Changes for page Combat And Weapons
Last modified by Daniel Turner on 2024/01/11 14:32
Summary
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Page properties (1 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -10,13 +10,13 @@ 10 10 11 11 == Turret Settings == 12 12 13 -* Turret offline [[image:attach: Combat and boarding_draft@Turret_OFF.JPG]]: Will not undertake any action14 -* Turret online [[image:attach: Combat and boarding_draft@Turret_ON.JPG]]: Will undertake the actions below15 -* DefendShip[[image:attach:Combat and boarding_draft@Turret_defned.JPG]]:Returnsfire onanythingthat attackstheship16 -* Attack Enemies[[image:attach:Combat and boarding_draft@Turret_attack.JPG]]:Attack anyhostiles17 -* Target Target[[image:attach:Combat and boarding_draft@Turret_hold_fire.JPG]]:Willonlyattack the selected targetifit ishostile18 -* Missile Defence [[image:attach: Combat and boarding_draft@Turret_missiles.JPG]]: Will only try to intercept incoming missiles19 -* Break Asteroids [[image:attach: Combat and boarding_draft@Turret_mining.JPG]]: Supports mining solid materials13 +* Turret offline [[image:attach:Turret_OFF.JPG]]: Will not undertake any action 14 +* Turret online [[image:attach:Turret_ON.JPG]]: Will undertake the actions below 15 +* Attack Enemies [[image:attach:Turret_attack.JPG]]: Attack any hostiles 16 +* Target Target [[image:attach:Turret_hold_fire.JPG]]: Will only attack the selected target if it is hostile 17 +* Defend Ship [[image:attach:Turret_defned.JPG]]: Returns fire on things that attacks the ship (not missiles) 18 +* Missile Defence [[image:attach:Turret_missiles.JPG]]: Will only try to intercept incoming missiles (not ships) 19 +* Break Asteroids [[image:attach:Turret_mining.JPG]]: Supports mining solid materials 20 20 21 21 == Loot == 22 22 ... ... @@ -24,7 +24,7 @@ 24 24 25 25 == Claiming Smaller ships == 26 26 27 -During combat S and M size ships have a chance to bail leaving the ship abandoned and able to be claimed by other faction or the player. To claim an abandoned, the player must [[spacewalk >>doc:Piloting and Travel _draft]]to it, and then locate and scan a signal leak. After the ship becomes player property, the player can dock with the ship and fly it away.27 +During combat S and M size ships have a chance to bail leaving the ship abandoned and able to be claimed by other faction or the player. To claim an abandoned, the player must [[spacewalk >>doc:Piloting and Travel]]to it, and then locate and scan a signal leak. After the ship becomes player property, the player can dock with the ship and fly it away. 28 28 29 29 Alternatively select the neutral ship and then right click it to order a Marine working as crew onboard the player ship to go and claim the craft using a boarding pod. The used marine will then be placed temporarily as the Pilot of the new ship once ownership has been transferred. 30 30
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... ... @@ -1,1 +1,1 @@ 1 -767443 151 +76744430 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/767443 15/Combat and boarding1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/76744430/Combat and boarding