Changes for page Combat And Weapons
Last modified by Daniel Turner on 2024/01/11 14:32
Summary
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Page properties (1 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
Details
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... ... @@ -10,13 +10,13 @@ 10 10 11 11 == Turret Settings == 12 12 13 -* Turret offline [[image:attach: NDA.Combat and boarding_draft@Turret_OFF.JPG]]: Will not undertake any action14 -* Turret online [[image:attach: NDA.Combat and boarding_draft@Turret_ON.JPG]]: Will undertake the actions below15 -* Defend Ship [[image:attach: NDA.Combat and boarding_draft@Turret_defned.JPG]]: Returns fire on anything that attacks the ship16 -* Attack Enemies [[image:attach: NDA.Combat and boarding_draft@Turret_attack.JPG]]: Attack any hostiles17 -* Target Target [[image:attach: NDA.Combat and boarding_draft@Turret_hold_fire.JPG]]: Will only attack the selected target if it is hostile18 -* Missile Defence [[image:attach: NDA.Combat and boarding_draft@Turret_missiles.JPG]]: Will only try to intercept incoming missiles19 -* Break Asteroids [[image:attach: NDA.Combat and boarding_draft@Turret_mining.JPG]]: Supports mining solid materials13 +* Turret offline [[image:attach:Combat and boarding_draft@Turret_OFF.JPG]]: Will not undertake any action 14 +* Turret online [[image:attach:Combat and boarding_draft@Turret_ON.JPG]]: Will undertake the actions below 15 +* Defend Ship [[image:attach:Combat and boarding_draft@Turret_defned.JPG]]: Returns fire on anything that attacks the ship 16 +* Attack Enemies [[image:attach:Combat and boarding_draft@Turret_attack.JPG]]: Attack any hostiles 17 +* Target Target [[image:attach:Combat and boarding_draft@Turret_hold_fire.JPG]]: Will only attack the selected target if it is hostile 18 +* Missile Defence [[image:attach:Combat and boarding_draft@Turret_missiles.JPG]]: Will only try to intercept incoming missiles 19 +* Break Asteroids [[image:attach:Combat and boarding_draft@Turret_mining.JPG]]: Supports mining solid materials 20 20 21 21 == Loot == 22 22 ... ... @@ -24,7 +24,7 @@ 24 24 25 25 == Claiming Smaller ships == 26 26 27 -During combat S and M size ships have a chance to bail leaving the ship abandoned and able to be claimed by other faction or the player. To claim an abandoned, the player must [[spacewalk >>doc:Piloting and Travel]]to it, and then locate and scan a signal leak. After the ship becomes player property, the player can dock with the ship and fly it away. 27 +During combat S and M size ships have a chance to bail leaving the ship abandoned and able to be claimed by other faction or the player. To claim an abandoned, the player must [[spacewalk >>doc:Piloting and Travel_draft]]to it, and then locate and scan a signal leak. After the ship becomes player property, the player can dock with the ship and fly it away. 28 28 29 29 Alternatively select the neutral ship and then right click it to order a Marine working as crew onboard the player ship to go and claim the craft using a boarding pod. The used marine will then be placed temporarily as the Pilot of the new ship once ownership has been transferred. 30 30
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... ... @@ -1,1 +1,1 @@ 1 -7674435 51 +76744315 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/7674435 5/Combat and boarding1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/76744315/Combat and boarding