Changes for page Combat And Weapons
Last modified by Daniel Turner on 2024/01/11 14:32
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... ... @@ -50,27 +50,11 @@ 50 50 51 51 == Turret Settings == 52 52 53 -==== Turrets on LargeandExtra Largeships (v.1.32 release version): ====53 +==== Turrets on Medium ships (v.1.32 release version): ==== 54 54 55 -* Depending on model, there may be many 56 -* They follow **Defensive** rules of engagement((( 57 -* They will fire on targets that __hit their ship__ 58 -* __They will fire on targets that hit ships in their Wing__ 55 +* ((( 56 +Depending on model, there may be 2-4 59 59 ))) 60 - 61 -==== Turrets on Large and Extra Large ships (v.1.5 beta 2 version): ==== 62 - 63 -* Tests customisable turret controls for L/XL ships 64 -* The beta turret controls are available on two places: 65 -** **Piloted ship**: Ship Menu (click on the chevron in top-center of screen) 66 -** **All owned ships**: Ship Info Menu (Turret Behaviour settings are near the bottom) 67 -* Each Large Turret or Medium Turret Group (pairs of Mediums) have settings: 68 -** Each setting offers the same options as Medium ship turrets (see below) 69 -** Additionally, there is a setting that to apply an option to all turrets 70 - 71 -**Turrets on Medium ships:** 72 - 73 -* Depending on model, there may be 2-4 74 74 * Their rules of engagement can be customised: 75 75 * 76 76 ** Turret offline [[image:attach:Turret_OFF.JPG]]: Will not take any action ... ... @@ -81,6 +81,24 @@ 81 81 *** Missile Defence [[image:attach:Turret_missiles.JPG]]: Will only try to intercept incoming missiles (not ships) - [(% class="confluence-link confluence-link" %)X3 'Missiles Only' mode(% class="confluence-link" %)] 82 82 *** Break Asteroids [[image:attach:Turret_mining.JPG]]: Supports [[mining solid materials>>doc:Trading and Mining]] 83 83 68 +==== Turrets on Large and Extra Large ships (v.1.32 release version): ==== 69 + 70 +* Depending on model, there may be many 71 +* They follow **Defensive** rules of engagement((( 72 +* They will fire on targets that __hit their ship__ 73 +* __They will fire on targets that hit ships in their Wing__ 74 +))) 75 + 76 +==== Turrets on all ships (v.1.5 beta 2 version): ==== 77 + 78 +* Tests new customisable turret controls for L/XL ships 79 +* The new turret controls are available on two places: 80 +** **Piloted ship**: Ship Menu (click on the chevron in top-center of screen) 81 +** **All owned ships**: Ship Info Menu (Turret Behaviour settings are near the bottom) 82 +* Each Turret or Turret Group (pairs of Mediums) have settings: 83 +** Each setting offers the same options as Medium ship turrets (see below) 84 +** Additionally, there is a setting that to apply an option to all turrets 85 + 84 84 == Loot == 85 85 86 86 Hacking or destroying ships and station storage modules will cause them to drop a proportion of their cargo for other ships to collect. Collecting wares dropped from a station is considered theft, so the station may turn hostile with any ships that do. NPC ships also have a chance to drop wares for the player inventory dependent on the type and faction of ship killed.
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... ... @@ -1,1 +1,1 @@ 1 -77300 5581 +77300793 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300 558/Combat and Weapons1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300793/Combat and Weapons