Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 8.1
edited by Daniel Turner
on 2020/11/22 06:12
Change comment: There is no comment for this version
To version 15.1
edited by Daniel Turner
on 2021/05/11 19:26
Change comment: Quake strategies. gorman2040

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Content
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6 6  This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release
7 7  {{/note}}
8 8  
9 +== Prerequisites for Terraforming ==
10 +
11 +* High mass teleportation researched, and spoken to Boso Ta afterwards
12 +* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression)
13 +* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression)
14 +* Accept a terraforming mission
15 +* Teleport the HQ to the sector specified by the mission briefing
16 +* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on
17 +
18 +Once started, construction and delivery are automatic as long as the required resources are provided.
19 +
20 +For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]
21 +
9 9  == Planets That Can Be Terraformed ==
10 10  
11 11  |=(((
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14 14  Sector
15 15  )))|=(((
16 16  Planet
30 +)))|=(% colspan="1" %)(% colspan="1" %)
31 +(((
32 +Reward
17 17  )))
18 18  |(((
19 19  18 Billion
... ... @@ -20,22 +20,125 @@
20 20  )))|(((
21 21  18 Billion
22 22  )))|(((
39 +18 Billion c
40 +)))|(% colspan="1" %)(% colspan="1" %)
41 +(((
23 23  
24 24  )))
44 +|(% colspan="1" %)(% colspan="1" %)
45 +(((
46 +Atiya's Misfortune
47 +)))|(% colspan="1" %)(% colspan="1" %)
48 +(((
49 +Atiya's Misfortune I/III
50 +)))|(% colspan="1" %)(% colspan="1" %)
51 +(((
52 +Atiya's Misfortune
53 +)))|(% colspan="1" %)(% colspan="1" %)
54 +(((
55 +
56 +)))
57 +|(% colspan="1" %)(% colspan="1" %)
58 +(((
59 +Black Hole Sun
60 +)))|(% colspan="1" %)(% colspan="1" %)
61 +(((
62 +Black Hole Sun III/IV
63 +)))|(% colspan="1" %)(% colspan="1" %)
64 +(((
65 +Hades
66 +)))|(% colspan="1" %)(% colspan="1" %)
67 +(((
68 +
69 +)))
70 +|(% colspan="1" %)(% colspan="1" %)
71 +(((
72 +Frontier Edge
73 +)))|(% colspan="1" %)(% colspan="1" %)
74 +(((
75 +Frontier Edge
76 +)))|(% colspan="1" %)(% colspan="1" %)
77 +(((
78 +Messner
79 +)))|(% colspan="1" %)(% colspan="1" %)
80 +(((
81 +
82 +)))
83 +|(% colspan="1" %)(% colspan="1" %)
84 +(((
85 +<Coming in CoH>
86 +)))|(% colspan="1" %)(% colspan="1" %)
87 +(((
88 +<Coming in CoH>
89 +)))|(% colspan="1" %)(% colspan="1" %)
90 +(((
91 +Sutton
92 +)))|(% colspan="1" %)(% colspan="1" %)
93 +(((
94 +
95 +)))
96 +|(% colspan="1" %)(% colspan="1" %)
97 +(((
98 +Getsu Fune
99 +)))|(% colspan="1" %)(% colspan="1" %)
100 +(((
101 +Getsu Fune
102 +)))|(% colspan="1" %)(% colspan="1" %)
103 +(((
104 +Shiokaze
105 +)))|(% colspan="1" %)(% colspan="1" %)
106 +(((
107 +
108 +)))
25 25  |(((
26 26  Memory of Profit
27 27  )))|(((
28 -
112 +Memory of Profit IX
29 29  )))|(((
114 +Memory of Profit i I
115 +)))|(% colspan="1" %)(% colspan="1" %)
116 +(((
30 30  
31 31  )))
32 -|(((
119 +|(% colspan="1" %)(% colspan="1" %)
120 +(((
121 +Scale Plate Green
122 +)))|(% colspan="1" %)(% colspan="1" %)
123 +(((
124 +Scale Plate Green I/VII
125 +)))|(% colspan="1" %)(% colspan="1" %)
126 +(((
127 +Nature's Profit
128 +)))|(% colspan="1" %)(% colspan="1" %)
129 +(((
33 33  
34 -)))|(((
131 +)))
132 +|(% colspan="1" %)(% colspan="1" %)
133 +(((
134 +Tharka's Cascade
135 +)))|(% colspan="1" %)(% colspan="1" %)
136 +(((
35 35  
36 -)))|(((
138 +)))|(% colspan="1" %)(% colspan="1" %)
139 +(((
37 37  
141 +)))|(% colspan="1" %)(% colspan="1" %)
142 +(((
143 +
38 38  )))
145 +|(% colspan="1" %)(% colspan="1" %)
146 +(((
147 +<Coming in CoH>
148 +)))|(% colspan="1" %)(% colspan="1" %)
149 +(((
150 +<Coming in CoH>
151 +)))|(% colspan="1" %)(% colspan="1" %)
152 +(((
153 +Terranova
154 +)))|(% colspan="1" %)(% colspan="1" %)
155 +(((
156 +
157 +)))
39 39  
40 40  == Standard Terraforming Projects ==
41 41  
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645 645  Quake
646 646  )))|(((
647 647  Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback
767 +
768 +{{note}}
769 +Any project currently active will potentially lose resources when the quake timer hit 0. It is either suggested to stock all resources for a project and have enough ship wharves in the HQ to build and land all drones before the timer hit 0.
770 +
771 +You can also abort the project and make sure all your drones are landed before the timer hit 0. In version 4.00 HF3, there was no loss experienced for an aborted project. You can resume the project after the quake and continue with your current progress.
772 +{{/note}}
648 648  )))
Confluence.Code.ConfluencePageClass[0]
id
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1 -100467109
1 +102925705
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100467109/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102925705/Terraforming