Changes for page Combat And Weapons
Last modified by Daniel Turner on 2024/01/11 14:32
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... ... @@ -12,8 +12,10 @@ 12 12 13 13 == Weapon Aiming == 14 14 15 -When the player-assist 'target target' mode is enabled within game settings (default = on), player-controlled primary weapons (foward-facing guns) will automatically aim at a leading point to allow projectiles to intercept the position the target is flying towards. The same approach is taken automoatically by ship-controlled turrets. Player-controlled, dumbfire secondary weapons (foward-facing missile launchers on Small and Medium ships), and primary weapons when player-assist mode is not enabled, wil fire at the cursor's position. Turrets will automatically fire at targets prioritising certain targets based on the mode they are set to.15 +When the player-assist 'target target' mode is enabled within game settings (default = on), player-controlled primary weapons (foward-facing guns) will automatically aim at a leading point to allow projectiles to intercept the position the target is flying towards. The same approach is taken automoatically by ship-controlled turrets. 16 16 17 +Player-controlled, dumbfire secondary weapons (foward-facing missile launchers on Small and Medium ships), and primary weapons when player-assist mode is not enabled, wil fire at the cursor's position. Turrets will automatically fire at targets prioritising certain targets based on the mode they are set to. 18 + 17 17 == Turret Settings == 18 18 19 19 **Turrets on Large and Extra Large ships:**
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... ... @@ -1,1 +1,1 @@ 1 -773000 791 +77300088 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/773000 79/Combat and boarding1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300088/Combat and boarding