Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 37.1
edited by Daniel Turner
on 2023/07/10 12:24
Change comment: Renamed back-links.
To version 2.1
edited by Daniel Turner
on 2020/11/22 05:21
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Summary

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1 -Objects in the Game Universe
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1 -terraforming|hq|coh|¡-´'¡1
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1 -{{layout}}
2 -{{layout-section ac:type="single"}}
3 -{{layout-cell}}
4 -{{info}}
5 -Updated for version 5.10, **TODO: **Add resource requirements for each project
6 -{{/info}}
7 -{{/layout-cell}}
8 -{{/layout-section}}
9 -
10 -{{layout-section ac:type="two_equal"}}
11 -{{layout-cell}}
12 -{{panel title="Navigation"}}
13 -
14 -
15 -{{toc/}}
16 -{{/panel}}
17 -{{/layout-cell}}
18 -
19 -{{layout-cell}}
20 -== Prerequisites for Terraforming ==
21 -
22 -* [[High mass teleportation researched>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Research#Research-HighMassTeleportation||shape="rect"]], and spoken to Boso Ta afterwards
23 -* Have a module to construct M and S ships on the HQ
24 -* Have storage capabilities for container, solid and liquid wares on the HQ
25 -* Accept a terraforming mission
26 -* Teleport the HQ to the sector specified by the mission briefing
27 -* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on
28 -
29 -Once started, construction and delivery are automatic as long as the required resources are provided.
30 -{{/layout-cell}}
31 -{{/layout-section}}
32 -
33 -{{layout-section ac:type="single"}}
34 -{{layout-cell}}
35 -== Terraforming Rewards ==
36 -
37 -{{note title="Spoilers Ahead"}}
38 -This section contains spoilers about Terraforming rewards
1 +{{note title="Note:"}}
2 +This page contains information for a Game Mechanic not yet fully implemented and is subject to change before 4.0 release
39 39  {{/note}}
40 40  
41 -(% class="wrapped relative-table" style="width: 100.0%;" %)
5 +== Planets That Can Be Terraformed ==
6 +
42 42  |=(((
43 43  System
44 44  )))|=(((
... ... @@ -45,1178 +45,27 @@
45 45  Sector
46 46  )))|=(((
47 47  Planet
48 -)))|=(% colspan="1" %)(% colspan="1" %)
49 -(((
50 -Difficulty
51 -)))|=(% colspan="1" %)(% colspan="1" %)
52 -(((
53 -Reward
54 54  )))
55 -|(% colspan="1" %)(% colspan="1" %)
56 -(((
57 -[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Atiya's Misfortune.WebHome]]
58 -)))|(% colspan="1" %)(% colspan="1" %)
59 -(((
60 -Atiya's Misfortune I/III
61 -)))|(% colspan="1" %)(% colspan="1" %)
62 -(((
63 -Atiya's Misfortune e
64 -)))|(% colspan="1" %)(% colspan="1" %)
65 -(((
66 -Impossible
67 -)))|(% colspan="1" %)(% colspan="1" %)
68 -(((
69 -[[Antigone>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] expansion into Atiya's Misfortune
70 -
71 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards, the Republic will try and build this second shipyard in Atiya's Misfortune before trying anywhere else
72 -)))
73 -|(% colspan="1" %)(% colspan="1" %)
74 -(((
75 -[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Black Hole Sun.WebHome]]
76 -)))|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -Black Hole Sun III/IV
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -Hades
82 -)))|(% colspan="1" %)(% colspan="1" %)
83 -(((
84 -Very Hard
85 -)))|(% colspan="1" %)(% colspan="1" %)
86 -(((
87 - A 5 star crewwoman (She will be initially located on the Player Headquarters)
88 -)))
89 89  |(((
90 -[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Eighteen Billion.WebHome]]
15 +18 Billion
91 91  )))|(((
92 -Eighteen Billion
17 +18 Billion
93 93  )))|(((
94 -Eighteen Billion c
95 -)))|(((
96 -Very Hard
97 -)))|(((
98 -Nothing
19 +
99 99  )))
100 -|(% colspan="1" %)(% colspan="1" %)
101 -(((
102 -[[doc:Frontier Edge]]
103 -)))|(% colspan="1" %)(% colspan="1" %)
104 -(((
105 -Frontier Edge
106 -)))|(% colspan="1" %)(% colspan="1" %)
107 -(((
108 -Messner
109 -)))|(% colspan="1" %)(% colspan="1" %)
110 -(((
111 -Very Hard
112 -)))|(% colspan="1" %)(% colspan="1" %)
113 -(((
114 -Antigone expansion into Frontier Edge
115 -
116 -The Republic can field more military vessels
117 -
118 -Antigone is able to build an extra Wharf and will first try and build it in Frontier Edge
119 -)))
120 -|(% colspan="1" %)(% colspan="1" %)
121 -(((
122 -[[doc:Getsu Fune]]
123 -)))|(% colspan="1" %)(% colspan="1" %)
124 -(((
125 -Getsu Fune
126 -)))|(% colspan="1" %)(% colspan="1" %)
127 -(((
128 -Shiokaze
129 -)))|(% colspan="1" %)(% colspan="1" %)
130 -(((
131 -Hard
132 -)))|(% colspan="1" %)(% colspan="1" %)
133 -(((
134 -Antigone expansion into Getsu Fune
135 -
136 -The Republic can field more military vessels
137 -
138 -Antigone is able to build an extra Trading Station and will first try and build it in Getsu Fune
139 -)))
140 140  |(((
141 -[[doc:Memory of Profit]]
142 -)))|(((
143 -Memory of Profit IX
144 -)))|(((
145 -Memory of Profit i I
146 -)))|(% colspan="1" %)(% colspan="1" %)
147 -(((
148 -Hard
149 -)))|(% colspan="1" %)(% colspan="1" %)
150 -(((
151 -Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population established on the planet
152 -)))
153 -|(% colspan="1" %)(% colspan="1" %)
154 -(((
155 -[[doc:Scale Plate Green]]
156 -)))|(% colspan="1" %)(% colspan="1" %)
157 -(((
158 -Scale Plate Green I/VII
159 -)))|(% colspan="1" %)(% colspan="1" %)
160 -(((
161 -Nature's Profit
162 -)))|(% colspan="1" %)(% colspan="1" %)
163 -(((
164 -Very Hard
165 -)))|(% colspan="1" %)(% colspan="1" %)
166 -(((
167 -[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Scale Plate Pact.WebHome]] reputation no longer locker at -5
168 -
169 -Ownership of a significant amount of the Pact's former ships
170 -)))
171 -
172 -== Visual Impact of Terraforming ==
173 -
174 -{{note title="Spoilers Ahead"}}
175 -This section contains screenshots demonstrating the outcome of Terraforming projects
176 -{{/note}}
177 -
178 -(% class="relative-table wrapped" style="width: 69.1095%;" %)
179 -|(% colspan="3" %)(% colspan="3" %)
180 -(((
181 -Atiya's Misfortune
182 -)))
183 -|(((
184 -(% class="content-wrapper" %)
185 -(((
186 -[[image:attach:Atiya's Misfortune 1.png]]
187 -)))
188 -)))|(((
189 -(% class="content-wrapper" %)
190 -(((
191 -[[image:attach:Atiya's Misfortune 2.png]]
192 -)))
193 -)))|(((
194 -(% class="content-wrapper" %)
195 -(((
196 -[[image:attach:Atiya's Misfortune 3.png]]
197 -)))
198 -)))
199 -|(% colspan="3" %)(% colspan="3" %)
200 -(((
201 -Black Hole Sun
202 -)))
203 -|(((
204 -(% class="content-wrapper" %)
205 -(((
206 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 1.png]]
207 -)))
208 -)))|(((
209 -(% class="content-wrapper" %)
210 -(((
211 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 2.png]]
212 -)))
213 -)))|(((
214 -(% class="content-wrapper" %)
215 -(((
216 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 3.png]]
217 -)))
218 -)))
219 -|(% colspan="3" %)(% colspan="3" %)
220 -(((
221 -Eighteen Billion
222 -)))
223 -|(((
224 -(% class="content-wrapper" %)
225 -(((
226 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 1.png]]
227 -)))
228 -)))|(((
229 -(% class="content-wrapper" %)
230 -(((
231 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 2.png]]
232 -)))
233 -)))|(((
234 -(% class="content-wrapper" %)
235 -(((
236 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 3.png]]
237 -)))
238 -)))
239 -|(% colspan="3" %)(% colspan="3" %)
240 -(((
241 -Frontier Edge
242 -)))
243 -|(((
244 -(% class="content-wrapper" %)
245 -(((
246 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 1.png]]
247 -)))
248 -)))|(((
249 -(% class="content-wrapper" %)
250 -(((
251 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 2.png]]
252 -)))
253 -)))|(((
254 -(% class="content-wrapper" %)
255 -(((
256 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 3.png]]
257 -)))
258 -)))
259 -|(% colspan="3" %)(% colspan="3" %)
260 -(((
261 -Getsu Fune
262 -)))
263 -|(((
264 -(% class="content-wrapper" %)
265 -(((
266 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 1.png]]
267 -)))
268 -)))|(((
269 -(% class="content-wrapper" %)
270 -(((
271 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 2.png]]
272 -)))
273 -)))|(((
274 -(% class="content-wrapper" %)
275 -(((
276 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 3.png]]
277 -)))
278 -)))
279 -|(% colspan="3" %)(% colspan="3" %)
280 -(((
281 281  Memory of Profit
282 -)))
283 -|(((
284 -(% class="content-wrapper" %)
285 -(((
286 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 1.png]]
287 -)))
288 288  )))|(((
289 -(% class="content-wrapper" %)
290 -(((
291 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 2.png]]
292 -)))
24 +
293 293  )))|(((
294 -(% class="content-wrapper" %)
295 -(((
296 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 3.png]]
26 +
297 297  )))
298 -)))
299 -|(% colspan="3" %)(% colspan="3" %)
300 -(((
301 -Scale Plate Green
302 -)))
303 303  |(((
304 -(% class="content-wrapper" %)
305 -(((
306 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 1.png]]
307 -)))
29 +
308 308  )))|(((
309 -(% class="content-wrapper" %)
310 -(((
311 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 2.png]]
312 -)))
31 +
313 313  )))|(((
314 -(% class="content-wrapper" %)
315 -(((
316 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 3.png]]
33 +
317 317  )))
318 -)))
319 319  
320 -== Standard Terraforming Projects ==
321 -
322 -(% class="wrapped" %)
323 -|=(((
324 -Name
325 -)))|=(% colspan="1" %)(% colspan="1" %)
326 -(((
327 -Resource Requirements
328 -)))|=(((
329 -Description
330 -)))
331 -|(((
332 -Reflective Cloud Particles
333 -)))|(% colspan="1" %)(% colspan="1" %)
334 -(((
335 -\\
336 -)))|(((
337 -Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface
338 -)))
339 -|(((
340 -Moholes
341 -)))|(% colspan="1" %)(% colspan="1" %)
342 -(((
343 -\\
344 -)))|(((
345 -These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge
346 -)))
347 -|(((
348 -Black Dust
349 -)))|(% colspan="1" %)(% colspan="1" %)
350 -(((
351 -\\
352 -)))|(((
353 -There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though
354 -)))
355 -|(% colspan="1" %)(% colspan="1" %)
356 -(((
357 -Excite Outer Core
358 -)))|(% colspan="1" %)(% colspan="1" %)
359 -(((
360 -\\
361 -)))|(% colspan="1" %)(% colspan="1" %)
362 -(((
363 -It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere
364 -)))
365 -|(% colspan="1" %)(% colspan="1" %)
366 -(((
367 -Brake Outer Core
368 -)))|(% colspan="1" %)(% colspan="1" %)
369 -(((
370 -\\
371 -)))|(% colspan="1" %)(% colspan="1" %)
372 -(((
373 -It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties
374 -)))
375 -|(% colspan="1" %)(% colspan="1" %)
376 -(((
377 -Import Water
378 -)))|(% colspan="1" %)(% colspan="1" %)
379 -(((
380 -\\
381 -)))|(% colspan="1" %)(% colspan="1" %)
382 -(((
383 -Without readily available water sources, there are not many alternatives to importing it
384 -)))
385 -|(% colspan="1" %)(% colspan="1" %)
386 -(((
387 -Planetary Irrigation
388 -)))|(% colspan="1" %)(% colspan="1" %)
389 -(((
390 -\\
391 -)))|(% colspan="1" %)(% colspan="1" %)
392 -(((
393 -A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water
394 -)))
395 -|(% colspan="1" %)(% colspan="1" %)
396 -(((
397 -Global Water Surfacing
398 -)))|(% colspan="1" %)(% colspan="1" %)
399 -(((
400 -\\
401 -)))|(% colspan="1" %)(% colspan="1" %)
402 -(((
403 -Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale
404 -)))
405 -|(% colspan="1" %)(% colspan="1" %)
406 -(((
407 -Import Methane
408 -)))|(% colspan="1" %)(% colspan="1" %)
409 -(((
410 -\\
411 -)))|(% colspan="1" %)(% colspan="1" %)
412 -(((
413 -Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world
414 -)))
415 -|(% colspan="1" %)(% colspan="1" %)
416 -(((
417 -Methane Oxidisers
418 -)))|(% colspan="1" %)(% colspan="1" %)
419 -(((
420 -\\
421 -)))|(% colspan="1" %)(% colspan="1" %)
422 -(((
423 -Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane)
424 -)))
425 -|(% colspan="1" %)(% colspan="1" %)
426 -(((
427 -Carbon Mineralisers
428 -)))|(% colspan="1" %)(% colspan="1" %)
429 -(((
430 -\\
431 -)))|(% colspan="1" %)(% colspan="1" %)
432 -(((
433 -When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon)
434 -)))
435 -|(% colspan="1" %)(% colspan="1" %)
436 -(((
437 -Targeted Outgassing
438 -)))|(% colspan="1" %)(% colspan="1" %)
439 -(((
440 -\\
441 -)))|(% colspan="1" %)(% colspan="1" %)
442 -(((
443 -By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure
444 -)))
445 -|(% colspan="1" %)(% colspan="1" %)
446 -(((
447 -Clean Up Toxins
448 -)))|(% colspan="1" %)(% colspan="1" %)
449 -(((
450 -\\
451 -)))|(% colspan="1" %)(% colspan="1" %)
452 -(((
453 -Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air
454 -)))
455 -|(% colspan="1" %)(% colspan="1" %)
456 -(((
457 -Volcano Caps
458 -)))|(% colspan="1" %)(% colspan="1" %)
459 -(((
460 -\\
461 -)))|(% colspan="1" %)(% colspan="1" %)
462 -(((
463 -These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place
464 -)))
465 -|(% colspan="1" %)(% colspan="1" %)
466 -(((
467 -Tectonic Scaffolding
468 -)))|(% colspan="1" %)(% colspan="1" %)
469 -(((
470 -\\
471 -)))|(% colspan="1" %)(% colspan="1" %)
472 -(((
473 -Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner
474 -)))
475 -|(% colspan="1" %)(% colspan="1" %)
476 -(((
477 -Clean Up Radioactive Contamination
478 -)))|(% colspan="1" %)(% colspan="1" %)
479 -(((
480 -\\
481 -)))|(% colspan="1" %)(% colspan="1" %)
482 -(((
483 -Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments
484 -)))
485 -|(% colspan="1" %)(% colspan="1" %)
486 -(((
487 -Tailored Microbes
488 -)))|(% colspan="1" %)(% colspan="1" %)
489 -(((
490 -\\
491 -)))|(% colspan="1" %)(% colspan="1" %)
492 -(((
493 -It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment
494 -)))
495 -|(% colspan="1" %)(% colspan="1" %)
496 -(((
497 -Jumpstart Microbiome
498 -)))|(% colspan="1" %)(% colspan="1" %)
499 -(((
500 -\\
501 -)))|(% colspan="1" %)(% colspan="1" %)
502 -(((
503 -Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work!
504 -)))
505 -|(% colspan="1" %)(% colspan="1" %)
506 -(((
507 -Microbial Culling
508 -)))|(% colspan="1" %)(% colspan="1" %)
509 -(((
510 -\\
511 -)))|(% colspan="1" %)(% colspan="1" %)
512 -(((
513 -Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible
514 -)))
515 -|(% colspan="1" %)(% colspan="1" %)
516 -(((
517 -Cyanobacteria
518 -)))|(% colspan="1" %)(% colspan="1" %)
519 -(((
520 -\\
521 -)))|(% colspan="1" %)(% colspan="1" %)
522 -(((
523 -These photosynthetic bacteria can be a vital part of a world's oxygen cycle
524 -)))
525 -|(% colspan="1" %)(% colspan="1" %)
526 -(((
527 -Genetically Modify Toxic Fruit
528 -)))|(% colspan="1" %)(% colspan="1" %)
529 -(((
530 -\\
531 -)))|(% colspan="1" %)(% colspan="1" %)
532 -(((
533 -A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air
534 -)))
535 -|(% colspan="1" %)(% colspan="1" %)
536 -(((
537 -Cull Toxic Fruit
538 -)))|(% colspan="1" %)(% colspan="1" %)
539 -(((
540 -\\
541 -)))|(% colspan="1" %)(% colspan="1" %)
542 -(((
543 -We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects
544 -)))
545 -|(% colspan="1" %)(% colspan="1" %)
546 -(((
547 -Cull Parasites
548 -)))|(% colspan="1" %)(% colspan="1" %)
549 -(((
550 -\\
551 -)))|(% colspan="1" %)(% colspan="1" %)
552 -(((
553 -The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture
554 -)))
555 -|(% colspan="1" %)(% colspan="1" %)
556 -(((
557 -Reintroduce Local Flora
558 -)))|(% colspan="1" %)(% colspan="1" %)
559 -(((
560 -\\
561 -)))|(% colspan="1" %)(% colspan="1" %)
562 -(((
563 -This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory
564 -)))
565 -|(% colspan="1" %)(% colspan="1" %)
566 -(((
567 -Geothermal Power Plant
568 -)))|(% colspan="1" %)(% colspan="1" %)
569 -(((
570 -\\
571 -)))|(% colspan="1" %)(% colspan="1" %)
572 -(((
573 -While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts
574 -)))
575 -|(% colspan="1" %)(% colspan="1" %)
576 -(((
577 -Wind Turbine Farm
578 -)))|(% colspan="1" %)(% colspan="1" %)
579 -(((
580 -\\
581 -)))|(% colspan="1" %)(% colspan="1" %)
582 -(((
583 -When it's available, wind power can be a very cost-effective method of generating power
584 -)))
585 -|(% colspan="1" %)(% colspan="1" %)
586 -(((
587 -Matter/Antimatter Power Plant
588 -)))|(% colspan="1" %)(% colspan="1" %)
589 -(((
590 -\\
591 -)))|(% colspan="1" %)(% colspan="1" %)
592 -(((
593 -Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation
594 -)))
595 -|(% colspan="1" %)(% colspan="1" %)
596 -(((
597 -Clean Refineries
598 -)))|(% colspan="1" %)(% colspan="1" %)
599 -(((
600 -\\
601 -)))|(% colspan="1" %)(% colspan="1" %)
602 -(((
603 -These fully automated facilities refine locally mined resources into various materials
604 -)))
605 -|(% colspan="1" %)(% colspan="1" %)
606 -(((
607 -Cheap Refineries
608 -)))|(% colspan="1" %)(% colspan="1" %)
609 -(((
610 -\\
611 -)))|(% colspan="1" %)(% colspan="1" %)
612 -(((
613 -These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters
614 -)))
615 -|(% colspan="1" %)(% colspan="1" %)
616 -(((
617 -Retrofit Emission Filters
618 -)))|(% colspan="1" %)(% colspan="1" %)
619 -(((
620 -\\
621 -)))|(% colspan="1" %)(% colspan="1" %)
622 -(((
623 -Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup
624 -)))
625 -|(% colspan="1" %)(% colspan="1" %)
626 -(((
627 -Factories
628 -)))|(% colspan="1" %)(% colspan="1" %)
629 -(((
630 -\\
631 -)))|(% colspan="1" %)(% colspan="1" %)
632 -(((
633 -These automated facilities produce advanced technology when supplied with materials
634 -)))
635 -|(% colspan="1" %)(% colspan="1" %)
636 -(((
637 -Von-Neumann Constructors
638 -)))|(% colspan="1" %)(% colspan="1" %)
639 -(((
640 -\\
641 -)))|(% colspan="1" %)(% colspan="1" %)
642 -(((
643 -These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs
644 -)))
645 -|(% colspan="1" %)(% colspan="1" %)
646 -(((
647 -Hydroponics
648 -)))|(% colspan="1" %)(% colspan="1" %)
649 -(((
650 -\\
651 -)))|(% colspan="1" %)(% colspan="1" %)
652 -(((
653 -While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well
654 -)))
655 -|(% colspan="1" %)(% colspan="1" %)
656 -(((
657 -Fertilise Soil
658 -)))|(% colspan="1" %)(% colspan="1" %)
659 -(((
660 -\\
661 -)))|(% colspan="1" %)(% colspan="1" %)
662 -(((
663 -With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place
664 -)))
665 -|(% colspan="1" %)(% colspan="1" %)
666 -(((
667 -Forestation
668 -)))|(% colspan="1" %)(% colspan="1" %)
669 -(((
670 -\\
671 -)))|(% colspan="1" %)(% colspan="1" %)
672 -(((
673 -Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system
674 -)))
675 -|(% colspan="1" %)(% colspan="1" %)
676 -(((
677 -Wheat Fields
678 -)))|(% colspan="1" %)(% colspan="1" %)
679 -(((
680 -\\
681 -)))|(% colspan="1" %)(% colspan="1" %)
682 -(((
683 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population
684 -)))
685 -|(% colspan="1" %)(% colspan="1" %)
686 -(((
687 -Sunrise Flower Fields
688 -)))|(% colspan="1" %)(% colspan="1" %)
689 -(((
690 -\\
691 -)))|(% colspan="1" %)(% colspan="1" %)
692 -(((
693 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population
694 -)))
695 -|(% colspan="1" %)(% colspan="1" %)
696 -(((
697 -Soja Bean Fields
698 -)))|(% colspan="1" %)(% colspan="1" %)
699 -(((
700 -\\
701 -)))|(% colspan="1" %)(% colspan="1" %)
702 -(((
703 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population
704 -)))
705 -|(% colspan="1" %)(% colspan="1" %)
706 -(((
707 -Scruffin Fields
708 -)))|(% colspan="1" %)(% colspan="1" %)
709 -(((
710 -\\
711 -)))|(% colspan="1" %)(% colspan="1" %)
712 -(((
713 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population
714 -)))
715 -|(% colspan="1" %)(% colspan="1" %)
716 -(((
717 -Bubble City
718 -)))|(% colspan="1" %)(% colspan="1" %)
719 -(((
720 -\\
721 -)))|(% colspan="1" %)(% colspan="1" %)
722 -(((
723 -Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside
724 -)))
725 -|(% colspan="1" %)(% colspan="1" %)
726 -(((
727 -Habitation Module
728 -)))|(% colspan="1" %)(% colspan="1" %)
729 -(((
730 -\\
731 -)))|(% colspan="1" %)(% colspan="1" %)
732 -(((
733 -Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though
734 -)))
735 -|(% colspan="1" %)(% colspan="1" %)
736 -(((
737 -High-Density Housing
738 -)))|(% colspan="1" %)(% colspan="1" %)
739 -(((
740 -\\
741 -)))|(% colspan="1" %)(% colspan="1" %)
742 -(((
743 -Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system
744 -)))
745 -|(% colspan="1" %)(% colspan="1" %)
746 -(((
747 -Arcology
748 -)))|(% colspan="1" %)(% colspan="1" %)
749 -(((
750 -\\
751 -)))|(% colspan="1" %)(% colspan="1" %)
752 -(((
753 -An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex
754 -)))
755 -|(% colspan="1" %)(% colspan="1" %)
756 -(((
757 -Luxury Housing
758 -)))|(% colspan="1" %)(% colspan="1" %)
759 -(((
760 -\\
761 -)))|(% colspan="1" %)(% colspan="1" %)
762 -(((
763 -Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite
764 -)))
765 -|(% colspan="1" %)(% colspan="1" %)
766 -(((
767 -Martial Arts School
768 -)))|(% colspan="1" %)(% colspan="1" %)
769 -(((
770 -\\
771 -)))|(% colspan="1" %)(% colspan="1" %)
772 -(((
773 -While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so
774 -
775 -\\
776 -
777 -This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill
778 -)))
779 -|(% colspan="1" %)(% colspan="1" %)
780 -(((
781 -Host Martial Arts Tournament
782 -)))|(% colspan="1" %)(% colspan="1" %)
783 -(((
784 -\\
785 -)))|(% colspan="1" %)(% colspan="1" %)
786 -(((
787 -Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment!
788 -
789 -\\
790 -
791 -Running this project will allow the upgrading of crew boarding skill
792 -)))
793 -|(% colspan="1" %)(% colspan="1" %)
794 -(((
795 -Aerial Maze
796 -)))|(% colspan="1" %)(% colspan="1" %)
797 -(((
798 -\\
799 -)))|(% colspan="1" %)(% colspan="1" %)
800 -(((
801 -A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire.
802 -
803 -An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks.
804 -
805 -\\
806 -
807 -This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill
808 -)))
809 -|(% colspan="1" %)(% colspan="1" %)
810 -(((
811 -Host Maze-Run Competition
812 -)))|(% colspan="1" %)(% colspan="1" %)
813 -(((
814 -\\
815 -)))|(% colspan="1" %)(% colspan="1" %)
816 -(((
817 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
818 -
819 -\\
820 -
821 -Running this project will allow the upgrading of crew piloting skill
822 -)))
823 -|(% colspan="1" %)(% colspan="1" %)
824 -(((
825 -Theme Park
826 -)))|(% colspan="1" %)(% colspan="1" %)
827 -(((
828 -\\
829 -)))|(% colspan="1" %)(% colspan="1" %)
830 -(((
831 -From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone!
832 -)))
833 -|(% colspan="1" %)(% colspan="1" %)
834 -(((
835 -Zoo
836 -)))|(% colspan="1" %)(% colspan="1" %)
837 -(((
838 -\\
839 -)))|(% colspan="1" %)(% colspan="1" %)
840 -(((
841 - Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed.
842 -)))
843 -|(% colspan="1" %)(% colspan="1" %)
844 -(((
845 -Live Performance Venues
846 -)))|(% colspan="1" %)(% colspan="1" %)
847 -(((
848 -\\
849 -)))|(% colspan="1" %)(% colspan="1" %)
850 -(((
851 -From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here
852 -)))
853 -|(% colspan="1" %)(% colspan="1" %)
854 -(((
855 -Tropical Resort
856 -)))|(% colspan="1" %)(% colspan="1" %)
857 -(((
858 -\\
859 -)))|(% colspan="1" %)(% colspan="1" %)
860 -(((
861 -Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name
862 -)))
863 -|(% colspan="1" %)(% colspan="1" %)
864 -(((
865 -Winter Sports Resort
866 -)))|(% colspan="1" %)(% colspan="1" %)
867 -(((
868 -\\
869 -)))|(% colspan="1" %)(% colspan="1" %)
870 -(((
871 -Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire
872 -)))
873 -|(% colspan="1" %)(% colspan="1" %)
874 -(((
875 -Fine Dining
876 -)))|(% colspan="1" %)(% colspan="1" %)
877 -(((
878 -\\
879 -)))|(% colspan="1" %)(% colspan="1" %)
880 -(((
881 -Whether it's imported delicacies or local specialities, good food is always popular
882 -)))
883 -|(% colspan="1" %)(% colspan="1" %)
884 -(((
885 -Temple
886 -)))|(% colspan="1" %)(% colspan="1" %)
887 -(((
888 -\\
889 -)))|(% colspan="1" %)(% colspan="1" %)
890 -(((
891 -Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together
892 -)))
893 -|(% colspan="1" %)(% colspan="1" %)
894 -(((
895 -Clinic
896 -)))|(% colspan="1" %)(% colspan="1" %)
897 -(((
898 -\\
899 -)))|(% colspan="1" %)(% colspan="1" %)
900 -(((
901 -A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity
902 -)))
903 -|(% colspan="1" %)(% colspan="1" %)
904 -(((
905 -Send Medical Supplies
906 -)))|(% colspan="1" %)(% colspan="1" %)
907 -(((
908 -\\
909 -)))|(% colspan="1" %)(% colspan="1" %)
910 -(((
911 -The clinic's stockpile is running low, so they're asking for a new shipment of supplies
912 -)))
913 -|(% colspan="1" %)(% colspan="1" %)
914 -(((
915 -Research Campus
916 -)))|(% colspan="1" %)(% colspan="1" %)
917 -(((
918 -\\
919 -)))|(% colspan="1" %)(% colspan="1" %)
920 -(((
921 -A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants
922 -)))
923 -|(% colspan="1" %)(% colspan="1" %)
924 -(((
925 -Send Research Materials
926 -)))|(% colspan="1" %)(% colspan="1" %)
927 -(((
928 -\\
929 -)))|(% colspan="1" %)(% colspan="1" %)
930 -(((
931 -A research group has received a sizeable grant and is asking for various materials to carry out experiments
932 -)))
933 -|(% colspan="1" %)(% colspan="1" %)
934 -(((
935 -Bank
936 -)))|(% colspan="1" %)(% colspan="1" %)
937 -(((
938 -\\
939 -)))|(% colspan="1" %)(% colspan="1" %)
940 -(((
941 -You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market
942 -)))
943 -|(% colspan="1" %)(% colspan="1" %)
944 -(((
945 - Fund Start-Up
946 -)))|(% colspan="1" %)(% colspan="1" %)
947 -(((
948 -\\
949 -)))|(% colspan="1" %)(% colspan="1" %)
950 -(((
951 -Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though
952 -)))
953 -|(% colspan="1" %)(% colspan="1" %)
954 -(((
955 -Nividium Workshop
956 -)))|(% colspan="1" %)(% colspan="1" %)
957 -(((
958 -\\
959 -)))|(% colspan="1" %)(% colspan="1" %)
960 -(((
961 -Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish
962 -)))
963 -|(% colspan="1" %)(% colspan="1" %)
964 -(((
965 -Send Nividium
966 -)))|(% colspan="1" %)(% colspan="1" %)
967 -(((
968 -\\
969 -)))|(% colspan="1" %)(% colspan="1" %)
970 -(((
971 -The workshop is running low on Nividium and requires a new shipment
972 -)))
973 -|(% colspan="1" %)(% colspan="1" %)
974 -(((
975 -Spice Fields
976 -)))|(% colspan="1" %)(% colspan="1" %)
977 -(((
978 -\\
979 -)))|(% colspan="1" %)(% colspan="1" %)
980 -(((
981 -Spices are an absolutely essential component of any well-made meal
982 -)))
983 -|(% colspan="1" %)(% colspan="1" %)
984 -(((
985 -Vineyards
986 -)))|(% colspan="1" %)(% colspan="1" %)
987 -(((
988 -\\
989 -)))|(% colspan="1" %)(% colspan="1" %)
990 -(((
991 -Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort.
992 -)))
993 -|(% colspan="1" %)(% colspan="1" %)
994 -(((
995 -Art College
996 -)))|(% colspan="1" %)(% colspan="1" %)
997 -(((
998 -\\
999 -)))|(% colspan="1" %)(% colspan="1" %)
1000 -(((
1001 -An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events
1002 -)))
1003 -
1004 -== Xenon Terraforming Projects (Not Implemented) ==
1005 -
1006 -Xenon Terraforming projects exist inside the game's code but have not been implemented.
1007 -
1008 -(% class="wrapped" %)
1009 -|=(((
1010 -Name
1011 -)))|=(% colspan="1" %)(% colspan="1" %)
1012 -(((
1013 -Resource Requirements
1014 -)))|=(((
1015 -Description
1016 -)))
1017 -|(((
1018 -Claim District
1019 -)))|(% colspan="1" %)(% colspan="1" %)
1020 -(((
1021 -\\
1022 -)))|(((
1023 -Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
1024 -)))
1025 -|(((
1026 -Destroy District
1027 -)))|(% colspan="1" %)(% colspan="1" %)
1028 -(((
1029 -\\
1030 -)))|(((
1031 -We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure
1032 -)))
1033 -|(((
1034 -Under Xenon control
1035 -)))|(% colspan="1" %)(% colspan="1" %)
1036 -(((
1037 -\\
1038 -)))|(((
1039 -Xenon drones regularly patrol this district, preventing us from passing through it
1040 -)))
1041 -|(% colspan="1" %)(% colspan="1" %)
1042 -(((
1043 -Liberated
1044 -)))|(% colspan="1" %)(% colspan="1" %)
1045 -(((
1046 -\\
1047 -)))|(% colspan="1" %)(% colspan="1" %)
1048 -(((
1049 -The Xenon presence has been curbed for the time being, making it safe to pass through
1050 -)))
1051 -|(% colspan="1" %)(% colspan="1" %)
1052 -(((
1053 -Destroyed
1054 -)))|(% colspan="1" %)(% colspan="1" %)
1055 -(((
1056 -\\
1057 -)))|(% colspan="1" %)(% colspan="1" %)
1058 -(((
1059 -Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through
1060 -)))
1061 -|(% colspan="1" %)(% colspan="1" %)
1062 -(((
1063 -Habitation District
1064 -)))|(% colspan="1" %)(% colspan="1" %)
1065 -(((
1066 -\\
1067 -)))|(% colspan="1" %)(% colspan="1" %)
1068 -(((
1069 -Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants
1070 -)))
1071 -|(% colspan="1" %)(% colspan="1" %)
1072 -(((
1073 -Commerce District
1074 -)))|(% colspan="1" %)(% colspan="1" %)
1075 -(((
1076 -\\
1077 -)))|(% colspan="1" %)(% colspan="1" %)
1078 -(((
1079 -Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services
1080 -)))
1081 -|(% colspan="1" %)(% colspan="1" %)
1082 -(((
1083 -Farming District
1084 -)))|(% colspan="1" %)(% colspan="1" %)
1085 -(((
1086 -\\
1087 -)))|(% colspan="1" %)(% colspan="1" %)
1088 -(((
1089 -Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to
1090 -)))
1091 -|(% colspan="1" %)(% colspan="1" %)
1092 -(((
1093 -Administration District
1094 -)))|(% colspan="1" %)(% colspan="1" %)
1095 -(((
1096 -\\
1097 -)))|(% colspan="1" %)(% colspan="1" %)
1098 -(((
1099 -In addition to office space for the governing body, this district also houses the local data centre
1100 -)))
1101 -|(% colspan="1" %)(% colspan="1" %)
1102 -(((
1103 -Industrial District
1104 -)))|(% colspan="1" %)(% colspan="1" %)
1105 -(((
1106 -\\
1107 -)))|(% colspan="1" %)(% colspan="1" %)
1108 -(((
1109 -Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI
1110 -)))
1111 -|(% colspan="1" %)(% colspan="1" %)
1112 -(((
1113 -Recreation District
1114 -)))|(% colspan="1" %)(% colspan="1" %)
1115 -(((
1116 -\\
1117 -)))|(% colspan="1" %)(% colspan="1" %)
1118 -(((
1119 -Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house
1120 -)))
1121 -|(% colspan="1" %)(% colspan="1" %)
1122 -(((
1123 -Subvert AGI Core
1124 -)))|(% colspan="1" %)(% colspan="1" %)
1125 -(((
1126 -\\
1127 -)))|(% colspan="1" %)(% colspan="1" %)
1128 -(((
1129 -Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free
1130 -)))
1131 -|(% colspan="1" %)(% colspan="1" %)
1132 -(((
1133 -Detonate Reactor
1134 -)))|(% colspan="1" %)(% colspan="1" %)
1135 -(((
1136 -\\
1137 -)))|(% colspan="1" %)(% colspan="1" %)
1138 -(((
1139 -Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here
1140 -)))
1141 -|(% colspan="1" %)(% colspan="1" %)
1142 -(((
1143 -Xenon Reclaim
1144 -)))|(% colspan="1" %)(% colspan="1" %)
1145 -(((
1146 -\\
1147 -)))|(% colspan="1" %)(% colspan="1" %)
1148 -(((
1149 -Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them
1150 -)))
1151 -|(% colspan="1" %)(% colspan="1" %)
1152 -(((
1153 -Xenon Rebuild
1154 -)))|(% colspan="1" %)(% colspan="1" %)
1155 -(((
1156 -\\
1157 -)))|(% colspan="1" %)(% colspan="1" %)
1158 -(((
1159 -Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them
1160 -)))
1161 -|(% colspan="1" %)(% colspan="1" %)
1162 -(((
1163 -EMP Xenon Drones
1164 -)))|(% colspan="1" %)(% colspan="1" %)
1165 -(((
1166 -\\
1167 -)))|(% colspan="1" %)(% colspan="1" %)
1168 -(((
1169 -Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
1170 -)))
1171 -|(% colspan="1" %)(% colspan="1" %)
1172 -(((
1173 -Bombard Xenon Drones
1174 -)))|(% colspan="1" %)(% colspan="1" %)
1175 -(((
1176 -\\
1177 -)))|(% colspan="1" %)(% colspan="1" %)
1178 -(((
1179 -We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district
1180 -)))
1181 -
1182 -== Terraforming Events ==
1183 -
1184 -Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement
1185 -
1186 -(% class="wrapped" %)
1187 -|=(((
1188 -Name
1189 -)))|=(((
1190 -Description
1191 -)))
1192 -|(((
1193 -Ice Melt
1194 -)))|(((
1195 -The global temperature has risen enough to melt the ice in the equatorial regions. The released water vapour has had a significant effect on atmospheric pressure
1196 -)))
1197 -|(((
1198 -Global Warming
1199 -)))|(((
1200 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00.
1201 -If global warming is active, it will cancel any project aiming to reduce temperature. Addressing global warming after completing temperature reduction projects will NOT retroactively show their effect.
1202 -)))
1203 -|(((
1204 -Quake
1205 -)))|(((
1206 -Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback
1207 -
1208 -When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])
1209 -
1210 -\\
1211 -)))
1212 -
1213 -== Sources ==
1214 -
1215 -* [[About Terraforming>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]
1216 -* libraries/terraforming.xml
1217 -* libraries/jobs.xml
1218 -* md/factionlogic_stations.xml
1219 -* [Image Credit] [[http:~~/~~/mhaan.de/stuff/terraforming.html>>url:http://mhaan.de/stuff/terraforming.html||shape="rect"]]
1220 -{{/layout-cell}}
1221 -{{/layout-section}}
1222 -{{/layout}}
36 +== Terraforming Projects ==
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1 +100467102
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100467101/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100467102/Terraforming
XWiki.XWikiComments[0]
Comment
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1 -HIER STEHT JA NIX  MENSCH EGOSOFT WO BEKOMMT MANN INFORMATIONEN HER RECOURSEN ZB WIE MAN DIE ZUWEIST ODER LIEFERT!!!!!!!!!!!!!!!!!!!!!!!!!!!! ???????????????????????????????????????????????????????????????????????
2 -
3 -Das ist alles so nen halbschariger drecksscheiss und total ver bugt isses noch oben drein.
Date
... ... @@ -1,1 +1,0 @@
1 -2021-08-03 12:46:37.0
XWiki.XWikiComments[1]
Comment
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1 -Oben rechts auf Englisch wechseln und du bekommst alle Informationen die du haben möchtest. Da muss man ja nicht gleich so rumschreien.
Date
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1 -2021-08-14 15:59:39.0
Reply To
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1 -0
XWiki.XWikiComments[2]
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1 -Wir sind hier in Germany und nicht jeder ist der Englischen Sprache mächtig, also sorry Jungs der Hinweis auf die englische Seite zuwechsel ist nicht wirklich weiter führend . Auch werde ich mit 67 keinen englisch Kurs mehr besuchen!!!!
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1 -2022-11-28 16:53:56.0
XWiki.XWikiComments[3]
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1 -Dann such halt woanders nach den Infos die Du willst und hör auf hier rumzuplärren. Ganz ehrlich, wer heutzutage noch meint es sich leisten zu können auf englische Sprachkentnisse zu verzichten, darf das ja gerne tun, aber soll dann aber auch bitte der Allgemeinheit damit dann auch nicht auf den Keks gehen.
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1 -2023-02-18 20:47:41.0
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