Changes for page Combat And Weapons

Last modified by Daniel Turner on 2024/01/11 14:32

From version 26.1
edited by Sparks
on 2018/12/18 22:15
Change comment: There is no comment for this version
To version 27.1
edited by Sparks
on 2018/12/18 22:26
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
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50 50  
51 51  == Turret Settings ==
52 52  
53 -==== Turrets on Large and Extra Large ships (v.1.32 release version): ====
53 +==== Turrets on Medium ships (v.1.32 release version): ====
54 54  
55 -* Depending on model, there may be many
56 -* They follow **Defensive** rules of engagement(((
57 -* They will fire on targets that __hit their ship__
58 -* __They will fire on targets that hit ships in their Wing__
55 +* (((
56 +Depending on model, there may be 2-4
59 59  )))
60 -
61 -==== Turrets on Large and Extra Large ships (v.1.5 beta 2 version): ====
62 -
63 -* Tests customisable turret controls for L/XL ships
64 -* The beta turret controls are available on two places:
65 -** **Piloted ship**: Ship Menu (click on the chevron in top-center of screen)
66 -** **All owned ships**: Ship Info Menu (Turret Behaviour settings are near the bottom)
67 -* Each Large Turret or Medium Turret Group (pairs of Mediums) have settings:
68 -** Each setting offers the same options as Medium ship turrets (see below)
69 -** Additionally, there is a setting that to apply an option to all turrets
70 -
71 -**Turrets on Medium ships:**
72 -
73 -* Depending on model, there may be 2-4
74 74  * Their rules of engagement can be customised:
75 75  *
76 76  ** Turret offline  [[image:attach:Turret_OFF.JPG]]: Will not take any action
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81 81  *** Missile Defence [[image:attach:Turret_missiles.JPG]]: Will only try to intercept incoming missiles (not ships) - [(% class="confluence-link confluence-link" %)X3 'Missiles Only' mode(% class="confluence-link" %)]
82 82  *** Break Asteroids  [[image:attach:Turret_mining.JPG]]: Supports [[mining solid materials>>doc:Trading and Mining]]
83 83  
68 +==== Turrets on Large and Extra Large ships (v.1.32 release version): ====
69 +
70 +* Depending on model, there may be many
71 +* They follow **Defensive** rules of engagement(((
72 +* They will fire on targets that __hit their ship__
73 +* __They will fire on targets that hit ships in their Wing__
74 +)))
75 +
76 +==== Turrets on all ships (v.1.5 beta 2 version): ====
77 +
78 +* Tests new customisable turret controls for L/XL ships
79 +* The new turret controls are available on two places:
80 +** **Piloted ship**: Ship Menu (click on the chevron in top-center of screen)
81 +** **All owned ships**: Ship Info Menu (Turret Behaviour settings are near the bottom)
82 +* Each Turret or Turret Group (pairs of Mediums) have settings:
83 +** Each setting offers the same options as Medium ship turrets (see below)
84 +** Additionally, there is a setting that to apply an option to all turrets
85 +
84 84  == Loot ==
85 85  
86 86  Hacking or destroying ships and station storage modules will cause them to drop a proportion of their cargo for other ships to collect. Collecting wares dropped from a station is considered theft, so the station may turn hostile with any ships that do. NPC ships also have a chance to drop wares for the player inventory dependent on the type and faction of ship killed.
Confluence.Code.ConfluencePageClass[0]
id
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1 -77300558
1 +77300793
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300558/Combat and Weapons
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300793/Combat and Weapons