Changes for page Exit Code Table

Last modified by Roger Boerdijk on 2025/03/31 11:09

From version 80.1
edited by Daniel Turner
on 2023/07/17 16:01
Change comment: Renamed back-links.
To version 76.1
edited by Daniel Turner
on 2023/07/17 15:57
Change comment: Renamed back-links.

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4 4  |(% style="text-align:right; vertical-align:top" %)6|(% style="vertical-align:top; width:521px" %)EXITCODE_STEAM_NOT_RUNNING|(% style="vertical-align:top; width:1224px" %)The issue occurs because steam was not running|(% style="vertical-align:top; width:158px" %)[[Exit Code 6>>doc:.ExitCode_6.WebHome]]
5 5  |(% style="text-align:right; vertical-align:top" %)8|(% style="vertical-align:top; width:521px" %)EXITCODE_STEAM_MANUAL_START_REQUIRED_FILE|(% style="vertical-align:top; width:1224px" %)The issue occurs because the game failed to initialize the Steam client.|(% style="vertical-align:top; width:158px" %)[[Exit Code 8>>doc:.ExitCode_8.WebHome]]
6 6  |(% style="text-align:right; vertical-align:top" %)9|(% style="vertical-align:top; width:521px" %)EXITCODE_STEAM_MANUAL_START_REQUIRED_ENVIRONMENT|(% style="vertical-align:top; width:1224px" %)The issue occurs because the game failed to initialize the Steam client.|(% style="vertical-align:top; width:158px" %)[[Exit Code 9>>doc:.ExitCode_9.WebHome]]
7 -|(% style="text-align:right; vertical-align:top" %)113|(% style="vertical-align:top; width:521px" %)EXITCODE_GFX_NO_DUMMY_TEXTURE|(% style="vertical-align:top; width:1224px" %)The issue occurs when the game fails to detect necessary game assets.|(% style="vertical-align:top; width:158px" %)[[Exit Code 113>>doc:X4 Foundations Wiki.Troubleshooting.Exit Code Table.Exitcode_113.WebHome]]
8 -|(% style="text-align:right; vertical-align:top" %)119|(% style="vertical-align:top; width:521px" %)EXITCODE_GFX_CREATERENDERTARGET_FAILED|(% style="vertical-align:top; width:1224px" %)The issue occurred because the GFX engine failed to create a so called render target.|(% style="vertical-align:top; width:158px" %)[[Exit Code 119>>doc:X4 Foundations Wiki.Troubleshooting.Exit Code Table.Exitcode_119.WebHome]]
9 -|(% style="text-align:right; vertical-align:top" %)122|(% style="vertical-align:top; width:521px" %)EXITCODE_GFX_TOO_MANY_DRAWCALLS|(% style="vertical-align:top; width:1224px" %)"Too many of something", details stated in the errorbox which appears on crashing|(% style="vertical-align:top; width:158px" %)[[Exit Code 122>>doc:X4 Foundations Wiki.Troubleshooting.Exit Code Table.Exitcode_122.WebHome]]
7 +|(% style="text-align:right; vertical-align:top" %)113|(% style="vertical-align:top; width:521px" %)EXITCODE_GFX_NO_DUMMY_TEXTURE|(% style="vertical-align:top; width:1224px" %)The issue occurs when the game fails to detect necessary game assets.|(% style="vertical-align:top; width:158px" %)[[Exit Code 113>>doc:.ExitCode_113.WebHome]]
8 +|(% style="text-align:right; vertical-align:top" %)119|(% style="vertical-align:top; width:521px" %)EXITCODE_GFX_CREATERENDERTARGET_FAILED|(% style="vertical-align:top; width:1224px" %)The issue occurred because the GFX engine failed to create a so called render target.|(% style="vertical-align:top; width:158px" %)[[Exit Code 119>>doc:.ExitCode_119.WebHome]]
9 +|(% style="text-align:right; vertical-align:top" %)122|(% style="vertical-align:top; width:521px" %)EXITCODE_GFX_TOO_MANY_DRAWCALLS|(% style="vertical-align:top; width:1224px" %)"Too many of something", details stated in the errorbox which appears on crashing|(% style="vertical-align:top; width:158px" %)[[Exit Code 122>>doc:.ExitCode_122.WebHome]]
10 10  |(% style="text-align:right; vertical-align:top" %)201|(% style="vertical-align:top; width:521px" %)EXITCODE_VK_INCOMPATIBLE_ICD|(% style="vertical-align:top; width:1224px" %)Incompatibility between Vulkan and Graphics card driver(((
11 11  * Below-spec graphics card
12 12  * Known to occur when running through a Remote Desktop connection
... ... @@ -66,7 +66,7 @@
66 66  )))|(% style="vertical-align:top; width:158px" %)[[Exit Code 1113>>doc:.Exitcode_1113.WebHome]]
67 67  |(% style="text-align:right; vertical-align:top" %)1114|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_OUT_OF_HANDLES|(% style="vertical-align:top; width:1224px" %)Ran out of space to create new objects of a specific asset-type|(% style="vertical-align:top; width:158px" %)[[Exit Code 1114>>doc:X4 Foundations Wiki.Troubleshooting.Exit Code Table.Exitcode_1114.WebHome]]
68 68  |(% style="text-align:right; vertical-align:top" %)1115|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_HANDLE_OUT_OF_RANGE|(% style="vertical-align:top; width:1224px" %)Used an invalid handle to lookup an asset|(% style="vertical-align:top; width:158px" %)[[Exit Code 1115>>doc:X4 Foundations Wiki.Troubleshooting.Exit Code Table.Exitcode_1115.WebHome]]
69 -|(% style="text-align:right; vertical-align:top" %)1119|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_SHADER_COMPILE|(% style="vertical-align:top; width:1224px" %)Failed to compile a shader|(% style="vertical-align:top; width:158px" %)[[Exit Code 1119>>doc:X4 Foundations Wiki.Troubleshooting.Exit Code Table.Exitcode_1119.WebHome]]
69 +|(% style="text-align:right; vertical-align:top" %)1119|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_SHADER_COMPILE|(% style="vertical-align:top; width:1224px" %)Failed to compile a shader|(% style="vertical-align:top; width:158px" %)[[Exit Code 1119>>doc:.ExitCode_1119.WebHome]]
70 70  |(% style="text-align:right; vertical-align:top" %)-|(% style="vertical-align:top; width:521px" %)Crash caused by external tools / dll|(% style="vertical-align:top; width:1224px" %)(((
71 71  * Often caused by 3rd party overlays like Overwolf, WeMod, TrainerLib, Ansel, FPS Monitor, OBS
72 72  * Occasionally caused by broken joystick drivers