Changes for page Exit Code Table

Last modified by Roger Boerdijk on 2025/03/31 11:09

From version 37.1
edited by Ketraar
on 2023/07/13 18:11
Change comment: There is no comment for this version
To version 55.1
edited by Ketraar
on 2023/07/13 19:08
Change comment: There is no comment for this version

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40 40  |(% style="text-align:right; vertical-align:top" %)233|(% style="vertical-align:top; width:521px" %)EXITCODE_VK_ENUMERATE_EXTENSION_PROPS_COUNT|(% style="vertical-align:top; width:1224px" %)The problem occurred, because the game failed to retrieve the number of Vulkan extension properties.|(% style="vertical-align:top; width:158px" %)[[Exit Code 233>>doc:.ExitCode_233.WebHome]]
41 41  |(% style="text-align:right; vertical-align:top" %)235|(% style="vertical-align:top; width:521px" %)EXITCODE_VK_NO_TRANSFER_QUEUE|(% style="vertical-align:top; width:1224px" %)GFX engine initialization error|(% style="vertical-align:top; width:158px" %)[[Exit Code 235>>doc:.ExitCode_235.WebHome]]
42 42  |(% style="text-align:right; vertical-align:top" %)1003|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_UI_INIT|(% style="vertical-align:top; width:1224px" %)The issue occurred because the UI system failed to be initialized.|(% style="vertical-align:top; width:158px" %)[[Exit Code 1003>>doc:.ExitCode_1003.WebHome]]
43 -|(% style="text-align:right; vertical-align:top" %)1009|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_LUAENGINE_INIT|(% style="vertical-align:top; width:1224px" %)The issue occurred because the Lua engine failed to be initialized.|(% style="vertical-align:top; width:158px" %)Exit Code 1009
44 -|(% style="text-align:right; vertical-align:top" %)1027|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_VULKAN_UNDEFINED|(% style="vertical-align:top; width:1224px" %)Vulkan ErrorCode -13 (Unknown Error)|(% style="vertical-align:top; width:158px" %)Exit Code 1027
43 +|(% style="text-align:right; vertical-align:top" %)1009|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_LUAENGINE_INIT|(% style="vertical-align:top; width:1224px" %)The issue occurred because the Lua engine failed to be initialized.|(% style="vertical-align:top; width:158px" %)[[Exit Code 1009>>doc:.ExitCode_1009.WebHome]]
44 +|(% style="text-align:right; vertical-align:top" %)1027|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_VULKAN_UNDEFINED|(% style="vertical-align:top; width:1224px" %)Vulkan ErrorCode -13 (Unknown Error)|(% style="vertical-align:top; width:158px" %)[[Exit Code 1027>>doc:.ExitCode_1027.WebHome]]
45 45  |(% style="text-align:right; vertical-align:top" %)1046|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_SHADER_LOAD_1|(% style="vertical-align:top; width:1224px" %)(((
46 46  * Probably a corrupted installation of the game
47 47  * Possibly mods modifying/removing mandatory shaders
48 -)))|(% style="vertical-align:top; width:158px" %)Exit Code 1046
49 -|(% style="text-align:right; vertical-align:top" %)1061|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_LOST_DEVICE|(% style="vertical-align:top; width:1224px" %)The issue occurred because the game ran into a lost device condition and failed to restore the device.|(% style="vertical-align:top; width:158px" %)Exit Code 1061
50 -|(% style="text-align:right; vertical-align:top" %)1062|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_CREATE_SWAPCHAIN|(% style="vertical-align:top; width:1224px" %)The issue occurred because the game failed to create a so called swap chain.|(% style="vertical-align:top; width:158px" %)Exit Code 1062
48 +)))|(% style="vertical-align:top; width:158px" %)[[Exit Code 1046>>doc:.ExitCode_1046.WebHome]]
49 +|(% style="text-align:right; vertical-align:top" %)1061|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_LOST_DEVICE|(% style="vertical-align:top; width:1224px" %)The issue occurred because the game ran into a lost device condition and failed to restore the device.|(% style="vertical-align:top; width:158px" %)[[Exit Code 1061>>doc:.ExitCode_1061.WebHome]]
50 +|(% style="text-align:right; vertical-align:top" %)1062|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_CREATE_SWAPCHAIN|(% style="vertical-align:top; width:1224px" %)The issue occurred because the game failed to create a so called swap chain.|(% style="vertical-align:top; width:158px" %)[[Exit Code 1062>>doc:.ExitCode_1062.WebHome]]
51 51  |(% style="text-align:right; vertical-align:top" %)1065|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_INDEX_IMPORT_1|(% style="vertical-align:top; width:1224px" %)The issue occurred because the start menu failed to be initialized.(((
52 52  * This can happen, if mods are involved and break mandatory index files (f.e. the index/components.xml file) the game requires to start up correctly.
53 -)))|(% style="vertical-align:top; width:158px" %)Exit Code 1065
53 +)))|(% style="vertical-align:top; width:158px" %)[[Exit Code 1065>>doc:.ExitCode_1065.WebHome]]
54 54  |(% style="text-align:right; vertical-align:top" %)1069|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_INIT_STARTMENU_MODULE|(% style="vertical-align:top; width:1224px" %)The issue occurred because the start menu failed to be initialized.(((
55 55  * This can happen, if mods are involved if they break mandatory game files (most likely certain library files).
56 -)))|(% style="vertical-align:top; width:158px" %)Exit Code 1069
57 -|(% style="text-align:right; vertical-align:top" %)1079|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_IDMAP_ASSIGN_NEW|(% style="vertical-align:top; width:1224px" %)The issue occurred because the game is running out of available object IDs.|(% style="vertical-align:top; width:158px" %)Exit Code 1079
58 -|(% style="text-align:right; vertical-align:top" %)1096|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_VULKAN_OUT_OF_HOST_MEMORY|(% style="vertical-align:top; width:1224px" %)The issue occurred because the GFX engine ran into a Vulkan out of host memory error.|(% style="vertical-align:top; width:158px" %)Exit Code 1096
59 -|(% style="text-align:right; vertical-align:top" %)1106|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_STARTMENU_INIT|(% style="vertical-align:top; width:1224px" %)The error occurs because the game failed to start the background scene for the start menu, which is mandatory for the start menu to work.|(% style="vertical-align:top; width:158px" %)Exit Code 1106
56 +)))|(% style="vertical-align:top; width:158px" %)[[Exit Code 1069>>doc:.ExitCode_1069.WebHome]]
57 +|(% style="text-align:right; vertical-align:top" %)1079|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_IDMAP_ASSIGN_NEW|(% style="vertical-align:top; width:1224px" %)The issue occurred because the game is running out of available object IDs.|(% style="vertical-align:top; width:158px" %)[[Exit Code 1079>>doc:.ExitCode_1079.WebHome]]
58 +|(% style="text-align:right; vertical-align:top" %)1096|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_VULKAN_OUT_OF_HOST_MEMORY|(% style="vertical-align:top; width:1224px" %)The issue occurred because the GFX engine ran into a Vulkan out of host memory error.|(% style="vertical-align:top; width:158px" %)[[Exit Code 1096>>doc:.ExitCode_1096.WebHome]]
59 +|(% style="text-align:right; vertical-align:top" %)1106|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_STARTMENU_INIT|(% style="vertical-align:top; width:1224px" %)The error occurs because the game failed to start the background scene for the start menu, which is mandatory for the start menu to work.|(% style="vertical-align:top; width:158px" %)[[Exit Code 1106>>doc:.ExitCode_1106.WebHome]]
60 60  |(% style="text-align:right; vertical-align:top" %)1109|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_VULKAN_OUT_OF_DEVICE_MEMORY|(% style="vertical-align:top; width:1224px" %)The error occurs because the graphics card ran out of memory(((
61 61  * This can happen on notebooks with multiple GPU's, when auto-selection picked the wrong GPU.
62 -)))|(% style="vertical-align:top; width:158px" %)Exit Code 1109
63 -|(% style="text-align:right; vertical-align:top" %)1110|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_MEDIUM_LIBRARY_LOAD|(% style="vertical-align:top; width:1224px" %)Failed to initialize the "medium" library|(% style="vertical-align:top; width:158px" %)Exit Code 1110
62 +)))|(% style="vertical-align:top; width:158px" %)[[Exit Code 1109>>doc:.ExitCode_1109.WebHome]]
63 +|(% style="text-align:right; vertical-align:top" %)1110|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_MEDIUM_LIBRARY_LOAD|(% style="vertical-align:top; width:1224px" %)Failed to initialize the "medium" library|(% style="vertical-align:top; width:158px" %)[[Exit Code 1110>>doc:.ExitCode_1110.WebHome]]
64 64  |(% style="text-align:right; vertical-align:top" %)1113|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_OUT_OF_MEMORY|(% style="vertical-align:top; width:1224px" %)It's assumed that the crash occurs because the game ran out of system memory.(((
65 65  Note that in normal cases this should not happen with 64-bit applications and usually indicates an issue with the system setup.
66 -)))|(% style="vertical-align:top; width:158px" %)Exit Code 1113
67 -|(% style="text-align:right; vertical-align:top" %)1114|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_OUT_OF_HANDLES|(% style="vertical-align:top; width:1224px" %)Ran out of space to create new objects of a specific asset-type|(% style="vertical-align:top; width:158px" %)Exit Code 1114
68 -|(% style="text-align:right; vertical-align:top" %)1115|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_HANDLE_OUT_OF_RANGE|(% style="vertical-align:top; width:1224px" %)Used an invalid handle to lookup an asset|(% style="vertical-align:top; width:158px" %)Exit Code 1115
69 -|(% style="text-align:right; vertical-align:top" %)1119|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_SHADER_COMPILE|(% style="vertical-align:top; width:1224px" %)Failed to compile a shader|(% style="vertical-align:top; width:158px" %)Exit Code 1119
66 +)))|(% style="vertical-align:top; width:158px" %)[[Exit Code 1113>>doc:.Exitcode_1113.WebHome]]
67 +|(% style="text-align:right; vertical-align:top" %)1114|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_OUT_OF_HANDLES|(% style="vertical-align:top; width:1224px" %)Ran out of space to create new objects of a specific asset-type|(% style="vertical-align:top; width:158px" %)[[Exit Code 1114>>doc:.ExitCode_1114.WebHome]]
68 +|(% style="text-align:right; vertical-align:top" %)1115|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_HANDLE_OUT_OF_RANGE|(% style="vertical-align:top; width:1224px" %)Used an invalid handle to lookup an asset|(% style="vertical-align:top; width:158px" %)[[Exit Code 1115>>doc:.ExitCode_1115.WebHome]]
69 +|(% style="text-align:right; vertical-align:top" %)1119|(% style="vertical-align:top; width:521px" %)EXITCODE_RUNTIME_SHADER_COMPILE|(% style="vertical-align:top; width:1224px" %)Failed to compile a shader|(% style="vertical-align:top; width:158px" %)[[Exit Code 1119>>doc:.ExitCode_1119.WebHome]]
70 70  |(% style="text-align:right; vertical-align:top" %)-|(% style="vertical-align:top; width:521px" %)Crash caused by external tools / dll|(% style="vertical-align:top; width:1224px" %)(((
71 71  * Often caused by 3rd party overlays like Overwolf, WeMod, TrainerLib, Ansel, FPS Monitor, OBS
72 72  * Occasionally caused by broken joystick drivers
73 -)))|(% style="vertical-align:top; width:158px" %)Crash caused by external tools / dll
73 +)))|(% style="vertical-align:top; width:158px" %)[[Crash caused by external tools / dll>>doc:.Exitcode_3rdpartydll.WebHome]]
74 74  Crash caused by ezfrd64.dll
75 75  |(% style="text-align:right; vertical-align:top" %)-|(% style="vertical-align:top; width:521px" %)illegal instruction|(% style="vertical-align:top; width:1224px" %)CPU not supporting SSE 4.1|(% style="vertical-align:top; width:158px" %)Crash caused by 'illegal instruction'
76 76  |(% style="text-align:right; vertical-align:top" %)-|(% style="vertical-align:top; width:521px" %)igvk64.dll|(% style="vertical-align:top; width:1224px" %)Intel Graphics Driver Issue|(% style="vertical-align:top; width:158px" %)Crash caused by 'igvk64.dll'