Changes for page Combat And Weapons

Last modified by Daniel Turner on 2024/01/11 14:32

From version 11.1
edited by Sparks
on 2018/12/14 17:03
Change comment: There is no comment for this version
To version 12.1
edited by Sparks
on 2018/12/14 17:04
Change comment: There is no comment for this version

Summary

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Content
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12 12  
13 13  == Weapon Aiming ==
14 14  
15 -When the player-assist 'target target' mode is enabled within game settings (default = on), player-controlled primary weapons (foward-facing guns) will automatically aim at a leading point to allow projectiles to intercept the position the target is flying towards. The same approach is taken automoatically by ship-controlled turrets. Player-controlled, dumbfire secondary weapons (foward-facing missile launchers on Small and Medium ships), and primary weapons when player-assist mode is not enabled, wil fire at the cursor's position. Turrets will automatically fire at targets prioritising certain targets based on the mode they are set to.
15 +When the player-assist 'target target' mode is enabled within game settings (default = on), player-controlled primary weapons (foward-facing guns) will automatically aim at a leading point to allow projectiles to intercept the position the target is flying towards. The same approach is taken automoatically by ship-controlled turrets.
16 16  
17 +Player-controlled, dumbfire secondary weapons (foward-facing missile launchers on Small and Medium ships), and primary weapons when player-assist mode is not enabled, wil fire at the cursor's position. Turrets will automatically fire at targets prioritising certain targets based on the mode they are set to.
18 +
17 17  == Turret Settings ==
18 18  
19 19  **Turrets on Large and Extra Large ships:**
Confluence.Code.ConfluencePageClass[0]
id
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1 -77300079
1 +77300088
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300079/Combat and boarding
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300088/Combat and boarding