Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 77.1
edited by Manoeuvring with Difficulty
on 2024/01/16 11:27
Change comment: There is no comment for this version
To version 8.1
edited by Daniel Turner
on 2020/11/22 06:12
Change comment: There is no comment for this version

Summary

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1 -X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.WebHome
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1 -XWiki.ManoeuvringwithDifficulty
1 +xwiki:XWiki.Daniel
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1 -terraforming|hq|coh
Content
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1 -{{info}}
2 -Updated for version 5.10, **TODO: **Add resource requirements for each project
3 -{{/info}}
1 +{{note title="Spoilers ahead"}}
2 +This page contains spoilers about an upcoming game mechanic
3 +{{/note}}
4 4  
5 -== Navigation ==
5 +{{note title="Note:"}}
6 +This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release
7 +{{/note}}
6 6  
7 -{{toc/}}
9 +== Planets That Can Be Terraformed ==
8 8  
9 -
10 -== Prerequisites for Terraforming ==
11 -
12 -* [[High mass teleportation researched>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Research#Research-HighMassTeleportation||shape="rect"]], and spoken to Boso Ta afterwards
13 -* Have a module to construct M and S ships on the HQ
14 -* Have storage capabilities for container, solid and liquid wares on the HQ
15 -* Accept a terraforming mission
16 -* Teleport the HQ to the sector specified by the mission briefing
17 -* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on
18 -
19 -Once started, construction and delivery are automatic as long as the required resources are provided.
20 -
21 -== Terraforming Rewards ==
22 -
23 -{{warning title="Spoilers Ahead"}}
24 -This section contains spoilers about Terraforming rewards
25 -{{/warning}}
26 -
27 -(% class="relative-table wrapped" style="width:100.0%" %)
28 28  |=(((
29 29  System
30 30  )))|=(((
... ... @@ -31,311 +31,48 @@
31 31  Sector
32 32  )))|=(((
33 33  Planet
34 -)))|=(% colspan="1" %)(% colspan="1" %)
35 -(((
36 -Difficulty
37 -)))|=(% colspan="1" %)(% colspan="1" %)
38 -(((
39 -Reward
40 40  )))
41 -|(% colspan="1" %)(% colspan="1" %)
42 -(((
43 -[[Atiya's Misfortune>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Atiya's Misfortune.WebHome]]
44 -)))|(% colspan="1" %)(% colspan="1" %)
45 -(((
46 -Atiya's Misfortune I/III
47 -)))|(% colspan="1" %)(% colspan="1" %)
48 -(((
49 -Atiya's Misfortune e
50 -)))|(% colspan="1" %)(% colspan="1" %)
51 -(((
52 -Impossible
53 -)))|(% colspan="1" %)(% colspan="1" %)
54 -(((
55 -[[Antigone>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] expansion into Atiya's Misfortune
56 -
57 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards, the Republic will try and build this second shipyard in Atiya's Misfortune before trying anywhere else
58 -)))
59 -|(% colspan="1" %)(% colspan="1" %)
60 -(((
61 -[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Black Hole Sun.WebHome]]
62 -)))|(% colspan="1" %)(% colspan="1" %)
63 -(((
64 -Black Hole Sun III/IV
65 -)))|(% colspan="1" %)(% colspan="1" %)
66 -(((
67 -Hades
68 -)))|(% colspan="1" %)(% colspan="1" %)
69 -(((
70 -Very Hard
71 -)))|(% colspan="1" %)(% colspan="1" %)
72 -(((
73 - A 5 star crewwoman (She will be initially located on the Player Headquarters)
74 -)))
75 75  |(((
76 -[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Eighteen Billion.WebHome]]
19 +18 Billion
77 77  )))|(((
78 -Eighteen Billion
21 +18 Billion
79 79  )))|(((
80 -Eighteen Billion c
81 -)))|(((
82 -Very Hard
83 -)))|(((
84 -Nothing
23 +
85 85  )))
86 -|(% colspan="1" %)(% colspan="1" %)
87 -(((
88 -[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Frontier Edge.WebHome]]
89 -)))|(% colspan="1" %)(% colspan="1" %)
90 -(((
91 -Frontier Edge
92 -)))|(% colspan="1" %)(% colspan="1" %)
93 -(((
94 -Messner
95 -)))|(% colspan="1" %)(% colspan="1" %)
96 -(((
97 -Very Hard
98 -)))|(% colspan="1" %)(% colspan="1" %)
99 -(((
100 -Antigone expansion into Frontier Edge
101 -
102 -The Republic can field more military vessels
103 -
104 -Antigone is able to build an extra Wharf and will first try and build it in Frontier Edge
105 -)))
106 -|(% colspan="1" %)(% colspan="1" %)
107 -(((
108 -[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Getsu Fune.WebHome]]
109 -)))|(% colspan="1" %)(% colspan="1" %)
110 -(((
111 -Getsu Fune
112 -)))|(% colspan="1" %)(% colspan="1" %)
113 -(((
114 -Shiokaze
115 -)))|(% colspan="1" %)(% colspan="1" %)
116 -(((
117 -Hard
118 -)))|(% colspan="1" %)(% colspan="1" %)
119 -(((
120 -Antigone expansion into Getsu Fune
121 -
122 -The Republic can field more military vessels
123 -
124 -Antigone is able to build an extra Trading Station and will first try and build it in Getsu Fune
125 -)))
126 126  |(((
127 -[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Memory of Profit.WebHome]]
128 -)))|(((
129 -Memory of Profit IX
130 -)))|(((
131 -Memory of Profit i I
132 -)))|(% colspan="1" %)(% colspan="1" %)
133 -(((
134 -Hard
135 -)))|(% colspan="1" %)(% colspan="1" %)
136 -(((
137 -Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population established on the planet
138 -)))
139 -|[[Ocean of Fantasy>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Ocean of Fantasy.WebHome]]|Ocean of Fantasy|Ocean of Fantasy|(% colspan="1" %) |(% colspan="1" %)Boron Pheromone Art Gallery welfare module
140 -|(% colspan="1" %)(% colspan="1" %)
141 -(((
142 -[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Scale Plate Green.WebHome]]
143 -)))|(% colspan="1" %)(% colspan="1" %)
144 -(((
145 -Scale Plate Green I/VII
146 -)))|(% colspan="1" %)(% colspan="1" %)
147 -(((
148 -Nature's Profit
149 -)))|(% colspan="1" %)(% colspan="1" %)
150 -(((
151 -Very Hard
152 -)))|(% colspan="1" %)(% colspan="1" %)
153 -(((
154 -[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Factions.Scale Plate Pact.WebHome]] reputation no longer locker at -5
155 -
156 -Ownership of a significant amount of the Pact's former ships
157 -)))
158 -
159 -== Visual Impact of Terraforming ==
160 -
161 -{{warning title="Spoilers Ahead"}}
162 -This section contains screenshots demonstrating the outcome of Terraforming projects
163 -{{/warning}}
164 -
165 -(% class="relative-table wrapped" style="width:69.1095%" %)
166 -|(% colspan="3" %)(% colspan="3" %)
167 -(((
168 -Atiya's Misfortune
169 -)))
170 -|(((
171 -(% class="content-wrapper" %)
172 -(((
173 -[[image:attach:Atiya's Misfortune 1.png]]
174 -)))
175 -)))|(((
176 -(% class="content-wrapper" %)
177 -(((
178 -[[image:attach:Atiya's Misfortune 2.png]]
179 -)))
180 -)))|(((
181 -(% class="content-wrapper" %)
182 -(((
183 -[[image:attach:Atiya's Misfortune 3.png]]
184 -)))
185 -)))
186 -|(% colspan="3" %)(% colspan="3" %)
187 -(((
188 -Black Hole Sun
189 -)))
190 -|(((
191 -(% class="content-wrapper" %)
192 -(((
193 -[[image:attach:Black Hole Sun 1.png]]
194 -)))
195 -)))|(((
196 -(% class="content-wrapper" %)
197 -(((
198 -[[image:attach:Black Hole Sun 2.png]]
199 -)))
200 -)))|(((
201 -(% class="content-wrapper" %)
202 -(((
203 -[[image:attach:Black Hole Sun 3.png]]
204 -)))
205 -)))
206 -|(% colspan="3" %)(% colspan="3" %)
207 -(((
208 -Eighteen Billion
209 -)))
210 -|(((
211 -(% class="content-wrapper" %)
212 -(((
213 -[[image:attach:Eighteen Billion 1.png]]
214 -)))
215 -)))|(((
216 -(% class="content-wrapper" %)
217 -(((
218 -[[image:attach:Eighteen Billion 2.png]]
219 -)))
220 -)))|(((
221 -(% class="content-wrapper" %)
222 -(((
223 -[[image:attach:Eighteen Billion 3.png]]
224 -)))
225 -)))
226 -|(% colspan="3" %)(% colspan="3" %)
227 -(((
228 -Frontier Edge
229 -)))
230 -|(((
231 -(% class="content-wrapper" %)
232 -(((
233 -[[image:attach:Frontier Edge 1.png]]
234 -)))
235 -)))|(((
236 -(% class="content-wrapper" %)
237 -(((
238 -[[image:attach:Frontier Edge 2.png]]
239 -)))
240 -)))|(((
241 -(% class="content-wrapper" %)
242 -(((
243 -[[image:attach:Frontier Edge 3.png]]
244 -)))
245 -)))
246 -|(% colspan="3" %)(% colspan="3" %)
247 -(((
248 -Getsu Fune
249 -)))
250 -|(((
251 -(% class="content-wrapper" %)
252 -(((
253 -[[image:attach:Getsu Fune 1.png]]
254 -)))
255 -)))|(((
256 -(% class="content-wrapper" %)
257 -(((
258 -[[image:attach:Getsu Fune 2.png]]
259 -)))
260 -)))|(((
261 -(% class="content-wrapper" %)
262 -(((
263 -[[image:attach:Getsu Fune 3.png]]
264 -)))
265 -)))
266 -|(% colspan="3" %)(% colspan="3" %)
267 -(((
268 268  Memory of Profit
269 -)))
270 -|(((
271 -(% class="content-wrapper" %)
272 -(((
273 -[[image:attach:Memory of Profit 1.png]]
274 -)))
275 275  )))|(((
276 -(% class="content-wrapper" %)
277 -(((
278 -[[image:attach:Memory of Profit 2.png]]
279 -)))
28 +
280 280  )))|(((
281 -(% class="content-wrapper" %)
282 -(((
283 -[[image:attach:Memory of Profit 3.png]]
30 +
284 284  )))
285 -)))
286 -|(% colspan="3" %)(% colspan="3" %)
287 -(((
288 -Scale Plate Green
289 -)))
290 290  |(((
291 -(% class="content-wrapper" %)
292 -(((
293 -[[image:attach:Scale Plate Green 1.png]]
294 -)))
33 +
295 295  )))|(((
296 -(% class="content-wrapper" %)
297 -(((
298 -[[image:attach:Scale Plate Green 2.png]]
299 -)))
35 +
300 300  )))|(((
301 -(% class="content-wrapper" %)
302 -(((
303 -[[image:attach:Scale Plate Green 3.png]]
37 +
304 304  )))
305 -)))
306 306  
307 307  == Standard Terraforming Projects ==
308 308  
309 -(% class="wrapped" %)
310 310  |=(((
311 311  Name
312 -)))|=(% colspan="1" %)(% colspan="1" %)
313 -(((
314 -Resource Requirements
315 315  )))|=(((
316 316  Description
317 317  )))
318 318  |(((
319 319  Reflective Cloud Particles
320 -)))|(% colspan="1" %)(% colspan="1" %)
321 -(((
322 -
323 323  )))|(((
324 324  Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface
325 325  )))
326 326  |(((
327 327  Moholes
328 -)))|(% colspan="1" %)(% colspan="1" %)
329 -(((
330 -
331 331  )))|(((
332 332  These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge
333 333  )))
334 334  |(((
335 335  Black Dust
336 -)))|(% colspan="1" %)(% colspan="1" %)
337 -(((
338 -
339 339  )))|(((
340 340  There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though
341 341  )))
... ... @@ -344,9 +344,6 @@
344 344  Excite Outer Core
345 345  )))|(% colspan="1" %)(% colspan="1" %)
346 346  (((
347 -
348 -)))|(% colspan="1" %)(% colspan="1" %)
349 -(((
350 350  It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere
351 351  )))
352 352  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -354,9 +354,6 @@
354 354  Brake Outer Core
355 355  )))|(% colspan="1" %)(% colspan="1" %)
356 356  (((
357 -
358 -)))|(% colspan="1" %)(% colspan="1" %)
359 -(((
360 360  It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties
361 361  )))
362 362  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -364,9 +364,6 @@
364 364  Import Water
365 365  )))|(% colspan="1" %)(% colspan="1" %)
366 366  (((
367 -
368 -)))|(% colspan="1" %)(% colspan="1" %)
369 -(((
370 370  Without readily available water sources, there are not many alternatives to importing it
371 371  )))
372 372  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -374,9 +374,6 @@
374 374  Planetary Irrigation
375 375  )))|(% colspan="1" %)(% colspan="1" %)
376 376  (((
377 -
378 -)))|(% colspan="1" %)(% colspan="1" %)
379 -(((
380 380  A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water
381 381  )))
382 382  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -384,9 +384,6 @@
384 384  Global Water Surfacing
385 385  )))|(% colspan="1" %)(% colspan="1" %)
386 386  (((
387 -
388 -)))|(% colspan="1" %)(% colspan="1" %)
389 -(((
390 390  Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale
391 391  )))
392 392  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -394,9 +394,6 @@
394 394  Import Methane
395 395  )))|(% colspan="1" %)(% colspan="1" %)
396 396  (((
397 -
398 -)))|(% colspan="1" %)(% colspan="1" %)
399 -(((
400 400  Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world
401 401  )))
402 402  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -404,9 +404,6 @@
404 404  Methane Oxidisers
405 405  )))|(% colspan="1" %)(% colspan="1" %)
406 406  (((
407 -
408 -)))|(% colspan="1" %)(% colspan="1" %)
409 -(((
410 410  Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane)
411 411  )))
412 412  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -414,9 +414,6 @@
414 414  Carbon Mineralisers
415 415  )))|(% colspan="1" %)(% colspan="1" %)
416 416  (((
417 -
418 -)))|(% colspan="1" %)(% colspan="1" %)
419 -(((
420 420  When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon)
421 421  )))
422 422  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -424,9 +424,6 @@
424 424  Targeted Outgassing
425 425  )))|(% colspan="1" %)(% colspan="1" %)
426 426  (((
427 -
428 -)))|(% colspan="1" %)(% colspan="1" %)
429 -(((
430 430  By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure
431 431  )))
432 432  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -434,9 +434,6 @@
434 434  Clean Up Toxins
435 435  )))|(% colspan="1" %)(% colspan="1" %)
436 436  (((
437 -
438 -)))|(% colspan="1" %)(% colspan="1" %)
439 -(((
440 440  Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air
441 441  )))
442 442  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -444,9 +444,6 @@
444 444  Volcano Caps
445 445  )))|(% colspan="1" %)(% colspan="1" %)
446 446  (((
447 -
448 -)))|(% colspan="1" %)(% colspan="1" %)
449 -(((
450 450  These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place
451 451  )))
452 452  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -454,9 +454,6 @@
454 454  Tectonic Scaffolding
455 455  )))|(% colspan="1" %)(% colspan="1" %)
456 456  (((
457 -
458 -)))|(% colspan="1" %)(% colspan="1" %)
459 -(((
460 460  Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner
461 461  )))
462 462  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -464,9 +464,6 @@
464 464  Clean Up Radioactive Contamination
465 465  )))|(% colspan="1" %)(% colspan="1" %)
466 466  (((
467 -
468 -)))|(% colspan="1" %)(% colspan="1" %)
469 -(((
470 470  Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments
471 471  )))
472 472  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -474,9 +474,6 @@
474 474  Tailored Microbes
475 475  )))|(% colspan="1" %)(% colspan="1" %)
476 476  (((
477 -
478 -)))|(% colspan="1" %)(% colspan="1" %)
479 -(((
480 480  It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment
481 481  )))
482 482  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -484,9 +484,6 @@
484 484  Jumpstart Microbiome
485 485  )))|(% colspan="1" %)(% colspan="1" %)
486 486  (((
487 -
488 -)))|(% colspan="1" %)(% colspan="1" %)
489 -(((
490 490  Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work!
491 491  )))
492 492  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -494,9 +494,6 @@
494 494  Microbial Culling
495 495  )))|(% colspan="1" %)(% colspan="1" %)
496 496  (((
497 -
498 -)))|(% colspan="1" %)(% colspan="1" %)
499 -(((
500 500  Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible
501 501  )))
502 502  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -504,9 +504,6 @@
504 504  Cyanobacteria
505 505  )))|(% colspan="1" %)(% colspan="1" %)
506 506  (((
507 -
508 -)))|(% colspan="1" %)(% colspan="1" %)
509 -(((
510 510  These photosynthetic bacteria can be a vital part of a world's oxygen cycle
511 511  )))
512 512  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -514,9 +514,6 @@
514 514  Genetically Modify Toxic Fruit
515 515  )))|(% colspan="1" %)(% colspan="1" %)
516 516  (((
517 -
518 -)))|(% colspan="1" %)(% colspan="1" %)
519 -(((
520 520  A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air
521 521  )))
522 522  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -524,9 +524,6 @@
524 524  Cull Toxic Fruit
525 525  )))|(% colspan="1" %)(% colspan="1" %)
526 526  (((
527 -
528 -)))|(% colspan="1" %)(% colspan="1" %)
529 -(((
530 530  We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects
531 531  )))
532 532  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -534,9 +534,6 @@
534 534  Cull Parasites
535 535  )))|(% colspan="1" %)(% colspan="1" %)
536 536  (((
537 -
538 -)))|(% colspan="1" %)(% colspan="1" %)
539 -(((
540 540  The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture
541 541  )))
542 542  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -544,9 +544,6 @@
544 544  Reintroduce Local Flora
545 545  )))|(% colspan="1" %)(% colspan="1" %)
546 546  (((
547 -
548 -)))|(% colspan="1" %)(% colspan="1" %)
549 -(((
550 550  This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory
551 551  )))
552 552  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -554,9 +554,6 @@
554 554  Geothermal Power Plant
555 555  )))|(% colspan="1" %)(% colspan="1" %)
556 556  (((
557 -
558 -)))|(% colspan="1" %)(% colspan="1" %)
559 -(((
560 560  While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts
561 561  )))
562 562  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -564,9 +564,6 @@
564 564  Wind Turbine Farm
565 565  )))|(% colspan="1" %)(% colspan="1" %)
566 566  (((
567 -
568 -)))|(% colspan="1" %)(% colspan="1" %)
569 -(((
570 570  When it's available, wind power can be a very cost-effective method of generating power
571 571  )))
572 572  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -574,9 +574,6 @@
574 574  Matter/Antimatter Power Plant
575 575  )))|(% colspan="1" %)(% colspan="1" %)
576 576  (((
577 -
578 -)))|(% colspan="1" %)(% colspan="1" %)
579 -(((
580 580  Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation
581 581  )))
582 582  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -584,9 +584,6 @@
584 584  Clean Refineries
585 585  )))|(% colspan="1" %)(% colspan="1" %)
586 586  (((
587 -
588 -)))|(% colspan="1" %)(% colspan="1" %)
589 -(((
590 590  These fully automated facilities refine locally mined resources into various materials
591 591  )))
592 592  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -594,9 +594,6 @@
594 594  Cheap Refineries
595 595  )))|(% colspan="1" %)(% colspan="1" %)
596 596  (((
597 -
598 -)))|(% colspan="1" %)(% colspan="1" %)
599 -(((
600 600  These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters
601 601  )))
602 602  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -604,9 +604,6 @@
604 604  Retrofit Emission Filters
605 605  )))|(% colspan="1" %)(% colspan="1" %)
606 606  (((
607 -
608 -)))|(% colspan="1" %)(% colspan="1" %)
609 -(((
610 610  Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup
611 611  )))
612 612  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -614,9 +614,6 @@
614 614  Factories
615 615  )))|(% colspan="1" %)(% colspan="1" %)
616 616  (((
617 -
618 -)))|(% colspan="1" %)(% colspan="1" %)
619 -(((
620 620  These automated facilities produce advanced technology when supplied with materials
621 621  )))
622 622  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -624,9 +624,6 @@
624 624  Von-Neumann Constructors
625 625  )))|(% colspan="1" %)(% colspan="1" %)
626 626  (((
627 -
628 -)))|(% colspan="1" %)(% colspan="1" %)
629 -(((
630 630  These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs
631 631  )))
632 632  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -634,9 +634,6 @@
634 634  Hydroponics
635 635  )))|(% colspan="1" %)(% colspan="1" %)
636 636  (((
637 -
638 -)))|(% colspan="1" %)(% colspan="1" %)
639 -(((
640 640  While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well
641 641  )))
642 642  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -644,9 +644,6 @@
644 644  Fertilise Soil
645 645  )))|(% colspan="1" %)(% colspan="1" %)
646 646  (((
647 -
648 -)))|(% colspan="1" %)(% colspan="1" %)
649 -(((
650 650  With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place
651 651  )))
652 652  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -654,9 +654,6 @@
654 654  Forestation
655 655  )))|(% colspan="1" %)(% colspan="1" %)
656 656  (((
657 -
658 -)))|(% colspan="1" %)(% colspan="1" %)
659 -(((
660 660  Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system
661 661  )))
662 662  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -664,9 +664,6 @@
664 664  Wheat Fields
665 665  )))|(% colspan="1" %)(% colspan="1" %)
666 666  (((
667 -
668 -)))|(% colspan="1" %)(% colspan="1" %)
669 -(((
670 670  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population
671 671  )))
672 672  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -674,9 +674,6 @@
674 674  Sunrise Flower Fields
675 675  )))|(% colspan="1" %)(% colspan="1" %)
676 676  (((
677 -
678 -)))|(% colspan="1" %)(% colspan="1" %)
679 -(((
680 680  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population
681 681  )))
682 682  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -684,9 +684,6 @@
684 684  Soja Bean Fields
685 685  )))|(% colspan="1" %)(% colspan="1" %)
686 686  (((
687 -
688 -)))|(% colspan="1" %)(% colspan="1" %)
689 -(((
690 690  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population
691 691  )))
692 692  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -694,9 +694,6 @@
694 694  Scruffin Fields
695 695  )))|(% colspan="1" %)(% colspan="1" %)
696 696  (((
697 -
698 -)))|(% colspan="1" %)(% colspan="1" %)
699 -(((
700 700  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population
701 701  )))
702 702  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -704,9 +704,6 @@
704 704  Bubble City
705 705  )))|(% colspan="1" %)(% colspan="1" %)
706 706  (((
707 -
708 -)))|(% colspan="1" %)(% colspan="1" %)
709 -(((
710 710  Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside
711 711  )))
712 712  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -714,9 +714,6 @@
714 714  Habitation Module
715 715  )))|(% colspan="1" %)(% colspan="1" %)
716 716  (((
717 -
718 -)))|(% colspan="1" %)(% colspan="1" %)
719 -(((
720 720  Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though
721 721  )))
722 722  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -724,9 +724,6 @@
724 724  High-Density Housing
725 725  )))|(% colspan="1" %)(% colspan="1" %)
726 726  (((
727 -
728 -)))|(% colspan="1" %)(% colspan="1" %)
729 -(((
730 730  Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system
731 731  )))
732 732  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -734,9 +734,6 @@
734 734  Arcology
735 735  )))|(% colspan="1" %)(% colspan="1" %)
736 736  (((
737 -
738 -)))|(% colspan="1" %)(% colspan="1" %)
739 -(((
740 740  An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex
741 741  )))
742 742  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -744,9 +744,6 @@
744 744  Luxury Housing
745 745  )))|(% colspan="1" %)(% colspan="1" %)
746 746  (((
747 -
748 -)))|(% colspan="1" %)(% colspan="1" %)
749 -(((
750 750  Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite
751 751  )))
752 752  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -754,13 +754,7 @@
754 754  Martial Arts School
755 755  )))|(% colspan="1" %)(% colspan="1" %)
756 756  (((
757 -
758 -)))|(% colspan="1" %)(% colspan="1" %)
759 -(((
760 760  While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so
761 -
762 -
763 -This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill
764 764  )))
765 765  |(% colspan="1" %)(% colspan="1" %)
766 766  (((
... ... @@ -767,13 +767,7 @@
767 767  Host Martial Arts Tournament
768 768  )))|(% colspan="1" %)(% colspan="1" %)
769 769  (((
770 -
771 -)))|(% colspan="1" %)(% colspan="1" %)
772 -(((
773 773  Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment!
774 -
775 -
776 -Running this project will allow the upgrading of crew boarding skill
777 777  )))
778 778  |(% colspan="1" %)(% colspan="1" %)
779 779  (((
... ... @@ -780,15 +780,9 @@
780 780  Aerial Maze
781 781  )))|(% colspan="1" %)(% colspan="1" %)
782 782  (((
783 -
784 -)))|(% colspan="1" %)(% colspan="1" %)
785 -(((
786 786  A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire.
787 787  
788 788  An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks.
789 -
790 -
791 -This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill
792 792  )))
793 793  |(% colspan="1" %)(% colspan="1" %)
794 794  (((
... ... @@ -795,13 +795,7 @@
795 795  Host Maze-Run Competition
796 796  )))|(% colspan="1" %)(% colspan="1" %)
797 797  (((
798 -
799 -)))|(% colspan="1" %)(% colspan="1" %)
800 -(((
801 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
802 -
803 -
804 -Running this project will allow the upgrading of crew piloting skill
377 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
805 805  )))
806 806  |(% colspan="1" %)(% colspan="1" %)
807 807  (((
... ... @@ -808,9 +808,6 @@
808 808  Theme Park
809 809  )))|(% colspan="1" %)(% colspan="1" %)
810 810  (((
811 -
812 -)))|(% colspan="1" %)(% colspan="1" %)
813 -(((
814 814  From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone!
815 815  )))
816 816  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -818,9 +818,6 @@
818 818  Zoo
819 819  )))|(% colspan="1" %)(% colspan="1" %)
820 820  (((
821 -
822 -)))|(% colspan="1" %)(% colspan="1" %)
823 -(((
824 824   Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed.
825 825  )))
826 826  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -828,9 +828,6 @@
828 828  Live Performance Venues
829 829  )))|(% colspan="1" %)(% colspan="1" %)
830 830  (((
831 -
832 -)))|(% colspan="1" %)(% colspan="1" %)
833 -(((
834 834  From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here
835 835  )))
836 836  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -838,9 +838,6 @@
838 838  Tropical Resort
839 839  )))|(% colspan="1" %)(% colspan="1" %)
840 840  (((
841 -
842 -)))|(% colspan="1" %)(% colspan="1" %)
843 -(((
844 844  Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name
845 845  )))
846 846  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -848,9 +848,6 @@
848 848  Winter Sports Resort
849 849  )))|(% colspan="1" %)(% colspan="1" %)
850 850  (((
851 -
852 -)))|(% colspan="1" %)(% colspan="1" %)
853 -(((
854 854  Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire
855 855  )))
856 856  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -858,9 +858,6 @@
858 858  Fine Dining
859 859  )))|(% colspan="1" %)(% colspan="1" %)
860 860  (((
861 -
862 -)))|(% colspan="1" %)(% colspan="1" %)
863 -(((
864 864  Whether it's imported delicacies or local specialities, good food is always popular
865 865  )))
866 866  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -868,9 +868,6 @@
868 868  Temple
869 869  )))|(% colspan="1" %)(% colspan="1" %)
870 870  (((
871 -
872 -)))|(% colspan="1" %)(% colspan="1" %)
873 -(((
874 874  Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together
875 875  )))
876 876  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -878,9 +878,6 @@
878 878  Clinic
879 879  )))|(% colspan="1" %)(% colspan="1" %)
880 880  (((
881 -
882 -)))|(% colspan="1" %)(% colspan="1" %)
883 -(((
884 884  A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity
885 885  )))
886 886  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -888,9 +888,6 @@
888 888  Send Medical Supplies
889 889  )))|(% colspan="1" %)(% colspan="1" %)
890 890  (((
891 -
892 -)))|(% colspan="1" %)(% colspan="1" %)
893 -(((
894 894  The clinic's stockpile is running low, so they're asking for a new shipment of supplies
895 895  )))
896 896  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -898,9 +898,6 @@
898 898  Research Campus
899 899  )))|(% colspan="1" %)(% colspan="1" %)
900 900  (((
901 -
902 -)))|(% colspan="1" %)(% colspan="1" %)
903 -(((
904 904  A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants
905 905  )))
906 906  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -908,9 +908,6 @@
908 908  Send Research Materials
909 909  )))|(% colspan="1" %)(% colspan="1" %)
910 910  (((
911 -
912 -)))|(% colspan="1" %)(% colspan="1" %)
913 -(((
914 914  A research group has received a sizeable grant and is asking for various materials to carry out experiments
915 915  )))
916 916  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -918,9 +918,6 @@
918 918  Bank
919 919  )))|(% colspan="1" %)(% colspan="1" %)
920 920  (((
921 -
922 -)))|(% colspan="1" %)(% colspan="1" %)
923 -(((
924 924  You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market
925 925  )))
926 926  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -928,9 +928,6 @@
928 928   Fund Start-Up
929 929  )))|(% colspan="1" %)(% colspan="1" %)
930 930  (((
931 -
932 -)))|(% colspan="1" %)(% colspan="1" %)
933 -(((
934 934  Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though
935 935  )))
936 936  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -938,9 +938,6 @@
938 938  Nividium Workshop
939 939  )))|(% colspan="1" %)(% colspan="1" %)
940 940  (((
941 -
942 -)))|(% colspan="1" %)(% colspan="1" %)
943 -(((
944 944  Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish
945 945  )))
946 946  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -948,9 +948,6 @@
948 948  Send Nividium
949 949  )))|(% colspan="1" %)(% colspan="1" %)
950 950  (((
951 -
952 -)))|(% colspan="1" %)(% colspan="1" %)
953 -(((
954 954  The workshop is running low on Nividium and requires a new shipment
955 955  )))
956 956  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -958,9 +958,6 @@
958 958  Spice Fields
959 959  )))|(% colspan="1" %)(% colspan="1" %)
960 960  (((
961 -
962 -)))|(% colspan="1" %)(% colspan="1" %)
963 -(((
964 964  Spices are an absolutely essential component of any well-made meal
965 965  )))
966 966  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -968,9 +968,6 @@
968 968  Vineyards
969 969  )))|(% colspan="1" %)(% colspan="1" %)
970 970  (((
971 -
972 -)))|(% colspan="1" %)(% colspan="1" %)
973 -(((
974 974  Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort.
975 975  )))
976 976  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -978,46 +978,28 @@
978 978  Art College
979 979  )))|(% colspan="1" %)(% colspan="1" %)
980 980  (((
981 -
982 -)))|(% colspan="1" %)(% colspan="1" %)
983 -(((
984 984  An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events
985 985  )))
986 986  
987 -== Xenon Terraforming Projects (Not Implemented) ==
506 +== Xenon Terraforming Projects ==
988 988  
989 -Xenon Terraforming projects exist inside the game's code but have not been implemented.
990 -
991 -(% class="wrapped" %)
992 992  |=(((
993 993  Name
994 -)))|=(% colspan="1" %)(% colspan="1" %)
995 -(((
996 -Resource Requirements
997 997  )))|=(((
998 998  Description
999 999  )))
1000 1000  |(((
1001 1001  Claim District
1002 -)))|(% colspan="1" %)(% colspan="1" %)
1003 -(((
1004 -
1005 1005  )))|(((
1006 1006  Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
1007 1007  )))
1008 1008  |(((
1009 1009  Destroy District
1010 -)))|(% colspan="1" %)(% colspan="1" %)
1011 -(((
1012 -
1013 1013  )))|(((
1014 1014  We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure
1015 1015  )))
1016 1016  |(((
1017 1017  Under Xenon control
1018 -)))|(% colspan="1" %)(% colspan="1" %)
1019 -(((
1020 -
1021 1021  )))|(((
1022 1022  Xenon drones regularly patrol this district, preventing us from passing through it
1023 1023  )))
... ... @@ -1026,9 +1026,6 @@
1026 1026  Liberated
1027 1027  )))|(% colspan="1" %)(% colspan="1" %)
1028 1028  (((
1029 -
1030 -)))|(% colspan="1" %)(% colspan="1" %)
1031 -(((
1032 1032  The Xenon presence has been curbed for the time being, making it safe to pass through
1033 1033  )))
1034 1034  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1036,9 +1036,6 @@
1036 1036  Destroyed
1037 1037  )))|(% colspan="1" %)(% colspan="1" %)
1038 1038  (((
1039 -
1040 -)))|(% colspan="1" %)(% colspan="1" %)
1041 -(((
1042 1042  Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through
1043 1043  )))
1044 1044  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1046,9 +1046,6 @@
1046 1046  Habitation District
1047 1047  )))|(% colspan="1" %)(% colspan="1" %)
1048 1048  (((
1049 -
1050 -)))|(% colspan="1" %)(% colspan="1" %)
1051 -(((
1052 1052  Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants
1053 1053  )))
1054 1054  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1056,9 +1056,6 @@
1056 1056  Commerce District
1057 1057  )))|(% colspan="1" %)(% colspan="1" %)
1058 1058  (((
1059 -
1060 -)))|(% colspan="1" %)(% colspan="1" %)
1061 -(((
1062 1062  Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services
1063 1063  )))
1064 1064  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1066,9 +1066,6 @@
1066 1066  Farming District
1067 1067  )))|(% colspan="1" %)(% colspan="1" %)
1068 1068  (((
1069 -
1070 -)))|(% colspan="1" %)(% colspan="1" %)
1071 -(((
1072 1072  Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to
1073 1073  )))
1074 1074  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1076,9 +1076,6 @@
1076 1076  Administration District
1077 1077  )))|(% colspan="1" %)(% colspan="1" %)
1078 1078  (((
1079 -
1080 -)))|(% colspan="1" %)(% colspan="1" %)
1081 -(((
1082 1082  In addition to office space for the governing body, this district also houses the local data centre
1083 1083  )))
1084 1084  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1086,9 +1086,6 @@
1086 1086  Industrial District
1087 1087  )))|(% colspan="1" %)(% colspan="1" %)
1088 1088  (((
1089 -
1090 -)))|(% colspan="1" %)(% colspan="1" %)
1091 -(((
1092 1092  Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI
1093 1093  )))
1094 1094  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1096,9 +1096,6 @@
1096 1096  Recreation District
1097 1097  )))|(% colspan="1" %)(% colspan="1" %)
1098 1098  (((
1099 -
1100 -)))|(% colspan="1" %)(% colspan="1" %)
1101 -(((
1102 1102  Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house
1103 1103  )))
1104 1104  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1106,9 +1106,6 @@
1106 1106  Subvert AGI Core
1107 1107  )))|(% colspan="1" %)(% colspan="1" %)
1108 1108  (((
1109 -
1110 -)))|(% colspan="1" %)(% colspan="1" %)
1111 -(((
1112 1112  Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free
1113 1113  )))
1114 1114  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1116,9 +1116,6 @@
1116 1116  Detonate Reactor
1117 1117  )))|(% colspan="1" %)(% colspan="1" %)
1118 1118  (((
1119 -
1120 -)))|(% colspan="1" %)(% colspan="1" %)
1121 -(((
1122 1122  Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here
1123 1123  )))
1124 1124  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1126,9 +1126,6 @@
1126 1126  Xenon Reclaim
1127 1127  )))|(% colspan="1" %)(% colspan="1" %)
1128 1128  (((
1129 -
1130 -)))|(% colspan="1" %)(% colspan="1" %)
1131 -(((
1132 1132  Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them
1133 1133  )))
1134 1134  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1136,9 +1136,6 @@
1136 1136  Xenon Rebuild
1137 1137  )))|(% colspan="1" %)(% colspan="1" %)
1138 1138  (((
1139 -
1140 -)))|(% colspan="1" %)(% colspan="1" %)
1141 -(((
1142 1142  Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them
1143 1143  )))
1144 1144  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1146,9 +1146,6 @@
1146 1146  EMP Xenon Drones
1147 1147  )))|(% colspan="1" %)(% colspan="1" %)
1148 1148  (((
1149 -
1150 -)))|(% colspan="1" %)(% colspan="1" %)
1151 -(((
1152 1152  Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
1153 1153  )))
1154 1154  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1156,17 +1156,11 @@
1156 1156  Bombard Xenon Drones
1157 1157  )))|(% colspan="1" %)(% colspan="1" %)
1158 1158  (((
1159 -
1160 -)))|(% colspan="1" %)(% colspan="1" %)
1161 -(((
1162 1162  We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district
1163 1163  )))
1164 1164  
1165 1165  == Terraforming Events ==
1166 1166  
1167 -Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement
1168 -
1169 -(% class="wrapped" %)
1170 1170  |=(((
1171 1171  Name
1172 1172  )))|=(((
... ... @@ -1180,23 +1180,10 @@
1180 1180  |(((
1181 1181  Global Warming
1182 1182  )))|(((
1183 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00.
1184 -If global warming is active, it will cancel any project aiming to reduce temperature. Addressing global warming after completing temperature reduction projects will NOT retroactively show their effect.
642 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature
1185 1185  )))
1186 1186  |(((
1187 1187  Quake
1188 1188  )))|(((
1189 1189  Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback
1190 -
1191 -When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])
1192 -
1193 -
1194 1194  )))
1195 -
1196 -== Sources ==
1197 -
1198 -* [[About Terraforming>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]
1199 -* libraries/terraforming.xml
1200 -* libraries/jobs.xml
1201 -* md/factionlogic_stations.xml
1202 -* [Image Credit] [[http:~~/~~/mhaan.de/stuff/terraforming.html>>url:http://mhaan.de/stuff/terraforming.html||shape="rect"]]
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id
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1 -100467101
1 +100467109
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100467101/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100467109/Terraforming
XWiki.XWikiComments[0]
Comment
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1 -HIER STEHT JA NIX  MENSCH EGOSOFT WO BEKOMMT MANN INFORMATIONEN HER RECOURSEN ZB WIE MAN DIE ZUWEIST ODER LIEFERT!!!!!!!!!!!!!!!!!!!!!!!!!!!! ???????????????????????????????????????????????????????????????????????
2 -
3 -Das ist alles so nen halbschariger drecksscheiss und total ver bugt isses noch oben drein.
Date
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1 -2021-08-03 12:46:37.0
XWiki.XWikiComments[1]
Comment
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1 -Oben rechts auf Englisch wechseln und du bekommst alle Informationen die du haben möchtest. Da muss man ja nicht gleich so rumschreien.
Date
... ... @@ -1,1 +1,0 @@
1 -2021-08-14 15:59:39.0
Reply To
... ... @@ -1,1 +1,0 @@
1 -0
XWiki.XWikiComments[2]
Comment
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1 -Wir sind hier in Germany und nicht jeder ist der Englischen Sprache mächtig, also sorry Jungs der Hinweis auf die englische Seite zuwechsel ist nicht wirklich weiter führend . Auch werde ich mit 67 keinen englisch Kurs mehr besuchen!!!!
Date
... ... @@ -1,1 +1,0 @@
1 -2022-11-28 16:53:56.0
XWiki.XWikiComments[3]
Comment
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1 -Dann such halt woanders nach den Infos die Du willst und hör auf hier rumzuplärren. Ganz ehrlich, wer heutzutage noch meint es sich leisten zu können auf englische Sprachkentnisse zu verzichten, darf das ja gerne tun, aber soll dann aber auch bitte der Allgemeinheit damit dann auch nicht auf den Keks gehen.
Date
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1 -2023-02-18 20:47:41.0
Reply To
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1 -2