Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 34.1
edited by Daniel Turner
on 2023/07/10 12:23
Change comment: Renamed back-links.
To version 24.1
edited by Daniel Turner
on 2021/12/14 04:28
Change comment: There is no comment for this version

Summary

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1 -Objects in the Game Universe
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1 -terraforming|hq|coh|¡-´'¡1
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1 -{{layout}}
2 -{{layout-section ac:type="single"}}
3 -{{layout-cell}}
4 4  {{info}}
5 -Updated for version 5.10, **TODO: **Add resource requirements for each project
2 +Updated for version 4.20, **TODO: **Add resource requirements for each project and finish reward column
6 6  {{/info}}
7 -{{/layout-cell}}
8 -{{/layout-section}}
9 9  
10 -{{layout-section ac:type="two_equal"}}
11 -{{layout-cell}}
12 -{{panel title="Navigation"}}
5 +== ==
13 13  
14 -
15 15  {{toc/}}
16 -{{/panel}}
17 -{{/layout-cell}}
18 18  
19 -{{layout-cell}}
20 20  == Prerequisites for Terraforming ==
21 21  
22 -* [[High mass teleportation researched>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Research#Research-HighMassTeleportation||shape="rect"]], and spoken to Boso Ta afterwards
23 -* Have a module to construct M and S ships on the HQ
24 -* Have storage capabilities for container, solid and liquid wares on the HQ
11 +* High mass teleportation researched, and spoken to Boso Ta afterwards
12 +* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression)
13 +* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression)
25 25  * Accept a terraforming mission
26 26  * Teleport the HQ to the sector specified by the mission briefing
27 27  * Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on
28 28  
29 29  Once started, construction and delivery are automatic as long as the required resources are provided.
30 -{{/layout-cell}}
31 -{{/layout-section}}
32 32  
33 -{{layout-section ac:type="single"}}
34 -{{layout-cell}}
35 -== Terraforming Rewards ==
20 +For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]
36 36  
37 -{{note title="Spoilers Ahead"}}
38 -This section contains spoilers about Terraforming rewards
39 -{{/note}}
22 +== Planets That Can Be Terraformed ==
40 40  
41 -(% class="wrapped relative-table" style="width: 100.0%;" %)
42 42  |=(((
43 43  System
44 44  )))|=(((
... ... @@ -52,9 +52,22 @@
52 52  (((
53 53  Reward
54 54  )))
37 +|(((
38 +18 Billion
39 +)))|(((
40 +18 Billion
41 +)))|(((
42 +18 Billion c
43 +)))|(% colspan="1" %)(% colspan="1" %)
44 +(((
45 +Very Hard
46 +)))|(% colspan="1" %)(% colspan="1" %)
47 +(((
48 +Nothing
49 +)))
55 55  |(% colspan="1" %)(% colspan="1" %)
56 56  (((
57 -[[doc:Atiya's Misfortune]]
52 +Atiya's Misfortune
58 58  )))|(% colspan="1" %)(% colspan="1" %)
59 59  (((
60 60  Atiya's Misfortune I/III
... ... @@ -66,13 +66,13 @@
66 66  Impossible
67 67  )))|(% colspan="1" %)(% colspan="1" %)
68 68  (((
69 -[[Antigone>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] expansion into Atiya's Misfortune
64 +[[Antigone>>doc:Antigone Republic]] expansion into Atiya's Misfortune
70 70  
71 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards, the Republic will try and build this second shipyard in Atiya's Misfortune before trying anywhere else
66 +The Antigone Republic is able to build an extra shipyard for a total of two shipyards
72 72  )))
73 73  |(% colspan="1" %)(% colspan="1" %)
74 74  (((
75 -[[doc:Black Hole Sun]]
70 +Black Hole Sun
76 76  )))|(% colspan="1" %)(% colspan="1" %)
77 77  (((
78 78  Black Hole Sun III/IV
... ... @@ -86,20 +86,9 @@
86 86  (((
87 87   A 5 star crewwoman (She will be initially located on the Player Headquarters)
88 88  )))
89 -|(((
90 -[[doc:Eighteen Billion]]
91 -)))|(((
92 -Eighteen Billion
93 -)))|(((
94 -Eighteen Billion c
95 -)))|(((
96 -Very Hard
97 -)))|(((
98 -Nothing
99 -)))
100 100  |(% colspan="1" %)(% colspan="1" %)
101 101  (((
102 -[[doc:Frontier Edge]]
86 +Frontier Edge
103 103  )))|(% colspan="1" %)(% colspan="1" %)
104 104  (((
105 105  Frontier Edge
... ... @@ -112,14 +112,10 @@
112 112  )))|(% colspan="1" %)(% colspan="1" %)
113 113  (((
114 114  Antigone expansion into Frontier Edge
115 -
116 -The Republic can field more military vessels
117 -
118 -Antigone is able to build an extra Wharf and will first try and build it in Frontier Edge
119 119  )))
120 120  |(% colspan="1" %)(% colspan="1" %)
121 121  (((
122 -[[doc:Getsu Fune]]
102 +Getsu Fune
123 123  )))|(% colspan="1" %)(% colspan="1" %)
124 124  (((
125 125  Getsu Fune
... ... @@ -132,13 +132,9 @@
132 132  )))|(% colspan="1" %)(% colspan="1" %)
133 133  (((
134 134  Antigone expansion into Getsu Fune
135 -
136 -The Republic can field more military vessels
137 -
138 -Antigone is able to build an extra Trading Station and will first try and build it in Getsu Fune
139 139  )))
140 140  |(((
141 -[[doc:Memory of Profit]]
117 +Memory of Profit
142 142  )))|(((
143 143  Memory of Profit IX
144 144  )))|(((
... ... @@ -148,11 +148,11 @@
148 148  Hard
149 149  )))|(% colspan="1" %)(% colspan="1" %)
150 150  (((
151 -Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population established on the planet
127 +Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population
152 152  )))
153 153  |(% colspan="1" %)(% colspan="1" %)
154 154  (((
155 -[[doc:Scale Plate Green]]
131 +Scale Plate Green
156 156  )))|(% colspan="1" %)(% colspan="1" %)
157 157  (((
158 158  Scale Plate Green I/VII
... ... @@ -164,162 +164,13 @@
164 164  Very Hard
165 165  )))|(% colspan="1" %)(% colspan="1" %)
166 166  (((
167 -[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Scale Plate Pact.WebHome]] reputation no longer locker at -5
143 +[[SCA>>doc:Scale Plate Pact]] Reputation no longer locker at -5
168 168  
169 -Ownership of a significant amount of the Pact's former ships
145 +Ownership of a significant amount of SCA's former ships
170 170  )))
171 171  
172 -== Visual Impact of Terraforming ==
173 -
174 -{{note title="Spoilers Ahead"}}
175 -This section contains screenshots demonstrating the outcome of Terraforming projects
176 -{{/note}}
177 -
178 -(% class="relative-table wrapped" style="width: 69.1095%;" %)
179 -|(% colspan="3" %)(% colspan="3" %)
180 -(((
181 -Atiya's Misfortune
182 -)))
183 -|(((
184 -(% class="content-wrapper" %)
185 -(((
186 -[[image:attach:Atiya's Misfortune 1.png]]
187 -)))
188 -)))|(((
189 -(% class="content-wrapper" %)
190 -(((
191 -[[image:attach:Atiya's Misfortune 2.png]]
192 -)))
193 -)))|(((
194 -(% class="content-wrapper" %)
195 -(((
196 -[[image:attach:Atiya's Misfortune 3.png]]
197 -)))
198 -)))
199 -|(% colspan="3" %)(% colspan="3" %)
200 -(((
201 -Black Hole Sun
202 -)))
203 -|(((
204 -(% class="content-wrapper" %)
205 -(((
206 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 1.png]]
207 -)))
208 -)))|(((
209 -(% class="content-wrapper" %)
210 -(((
211 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 2.png]]
212 -)))
213 -)))|(((
214 -(% class="content-wrapper" %)
215 -(((
216 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 3.png]]
217 -)))
218 -)))
219 -|(% colspan="3" %)(% colspan="3" %)
220 -(((
221 -Eighteen Billion
222 -)))
223 -|(((
224 -(% class="content-wrapper" %)
225 -(((
226 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 1.png]]
227 -)))
228 -)))|(((
229 -(% class="content-wrapper" %)
230 -(((
231 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 2.png]]
232 -)))
233 -)))|(((
234 -(% class="content-wrapper" %)
235 -(((
236 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 3.png]]
237 -)))
238 -)))
239 -|(% colspan="3" %)(% colspan="3" %)
240 -(((
241 -Frontier Edge
242 -)))
243 -|(((
244 -(% class="content-wrapper" %)
245 -(((
246 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 1.png]]
247 -)))
248 -)))|(((
249 -(% class="content-wrapper" %)
250 -(((
251 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 2.png]]
252 -)))
253 -)))|(((
254 -(% class="content-wrapper" %)
255 -(((
256 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 3.png]]
257 -)))
258 -)))
259 -|(% colspan="3" %)(% colspan="3" %)
260 -(((
261 -Getsu Fune
262 -)))
263 -|(((
264 -(% class="content-wrapper" %)
265 -(((
266 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 1.png]]
267 -)))
268 -)))|(((
269 -(% class="content-wrapper" %)
270 -(((
271 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 2.png]]
272 -)))
273 -)))|(((
274 -(% class="content-wrapper" %)
275 -(((
276 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 3.png]]
277 -)))
278 -)))
279 -|(% colspan="3" %)(% colspan="3" %)
280 -(((
281 -Memory of Profit
282 -)))
283 -|(((
284 -(% class="content-wrapper" %)
285 -(((
286 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 1.png]]
287 -)))
288 -)))|(((
289 -(% class="content-wrapper" %)
290 -(((
291 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 2.png]]
292 -)))
293 -)))|(((
294 -(% class="content-wrapper" %)
295 -(((
296 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 3.png]]
297 -)))
298 -)))
299 -|(% colspan="3" %)(% colspan="3" %)
300 -(((
301 -Scale Plate Green
302 -)))
303 -|(((
304 -(% class="content-wrapper" %)
305 -(((
306 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 1.png]]
307 -)))
308 -)))|(((
309 -(% class="content-wrapper" %)
310 -(((
311 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 2.png]]
312 -)))
313 -)))|(((
314 -(% class="content-wrapper" %)
315 -(((
316 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 3.png]]
317 -)))
318 -)))
319 -
320 320  == Standard Terraforming Projects ==
321 321  
322 -(% class="wrapped" %)
323 323  |=(((
324 324  Name
325 325  )))|=(% colspan="1" %)(% colspan="1" %)
... ... @@ -332,7 +332,7 @@
332 332  Reflective Cloud Particles
333 333  )))|(% colspan="1" %)(% colspan="1" %)
334 334  (((
335 -\\
162 +
336 336  )))|(((
337 337  Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface
338 338  )))
... ... @@ -340,7 +340,7 @@
340 340  Moholes
341 341  )))|(% colspan="1" %)(% colspan="1" %)
342 342  (((
343 -\\
170 +
344 344  )))|(((
345 345  These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge
346 346  )))
... ... @@ -348,7 +348,7 @@
348 348  Black Dust
349 349  )))|(% colspan="1" %)(% colspan="1" %)
350 350  (((
351 -\\
178 +
352 352  )))|(((
353 353  There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though
354 354  )))
... ... @@ -357,7 +357,7 @@
357 357  Excite Outer Core
358 358  )))|(% colspan="1" %)(% colspan="1" %)
359 359  (((
360 -\\
187 +
361 361  )))|(% colspan="1" %)(% colspan="1" %)
362 362  (((
363 363  It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere
... ... @@ -367,7 +367,7 @@
367 367  Brake Outer Core
368 368  )))|(% colspan="1" %)(% colspan="1" %)
369 369  (((
370 -\\
197 +
371 371  )))|(% colspan="1" %)(% colspan="1" %)
372 372  (((
373 373  It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties
... ... @@ -377,7 +377,7 @@
377 377  Import Water
378 378  )))|(% colspan="1" %)(% colspan="1" %)
379 379  (((
380 -\\
207 +
381 381  )))|(% colspan="1" %)(% colspan="1" %)
382 382  (((
383 383  Without readily available water sources, there are not many alternatives to importing it
... ... @@ -387,7 +387,7 @@
387 387  Planetary Irrigation
388 388  )))|(% colspan="1" %)(% colspan="1" %)
389 389  (((
390 -\\
217 +
391 391  )))|(% colspan="1" %)(% colspan="1" %)
392 392  (((
393 393  A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water
... ... @@ -397,7 +397,7 @@
397 397  Global Water Surfacing
398 398  )))|(% colspan="1" %)(% colspan="1" %)
399 399  (((
400 -\\
227 +
401 401  )))|(% colspan="1" %)(% colspan="1" %)
402 402  (((
403 403  Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale
... ... @@ -407,7 +407,7 @@
407 407  Import Methane
408 408  )))|(% colspan="1" %)(% colspan="1" %)
409 409  (((
410 -\\
237 +
411 411  )))|(% colspan="1" %)(% colspan="1" %)
412 412  (((
413 413  Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world
... ... @@ -417,7 +417,7 @@
417 417  Methane Oxidisers
418 418  )))|(% colspan="1" %)(% colspan="1" %)
419 419  (((
420 -\\
247 +
421 421  )))|(% colspan="1" %)(% colspan="1" %)
422 422  (((
423 423  Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane)
... ... @@ -427,7 +427,7 @@
427 427  Carbon Mineralisers
428 428  )))|(% colspan="1" %)(% colspan="1" %)
429 429  (((
430 -\\
257 +
431 431  )))|(% colspan="1" %)(% colspan="1" %)
432 432  (((
433 433  When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon)
... ... @@ -437,7 +437,7 @@
437 437  Targeted Outgassing
438 438  )))|(% colspan="1" %)(% colspan="1" %)
439 439  (((
440 -\\
267 +
441 441  )))|(% colspan="1" %)(% colspan="1" %)
442 442  (((
443 443  By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure
... ... @@ -447,7 +447,7 @@
447 447  Clean Up Toxins
448 448  )))|(% colspan="1" %)(% colspan="1" %)
449 449  (((
450 -\\
277 +
451 451  )))|(% colspan="1" %)(% colspan="1" %)
452 452  (((
453 453  Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air
... ... @@ -457,7 +457,7 @@
457 457  Volcano Caps
458 458  )))|(% colspan="1" %)(% colspan="1" %)
459 459  (((
460 -\\
287 +
461 461  )))|(% colspan="1" %)(% colspan="1" %)
462 462  (((
463 463  These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place
... ... @@ -467,7 +467,7 @@
467 467  Tectonic Scaffolding
468 468  )))|(% colspan="1" %)(% colspan="1" %)
469 469  (((
470 -\\
297 +
471 471  )))|(% colspan="1" %)(% colspan="1" %)
472 472  (((
473 473  Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner
... ... @@ -477,7 +477,7 @@
477 477  Clean Up Radioactive Contamination
478 478  )))|(% colspan="1" %)(% colspan="1" %)
479 479  (((
480 -\\
307 +
481 481  )))|(% colspan="1" %)(% colspan="1" %)
482 482  (((
483 483  Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments
... ... @@ -487,7 +487,7 @@
487 487  Tailored Microbes
488 488  )))|(% colspan="1" %)(% colspan="1" %)
489 489  (((
490 -\\
317 +
491 491  )))|(% colspan="1" %)(% colspan="1" %)
492 492  (((
493 493  It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment
... ... @@ -497,7 +497,7 @@
497 497  Jumpstart Microbiome
498 498  )))|(% colspan="1" %)(% colspan="1" %)
499 499  (((
500 -\\
327 +
501 501  )))|(% colspan="1" %)(% colspan="1" %)
502 502  (((
503 503  Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work!
... ... @@ -507,7 +507,7 @@
507 507  Microbial Culling
508 508  )))|(% colspan="1" %)(% colspan="1" %)
509 509  (((
510 -\\
337 +
511 511  )))|(% colspan="1" %)(% colspan="1" %)
512 512  (((
513 513  Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible
... ... @@ -517,7 +517,7 @@
517 517  Cyanobacteria
518 518  )))|(% colspan="1" %)(% colspan="1" %)
519 519  (((
520 -\\
347 +
521 521  )))|(% colspan="1" %)(% colspan="1" %)
522 522  (((
523 523  These photosynthetic bacteria can be a vital part of a world's oxygen cycle
... ... @@ -527,7 +527,7 @@
527 527  Genetically Modify Toxic Fruit
528 528  )))|(% colspan="1" %)(% colspan="1" %)
529 529  (((
530 -\\
357 +
531 531  )))|(% colspan="1" %)(% colspan="1" %)
532 532  (((
533 533  A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air
... ... @@ -537,7 +537,7 @@
537 537  Cull Toxic Fruit
538 538  )))|(% colspan="1" %)(% colspan="1" %)
539 539  (((
540 -\\
367 +
541 541  )))|(% colspan="1" %)(% colspan="1" %)
542 542  (((
543 543  We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects
... ... @@ -547,7 +547,7 @@
547 547  Cull Parasites
548 548  )))|(% colspan="1" %)(% colspan="1" %)
549 549  (((
550 -\\
377 +
551 551  )))|(% colspan="1" %)(% colspan="1" %)
552 552  (((
553 553  The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture
... ... @@ -557,7 +557,7 @@
557 557  Reintroduce Local Flora
558 558  )))|(% colspan="1" %)(% colspan="1" %)
559 559  (((
560 -\\
387 +
561 561  )))|(% colspan="1" %)(% colspan="1" %)
562 562  (((
563 563  This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory
... ... @@ -567,7 +567,7 @@
567 567  Geothermal Power Plant
568 568  )))|(% colspan="1" %)(% colspan="1" %)
569 569  (((
570 -\\
397 +
571 571  )))|(% colspan="1" %)(% colspan="1" %)
572 572  (((
573 573  While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts
... ... @@ -577,7 +577,7 @@
577 577  Wind Turbine Farm
578 578  )))|(% colspan="1" %)(% colspan="1" %)
579 579  (((
580 -\\
407 +
581 581  )))|(% colspan="1" %)(% colspan="1" %)
582 582  (((
583 583  When it's available, wind power can be a very cost-effective method of generating power
... ... @@ -587,7 +587,7 @@
587 587  Matter/Antimatter Power Plant
588 588  )))|(% colspan="1" %)(% colspan="1" %)
589 589  (((
590 -\\
417 +
591 591  )))|(% colspan="1" %)(% colspan="1" %)
592 592  (((
593 593  Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation
... ... @@ -597,7 +597,7 @@
597 597  Clean Refineries
598 598  )))|(% colspan="1" %)(% colspan="1" %)
599 599  (((
600 -\\
427 +
601 601  )))|(% colspan="1" %)(% colspan="1" %)
602 602  (((
603 603  These fully automated facilities refine locally mined resources into various materials
... ... @@ -607,7 +607,7 @@
607 607  Cheap Refineries
608 608  )))|(% colspan="1" %)(% colspan="1" %)
609 609  (((
610 -\\
437 +
611 611  )))|(% colspan="1" %)(% colspan="1" %)
612 612  (((
613 613  These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters
... ... @@ -617,7 +617,7 @@
617 617  Retrofit Emission Filters
618 618  )))|(% colspan="1" %)(% colspan="1" %)
619 619  (((
620 -\\
447 +
621 621  )))|(% colspan="1" %)(% colspan="1" %)
622 622  (((
623 623  Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup
... ... @@ -627,7 +627,7 @@
627 627  Factories
628 628  )))|(% colspan="1" %)(% colspan="1" %)
629 629  (((
630 -\\
457 +
631 631  )))|(% colspan="1" %)(% colspan="1" %)
632 632  (((
633 633  These automated facilities produce advanced technology when supplied with materials
... ... @@ -637,7 +637,7 @@
637 637  Von-Neumann Constructors
638 638  )))|(% colspan="1" %)(% colspan="1" %)
639 639  (((
640 -\\
467 +
641 641  )))|(% colspan="1" %)(% colspan="1" %)
642 642  (((
643 643  These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs
... ... @@ -647,7 +647,7 @@
647 647  Hydroponics
648 648  )))|(% colspan="1" %)(% colspan="1" %)
649 649  (((
650 -\\
477 +
651 651  )))|(% colspan="1" %)(% colspan="1" %)
652 652  (((
653 653  While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well
... ... @@ -657,7 +657,7 @@
657 657  Fertilise Soil
658 658  )))|(% colspan="1" %)(% colspan="1" %)
659 659  (((
660 -\\
487 +
661 661  )))|(% colspan="1" %)(% colspan="1" %)
662 662  (((
663 663  With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place
... ... @@ -667,7 +667,7 @@
667 667  Forestation
668 668  )))|(% colspan="1" %)(% colspan="1" %)
669 669  (((
670 -\\
497 +
671 671  )))|(% colspan="1" %)(% colspan="1" %)
672 672  (((
673 673  Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system
... ... @@ -677,7 +677,7 @@
677 677  Wheat Fields
678 678  )))|(% colspan="1" %)(% colspan="1" %)
679 679  (((
680 -\\
507 +
681 681  )))|(% colspan="1" %)(% colspan="1" %)
682 682  (((
683 683  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population
... ... @@ -687,7 +687,7 @@
687 687  Sunrise Flower Fields
688 688  )))|(% colspan="1" %)(% colspan="1" %)
689 689  (((
690 -\\
517 +
691 691  )))|(% colspan="1" %)(% colspan="1" %)
692 692  (((
693 693  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population
... ... @@ -697,7 +697,7 @@
697 697  Soja Bean Fields
698 698  )))|(% colspan="1" %)(% colspan="1" %)
699 699  (((
700 -\\
527 +
701 701  )))|(% colspan="1" %)(% colspan="1" %)
702 702  (((
703 703  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population
... ... @@ -707,7 +707,7 @@
707 707  Scruffin Fields
708 708  )))|(% colspan="1" %)(% colspan="1" %)
709 709  (((
710 -\\
537 +
711 711  )))|(% colspan="1" %)(% colspan="1" %)
712 712  (((
713 713  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population
... ... @@ -717,7 +717,7 @@
717 717  Bubble City
718 718  )))|(% colspan="1" %)(% colspan="1" %)
719 719  (((
720 -\\
547 +
721 721  )))|(% colspan="1" %)(% colspan="1" %)
722 722  (((
723 723  Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside
... ... @@ -727,7 +727,7 @@
727 727  Habitation Module
728 728  )))|(% colspan="1" %)(% colspan="1" %)
729 729  (((
730 -\\
557 +
731 731  )))|(% colspan="1" %)(% colspan="1" %)
732 732  (((
733 733  Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though
... ... @@ -737,7 +737,7 @@
737 737  High-Density Housing
738 738  )))|(% colspan="1" %)(% colspan="1" %)
739 739  (((
740 -\\
567 +
741 741  )))|(% colspan="1" %)(% colspan="1" %)
742 742  (((
743 743  Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system
... ... @@ -747,7 +747,7 @@
747 747  Arcology
748 748  )))|(% colspan="1" %)(% colspan="1" %)
749 749  (((
750 -\\
577 +
751 751  )))|(% colspan="1" %)(% colspan="1" %)
752 752  (((
753 753  An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex
... ... @@ -757,7 +757,7 @@
757 757  Luxury Housing
758 758  )))|(% colspan="1" %)(% colspan="1" %)
759 759  (((
760 -\\
587 +
761 761  )))|(% colspan="1" %)(% colspan="1" %)
762 762  (((
763 763  Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite
... ... @@ -767,12 +767,12 @@
767 767  Martial Arts School
768 768  )))|(% colspan="1" %)(% colspan="1" %)
769 769  (((
770 -\\
597 +
771 771  )))|(% colspan="1" %)(% colspan="1" %)
772 772  (((
773 773  While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so
774 774  
775 -\\
602 +
776 776  
777 777  This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill
778 778  )))
... ... @@ -781,12 +781,12 @@
781 781  Host Martial Arts Tournament
782 782  )))|(% colspan="1" %)(% colspan="1" %)
783 783  (((
784 -\\
611 +
785 785  )))|(% colspan="1" %)(% colspan="1" %)
786 786  (((
787 787  Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment!
788 788  
789 -\\
616 +
790 790  
791 791  Running this project will allow the upgrading of crew boarding skill
792 792  )))
... ... @@ -795,7 +795,7 @@
795 795  Aerial Maze
796 796  )))|(% colspan="1" %)(% colspan="1" %)
797 797  (((
798 -\\
625 +
799 799  )))|(% colspan="1" %)(% colspan="1" %)
800 800  (((
801 801  A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire.
... ... @@ -802,7 +802,7 @@
802 802  
803 803  An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks.
804 804  
805 -\\
632 +
806 806  
807 807  This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill
808 808  )))
... ... @@ -811,12 +811,12 @@
811 811  Host Maze-Run Competition
812 812  )))|(% colspan="1" %)(% colspan="1" %)
813 813  (((
814 -\\
641 +
815 815  )))|(% colspan="1" %)(% colspan="1" %)
816 816  (((
817 817  A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
818 818  
819 -\\
646 +
820 820  
821 821  Running this project will allow the upgrading of crew piloting skill
822 822  )))
... ... @@ -825,7 +825,7 @@
825 825  Theme Park
826 826  )))|(% colspan="1" %)(% colspan="1" %)
827 827  (((
828 -\\
655 +
829 829  )))|(% colspan="1" %)(% colspan="1" %)
830 830  (((
831 831  From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone!
... ... @@ -835,7 +835,7 @@
835 835  Zoo
836 836  )))|(% colspan="1" %)(% colspan="1" %)
837 837  (((
838 -\\
665 +
839 839  )))|(% colspan="1" %)(% colspan="1" %)
840 840  (((
841 841   Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed.
... ... @@ -845,7 +845,7 @@
845 845  Live Performance Venues
846 846  )))|(% colspan="1" %)(% colspan="1" %)
847 847  (((
848 -\\
675 +
849 849  )))|(% colspan="1" %)(% colspan="1" %)
850 850  (((
851 851  From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here
... ... @@ -855,7 +855,7 @@
855 855  Tropical Resort
856 856  )))|(% colspan="1" %)(% colspan="1" %)
857 857  (((
858 -\\
685 +
859 859  )))|(% colspan="1" %)(% colspan="1" %)
860 860  (((
861 861  Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name
... ... @@ -865,7 +865,7 @@
865 865  Winter Sports Resort
866 866  )))|(% colspan="1" %)(% colspan="1" %)
867 867  (((
868 -\\
695 +
869 869  )))|(% colspan="1" %)(% colspan="1" %)
870 870  (((
871 871  Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire
... ... @@ -875,7 +875,7 @@
875 875  Fine Dining
876 876  )))|(% colspan="1" %)(% colspan="1" %)
877 877  (((
878 -\\
705 +
879 879  )))|(% colspan="1" %)(% colspan="1" %)
880 880  (((
881 881  Whether it's imported delicacies or local specialities, good food is always popular
... ... @@ -885,7 +885,7 @@
885 885  Temple
886 886  )))|(% colspan="1" %)(% colspan="1" %)
887 887  (((
888 -\\
715 +
889 889  )))|(% colspan="1" %)(% colspan="1" %)
890 890  (((
891 891  Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together
... ... @@ -895,7 +895,7 @@
895 895  Clinic
896 896  )))|(% colspan="1" %)(% colspan="1" %)
897 897  (((
898 -\\
725 +
899 899  )))|(% colspan="1" %)(% colspan="1" %)
900 900  (((
901 901  A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity
... ... @@ -905,7 +905,7 @@
905 905  Send Medical Supplies
906 906  )))|(% colspan="1" %)(% colspan="1" %)
907 907  (((
908 -\\
735 +
909 909  )))|(% colspan="1" %)(% colspan="1" %)
910 910  (((
911 911  The clinic's stockpile is running low, so they're asking for a new shipment of supplies
... ... @@ -915,7 +915,7 @@
915 915  Research Campus
916 916  )))|(% colspan="1" %)(% colspan="1" %)
917 917  (((
918 -\\
745 +
919 919  )))|(% colspan="1" %)(% colspan="1" %)
920 920  (((
921 921  A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants
... ... @@ -925,7 +925,7 @@
925 925  Send Research Materials
926 926  )))|(% colspan="1" %)(% colspan="1" %)
927 927  (((
928 -\\
755 +
929 929  )))|(% colspan="1" %)(% colspan="1" %)
930 930  (((
931 931  A research group has received a sizeable grant and is asking for various materials to carry out experiments
... ... @@ -935,7 +935,7 @@
935 935  Bank
936 936  )))|(% colspan="1" %)(% colspan="1" %)
937 937  (((
938 -\\
765 +
939 939  )))|(% colspan="1" %)(% colspan="1" %)
940 940  (((
941 941  You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market
... ... @@ -945,7 +945,7 @@
945 945   Fund Start-Up
946 946  )))|(% colspan="1" %)(% colspan="1" %)
947 947  (((
948 -\\
775 +
949 949  )))|(% colspan="1" %)(% colspan="1" %)
950 950  (((
951 951  Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though
... ... @@ -955,7 +955,7 @@
955 955  Nividium Workshop
956 956  )))|(% colspan="1" %)(% colspan="1" %)
957 957  (((
958 -\\
785 +
959 959  )))|(% colspan="1" %)(% colspan="1" %)
960 960  (((
961 961  Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish
... ... @@ -965,7 +965,7 @@
965 965  Send Nividium
966 966  )))|(% colspan="1" %)(% colspan="1" %)
967 967  (((
968 -\\
795 +
969 969  )))|(% colspan="1" %)(% colspan="1" %)
970 970  (((
971 971  The workshop is running low on Nividium and requires a new shipment
... ... @@ -975,7 +975,7 @@
975 975  Spice Fields
976 976  )))|(% colspan="1" %)(% colspan="1" %)
977 977  (((
978 -\\
805 +
979 979  )))|(% colspan="1" %)(% colspan="1" %)
980 980  (((
981 981  Spices are an absolutely essential component of any well-made meal
... ... @@ -985,7 +985,7 @@
985 985  Vineyards
986 986  )))|(% colspan="1" %)(% colspan="1" %)
987 987  (((
988 -\\
815 +
989 989  )))|(% colspan="1" %)(% colspan="1" %)
990 990  (((
991 991  Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort.
... ... @@ -995,7 +995,7 @@
995 995  Art College
996 996  )))|(% colspan="1" %)(% colspan="1" %)
997 997  (((
998 -\\
825 +
999 999  )))|(% colspan="1" %)(% colspan="1" %)
1000 1000  (((
1001 1001  An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events
... ... @@ -1005,7 +1005,6 @@
1005 1005  
1006 1006  Xenon Terraforming projects exist inside the game's code but have not been implemented.
1007 1007  
1008 -(% class="wrapped" %)
1009 1009  |=(((
1010 1010  Name
1011 1011  )))|=(% colspan="1" %)(% colspan="1" %)
... ... @@ -1018,7 +1018,7 @@
1018 1018  Claim District
1019 1019  )))|(% colspan="1" %)(% colspan="1" %)
1020 1020  (((
1021 -\\
847 +
1022 1022  )))|(((
1023 1023  Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
1024 1024  )))
... ... @@ -1026,7 +1026,7 @@
1026 1026  Destroy District
1027 1027  )))|(% colspan="1" %)(% colspan="1" %)
1028 1028  (((
1029 -\\
855 +
1030 1030  )))|(((
1031 1031  We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure
1032 1032  )))
... ... @@ -1034,7 +1034,7 @@
1034 1034  Under Xenon control
1035 1035  )))|(% colspan="1" %)(% colspan="1" %)
1036 1036  (((
1037 -\\
863 +
1038 1038  )))|(((
1039 1039  Xenon drones regularly patrol this district, preventing us from passing through it
1040 1040  )))
... ... @@ -1043,7 +1043,7 @@
1043 1043  Liberated
1044 1044  )))|(% colspan="1" %)(% colspan="1" %)
1045 1045  (((
1046 -\\
872 +
1047 1047  )))|(% colspan="1" %)(% colspan="1" %)
1048 1048  (((
1049 1049  The Xenon presence has been curbed for the time being, making it safe to pass through
... ... @@ -1053,7 +1053,7 @@
1053 1053  Destroyed
1054 1054  )))|(% colspan="1" %)(% colspan="1" %)
1055 1055  (((
1056 -\\
882 +
1057 1057  )))|(% colspan="1" %)(% colspan="1" %)
1058 1058  (((
1059 1059  Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through
... ... @@ -1063,7 +1063,7 @@
1063 1063  Habitation District
1064 1064  )))|(% colspan="1" %)(% colspan="1" %)
1065 1065  (((
1066 -\\
892 +
1067 1067  )))|(% colspan="1" %)(% colspan="1" %)
1068 1068  (((
1069 1069  Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants
... ... @@ -1073,7 +1073,7 @@
1073 1073  Commerce District
1074 1074  )))|(% colspan="1" %)(% colspan="1" %)
1075 1075  (((
1076 -\\
902 +
1077 1077  )))|(% colspan="1" %)(% colspan="1" %)
1078 1078  (((
1079 1079  Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services
... ... @@ -1083,7 +1083,7 @@
1083 1083  Farming District
1084 1084  )))|(% colspan="1" %)(% colspan="1" %)
1085 1085  (((
1086 -\\
912 +
1087 1087  )))|(% colspan="1" %)(% colspan="1" %)
1088 1088  (((
1089 1089  Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to
... ... @@ -1093,7 +1093,7 @@
1093 1093  Administration District
1094 1094  )))|(% colspan="1" %)(% colspan="1" %)
1095 1095  (((
1096 -\\
922 +
1097 1097  )))|(% colspan="1" %)(% colspan="1" %)
1098 1098  (((
1099 1099  In addition to office space for the governing body, this district also houses the local data centre
... ... @@ -1103,7 +1103,7 @@
1103 1103  Industrial District
1104 1104  )))|(% colspan="1" %)(% colspan="1" %)
1105 1105  (((
1106 -\\
932 +
1107 1107  )))|(% colspan="1" %)(% colspan="1" %)
1108 1108  (((
1109 1109  Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI
... ... @@ -1113,7 +1113,7 @@
1113 1113  Recreation District
1114 1114  )))|(% colspan="1" %)(% colspan="1" %)
1115 1115  (((
1116 -\\
942 +
1117 1117  )))|(% colspan="1" %)(% colspan="1" %)
1118 1118  (((
1119 1119  Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house
... ... @@ -1123,7 +1123,7 @@
1123 1123  Subvert AGI Core
1124 1124  )))|(% colspan="1" %)(% colspan="1" %)
1125 1125  (((
1126 -\\
952 +
1127 1127  )))|(% colspan="1" %)(% colspan="1" %)
1128 1128  (((
1129 1129  Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free
... ... @@ -1133,7 +1133,7 @@
1133 1133  Detonate Reactor
1134 1134  )))|(% colspan="1" %)(% colspan="1" %)
1135 1135  (((
1136 -\\
962 +
1137 1137  )))|(% colspan="1" %)(% colspan="1" %)
1138 1138  (((
1139 1139  Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here
... ... @@ -1143,7 +1143,7 @@
1143 1143  Xenon Reclaim
1144 1144  )))|(% colspan="1" %)(% colspan="1" %)
1145 1145  (((
1146 -\\
972 +
1147 1147  )))|(% colspan="1" %)(% colspan="1" %)
1148 1148  (((
1149 1149  Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them
... ... @@ -1153,7 +1153,7 @@
1153 1153  Xenon Rebuild
1154 1154  )))|(% colspan="1" %)(% colspan="1" %)
1155 1155  (((
1156 -\\
982 +
1157 1157  )))|(% colspan="1" %)(% colspan="1" %)
1158 1158  (((
1159 1159  Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them
... ... @@ -1163,7 +1163,7 @@
1163 1163  EMP Xenon Drones
1164 1164  )))|(% colspan="1" %)(% colspan="1" %)
1165 1165  (((
1166 -\\
992 +
1167 1167  )))|(% colspan="1" %)(% colspan="1" %)
1168 1168  (((
1169 1169  Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
... ... @@ -1173,7 +1173,7 @@
1173 1173  Bombard Xenon Drones
1174 1174  )))|(% colspan="1" %)(% colspan="1" %)
1175 1175  (((
1176 -\\
1002 +
1177 1177  )))|(% colspan="1" %)(% colspan="1" %)
1178 1178  (((
1179 1179  We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district
... ... @@ -1183,7 +1183,6 @@
1183 1183  
1184 1184  Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement
1185 1185  
1186 -(% class="wrapped" %)
1187 1187  |=(((
1188 1188  Name
1189 1189  )))|=(((
... ... @@ -1197,8 +1197,7 @@
1197 1197  |(((
1198 1198  Global Warming
1199 1199  )))|(((
1200 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00.
1201 -If global warming is active, it will cancel any project aiming to reduce temperature. Addressing global warming after completing temperature reduction projects will NOT retroactively show their effect.
1025 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature
1202 1202  )))
1203 1203  |(((
1204 1204  Quake
... ... @@ -1207,16 +1207,5 @@
1207 1207  
1208 1208  When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])
1209 1209  
1210 -\\
1034 +
1211 1211  )))
1212 -
1213 -== Sources ==
1214 -
1215 -* [[About Terraforming>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]
1216 -* libraries/terraforming.xml
1217 -* libraries/jobs.xml
1218 -* md/factionlogic_stations.xml
1219 -* [Image Credit] [[http:~~/~~/mhaan.de/stuff/terraforming.html>>url:http://mhaan.de/stuff/terraforming.html||shape="rect"]]
1220 -{{/layout-cell}}
1221 -{{/layout-section}}
1222 -{{/layout}}
Atiya's Misfortune 1.png
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1 -XWiki.XWikiGuest
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Atiya's Misfortune 2.png
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Atiya's Misfortune 3.png
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Confluence.Code.ConfluencePageClass[0]
id
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1 -100467101
1 +108397144
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100467101/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/108397144/Terraforming
XWiki.XWikiComments[0]
Comment
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1 -HIER STEHT JA NIX  MENSCH EGOSOFT WO BEKOMMT MANN INFORMATIONEN HER RECOURSEN ZB WIE MAN DIE ZUWEIST ODER LIEFERT!!!!!!!!!!!!!!!!!!!!!!!!!!!! ???????????????????????????????????????????????????????????????????????
2 -
3 -Das ist alles so nen halbschariger drecksscheiss und total ver bugt isses noch oben drein.
Date
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1 -2021-08-03 12:46:37.0
XWiki.XWikiComments[1]
Comment
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1 -Oben rechts auf Englisch wechseln und du bekommst alle Informationen die du haben möchtest. Da muss man ja nicht gleich so rumschreien.
Date
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1 -2021-08-14 15:59:39.0
Reply To
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1 -0
XWiki.XWikiComments[2]
Comment
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1 -Wir sind hier in Germany und nicht jeder ist der Englischen Sprache mächtig, also sorry Jungs der Hinweis auf die englische Seite zuwechsel ist nicht wirklich weiter führend . Auch werde ich mit 67 keinen englisch Kurs mehr besuchen!!!!
Date
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1 -2022-11-28 16:53:56.0
XWiki.XWikiComments[3]
Comment
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1 -Dann such halt woanders nach den Infos die Du willst und hör auf hier rumzuplärren. Ganz ehrlich, wer heutzutage noch meint es sich leisten zu können auf englische Sprachkentnisse zu verzichten, darf das ja gerne tun, aber soll dann aber auch bitte der Allgemeinheit damit dann auch nicht auf den Keks gehen.
Date
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1 -2023-02-18 20:47:41.0
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1 -2