Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
From version 72.1
edited by Daniel Turner
on 2023/09/21 14:53
on 2023/09/21 14:53
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Upload new image "Scale Plate Green 1.png", version 1.1
To version 4.1
edited by Daniel Turner
on 2020/11/22 05:39
on 2020/11/22 05:39
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Summary
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Page properties (3 modified, 0 added, 0 removed)
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- Atiya's Misfortune 1.png
- Atiya's Misfortune 2.png
- Atiya's Misfortune 3.png
- Black Hole Sun 1.png
- Black Hole Sun 2.png
- Black Hole Sun 3.png
- Eighteen Billion 1.png
- Eighteen Billion 2.png
- Eighteen Billion 3.png
- Frontier Edge 1.png
- Frontier Edge 2.png
- Frontier Edge 3.png
- Getsu Fune 1.png
- Getsu Fune 2.png
- Getsu Fune 3.png
- Memory of Profit 1.png
- Memory of Profit 2.png
- Memory of Profit 3.png
- Scale Plate Green 1.png
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Objects (0 modified, 1 added, 4 removed)
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... ... @@ -1,1 +1,0 @@ 1 -X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.WebHome - Tags
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... ... @@ -1,1 +1,0 @@ 1 -terraforming|hq|coh - Content
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... ... @@ -1,29 +1,13 @@ 1 -{{ info}}2 - Updatedfor version5.10, **TODO: **Add resource requirementsforeachproject3 -{{/ info}}1 +{{note title="Spoilers ahead"}} 2 +This page contains spoilers about an upcoming game mechanic 3 +{{/note}} 4 4 5 -==Navigation== 6 -{{toc/}} 5 +{{note title="Note:"}} 6 +This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release 7 +{{/note}} 7 7 9 +== Planets That Can Be Terraformed == 8 8 9 -== Prerequisites for Terraforming == 10 - 11 -* [[High mass teleportation researched>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Research#Research-HighMassTeleportation||shape="rect"]], and spoken to Boso Ta afterwards 12 -* Have a module to construct M and S ships on the HQ 13 -* Have storage capabilities for container, solid and liquid wares on the HQ 14 -* Accept a terraforming mission 15 -* Teleport the HQ to the sector specified by the mission briefing 16 -* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on 17 - 18 -Once started, construction and delivery are automatic as long as the required resources are provided. 19 - 20 -== Terraforming Rewards == 21 - 22 -{{warning title="Spoilers Ahead"}} 23 -This section contains spoilers about Terraforming rewards 24 -{{/warning}} 25 - 26 -(% class="wrapped relative-table" style="width: 100.0%;" %) 27 27 |=((( 28 28 System 29 29 )))|=((( ... ... @@ -30,310 +30,48 @@ 30 30 Sector 31 31 )))|=((( 32 32 Planet 33 -)))|=(% colspan="1" %)(% colspan="1" %) 34 -((( 35 -Difficulty 36 -)))|=(% colspan="1" %)(% colspan="1" %) 37 -((( 38 -Reward 39 39 ))) 40 -|(% colspan="1" %)(% colspan="1" %) 41 -((( 42 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Atiya's Misfortune.WebHome]] 43 -)))|(% colspan="1" %)(% colspan="1" %) 44 -((( 45 -Atiya's Misfortune I/III 46 -)))|(% colspan="1" %)(% colspan="1" %) 47 -((( 48 -Atiya's Misfortune e 49 -)))|(% colspan="1" %)(% colspan="1" %) 50 -((( 51 -Impossible 52 -)))|(% colspan="1" %)(% colspan="1" %) 53 -((( 54 -[[Antigone>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] expansion into Atiya's Misfortune 55 - 56 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards, the Republic will try and build this second shipyard in Atiya's Misfortune before trying anywhere else 57 -))) 58 -|(% colspan="1" %)(% colspan="1" %) 59 -((( 60 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Black Hole Sun.WebHome]] 61 -)))|(% colspan="1" %)(% colspan="1" %) 62 -((( 63 -Black Hole Sun III/IV 64 -)))|(% colspan="1" %)(% colspan="1" %) 65 -((( 66 -Hades 67 -)))|(% colspan="1" %)(% colspan="1" %) 68 -((( 69 -Very Hard 70 -)))|(% colspan="1" %)(% colspan="1" %) 71 -((( 72 - A 5 star crewwoman (She will be initially located on the Player Headquarters) 73 -))) 74 74 |((( 75 - [[doc:xwikicommunity:X4Foundations Wiki.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.EighteenBillion.WebHome]]19 +18 Billion 76 76 )))|((( 77 - EighteenBillion21 +18 Billion 78 78 )))|((( 79 -Eighteen Billion c 80 -)))|((( 81 -Very Hard 82 -)))|((( 83 -Nothing 23 + 84 84 ))) 85 -|(% colspan="1" %)(% colspan="1" %) 86 -((( 87 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Frontier Edge.WebHome]] 88 -)))|(% colspan="1" %)(% colspan="1" %) 89 -((( 90 -Frontier Edge 91 -)))|(% colspan="1" %)(% colspan="1" %) 92 -((( 93 -Messner 94 -)))|(% colspan="1" %)(% colspan="1" %) 95 -((( 96 -Very Hard 97 -)))|(% colspan="1" %)(% colspan="1" %) 98 -((( 99 -Antigone expansion into Frontier Edge 100 - 101 -The Republic can field more military vessels 102 - 103 -Antigone is able to build an extra Wharf and will first try and build it in Frontier Edge 104 -))) 105 -|(% colspan="1" %)(% colspan="1" %) 106 -((( 107 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Getsu Fune.WebHome]] 108 -)))|(% colspan="1" %)(% colspan="1" %) 109 -((( 110 -Getsu Fune 111 -)))|(% colspan="1" %)(% colspan="1" %) 112 -((( 113 -Shiokaze 114 -)))|(% colspan="1" %)(% colspan="1" %) 115 -((( 116 -Hard 117 -)))|(% colspan="1" %)(% colspan="1" %) 118 -((( 119 -Antigone expansion into Getsu Fune 120 - 121 -The Republic can field more military vessels 122 - 123 -Antigone is able to build an extra Trading Station and will first try and build it in Getsu Fune 124 -))) 125 125 |((( 126 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Memory of Profit.WebHome]] 127 -)))|((( 128 -Memory of Profit IX 129 -)))|((( 130 -Memory of Profit i I 131 -)))|(% colspan="1" %)(% colspan="1" %) 132 -((( 133 -Hard 134 -)))|(% colspan="1" %)(% colspan="1" %) 135 -((( 136 -Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population established on the planet 137 -))) 138 -|(% colspan="1" %)(% colspan="1" %) 139 -((( 140 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Scale Plate Green.WebHome]] 141 -)))|(% colspan="1" %)(% colspan="1" %) 142 -((( 143 -Scale Plate Green I/VII 144 -)))|(% colspan="1" %)(% colspan="1" %) 145 -((( 146 -Nature's Profit 147 -)))|(% colspan="1" %)(% colspan="1" %) 148 -((( 149 -Very Hard 150 -)))|(% colspan="1" %)(% colspan="1" %) 151 -((( 152 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Factions.Scale Plate Pact.WebHome]] reputation no longer locker at -5 153 - 154 -Ownership of a significant amount of the Pact's former ships 155 -))) 156 - 157 -== Visual Impact of Terraforming == 158 - 159 -{{warning title="Spoilers Ahead"}} 160 -This section contains screenshots demonstrating the outcome of Terraforming projects 161 -{{/warning}} 162 - 163 -(% class="relative-table wrapped" style="width: 69.1095%;" %) 164 -|(% colspan="3" %)(% colspan="3" %) 165 -((( 166 -Atiya's Misfortune 167 -))) 168 -|((( 169 -(% class="content-wrapper" %) 170 -((( 171 -[[image:attach:Atiya's Misfortune 1.png]] 172 -))) 173 -)))|((( 174 -(% class="content-wrapper" %) 175 -((( 176 -[[image:attach:Atiya's Misfortune 2.png]] 177 -))) 178 -)))|((( 179 -(% class="content-wrapper" %) 180 -((( 181 -[[image:attach:Atiya's Misfortune 3.png]] 182 -))) 183 -))) 184 -|(% colspan="3" %)(% colspan="3" %) 185 -((( 186 -Black Hole Sun 187 -))) 188 -|((( 189 -(% class="content-wrapper" %) 190 -((( 191 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 1.png]] 192 -))) 193 -)))|((( 194 -(% class="content-wrapper" %) 195 -((( 196 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 2.png]] 197 -))) 198 -)))|((( 199 -(% class="content-wrapper" %) 200 -((( 201 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 3.png]] 202 -))) 203 -))) 204 -|(% colspan="3" %)(% colspan="3" %) 205 -((( 206 -Eighteen Billion 207 -))) 208 -|((( 209 -(% class="content-wrapper" %) 210 -((( 211 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 1.png]] 212 -))) 213 -)))|((( 214 -(% class="content-wrapper" %) 215 -((( 216 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 2.png]] 217 -))) 218 -)))|((( 219 -(% class="content-wrapper" %) 220 -((( 221 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 3.png]] 222 -))) 223 -))) 224 -|(% colspan="3" %)(% colspan="3" %) 225 -((( 226 -Frontier Edge 227 -))) 228 -|((( 229 -(% class="content-wrapper" %) 230 -((( 231 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 1.png]] 232 -))) 233 -)))|((( 234 -(% class="content-wrapper" %) 235 -((( 236 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 2.png]] 237 -))) 238 -)))|((( 239 -(% class="content-wrapper" %) 240 -((( 241 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 3.png]] 242 -))) 243 -))) 244 -|(% colspan="3" %)(% colspan="3" %) 245 -((( 246 -Getsu Fune 247 -))) 248 -|((( 249 -(% class="content-wrapper" %) 250 -((( 251 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 1.png]] 252 -))) 253 -)))|((( 254 -(% class="content-wrapper" %) 255 -((( 256 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 2.png]] 257 -))) 258 -)))|((( 259 -(% class="content-wrapper" %) 260 -((( 261 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 3.png]] 262 -))) 263 -))) 264 -|(% colspan="3" %)(% colspan="3" %) 265 -((( 266 266 Memory of Profit 267 -))) 268 -|((( 269 -(% class="content-wrapper" %) 270 -((( 271 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 1.png]] 272 -))) 273 273 )))|((( 274 -(% class="content-wrapper" %) 275 -((( 276 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 2.png]] 277 -))) 28 + 278 278 )))|((( 279 -(% class="content-wrapper" %) 280 -((( 281 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 3.png]] 30 + 282 282 ))) 283 -))) 284 -|(% colspan="3" %)(% colspan="3" %) 285 -((( 286 -Scale Plate Green 287 -))) 288 288 |((( 289 -(% class="content-wrapper" %) 290 -((( 291 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 1.png]] 292 -))) 33 + 293 293 )))|((( 294 -(% class="content-wrapper" %) 295 -((( 296 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 2.png]] 297 -))) 35 + 298 298 )))|((( 299 -(% class="content-wrapper" %) 300 -((( 301 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 3.png]] 37 + 302 302 ))) 303 -))) 304 304 305 305 == Standard Terraforming Projects == 306 306 307 -(% class="wrapped" %) 308 308 |=((( 309 309 Name 310 -)))|=(% colspan="1" %)(% colspan="1" %) 311 -((( 312 -Resource Requirements 313 313 )))|=((( 314 314 Description 315 315 ))) 316 316 |((( 317 317 Reflective Cloud Particles 318 -)))|(% colspan="1" %)(% colspan="1" %) 319 -((( 320 -\\ 321 321 )))|((( 322 322 Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface 323 323 ))) 324 324 |((( 325 325 Moholes 326 -)))|(% colspan="1" %)(% colspan="1" %) 327 -((( 328 -\\ 329 329 )))|((( 330 330 These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge 331 331 ))) 332 332 |((( 333 333 Black Dust 334 -)))|(% colspan="1" %)(% colspan="1" %) 335 -((( 336 -\\ 337 337 )))|((( 338 338 There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though 339 339 ))) ... ... @@ -342,9 +342,6 @@ 342 342 Excite Outer Core 343 343 )))|(% colspan="1" %)(% colspan="1" %) 344 344 ((( 345 -\\ 346 -)))|(% colspan="1" %)(% colspan="1" %) 347 -((( 348 348 It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere 349 349 ))) 350 350 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -352,9 +352,6 @@ 352 352 Brake Outer Core 353 353 )))|(% colspan="1" %)(% colspan="1" %) 354 354 ((( 355 -\\ 356 -)))|(% colspan="1" %)(% colspan="1" %) 357 -((( 358 358 It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties 359 359 ))) 360 360 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -362,9 +362,6 @@ 362 362 Import Water 363 363 )))|(% colspan="1" %)(% colspan="1" %) 364 364 ((( 365 -\\ 366 -)))|(% colspan="1" %)(% colspan="1" %) 367 -((( 368 368 Without readily available water sources, there are not many alternatives to importing it 369 369 ))) 370 370 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -372,9 +372,6 @@ 372 372 Planetary Irrigation 373 373 )))|(% colspan="1" %)(% colspan="1" %) 374 374 ((( 375 -\\ 376 -)))|(% colspan="1" %)(% colspan="1" %) 377 -((( 378 378 A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water 379 379 ))) 380 380 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -382,9 +382,6 @@ 382 382 Global Water Surfacing 383 383 )))|(% colspan="1" %)(% colspan="1" %) 384 384 ((( 385 -\\ 386 -)))|(% colspan="1" %)(% colspan="1" %) 387 -((( 388 388 Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale 389 389 ))) 390 390 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -392,9 +392,6 @@ 392 392 Import Methane 393 393 )))|(% colspan="1" %)(% colspan="1" %) 394 394 ((( 395 -\\ 396 -)))|(% colspan="1" %)(% colspan="1" %) 397 -((( 398 398 Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world 399 399 ))) 400 400 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -402,9 +402,6 @@ 402 402 Methane Oxidisers 403 403 )))|(% colspan="1" %)(% colspan="1" %) 404 404 ((( 405 -\\ 406 -)))|(% colspan="1" %)(% colspan="1" %) 407 -((( 408 408 Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane) 409 409 ))) 410 410 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -412,9 +412,6 @@ 412 412 Carbon Mineralisers 413 413 )))|(% colspan="1" %)(% colspan="1" %) 414 414 ((( 415 -\\ 416 -)))|(% colspan="1" %)(% colspan="1" %) 417 -((( 418 418 When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon) 419 419 ))) 420 420 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -422,9 +422,6 @@ 422 422 Targeted Outgassing 423 423 )))|(% colspan="1" %)(% colspan="1" %) 424 424 ((( 425 -\\ 426 -)))|(% colspan="1" %)(% colspan="1" %) 427 -((( 428 428 By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure 429 429 ))) 430 430 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -432,9 +432,6 @@ 432 432 Clean Up Toxins 433 433 )))|(% colspan="1" %)(% colspan="1" %) 434 434 ((( 435 -\\ 436 -)))|(% colspan="1" %)(% colspan="1" %) 437 -((( 438 438 Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air 439 439 ))) 440 440 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -442,9 +442,6 @@ 442 442 Volcano Caps 443 443 )))|(% colspan="1" %)(% colspan="1" %) 444 444 ((( 445 -\\ 446 -)))|(% colspan="1" %)(% colspan="1" %) 447 -((( 448 448 These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place 449 449 ))) 450 450 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -452,9 +452,6 @@ 452 452 Tectonic Scaffolding 453 453 )))|(% colspan="1" %)(% colspan="1" %) 454 454 ((( 455 -\\ 456 -)))|(% colspan="1" %)(% colspan="1" %) 457 -((( 458 458 Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner 459 459 ))) 460 460 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -462,9 +462,6 @@ 462 462 Clean Up Radioactive Contamination 463 463 )))|(% colspan="1" %)(% colspan="1" %) 464 464 ((( 465 -\\ 466 -)))|(% colspan="1" %)(% colspan="1" %) 467 -((( 468 468 Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments 469 469 ))) 470 470 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -472,9 +472,6 @@ 472 472 Tailored Microbes 473 473 )))|(% colspan="1" %)(% colspan="1" %) 474 474 ((( 475 -\\ 476 -)))|(% colspan="1" %)(% colspan="1" %) 477 -((( 478 478 It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment 479 479 ))) 480 480 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -482,9 +482,6 @@ 482 482 Jumpstart Microbiome 483 483 )))|(% colspan="1" %)(% colspan="1" %) 484 484 ((( 485 -\\ 486 -)))|(% colspan="1" %)(% colspan="1" %) 487 -((( 488 488 Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work! 489 489 ))) 490 490 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -492,9 +492,6 @@ 492 492 Microbial Culling 493 493 )))|(% colspan="1" %)(% colspan="1" %) 494 494 ((( 495 -\\ 496 -)))|(% colspan="1" %)(% colspan="1" %) 497 -((( 498 498 Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible 499 499 ))) 500 500 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -502,9 +502,6 @@ 502 502 Cyanobacteria 503 503 )))|(% colspan="1" %)(% colspan="1" %) 504 504 ((( 505 -\\ 506 -)))|(% colspan="1" %)(% colspan="1" %) 507 -((( 508 508 These photosynthetic bacteria can be a vital part of a world's oxygen cycle 509 509 ))) 510 510 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -512,9 +512,6 @@ 512 512 Genetically Modify Toxic Fruit 513 513 )))|(% colspan="1" %)(% colspan="1" %) 514 514 ((( 515 -\\ 516 -)))|(% colspan="1" %)(% colspan="1" %) 517 -((( 518 518 A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air 519 519 ))) 520 520 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -522,653 +522,350 @@ 522 522 Cull Toxic Fruit 523 523 )))|(% colspan="1" %)(% colspan="1" %) 524 524 ((( 525 -\\ 526 -)))|(% colspan="1" %)(% colspan="1" %) 527 -((( 528 -We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects 193 +We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects. 529 529 ))) 530 530 |(% colspan="1" %)(% colspan="1" %) 531 531 ((( 532 - CullParasites197 + 533 533 )))|(% colspan="1" %)(% colspan="1" %) 534 534 ((( 535 -\\ 536 -)))|(% colspan="1" %)(% colspan="1" %) 537 -((( 538 -The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture 200 + 539 539 ))) 540 540 |(% colspan="1" %)(% colspan="1" %) 541 541 ((( 542 - ReintroduceLocal Flora204 + 543 543 )))|(% colspan="1" %)(% colspan="1" %) 544 544 ((( 545 -\\ 546 -)))|(% colspan="1" %)(% colspan="1" %) 547 -((( 548 -This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory 207 + 549 549 ))) 550 550 |(% colspan="1" %)(% colspan="1" %) 551 551 ((( 552 - GeothermalPower Plant211 + 553 553 )))|(% colspan="1" %)(% colspan="1" %) 554 554 ((( 555 -\\ 556 -)))|(% colspan="1" %)(% colspan="1" %) 557 -((( 558 -While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts 214 + 559 559 ))) 560 560 |(% colspan="1" %)(% colspan="1" %) 561 561 ((( 562 - WindTurbine Farm218 + 563 563 )))|(% colspan="1" %)(% colspan="1" %) 564 564 ((( 565 -\\ 566 -)))|(% colspan="1" %)(% colspan="1" %) 567 -((( 568 -When it's available, wind power can be a very cost-effective method of generating power 221 + 569 569 ))) 570 570 |(% colspan="1" %)(% colspan="1" %) 571 571 ((( 572 - Matter/AntimatterPower Plant225 + 573 573 )))|(% colspan="1" %)(% colspan="1" %) 574 574 ((( 575 -\\ 576 -)))|(% colspan="1" %)(% colspan="1" %) 577 -((( 578 -Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation 228 + 579 579 ))) 580 580 |(% colspan="1" %)(% colspan="1" %) 581 581 ((( 582 - CleanRefineries232 + 583 583 )))|(% colspan="1" %)(% colspan="1" %) 584 584 ((( 585 -\\ 586 -)))|(% colspan="1" %)(% colspan="1" %) 587 -((( 588 -These fully automated facilities refine locally mined resources into various materials 235 + 589 589 ))) 590 -|(% colspan="1" %)(% colspan="1" %) 591 -((( 237 + 238 + 239 + 240 +Cull Parasites 241 + 242 +The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture. 243 + 244 +Reintroduce Local Flora 245 + 246 +This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory. 247 + 248 +Geothermal Power Plant 249 + 250 +While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts. 251 + 252 +Wind Turbine Farm 253 + 254 +When it's available, wind power can be a very cost-effective method of generating power. 255 + 256 +Matter/Antimatter Power Plant 257 + 258 +Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation. 259 + 260 +Clean Refineries 261 + 262 +These fully automated facilities refine locally mined resources into various materials. 263 + 592 592 Cheap Refineries 593 -)))|(% colspan="1" %)(% colspan="1" %) 594 -((( 595 -\\ 596 -)))|(% colspan="1" %)(% colspan="1" %) 597 -((( 598 -These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters 599 -))) 600 -|(% colspan="1" %)(% colspan="1" %) 601 -((( 265 + 266 +These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters. 267 + 602 602 Retrofit Emission Filters 603 -)))|(% colspan="1" %)(% colspan="1" %) 604 -((( 605 -\\ 606 -)))|(% colspan="1" %)(% colspan="1" %) 607 -((( 608 -Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup 609 -))) 610 -|(% colspan="1" %)(% colspan="1" %) 611 -((( 612 -Factories 613 -)))|(% colspan="1" %)(% colspan="1" %) 614 -((( 615 -\\ 616 -)))|(% colspan="1" %)(% colspan="1" %) 617 -((( 618 -These automated facilities produce advanced technology when supplied with materials 619 -))) 620 -|(% colspan="1" %)(% colspan="1" %) 621 -((( 622 -Von-Neumann Constructors 623 -)))|(% colspan="1" %)(% colspan="1" %) 624 -((( 625 -\\ 626 -)))|(% colspan="1" %)(% colspan="1" %) 627 -((( 628 -These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs 629 -))) 630 -|(% colspan="1" %)(% colspan="1" %) 631 -((( 632 -Hydroponics 633 -)))|(% colspan="1" %)(% colspan="1" %) 634 -((( 635 -\\ 636 -)))|(% colspan="1" %)(% colspan="1" %) 637 -((( 638 -While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well 639 -))) 640 -|(% colspan="1" %)(% colspan="1" %) 641 -((( 642 -Fertilise Soil 643 -)))|(% colspan="1" %)(% colspan="1" %) 644 -((( 645 -\\ 646 -)))|(% colspan="1" %)(% colspan="1" %) 647 -((( 648 -With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place 649 -))) 650 -|(% colspan="1" %)(% colspan="1" %) 651 -((( 652 -Forestation 653 -)))|(% colspan="1" %)(% colspan="1" %) 654 -((( 655 -\\ 656 -)))|(% colspan="1" %)(% colspan="1" %) 657 -((( 658 -Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system 659 -))) 660 -|(% colspan="1" %)(% colspan="1" %) 661 -((( 662 -Wheat Fields 663 -)))|(% colspan="1" %)(% colspan="1" %) 664 -((( 665 -\\ 666 -)))|(% colspan="1" %)(% colspan="1" %) 667 -((( 668 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population 669 -))) 670 -|(% colspan="1" %)(% colspan="1" %) 671 -((( 672 -Sunrise Flower Fields 673 -)))|(% colspan="1" %)(% colspan="1" %) 674 -((( 675 -\\ 676 -)))|(% colspan="1" %)(% colspan="1" %) 677 -((( 678 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population 679 -))) 680 -|(% colspan="1" %)(% colspan="1" %) 681 -((( 682 -Soja Bean Fields 683 -)))|(% colspan="1" %)(% colspan="1" %) 684 -((( 685 -\\ 686 -)))|(% colspan="1" %)(% colspan="1" %) 687 -((( 688 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population 689 -))) 690 -|(% colspan="1" %)(% colspan="1" %) 691 -((( 692 -Scruffin Fields 693 -)))|(% colspan="1" %)(% colspan="1" %) 694 -((( 695 -\\ 696 -)))|(% colspan="1" %)(% colspan="1" %) 697 -((( 698 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population 699 -))) 700 -|(% colspan="1" %)(% colspan="1" %) 701 -((( 702 -Bubble City 703 -)))|(% colspan="1" %)(% colspan="1" %) 704 -((( 705 -\\ 706 -)))|(% colspan="1" %)(% colspan="1" %) 707 -((( 708 -Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside 709 -))) 710 -|(% colspan="1" %)(% colspan="1" %) 711 -((( 712 -Habitation Module 713 -)))|(% colspan="1" %)(% colspan="1" %) 714 -((( 715 -\\ 716 -)))|(% colspan="1" %)(% colspan="1" %) 717 -((( 718 -Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though 719 -))) 720 -|(% colspan="1" %)(% colspan="1" %) 721 -((( 722 -High-Density Housing 723 -)))|(% colspan="1" %)(% colspan="1" %) 724 -((( 725 -\\ 726 -)))|(% colspan="1" %)(% colspan="1" %) 727 -((( 728 -Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system 729 -))) 730 -|(% colspan="1" %)(% colspan="1" %) 731 -((( 732 -Arcology 733 -)))|(% colspan="1" %)(% colspan="1" %) 734 -((( 735 -\\ 736 -)))|(% colspan="1" %)(% colspan="1" %) 737 -((( 738 -An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex 739 -))) 740 -|(% colspan="1" %)(% colspan="1" %) 741 -((( 742 -Luxury Housing 743 -)))|(% colspan="1" %)(% colspan="1" %) 744 -((( 745 -\\ 746 -)))|(% colspan="1" %)(% colspan="1" %) 747 -((( 748 -Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite 749 -))) 750 -|(% colspan="1" %)(% colspan="1" %) 751 -((( 752 -Martial Arts School 753 -)))|(% colspan="1" %)(% colspan="1" %) 754 -((( 755 -\\ 756 -)))|(% colspan="1" %)(% colspan="1" %) 757 -((( 758 -While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so 759 759 760 - \\270 + <t id="1301">Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup. 761 761 762 -This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill 763 -))) 764 -|(% colspan="1" %)(% colspan="1" %) 765 -((( 766 -Host Martial Arts Tournament 767 -)))|(% colspan="1" %)(% colspan="1" %) 768 -((( 769 -\\ 770 -)))|(% colspan="1" %)(% colspan="1" %) 771 -((( 772 -Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 272 + <t id="1310">Factories 773 773 774 - \\274 + <t id="1311">These automated facilities produce advanced technology when supplied with materials. 775 775 776 -Running this project will allow the upgrading of crew boarding skill 777 -))) 778 -|(% colspan="1" %)(% colspan="1" %) 779 -((( 780 -Aerial Maze 781 -)))|(% colspan="1" %)(% colspan="1" %) 782 -((( 783 -\\ 784 -)))|(% colspan="1" %)(% colspan="1" %) 785 -((( 786 -A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 276 + <t id="1320">Von-Neumann Constructors 787 787 788 - Anespecially windingsystemof canyons hasbeenconverted intoanobstaclecoursefordaringpilots.Thereareseveralcoursesfordifferentskilllevels,themostdifficultonesbeingoutfittedwithsimulatedhazardsandevenattacks.278 + <t id="1321">These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs. 789 789 790 - \\280 + <t id="1330">Hydroponics 791 791 792 -This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill 793 -))) 794 -|(% colspan="1" %)(% colspan="1" %) 795 -((( 796 -Host Maze-Run Competition 797 -)))|(% colspan="1" %)(% colspan="1" %) 798 -((( 799 -\\ 800 -)))|(% colspan="1" %)(% colspan="1" %) 801 -((( 802 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 282 + <t id="1331">While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well. 803 803 804 - \\284 + <t id="1340">Fertilise Soil 805 805 806 -Running this project will allow the upgrading of crew piloting skill 807 -))) 808 -|(% colspan="1" %)(% colspan="1" %) 809 -((( 810 -Theme Park 811 -)))|(% colspan="1" %)(% colspan="1" %) 812 -((( 813 -\\ 814 -)))|(% colspan="1" %)(% colspan="1" %) 815 -((( 816 -From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! 817 -))) 818 -|(% colspan="1" %)(% colspan="1" %) 819 -((( 820 -Zoo 821 -)))|(% colspan="1" %)(% colspan="1" %) 822 -((( 823 -\\ 824 -)))|(% colspan="1" %)(% colspan="1" %) 825 -((( 826 - Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. 827 -))) 828 -|(% colspan="1" %)(% colspan="1" %) 829 -((( 830 -Live Performance Venues 831 -)))|(% colspan="1" %)(% colspan="1" %) 832 -((( 833 -\\ 834 -)))|(% colspan="1" %)(% colspan="1" %) 835 -((( 836 -From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here 837 -))) 838 -|(% colspan="1" %)(% colspan="1" %) 839 -((( 840 -Tropical Resort 841 -)))|(% colspan="1" %)(% colspan="1" %) 842 -((( 843 -\\ 844 -)))|(% colspan="1" %)(% colspan="1" %) 845 -((( 846 -Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name 847 -))) 848 -|(% colspan="1" %)(% colspan="1" %) 849 -((( 850 -Winter Sports Resort 851 -)))|(% colspan="1" %)(% colspan="1" %) 852 -((( 853 -\\ 854 -)))|(% colspan="1" %)(% colspan="1" %) 855 -((( 856 -Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire 857 -))) 858 -|(% colspan="1" %)(% colspan="1" %) 859 -((( 860 -Fine Dining 861 -)))|(% colspan="1" %)(% colspan="1" %) 862 -((( 863 -\\ 864 -)))|(% colspan="1" %)(% colspan="1" %) 865 -((( 866 -Whether it's imported delicacies or local specialities, good food is always popular 867 -))) 868 -|(% colspan="1" %)(% colspan="1" %) 869 -((( 870 -Temple 871 -)))|(% colspan="1" %)(% colspan="1" %) 872 -((( 873 -\\ 874 -)))|(% colspan="1" %)(% colspan="1" %) 875 -((( 876 -Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together 877 -))) 878 -|(% colspan="1" %)(% colspan="1" %) 879 -((( 880 -Clinic 881 -)))|(% colspan="1" %)(% colspan="1" %) 882 -((( 883 -\\ 884 -)))|(% colspan="1" %)(% colspan="1" %) 885 -((( 886 -A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity 887 -))) 888 -|(% colspan="1" %)(% colspan="1" %) 889 -((( 890 -Send Medical Supplies 891 -)))|(% colspan="1" %)(% colspan="1" %) 892 -((( 893 -\\ 894 -)))|(% colspan="1" %)(% colspan="1" %) 895 -((( 896 -The clinic's stockpile is running low, so they're asking for a new shipment of supplies 897 -))) 898 -|(% colspan="1" %)(% colspan="1" %) 899 -((( 900 -Research Campus 901 -)))|(% colspan="1" %)(% colspan="1" %) 902 -((( 903 -\\ 904 -)))|(% colspan="1" %)(% colspan="1" %) 905 -((( 906 -A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants 907 -))) 908 -|(% colspan="1" %)(% colspan="1" %) 909 -((( 910 -Send Research Materials 911 -)))|(% colspan="1" %)(% colspan="1" %) 912 -((( 913 -\\ 914 -)))|(% colspan="1" %)(% colspan="1" %) 915 -((( 916 -A research group has received a sizeable grant and is asking for various materials to carry out experiments 917 -))) 918 -|(% colspan="1" %)(% colspan="1" %) 919 -((( 920 -Bank 921 -)))|(% colspan="1" %)(% colspan="1" %) 922 -((( 923 -\\ 924 -)))|(% colspan="1" %)(% colspan="1" %) 925 -((( 926 -You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market 927 -))) 928 -|(% colspan="1" %)(% colspan="1" %) 929 -((( 930 - Fund Start-Up 931 -)))|(% colspan="1" %)(% colspan="1" %) 932 -((( 933 -\\ 934 -)))|(% colspan="1" %)(% colspan="1" %) 935 -((( 936 -Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though 937 -))) 938 -|(% colspan="1" %)(% colspan="1" %) 939 -((( 940 -Nividium Workshop 941 -)))|(% colspan="1" %)(% colspan="1" %) 942 -((( 943 -\\ 944 -)))|(% colspan="1" %)(% colspan="1" %) 945 -((( 946 -Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish 947 -))) 948 -|(% colspan="1" %)(% colspan="1" %) 949 -((( 950 -Send Nividium 951 -)))|(% colspan="1" %)(% colspan="1" %) 952 -((( 953 -\\ 954 -)))|(% colspan="1" %)(% colspan="1" %) 955 -((( 956 -The workshop is running low on Nividium and requires a new shipment 957 -))) 958 -|(% colspan="1" %)(% colspan="1" %) 959 -((( 960 -Spice Fields 961 -)))|(% colspan="1" %)(% colspan="1" %) 962 -((( 963 -\\ 964 -)))|(% colspan="1" %)(% colspan="1" %) 965 -((( 966 -Spices are an absolutely essential component of any well-made meal 967 -))) 968 -|(% colspan="1" %)(% colspan="1" %) 969 -((( 970 -Vineyards 971 -)))|(% colspan="1" %)(% colspan="1" %) 972 -((( 973 -\\ 974 -)))|(% colspan="1" %)(% colspan="1" %) 975 -((( 976 -Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. 977 -))) 978 -|(% colspan="1" %)(% colspan="1" %) 979 -((( 980 -Art College 981 -)))|(% colspan="1" %)(% colspan="1" %) 982 -((( 983 -\\ 984 -)))|(% colspan="1" %)(% colspan="1" %) 985 -((( 986 -An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events 987 -))) 286 + <t id="1341">With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place. 988 988 989 - ==XenonTerraforming Projects(NotImplemented) ==288 + <t id="1350">Forestation 990 990 991 - XenonTerraformingprojects existinside thegame's code buthavenot beenimplemented.290 + <t id="1351">Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system. 992 992 993 -(% class="wrapped" %) 292 + <t id="1360">Wheat Fields 293 + 294 + <t id="1361">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population. 295 + 296 + <t id="1370">Sunrise Flower Fields 297 + 298 + <t id="1371">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population. 299 + 300 + <t id="1380">Soja Bean Fields 301 + 302 + <t id="1381">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population. 303 + 304 + <t id="1390">Scruffin Fields 305 + 306 + <t id="1391">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population. 307 + 308 + <t id="1400">Bubble City 309 + 310 + <t id="1401">Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside. 311 + 312 + <t id="1410">Habitation Module 313 + 314 + <t id="1411">Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though. 315 + 316 + <t id="1420">High-Density Housing 317 + 318 + <t id="1421">Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system. 319 + 320 + <t id="1430">Arcology 321 + 322 + <t id="1431">An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex. 323 + 324 + <t id="1440">Luxury Housing 325 + 326 + <t id="1441">Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite. 327 + 328 + <t id="1450">Martial Arts School 329 + 330 + <t id="1451">While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so. 331 + 332 + <t id="1460">Group Training 333 + 334 + <t id="1461">A class of students goes through a formalised regime of combat exercises. Results are consistent, but ultimately limited. 335 + 336 + <t id="1470">Individual Training 337 + 338 + <t id="1471">An especially intense and gruelling training regime, specifically tailored to an individual's talents. Injuries are a frequent occurrence, but rarely more than an inconvenience thanks to expert medical staff who are kept close at hand during all exercises. 339 + 340 + <t id="1480">Host Martial Arts Tournament 341 + 342 + <t id="1481">Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 343 + 344 + <t id="1490">Aerial Maze 345 + 346 + <t id="1491">A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 347 + 348 + <t id="1492">An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 349 + 350 + <t id="1500">Group Training 351 + 352 + <t id="1501">A class of students goes through a formalised regime of aerial exercises. Results are consistent, but ultimately limited. 353 + 354 + <t id="1510">Individual Training 355 + 356 + <t id="1511">An especially intense and gruelling training regime, specifically tailored to an individual's talents, with a reputation for killing its students. This reputation, while actively fostered, is undeserved thanks to state-of-the-art safety mechanisms. 357 + 358 + <t id="1520">Host Maze-Run Competition 359 + 360 + <t id="1521">A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 361 + 362 + <t id="1530">Theme Park 363 + 364 + <t id="1531">From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! 365 + 366 + <t id="1540">Zoo 367 + 368 + <t id="1541">Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. 369 + 370 + <t id="1550">Live Performance Venues 371 + 372 + <t id="1551">From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here. 373 + 374 + <t id="1560">Tropical Resort 375 + 376 + <t id="1561">Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name. 377 + 378 + <t id="1570">Winter Sports Resort 379 + 380 + <t id="1571">Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire. 381 + 382 + <t id="1580">Fine Dining 383 + 384 + <t id="1581">Whether it's imported delicacies or local specialities, good food is always popular. 385 + 386 + <t id="1590">Temple 387 + 388 + <t id="1591">Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together. 389 + 390 + <t id="1600">Clinic 391 + 392 + <t id="1601">A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity. 393 + 394 + <t id="1602">Send Medical Supplies 395 + 396 + <t id="1603">The clinic's stockpile is running low, so they're asking for a new shipment of supplies. 397 + 398 + <t id="1610">Research Campus 399 + 400 + <t id="1611">A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants. 401 + 402 + <t id="1612">Send Research Materials 403 + 404 + <t id="1613">A research group has received a sizeable grant and is asking for various materials to carry out experiments. 405 + 406 + <t id="1620">Bank 407 + 408 + <t id="1621">You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market. 409 + 410 + <t id="1622">Fund Start-Up 411 + 412 + <t id="1623">Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though. 413 + 414 + <t id="1630">Nividium Workshop 415 + 416 + <t id="1631">Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish. 417 + 418 + <t id="1632">Send Nividium 419 + 420 + <t id="1633">The workshop is running low on Nividium and requires a new shipment. 421 + 422 + <t id="1640">Spice Fields 423 + 424 + <t id="1641">Spices are an absolutely essential component of any well-made meal. 425 + 426 + <t id="1650">Vineyards 427 + 428 + <t id="1651">Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. 429 + 430 + <t id="1660">Art College 431 + 432 + <t id="1661">An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events. 433 + 434 + 435 + 436 +== Xenon Terraforming Projects == 437 + 994 994 |=((( 995 995 Name 996 -)))|=(% colspan="1" %)(% colspan="1" %) 997 -((( 998 -Resource Requirements 999 999 )))|=((( 1000 1000 Description 1001 1001 ))) 1002 1002 |((( 1003 -Claim District 1004 -)))|(% colspan="1" %)(% colspan="1" %) 1005 -((( 1006 -\\ 444 + 1007 1007 )))|((( 1008 - Usinga system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use446 + 1009 1009 ))) 1010 1010 |((( 1011 -Destroy District 1012 -)))|(% colspan="1" %)(% colspan="1" %) 1013 -((( 1014 -\\ 449 + 1015 1015 )))|((( 1016 - Wecan level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure451 + 1017 1017 ))) 1018 1018 |((( 1019 -Under Xenon control 1020 -)))|(% colspan="1" %)(% colspan="1" %) 1021 -((( 1022 -\\ 454 + 1023 1023 )))|((( 1024 - Xenondrones regularly patrol this district, preventing us from passing through it456 + 1025 1025 ))) 1026 -|(% colspan="1" %)(% colspan="1" %) 1027 -((( 1028 -Liberated 1029 -)))|(% colspan="1" %)(% colspan="1" %) 1030 -((( 1031 -\\ 1032 -)))|(% colspan="1" %)(% colspan="1" %) 1033 -((( 1034 -The Xenon presence has been curbed for the time being, making it safe to pass through 1035 -))) 1036 -|(% colspan="1" %)(% colspan="1" %) 1037 -((( 1038 -Destroyed 1039 -)))|(% colspan="1" %)(% colspan="1" %) 1040 -((( 1041 -\\ 1042 -)))|(% colspan="1" %)(% colspan="1" %) 1043 -((( 1044 -Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through 1045 -))) 1046 -|(% colspan="1" %)(% colspan="1" %) 1047 -((( 1048 -Habitation District 1049 -)))|(% colspan="1" %)(% colspan="1" %) 1050 -((( 1051 -\\ 1052 -)))|(% colspan="1" %)(% colspan="1" %) 1053 -((( 1054 -Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants 1055 -))) 1056 -|(% colspan="1" %)(% colspan="1" %) 1057 -((( 1058 -Commerce District 1059 -)))|(% colspan="1" %)(% colspan="1" %) 1060 -((( 1061 -\\ 1062 -)))|(% colspan="1" %)(% colspan="1" %) 1063 -((( 1064 -Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services 1065 -))) 1066 -|(% colspan="1" %)(% colspan="1" %) 1067 -((( 1068 -Farming District 1069 -)))|(% colspan="1" %)(% colspan="1" %) 1070 -((( 1071 -\\ 1072 -)))|(% colspan="1" %)(% colspan="1" %) 1073 -((( 1074 -Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to 1075 -))) 1076 -|(% colspan="1" %)(% colspan="1" %) 1077 -((( 1078 -Administration District 1079 -)))|(% colspan="1" %)(% colspan="1" %) 1080 -((( 1081 -\\ 1082 -)))|(% colspan="1" %)(% colspan="1" %) 1083 -((( 1084 -In addition to office space for the governing body, this district also houses the local data centre 1085 -))) 1086 -|(% colspan="1" %)(% colspan="1" %) 1087 -((( 1088 -Industrial District 1089 -)))|(% colspan="1" %)(% colspan="1" %) 1090 -((( 1091 -\\ 1092 -)))|(% colspan="1" %)(% colspan="1" %) 1093 -((( 1094 -Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI 1095 -))) 1096 -|(% colspan="1" %)(% colspan="1" %) 1097 -((( 1098 -Recreation District 1099 -)))|(% colspan="1" %)(% colspan="1" %) 1100 -((( 1101 -\\ 1102 -)))|(% colspan="1" %)(% colspan="1" %) 1103 -((( 1104 -Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house 1105 -))) 1106 -|(% colspan="1" %)(% colspan="1" %) 1107 -((( 1108 -Subvert AGI Core 1109 -)))|(% colspan="1" %)(% colspan="1" %) 1110 -((( 1111 -\\ 1112 -)))|(% colspan="1" %)(% colspan="1" %) 1113 -((( 1114 -Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free 1115 -))) 1116 -|(% colspan="1" %)(% colspan="1" %) 1117 -((( 1118 -Detonate Reactor 1119 -)))|(% colspan="1" %)(% colspan="1" %) 1120 -((( 1121 -\\ 1122 -)))|(% colspan="1" %)(% colspan="1" %) 1123 -((( 1124 -Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here 1125 -))) 1126 -|(% colspan="1" %)(% colspan="1" %) 1127 -((( 1128 -Xenon Reclaim 1129 -)))|(% colspan="1" %)(% colspan="1" %) 1130 -((( 1131 -\\ 1132 -)))|(% colspan="1" %)(% colspan="1" %) 1133 -((( 1134 -Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them 1135 -))) 1136 -|(% colspan="1" %)(% colspan="1" %) 1137 -((( 1138 -Xenon Rebuild 1139 -)))|(% colspan="1" %)(% colspan="1" %) 1140 -((( 1141 -\\ 1142 -)))|(% colspan="1" %)(% colspan="1" %) 1143 -((( 1144 -Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them 1145 -))) 1146 -|(% colspan="1" %)(% colspan="1" %) 1147 -((( 1148 -EMP Xenon Drones 1149 -)))|(% colspan="1" %)(% colspan="1" %) 1150 -((( 1151 -\\ 1152 -)))|(% colspan="1" %)(% colspan="1" %) 1153 -((( 1154 -Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 1155 -))) 1156 -|(% colspan="1" %)(% colspan="1" %) 1157 -((( 1158 -Bombard Xenon Drones 1159 -)))|(% colspan="1" %)(% colspan="1" %) 1160 -((( 1161 -\\ 1162 -)))|(% colspan="1" %)(% colspan="1" %) 1163 -((( 1164 -We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district 1165 -))) 1166 1166 1167 - ==Terraforming Events ==459 + 1168 1168 1169 - Terraformingeventswill occur when certain environmentalconditionshave been metand can occurrepeatedly without player involvement461 + <t id="2010">Claim District 1170 1170 1171 -(% class="wrapped" %) 463 + <t id="2011">Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use. 464 + 465 + <t id="2020">Destroy District 466 + 467 + <t id="2021">We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure. 468 + 469 + <t id="2030">Under Xenon control 470 + 471 + <t id="2031">Xenon drones regularly patrol this district, preventing us from passing through it. 472 + 473 + <t id="2040">Liberated 474 + 475 + <t id="2041">The Xenon presence has been curbed for the time being, making it safe to pass through. 476 + 477 + <t id="2050">Destroyed 478 + 479 + <t id="2051">Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through. 480 + 481 + <t id="2060">Habitation District 482 + 483 + <t id="2061">Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants. 484 + 485 + <t id="2070">Commerce District 486 + 487 + <t id="2071">Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services. 488 + 489 + <t id="2080">Farming District 490 + 491 + <t id="2081">Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to. 492 + 493 + <t id="2090">Administration District 494 + 495 + <t id="2091">In addition to office space for the governing body, this district also houses the local data centre. 496 + 497 + <t id="2100">Industrial District 498 + 499 + <t id="2101">Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI. 500 + 501 + <t id="2110">Recreation District 502 + 503 + <t id="2111">Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house. 504 + 505 + <t id="2120">Subvert AGI Core 506 + 507 + <t id="2121">Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit(crit meaning "critical hit" as used in a role-playing game) in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free. 508 + 509 + <t id="2130">Detonate Reactor 510 + 511 + <t id="2131">Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here. 512 + 513 + <t id="2140">Xenon Reclaim 514 + 515 + <t id="2141">Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them. 516 + 517 + <t id="2150">Xenon Rebuild 518 + 519 + <t id="2151">Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them. 520 + 521 + <t id="2160">EMP Xenon Drones 522 + 523 + <t id="2161">{20227,2011} 524 + 525 + <t id="2170">Bombard Xenon Drones 526 + 527 + <t id="2171">We can stop their efforts by simply carpet-bombing the drones. 528 + 529 + <t id="2172">This will undoubtedly level this district, though. 530 + 531 + <t id="2173">The damage could possibly spill over to another district. 532 + 533 + 534 + 535 +== Terraforming Events == 536 + 1172 1172 |=((( 1173 1173 Name 1174 1174 )))|=((( ... ... @@ -1182,23 +1182,10 @@ 1182 1182 |((( 1183 1183 Global Warming 1184 1184 )))|((( 1185 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00. 1186 -If global warming is active, it will cancel any project aiming to reduce temperature. Addressing global warming after completing temperature reduction projects will NOT retroactively show their effect. 550 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature 1187 1187 ))) 1188 1188 |((( 1189 1189 Quake 1190 1190 )))|((( 1191 1191 Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback 1192 - 1193 -When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]]) 1194 - 1195 -\\ 1196 1196 ))) 1197 - 1198 -== Sources == 1199 - 1200 -* [[About Terraforming>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]] 1201 -* libraries/terraforming.xml 1202 -* libraries/jobs.xml 1203 -* md/factionlogic_stations.xml 1204 -* [Image Credit] [[http:~~/~~/mhaan.de/stuff/terraforming.html>>url:http://mhaan.de/stuff/terraforming.html||shape="rect"]]
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... ... @@ -1,3 +1,0 @@ 1 -HIER STEHT JA NIX MENSCH EGOSOFT WO BEKOMMT MANN INFORMATIONEN HER RECOURSEN ZB WIE MAN DIE ZUWEIST ODER LIEFERT!!!!!!!!!!!!!!!!!!!!!!!!!!!! ??????????????????????????????????????????????????????????????????????? 2 - 3 -Das ist alles so nen halbschariger drecksscheiss und total ver bugt isses noch oben drein. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2021-08-03 12:46:37.0
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... ... @@ -1,1 +1,0 @@ 1 -Oben rechts auf Englisch wechseln und du bekommst alle Informationen die du haben möchtest. Da muss man ja nicht gleich so rumschreien. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2021-08-14 15:59:39.0 - Reply To
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... ... @@ -1,1 +1,0 @@ 1 -Wir sind hier in Germany und nicht jeder ist der Englischen Sprache mächtig, also sorry Jungs der Hinweis auf die englische Seite zuwechsel ist nicht wirklich weiter führend . Auch werde ich mit 67 keinen englisch Kurs mehr besuchen!!!! - Date
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... ... @@ -1,1 +1,0 @@ 1 -2022-11-28 16:53:56.0
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... ... @@ -1,1 +1,0 @@ 1 -Dann such halt woanders nach den Infos die Du willst und hör auf hier rumzuplärren. Ganz ehrlich, wer heutzutage noch meint es sich leisten zu können auf englische Sprachkentnisse zu verzichten, darf das ja gerne tun, aber soll dann aber auch bitte der Allgemeinheit damit dann auch nicht auf den Keks gehen. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2023-02-18 20:47:41.0 - Reply To
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