Jump Drive
Introduction
In v4.00 a mission (X-perimental) was introduced, which appears when you enter Omicron Lyrae. If you are already in OL upon updating to 4.00, or choose an OL-based game start, the mission won't appear until you exit and return to OL. This mission's rewards the Jump Drive which will greatly increase the rate at which the X Rebirth universe can be traversed. The Jumpdrive take 16 seconds to charge before jump and 10 minutes cooldown between jumps. Its cooldown can be reduced with Jump Coolant.
References: SonOfToastie post about JD, another post
In order to craft a Jump Drive the following items are needed over 3 stages:
Mission stage | Required item | Number | Notes |
---|---|---|---|
1 | Interface Unit | 1 | Uncommon drop from destroyed ships. |
Programmable Field Array | 1 | ||
Jump Drive Components (rare) | 10 | Rare drop from destroyed capital ships. | |
2 | A crafted Rare Engine | 1 | Multiple uncommon drops from destroyed ships. |
3 | Jump Drive Coolant | 20 | Extremely rare drop from destroyed ships. |
The Mission
..will start in OL|Radient Haven|High Scholar
Stage 1
Both Interface Unit and Programmable Field Array are easily obtained by collecting drops from destroyed fighter wings. At higher difficulties large fighter wings occur very frequently and most NPC stations will effortlessly destroy them. Drops occur even when combat happens in low attention so it is fairly common to enter zones with loot waiting to be picked up.
Jump Drive Components (rare) can be more difficult to obtain as they only drop from destroyed L and XL ships. Do note that these are different items from the fairly common Jump Drive Components. Chances are a lot of destroyed capital ships will need to be looted to find 10. Parking powerful fight ships at the OL/CC/Last Stand jump beacon can destroy fleeing HV capital ships fairly frequently for loot. Xenon defence and assassination missions often involve at least 1 easy to kill K L fight ship and appear on missions boards fairly frequently. Using powerful XL fight ships like the Fulmekron or multiple weaker Taranis are recommended to quickly dispatch capital ships.
Stage 2
The number of component types needed to craft the Rare Engine as well as the component rarity can make this stage time consuming to complete by looting alone. Some hidden lockboxes contain a selection of component types which can be used to speed up this stage.
Stage 3
Jump Drive Coolant Is extremely rare. It is possible that finding the required amount takes days of looting destroyed ships. Very rarely it drops from random lockboxes. Khaak fighters (HoL DLC only) have an increased drop chance over normal ships. By far the quickest way to obtain the required amount is by looting the appropriate hidden lockboxes.