Changes for page Consumables

Last modified by Daniel Turner on 2023/10/12 13:14

From version 11.3
edited by Daniel Turner
on 2023/07/10 16:52
Change comment: Update document after refactoring.
To version 12.1
edited by Daniel Turner
on 2023/10/12 13:13
Change comment: There is no comment for this version

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1 -X4 Foundations Wiki.Objects in the Game Universe.Equipment.WebHome
1 +X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Equipment.WebHome
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1 -{{sv-translation language="en"}}
2 2  Consumables are something that the player will always require more of to maintain efficient operations. (% style="color: rgb(51,51,51);text-decoration: none;" %)Drones are automatically deployed as independent vessels by ships and stations when required and will often come into the line of fire. Missiles are automatically consumed as projectiles by missile and torpedo launching weapons and turrets. Other consumables need to be manually deployed when the situation requires to perform specialised tasks and are vulnerable if undefended.
3 3  
4 4  |=(((
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992 992  (((
993 993  (% style="color: rgb(51,51,51);text-decoration: none;" %)10k explosion damage
994 994  )))
995 -{{/sv-translation}}
996 -
997 -{{sv-translation language="de"}}{{/sv-translation}}