Modifications pour le document Mission Director Guide
Modifié par Klaus Meyer le 2025/03/31 16:39
Depuis la version 32933.1
modifié par Daniel Turner
sur 2023/05/26 13:05
sur 2023/05/26 13:05
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À la version 32205.1
modifié par Daniel Turner
sur 2023/05/09 17:28
sur 2023/05/09 17:28
Commentaire de modification :
Il n'y a aucun commentaire pour cette version
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... ... @@ -6,10 +6,20 @@ 6 6 7 7 {{{The general MD scripting system is the same in XR and X4, so this guide applies to both games. However, each game has its own set of supported script features (i.e. actions, conditions and properties), so in general scripts from different games are not compatible.}}} 8 8 9 - (% id="md-scripts" %)9 +\\ 10 10 11 +(% id="table-of-contents" %) 12 + 11 11 {{toc/}} 12 12 15 += Table of Contents = 16 + 17 +{{{__TOC__ }}} 18 + 19 +\\ 20 + 21 +(% id="md-scripts" %) 22 + 13 13 = MD scripts = 14 14 15 15 MD scripts are not necessarily missions. An MD file can contain a part of a mission, multiple missions, or no mission at all, as the MD is used for more than just missions. ... ... @@ -44,6 +44,8 @@ 44 44 45 45 The script action <debug_text> can be used to print debug messages from within a script.\\ 46 46 57 +\\ 58 + 47 47 (% id="md-script-structure" %) 48 48 49 49 = MD script structure = ... ... @@ -94,8 +94,14 @@ 94 94 95 95 \\ 96 96 109 + 110 + 97 97 {{note body="There can be a delay between the activation and performing the actions if the <delay> tag is used. In this case, sub-cues will be enter the waiting state before the parent's actions are performed.<br />"/}} 98 98 113 + 114 + 115 +\\ 116 + 99 99 This is how a cue node looks like: 100 100 101 101 {{code language="xml"}} ... ... @@ -370,6 +370,8 @@ 370 370 371 371 \\ 372 372 391 +  392 + 373 373 (% id="instantiation" %) 374 374 375 375 = Instantiation =