Changes for page Combat And Weapons

Last modified by Daniel Turner on 2024/01/11 14:32

From version 12.1
edited by Sparks
on 2018/12/14 17:04
Change comment: There is no comment for this version
To version 11.1
edited by Sparks
on 2018/12/14 17:03
Change comment: There is no comment for this version

Summary

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Content
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12 12  
13 13  == Weapon Aiming ==
14 14  
15 -When the player-assist 'target target' mode is enabled within game settings (default = on), player-controlled primary weapons (foward-facing guns) will automatically aim at a leading point to allow projectiles to intercept the position the target is flying towards. The same approach is taken automoatically by ship-controlled turrets.
15 +When the player-assist 'target target' mode is enabled within game settings (default = on), player-controlled primary weapons (foward-facing guns) will automatically aim at a leading point to allow projectiles to intercept the position the target is flying towards. The same approach is taken automoatically by ship-controlled turrets. Player-controlled, dumbfire secondary weapons (foward-facing missile launchers on Small and Medium ships), and primary weapons when player-assist mode is not enabled, wil fire at the cursor's position. Turrets will automatically fire at targets prioritising certain targets based on the mode they are set to.
16 16  
17 -Player-controlled, dumbfire secondary weapons (foward-facing missile launchers on Small and Medium ships), and primary weapons when player-assist mode is not enabled, wil fire at the cursor's position. Turrets will automatically fire at targets prioritising certain targets based on the mode they are set to.
18 -
19 19  == Turret Settings ==
20 20  
21 21  **Turrets on Large and Extra Large ships:**
Confluence.Code.ConfluencePageClass[0]
id
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1 -77300088
1 +77300079
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300088/Combat and boarding
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300079/Combat and boarding