Modifications pour le document Mission Director Guide
Modifié par Klaus Meyer le 2025/03/31 16:39
Depuis la version 32205.1
modifié par Daniel Turner
sur 2023/05/09 17:28
sur 2023/05/09 17:28
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À la version 32933.1
modifié par Daniel Turner
sur 2023/05/26 13:05
sur 2023/05/26 13:05
Commentaire de modification :
Il n'y a aucun commentaire pour cette version
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... ... @@ -6,20 +6,10 @@ 6 6 7 7 {{{The general MD scripting system is the same in XR and X4, so this guide applies to both games. However, each game has its own set of supported script features (i.e. actions, conditions and properties), so in general scripts from different games are not compatible.}}} 8 8 9 - \\9 +(% id="md-scripts" %) 10 10 11 -(% id="table-of-contents" %) 12 - 13 13 {{toc/}} 14 14 15 -= Table of Contents = 16 - 17 -{{{__TOC__ }}} 18 - 19 -\\ 20 - 21 -(% id="md-scripts" %) 22 - 23 23 = MD scripts = 24 24 25 25 MD scripts are not necessarily missions. An MD file can contain a part of a mission, multiple missions, or no mission at all, as the MD is used for more than just missions. ... ... @@ -54,8 +54,6 @@ 54 54 55 55 The script action <debug_text> can be used to print debug messages from within a script.\\ 56 56 57 -\\ 58 - 59 59 (% id="md-script-structure" %) 60 60 61 61 = MD script structure = ... ... @@ -106,14 +106,8 @@ 106 106 107 107 \\ 108 108 109 - 110 - 111 111 {{note body="There can be a delay between the activation and performing the actions if the <delay> tag is used. In this case, sub-cues will be enter the waiting state before the parent's actions are performed.<br />"/}} 112 112 113 - 114 - 115 -\\ 116 - 117 117 This is how a cue node looks like: 118 118 119 119 {{code language="xml"}} ... ... @@ -388,8 +388,6 @@ 388 388 389 389 \\ 390 390 391 -  392 - 393 393 (% id="instantiation" %) 394 394 395 395 = Instantiation =