Daniel Turner
on 2023/10/12 13:13
Change comment: There is no comment for this version
To version 11.5
edited by Daniel Turner
on 2023/08/15 17:05
Change comment: Update document after refactoring.

Summary

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1 +{{sv-translation language="en"}}
1 1  Consumables are something that the player will always require more of to maintain efficient operations. (% style="color: rgb(51,51,51);text-decoration: none;" %)Drones are automatically deployed as independent vessels by ships and stations when required and will often come into the line of fire. Missiles are automatically consumed as projectiles by missile and torpedo launching weapons and turrets. Other consumables need to be manually deployed when the situation requires to perform specialised tasks and are vulnerable if undefended.
2 2  
3 3  |=(((
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991 991  (((
992 992  (% style="color: rgb(51,51,51);text-decoration: none;" %)10k explosion damage
993 993  )))
995 +{{/sv-translation}}
996 +
997 +{{sv-translation language="de"}}{{/sv-translation}}