Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
To version 12.1
edited by Daniel Turner
on 2021/01/29 21:27
on 2021/01/29 21:27
Change comment:
added terraforming prerequisites
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... ... @@ -1,44 +1,26 @@ 1 -{{layout}} 2 -{{layout-section ac:type="single"}} 3 -{{layout-cell}} 4 -{{info}} 5 -Updated for version 5.10, **TODO: **Add resource requirements for each project 6 -{{/info}} 7 -{{/layout-cell}} 8 -{{/layout-section}} 1 +{{note title="Spoilers ahead"}} 2 +This page contains spoilers about an upcoming game mechanic 3 +{{/note}} 9 9 10 -{{ layout-section ac:type="two_equal"}}11 - {{layout-cell}}12 -{{ paneltitle="Navigation"}}5 +{{note title="Note:"}} 6 +This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release 7 +{{/note}} 13 13 14 - 15 -{{toc/}} 16 -{{/panel}} 17 -{{/layout-cell}} 18 - 19 -{{layout-cell}} 20 20 == Prerequisites for Terraforming == 21 21 22 -* [[High mass teleportation researched>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Research#Research-HighMassTeleportation||shape="rect"]], and spoken to Boso Ta afterwards11 +* High mass teleportation researched, and spoken to Boso Ta afterwards 23 23 * Have a module to construct M and S ships on the HQ 24 24 * Have storage capabilities for container, solid and liquid wares on the HQ 25 25 * Accept a terraforming mission 26 26 * Teleport the HQ to the sector specified by the mission briefing 27 -* Open the terraforming menu (this is anew icon at the top of the screen, it looks like a planet with a gear) and select a project to work on16 +* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on 28 28 29 29 Once started, construction and delivery are automatic as long as the required resources are provided. 30 -{{/layout-cell}} 31 -{{/layout-section}} 32 32 33 -{{layout-section ac:type="single"}} 34 -{{layout-cell}} 35 -== Terraforming Rewards == 20 +For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]] 36 36 37 -{{note title="Spoilers Ahead"}} 38 -This section contains spoilers about Terraforming rewards 39 -{{/note}} 22 +== Planets That Can Be Terraformed == 40 40 41 -(% class="wrapped relative-table" style="width: 100.0%;" %) 42 42 |=((( 43 43 System 44 44 )))|=((( ... ... @@ -47,308 +47,152 @@ 47 47 Planet 48 48 )))|=(% colspan="1" %)(% colspan="1" %) 49 49 ((( 50 -Difficulty 51 -)))|=(% colspan="1" %)(% colspan="1" %) 52 -((( 53 53 Reward 54 54 ))) 34 +|((( 35 +18 Billion 36 +)))|((( 37 +18 Billion 38 +)))|((( 39 +Benefaction 40 +)))|(% colspan="1" %)(% colspan="1" %) 41 +((( 42 + 43 +))) 55 55 |(% colspan="1" %)(% colspan="1" %) 56 56 ((( 57 - [[doc:Atiya's Misfortune]]46 +Atiya's Misfortune 58 58 )))|(% colspan="1" %)(% colspan="1" %) 59 59 ((( 60 - Atiya'sMisfortune I/III49 + 61 61 )))|(% colspan="1" %)(% colspan="1" %) 62 62 ((( 63 - Atiya'sMisfortune e52 + 64 64 )))|(% colspan="1" %)(% colspan="1" %) 65 65 ((( 66 -Impossible 67 -)))|(% colspan="1" %)(% colspan="1" %) 68 -((( 69 -[[Antigone>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] expansion into Atiya's Misfortune 70 - 71 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards, the Republic will try and build this second shipyard in Atiya's Misfortune before trying anywhere else 55 + 72 72 ))) 73 73 |(% colspan="1" %)(% colspan="1" %) 74 74 ((( 75 - [[doc:Black Hole Sun]]59 +Black Hole Sun 76 76 )))|(% colspan="1" %)(% colspan="1" %) 77 77 ((( 78 - BlackHole Sun III/IV62 + 79 79 )))|(% colspan="1" %)(% colspan="1" %) 80 80 ((( 81 81 Hades 82 82 )))|(% colspan="1" %)(% colspan="1" %) 83 83 ((( 84 -Very Hard 85 -)))|(% colspan="1" %)(% colspan="1" %) 86 -((( 87 - A 5 star crewwoman (She will be initially located on the Player Headquarters) 68 + 88 88 ))) 89 -|((( 90 -[[doc:Eighteen Billion]] 91 -)))|((( 92 -Eighteen Billion 93 -)))|((( 94 -Eighteen Billion c 95 -)))|((( 96 -Very Hard 97 -)))|((( 98 -Nothing 99 -))) 100 100 |(% colspan="1" %)(% colspan="1" %) 101 101 ((( 102 - [[doc:Frontier Edge]]72 +Frontier Edge 103 103 )))|(% colspan="1" %)(% colspan="1" %) 104 104 ((( 105 105 Frontier Edge 106 106 )))|(% colspan="1" %)(% colspan="1" %) 107 107 ((( 108 - Messner78 + 109 109 )))|(% colspan="1" %)(% colspan="1" %) 110 110 ((( 111 -Very Hard 112 -)))|(% colspan="1" %)(% colspan="1" %) 113 -((( 114 -Antigone expansion into Frontier Edge 115 - 116 -The Republic can field more military vessels 117 - 118 -Antigone is able to build an extra Wharf and will first try and build it in Frontier Edge 81 + 119 119 ))) 120 120 |(% colspan="1" %)(% colspan="1" %) 121 121 ((( 122 - [[doc:GetsuFune]]85 +<Coming in CoH> 123 123 )))|(% colspan="1" %)(% colspan="1" %) 124 124 ((( 125 - GetsuFune88 +<Coming in CoH> 126 126 )))|(% colspan="1" %)(% colspan="1" %) 127 127 ((( 128 -S hiokaze91 +Sutton 129 129 )))|(% colspan="1" %)(% colspan="1" %) 130 130 ((( 131 -Hard 132 -)))|(% colspan="1" %)(% colspan="1" %) 133 -((( 134 -Antigone expansion into Getsu Fune 135 - 136 -The Republic can field more military vessels 137 - 138 -Antigone is able to build an extra Trading Station and will first try and build it in Getsu Fune 94 + 139 139 ))) 140 -|((( 141 -[[doc:Memory of Profit]] 142 -)))|((( 143 -Memory of Profit IX 144 -)))|((( 145 -Memory of Profit i I 146 -)))|(% colspan="1" %)(% colspan="1" %) 147 -((( 148 -Hard 149 -)))|(% colspan="1" %)(% colspan="1" %) 150 -((( 151 -Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population established on the planet 152 -))) 153 153 |(% colspan="1" %)(% colspan="1" %) 154 154 ((( 155 - [[doc:ScalePlateGreen]]98 +Getsu Fune 156 156 )))|(% colspan="1" %)(% colspan="1" %) 157 157 ((( 158 - ScalePlateGreenI/VII101 +Getsu Fune 159 159 )))|(% colspan="1" %)(% colspan="1" %) 160 160 ((( 161 - Nature'sProfit104 + 162 162 )))|(% colspan="1" %)(% colspan="1" %) 163 163 ((( 164 -Very Hard 165 -)))|(% colspan="1" %)(% colspan="1" %) 166 -((( 167 -[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Scale Plate Pact.WebHome]] reputation no longer locker at -5 168 - 169 -Ownership of a significant amount of the Pact's former ships 107 + 170 170 ))) 171 - 172 -== Visual Impact of Terraforming == 173 - 174 -{{note title="Spoilers Ahead"}} 175 -This section contains screenshots demonstrating the outcome of Terraforming projects 176 -{{/note}} 177 - 178 -(% class="relative-table wrapped" style="width: 69.1095%;" %) 179 -|(% colspan="3" %)(% colspan="3" %) 180 -((( 181 -Atiya's Misfortune 182 -))) 183 183 |((( 184 -(% class="content-wrapper" %) 185 -((( 186 -[[image:attach:Atiya's Misfortune 1.png]] 187 -))) 110 +Memory of Profit 188 188 )))|((( 189 -(% class="content-wrapper" %) 190 -((( 191 -[[image:attach:Atiya's Misfortune 2.png]] 192 -))) 112 + 193 193 )))|((( 194 -(% class="content-wrapper" %) 114 + 115 +)))|(% colspan="1" %)(% colspan="1" %) 195 195 ((( 196 - [[image:attach:Atiya'sMisfortune 3.png]]117 + 197 197 ))) 198 -))) 199 -|(% colspan="3" %)(% colspan="3" %) 119 +|(% colspan="1" %)(% colspan="1" %) 200 200 ((( 201 -Black Hole Sun 202 -))) 203 -|((( 204 -(% class="content-wrapper" %) 121 +Scale Plate Green 122 +)))|(% colspan="1" %)(% colspan="1" %) 205 205 ((( 206 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 1.png]] 207 -))) 208 -)))|((( 209 -(% class="content-wrapper" %) 124 + 125 +)))|(% colspan="1" %)(% colspan="1" %) 210 210 ((( 211 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 2.png]] 212 -))) 213 -)))|((( 214 -(% class="content-wrapper" %) 127 + 128 +)))|(% colspan="1" %)(% colspan="1" %) 215 215 ((( 216 - [[image:url:http://mhaan.de/stuff/terraforming/BlackHole Sun 3.png]]130 + 217 217 ))) 218 -))) 219 -|(% colspan="3" %)(% colspan="3" %) 132 +|(% colspan="1" %)(% colspan="1" %) 220 220 ((( 221 -Eighteen Billion 222 -))) 223 -|((( 224 -(% class="content-wrapper" %) 134 +Tharka's Cascade 135 +)))|(% colspan="1" %)(% colspan="1" %) 225 225 ((( 226 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 1.png]] 227 -))) 228 -)))|((( 229 -(% class="content-wrapper" %) 137 + 138 +)))|(% colspan="1" %)(% colspan="1" %) 230 230 ((( 231 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 2.png]] 232 -))) 233 -)))|((( 234 -(% class="content-wrapper" %) 140 + 141 +)))|(% colspan="1" %)(% colspan="1" %) 235 235 ((( 236 - [[image:url:http://mhaan.de/stuff/terraforming/EighteenBillion 3.png]]143 + 237 237 ))) 238 -))) 239 -|(% colspan="3" %)(% colspan="3" %) 145 +|(% colspan="1" %)(% colspan="1" %) 240 240 ((( 241 -Frontier Edge 242 -))) 243 -|((( 244 -(% class="content-wrapper" %) 147 +<Coming in CoH> 148 +)))|(% colspan="1" %)(% colspan="1" %) 245 245 ((( 246 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 1.png]] 247 -))) 248 -)))|((( 249 -(% class="content-wrapper" %) 150 +<Coming in CoH> 151 +)))|(% colspan="1" %)(% colspan="1" %) 250 250 ((( 251 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 2.png]] 252 -))) 253 -)))|((( 254 -(% class="content-wrapper" %) 153 +Terranova 154 +)))|(% colspan="1" %)(% colspan="1" %) 255 255 ((( 256 - [[image:url:http://mhaan.de/stuff/terraforming/FrontierEdge 3.png]]156 + 257 257 ))) 258 -))) 259 -|(% colspan="3" %)(% colspan="3" %) 260 -((( 261 -Getsu Fune 262 -))) 263 -|((( 264 -(% class="content-wrapper" %) 265 -((( 266 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 1.png]] 267 -))) 268 -)))|((( 269 -(% class="content-wrapper" %) 270 -((( 271 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 2.png]] 272 -))) 273 -)))|((( 274 -(% class="content-wrapper" %) 275 -((( 276 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 3.png]] 277 -))) 278 -))) 279 -|(% colspan="3" %)(% colspan="3" %) 280 -((( 281 -Memory of Profit 282 -))) 283 -|((( 284 -(% class="content-wrapper" %) 285 -((( 286 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 1.png]] 287 -))) 288 -)))|((( 289 -(% class="content-wrapper" %) 290 -((( 291 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 2.png]] 292 -))) 293 -)))|((( 294 -(% class="content-wrapper" %) 295 -((( 296 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 3.png]] 297 -))) 298 -))) 299 -|(% colspan="3" %)(% colspan="3" %) 300 -((( 301 -Scale Plate Green 302 -))) 303 -|((( 304 -(% class="content-wrapper" %) 305 -((( 306 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 1.png]] 307 -))) 308 -)))|((( 309 -(% class="content-wrapper" %) 310 -((( 311 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 2.png]] 312 -))) 313 -)))|((( 314 -(% class="content-wrapper" %) 315 -((( 316 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 3.png]] 317 -))) 318 -))) 319 319 320 320 == Standard Terraforming Projects == 321 321 322 -(% class="wrapped" %) 323 323 |=((( 324 324 Name 325 -)))|=(% colspan="1" %)(% colspan="1" %) 326 -((( 327 -Resource Requirements 328 328 )))|=((( 329 329 Description 330 330 ))) 331 331 |((( 332 332 Reflective Cloud Particles 333 -)))|(% colspan="1" %)(% colspan="1" %) 334 -((( 335 -\\ 336 336 )))|((( 337 337 Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface 338 338 ))) 339 339 |((( 340 340 Moholes 341 -)))|(% colspan="1" %)(% colspan="1" %) 342 -((( 343 -\\ 344 344 )))|((( 345 345 These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge 346 346 ))) 347 347 |((( 348 348 Black Dust 349 -)))|(% colspan="1" %)(% colspan="1" %) 350 -((( 351 -\\ 352 352 )))|((( 353 353 There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though 354 354 ))) ... ... @@ -357,9 +357,6 @@ 357 357 Excite Outer Core 358 358 )))|(% colspan="1" %)(% colspan="1" %) 359 359 ((( 360 -\\ 361 -)))|(% colspan="1" %)(% colspan="1" %) 362 -((( 363 363 It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere 364 364 ))) 365 365 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -367,9 +367,6 @@ 367 367 Brake Outer Core 368 368 )))|(% colspan="1" %)(% colspan="1" %) 369 369 ((( 370 -\\ 371 -)))|(% colspan="1" %)(% colspan="1" %) 372 -((( 373 373 It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties 374 374 ))) 375 375 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -377,9 +377,6 @@ 377 377 Import Water 378 378 )))|(% colspan="1" %)(% colspan="1" %) 379 379 ((( 380 -\\ 381 -)))|(% colspan="1" %)(% colspan="1" %) 382 -((( 383 383 Without readily available water sources, there are not many alternatives to importing it 384 384 ))) 385 385 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -387,9 +387,6 @@ 387 387 Planetary Irrigation 388 388 )))|(% colspan="1" %)(% colspan="1" %) 389 389 ((( 390 -\\ 391 -)))|(% colspan="1" %)(% colspan="1" %) 392 -((( 393 393 A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water 394 394 ))) 395 395 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -397,9 +397,6 @@ 397 397 Global Water Surfacing 398 398 )))|(% colspan="1" %)(% colspan="1" %) 399 399 ((( 400 -\\ 401 -)))|(% colspan="1" %)(% colspan="1" %) 402 -((( 403 403 Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale 404 404 ))) 405 405 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -407,9 +407,6 @@ 407 407 Import Methane 408 408 )))|(% colspan="1" %)(% colspan="1" %) 409 409 ((( 410 -\\ 411 -)))|(% colspan="1" %)(% colspan="1" %) 412 -((( 413 413 Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world 414 414 ))) 415 415 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -417,9 +417,6 @@ 417 417 Methane Oxidisers 418 418 )))|(% colspan="1" %)(% colspan="1" %) 419 419 ((( 420 -\\ 421 -)))|(% colspan="1" %)(% colspan="1" %) 422 -((( 423 423 Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane) 424 424 ))) 425 425 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -427,9 +427,6 @@ 427 427 Carbon Mineralisers 428 428 )))|(% colspan="1" %)(% colspan="1" %) 429 429 ((( 430 -\\ 431 -)))|(% colspan="1" %)(% colspan="1" %) 432 -((( 433 433 When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon) 434 434 ))) 435 435 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -437,9 +437,6 @@ 437 437 Targeted Outgassing 438 438 )))|(% colspan="1" %)(% colspan="1" %) 439 439 ((( 440 -\\ 441 -)))|(% colspan="1" %)(% colspan="1" %) 442 -((( 443 443 By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure 444 444 ))) 445 445 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -447,9 +447,6 @@ 447 447 Clean Up Toxins 448 448 )))|(% colspan="1" %)(% colspan="1" %) 449 449 ((( 450 -\\ 451 -)))|(% colspan="1" %)(% colspan="1" %) 452 -((( 453 453 Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air 454 454 ))) 455 455 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -457,9 +457,6 @@ 457 457 Volcano Caps 458 458 )))|(% colspan="1" %)(% colspan="1" %) 459 459 ((( 460 -\\ 461 -)))|(% colspan="1" %)(% colspan="1" %) 462 -((( 463 463 These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place 464 464 ))) 465 465 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -467,9 +467,6 @@ 467 467 Tectonic Scaffolding 468 468 )))|(% colspan="1" %)(% colspan="1" %) 469 469 ((( 470 -\\ 471 -)))|(% colspan="1" %)(% colspan="1" %) 472 -((( 473 473 Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner 474 474 ))) 475 475 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -477,9 +477,6 @@ 477 477 Clean Up Radioactive Contamination 478 478 )))|(% colspan="1" %)(% colspan="1" %) 479 479 ((( 480 -\\ 481 -)))|(% colspan="1" %)(% colspan="1" %) 482 -((( 483 483 Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments 484 484 ))) 485 485 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -487,9 +487,6 @@ 487 487 Tailored Microbes 488 488 )))|(% colspan="1" %)(% colspan="1" %) 489 489 ((( 490 -\\ 491 -)))|(% colspan="1" %)(% colspan="1" %) 492 -((( 493 493 It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment 494 494 ))) 495 495 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -497,9 +497,6 @@ 497 497 Jumpstart Microbiome 498 498 )))|(% colspan="1" %)(% colspan="1" %) 499 499 ((( 500 -\\ 501 -)))|(% colspan="1" %)(% colspan="1" %) 502 -((( 503 503 Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work! 504 504 ))) 505 505 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -507,9 +507,6 @@ 507 507 Microbial Culling 508 508 )))|(% colspan="1" %)(% colspan="1" %) 509 509 ((( 510 -\\ 511 -)))|(% colspan="1" %)(% colspan="1" %) 512 -((( 513 513 Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible 514 514 ))) 515 515 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -517,9 +517,6 @@ 517 517 Cyanobacteria 518 518 )))|(% colspan="1" %)(% colspan="1" %) 519 519 ((( 520 -\\ 521 -)))|(% colspan="1" %)(% colspan="1" %) 522 -((( 523 523 These photosynthetic bacteria can be a vital part of a world's oxygen cycle 524 524 ))) 525 525 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -527,9 +527,6 @@ 527 527 Genetically Modify Toxic Fruit 528 528 )))|(% colspan="1" %)(% colspan="1" %) 529 529 ((( 530 -\\ 531 -)))|(% colspan="1" %)(% colspan="1" %) 532 -((( 533 533 A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air 534 534 ))) 535 535 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -537,9 +537,6 @@ 537 537 Cull Toxic Fruit 538 538 )))|(% colspan="1" %)(% colspan="1" %) 539 539 ((( 540 -\\ 541 -)))|(% colspan="1" %)(% colspan="1" %) 542 -((( 543 543 We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects 544 544 ))) 545 545 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -547,9 +547,6 @@ 547 547 Cull Parasites 548 548 )))|(% colspan="1" %)(% colspan="1" %) 549 549 ((( 550 -\\ 551 -)))|(% colspan="1" %)(% colspan="1" %) 552 -((( 553 553 The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture 554 554 ))) 555 555 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -557,9 +557,6 @@ 557 557 Reintroduce Local Flora 558 558 )))|(% colspan="1" %)(% colspan="1" %) 559 559 ((( 560 -\\ 561 -)))|(% colspan="1" %)(% colspan="1" %) 562 -((( 563 563 This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory 564 564 ))) 565 565 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -567,9 +567,6 @@ 567 567 Geothermal Power Plant 568 568 )))|(% colspan="1" %)(% colspan="1" %) 569 569 ((( 570 -\\ 571 -)))|(% colspan="1" %)(% colspan="1" %) 572 -((( 573 573 While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts 574 574 ))) 575 575 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -577,9 +577,6 @@ 577 577 Wind Turbine Farm 578 578 )))|(% colspan="1" %)(% colspan="1" %) 579 579 ((( 580 -\\ 581 -)))|(% colspan="1" %)(% colspan="1" %) 582 -((( 583 583 When it's available, wind power can be a very cost-effective method of generating power 584 584 ))) 585 585 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -587,9 +587,6 @@ 587 587 Matter/Antimatter Power Plant 588 588 )))|(% colspan="1" %)(% colspan="1" %) 589 589 ((( 590 -\\ 591 -)))|(% colspan="1" %)(% colspan="1" %) 592 -((( 593 593 Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation 594 594 ))) 595 595 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -597,9 +597,6 @@ 597 597 Clean Refineries 598 598 )))|(% colspan="1" %)(% colspan="1" %) 599 599 ((( 600 -\\ 601 -)))|(% colspan="1" %)(% colspan="1" %) 602 -((( 603 603 These fully automated facilities refine locally mined resources into various materials 604 604 ))) 605 605 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -607,9 +607,6 @@ 607 607 Cheap Refineries 608 608 )))|(% colspan="1" %)(% colspan="1" %) 609 609 ((( 610 -\\ 611 -)))|(% colspan="1" %)(% colspan="1" %) 612 -((( 613 613 These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters 614 614 ))) 615 615 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -617,9 +617,6 @@ 617 617 Retrofit Emission Filters 618 618 )))|(% colspan="1" %)(% colspan="1" %) 619 619 ((( 620 -\\ 621 -)))|(% colspan="1" %)(% colspan="1" %) 622 -((( 623 623 Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup 624 624 ))) 625 625 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -627,9 +627,6 @@ 627 627 Factories 628 628 )))|(% colspan="1" %)(% colspan="1" %) 629 629 ((( 630 -\\ 631 -)))|(% colspan="1" %)(% colspan="1" %) 632 -((( 633 633 These automated facilities produce advanced technology when supplied with materials 634 634 ))) 635 635 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -637,9 +637,6 @@ 637 637 Von-Neumann Constructors 638 638 )))|(% colspan="1" %)(% colspan="1" %) 639 639 ((( 640 -\\ 641 -)))|(% colspan="1" %)(% colspan="1" %) 642 -((( 643 643 These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs 644 644 ))) 645 645 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -647,9 +647,6 @@ 647 647 Hydroponics 648 648 )))|(% colspan="1" %)(% colspan="1" %) 649 649 ((( 650 -\\ 651 -)))|(% colspan="1" %)(% colspan="1" %) 652 -((( 653 653 While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well 654 654 ))) 655 655 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -657,9 +657,6 @@ 657 657 Fertilise Soil 658 658 )))|(% colspan="1" %)(% colspan="1" %) 659 659 ((( 660 -\\ 661 -)))|(% colspan="1" %)(% colspan="1" %) 662 -((( 663 663 With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place 664 664 ))) 665 665 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -667,9 +667,6 @@ 667 667 Forestation 668 668 )))|(% colspan="1" %)(% colspan="1" %) 669 669 ((( 670 -\\ 671 -)))|(% colspan="1" %)(% colspan="1" %) 672 -((( 673 673 Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system 674 674 ))) 675 675 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -677,9 +677,6 @@ 677 677 Wheat Fields 678 678 )))|(% colspan="1" %)(% colspan="1" %) 679 679 ((( 680 -\\ 681 -)))|(% colspan="1" %)(% colspan="1" %) 682 -((( 683 683 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population 684 684 ))) 685 685 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -687,9 +687,6 @@ 687 687 Sunrise Flower Fields 688 688 )))|(% colspan="1" %)(% colspan="1" %) 689 689 ((( 690 -\\ 691 -)))|(% colspan="1" %)(% colspan="1" %) 692 -((( 693 693 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population 694 694 ))) 695 695 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -697,9 +697,6 @@ 697 697 Soja Bean Fields 698 698 )))|(% colspan="1" %)(% colspan="1" %) 699 699 ((( 700 -\\ 701 -)))|(% colspan="1" %)(% colspan="1" %) 702 -((( 703 703 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population 704 704 ))) 705 705 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -707,9 +707,6 @@ 707 707 Scruffin Fields 708 708 )))|(% colspan="1" %)(% colspan="1" %) 709 709 ((( 710 -\\ 711 -)))|(% colspan="1" %)(% colspan="1" %) 712 -((( 713 713 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population 714 714 ))) 715 715 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -717,9 +717,6 @@ 717 717 Bubble City 718 718 )))|(% colspan="1" %)(% colspan="1" %) 719 719 ((( 720 -\\ 721 -)))|(% colspan="1" %)(% colspan="1" %) 722 -((( 723 723 Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside 724 724 ))) 725 725 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -727,9 +727,6 @@ 727 727 Habitation Module 728 728 )))|(% colspan="1" %)(% colspan="1" %) 729 729 ((( 730 -\\ 731 -)))|(% colspan="1" %)(% colspan="1" %) 732 -((( 733 733 Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though 734 734 ))) 735 735 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -737,9 +737,6 @@ 737 737 High-Density Housing 738 738 )))|(% colspan="1" %)(% colspan="1" %) 739 739 ((( 740 -\\ 741 -)))|(% colspan="1" %)(% colspan="1" %) 742 -((( 743 743 Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system 744 744 ))) 745 745 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -747,9 +747,6 @@ 747 747 Arcology 748 748 )))|(% colspan="1" %)(% colspan="1" %) 749 749 ((( 750 -\\ 751 -)))|(% colspan="1" %)(% colspan="1" %) 752 -((( 753 753 An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex 754 754 ))) 755 755 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -757,9 +757,6 @@ 757 757 Luxury Housing 758 758 )))|(% colspan="1" %)(% colspan="1" %) 759 759 ((( 760 -\\ 761 -)))|(% colspan="1" %)(% colspan="1" %) 762 -((( 763 763 Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite 764 764 ))) 765 765 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -767,14 +767,7 @@ 767 767 Martial Arts School 768 768 )))|(% colspan="1" %)(% colspan="1" %) 769 769 ((( 770 -\\ 771 -)))|(% colspan="1" %)(% colspan="1" %) 772 -((( 773 773 While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so 774 - 775 -\\ 776 - 777 -This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill 778 778 ))) 779 779 |(% colspan="1" %)(% colspan="1" %) 780 780 ((( ... ... @@ -781,14 +781,7 @@ 781 781 Host Martial Arts Tournament 782 782 )))|(% colspan="1" %)(% colspan="1" %) 783 783 ((( 784 -\\ 785 -)))|(% colspan="1" %)(% colspan="1" %) 786 -((( 787 787 Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 788 - 789 -\\ 790 - 791 -Running this project will allow the upgrading of crew boarding skill 792 792 ))) 793 793 |(% colspan="1" %)(% colspan="1" %) 794 794 ((( ... ... @@ -795,16 +795,9 @@ 795 795 Aerial Maze 796 796 )))|(% colspan="1" %)(% colspan="1" %) 797 797 ((( 798 -\\ 799 -)))|(% colspan="1" %)(% colspan="1" %) 800 -((( 801 801 A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 802 802 803 803 An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 804 - 805 -\\ 806 - 807 -This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill 808 808 ))) 809 809 |(% colspan="1" %)(% colspan="1" %) 810 810 ((( ... ... @@ -811,14 +811,7 @@ 811 811 Host Maze-Run Competition 812 812 )))|(% colspan="1" %)(% colspan="1" %) 813 813 ((( 814 -\\ 815 -)))|(% colspan="1" %)(% colspan="1" %) 816 -((( 817 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 818 - 819 -\\ 820 - 821 -Running this project will allow the upgrading of crew piloting skill 496 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 822 822 ))) 823 823 |(% colspan="1" %)(% colspan="1" %) 824 824 ((( ... ... @@ -825,9 +825,6 @@ 825 825 Theme Park 826 826 )))|(% colspan="1" %)(% colspan="1" %) 827 827 ((( 828 -\\ 829 -)))|(% colspan="1" %)(% colspan="1" %) 830 -((( 831 831 From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! 832 832 ))) 833 833 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -835,9 +835,6 @@ 835 835 Zoo 836 836 )))|(% colspan="1" %)(% colspan="1" %) 837 837 ((( 838 -\\ 839 -)))|(% colspan="1" %)(% colspan="1" %) 840 -((( 841 841 Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. 842 842 ))) 843 843 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -845,9 +845,6 @@ 845 845 Live Performance Venues 846 846 )))|(% colspan="1" %)(% colspan="1" %) 847 847 ((( 848 -\\ 849 -)))|(% colspan="1" %)(% colspan="1" %) 850 -((( 851 851 From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here 852 852 ))) 853 853 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -855,9 +855,6 @@ 855 855 Tropical Resort 856 856 )))|(% colspan="1" %)(% colspan="1" %) 857 857 ((( 858 -\\ 859 -)))|(% colspan="1" %)(% colspan="1" %) 860 -((( 861 861 Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name 862 862 ))) 863 863 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -865,9 +865,6 @@ 865 865 Winter Sports Resort 866 866 )))|(% colspan="1" %)(% colspan="1" %) 867 867 ((( 868 -\\ 869 -)))|(% colspan="1" %)(% colspan="1" %) 870 -((( 871 871 Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire 872 872 ))) 873 873 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -875,9 +875,6 @@ 875 875 Fine Dining 876 876 )))|(% colspan="1" %)(% colspan="1" %) 877 877 ((( 878 -\\ 879 -)))|(% colspan="1" %)(% colspan="1" %) 880 -((( 881 881 Whether it's imported delicacies or local specialities, good food is always popular 882 882 ))) 883 883 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -885,9 +885,6 @@ 885 885 Temple 886 886 )))|(% colspan="1" %)(% colspan="1" %) 887 887 ((( 888 -\\ 889 -)))|(% colspan="1" %)(% colspan="1" %) 890 -((( 891 891 Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together 892 892 ))) 893 893 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -895,9 +895,6 @@ 895 895 Clinic 896 896 )))|(% colspan="1" %)(% colspan="1" %) 897 897 ((( 898 -\\ 899 -)))|(% colspan="1" %)(% colspan="1" %) 900 -((( 901 901 A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity 902 902 ))) 903 903 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -905,9 +905,6 @@ 905 905 Send Medical Supplies 906 906 )))|(% colspan="1" %)(% colspan="1" %) 907 907 ((( 908 -\\ 909 -)))|(% colspan="1" %)(% colspan="1" %) 910 -((( 911 911 The clinic's stockpile is running low, so they're asking for a new shipment of supplies 912 912 ))) 913 913 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -915,9 +915,6 @@ 915 915 Research Campus 916 916 )))|(% colspan="1" %)(% colspan="1" %) 917 917 ((( 918 -\\ 919 -)))|(% colspan="1" %)(% colspan="1" %) 920 -((( 921 921 A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants 922 922 ))) 923 923 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -925,9 +925,6 @@ 925 925 Send Research Materials 926 926 )))|(% colspan="1" %)(% colspan="1" %) 927 927 ((( 928 -\\ 929 -)))|(% colspan="1" %)(% colspan="1" %) 930 -((( 931 931 A research group has received a sizeable grant and is asking for various materials to carry out experiments 932 932 ))) 933 933 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -935,9 +935,6 @@ 935 935 Bank 936 936 )))|(% colspan="1" %)(% colspan="1" %) 937 937 ((( 938 -\\ 939 -)))|(% colspan="1" %)(% colspan="1" %) 940 -((( 941 941 You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market 942 942 ))) 943 943 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -945,9 +945,6 @@ 945 945 Fund Start-Up 946 946 )))|(% colspan="1" %)(% colspan="1" %) 947 947 ((( 948 -\\ 949 -)))|(% colspan="1" %)(% colspan="1" %) 950 -((( 951 951 Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though 952 952 ))) 953 953 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -955,9 +955,6 @@ 955 955 Nividium Workshop 956 956 )))|(% colspan="1" %)(% colspan="1" %) 957 957 ((( 958 -\\ 959 -)))|(% colspan="1" %)(% colspan="1" %) 960 -((( 961 961 Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish 962 962 ))) 963 963 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -965,9 +965,6 @@ 965 965 Send Nividium 966 966 )))|(% colspan="1" %)(% colspan="1" %) 967 967 ((( 968 -\\ 969 -)))|(% colspan="1" %)(% colspan="1" %) 970 -((( 971 971 The workshop is running low on Nividium and requires a new shipment 972 972 ))) 973 973 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -975,9 +975,6 @@ 975 975 Spice Fields 976 976 )))|(% colspan="1" %)(% colspan="1" %) 977 977 ((( 978 -\\ 979 -)))|(% colspan="1" %)(% colspan="1" %) 980 -((( 981 981 Spices are an absolutely essential component of any well-made meal 982 982 ))) 983 983 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -985,9 +985,6 @@ 985 985 Vineyards 986 986 )))|(% colspan="1" %)(% colspan="1" %) 987 987 ((( 988 -\\ 989 -)))|(% colspan="1" %)(% colspan="1" %) 990 -((( 991 991 Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. 992 992 ))) 993 993 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -995,46 +995,28 @@ 995 995 Art College 996 996 )))|(% colspan="1" %)(% colspan="1" %) 997 997 ((( 998 -\\ 999 -)))|(% colspan="1" %)(% colspan="1" %) 1000 -((( 1001 1001 An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events 1002 1002 ))) 1003 1003 1004 -== Xenon Terraforming Projects (Not Implemented)==625 +== Xenon Terraforming Projects == 1005 1005 1006 -Xenon Terraforming projects exist inside the game's code but have not been implemented. 1007 - 1008 -(% class="wrapped" %) 1009 1009 |=((( 1010 1010 Name 1011 -)))|=(% colspan="1" %)(% colspan="1" %) 1012 -((( 1013 -Resource Requirements 1014 1014 )))|=((( 1015 1015 Description 1016 1016 ))) 1017 1017 |((( 1018 1018 Claim District 1019 -)))|(% colspan="1" %)(% colspan="1" %) 1020 -((( 1021 -\\ 1022 1022 )))|((( 1023 1023 Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 1024 1024 ))) 1025 1025 |((( 1026 1026 Destroy District 1027 -)))|(% colspan="1" %)(% colspan="1" %) 1028 -((( 1029 -\\ 1030 1030 )))|((( 1031 1031 We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure 1032 1032 ))) 1033 1033 |((( 1034 1034 Under Xenon control 1035 -)))|(% colspan="1" %)(% colspan="1" %) 1036 -((( 1037 -\\ 1038 1038 )))|((( 1039 1039 Xenon drones regularly patrol this district, preventing us from passing through it 1040 1040 ))) ... ... @@ -1043,9 +1043,6 @@ 1043 1043 Liberated 1044 1044 )))|(% colspan="1" %)(% colspan="1" %) 1045 1045 ((( 1046 -\\ 1047 -)))|(% colspan="1" %)(% colspan="1" %) 1048 -((( 1049 1049 The Xenon presence has been curbed for the time being, making it safe to pass through 1050 1050 ))) 1051 1051 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1053,9 +1053,6 @@ 1053 1053 Destroyed 1054 1054 )))|(% colspan="1" %)(% colspan="1" %) 1055 1055 ((( 1056 -\\ 1057 -)))|(% colspan="1" %)(% colspan="1" %) 1058 -((( 1059 1059 Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through 1060 1060 ))) 1061 1061 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1063,9 +1063,6 @@ 1063 1063 Habitation District 1064 1064 )))|(% colspan="1" %)(% colspan="1" %) 1065 1065 ((( 1066 -\\ 1067 -)))|(% colspan="1" %)(% colspan="1" %) 1068 -((( 1069 1069 Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants 1070 1070 ))) 1071 1071 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1073,9 +1073,6 @@ 1073 1073 Commerce District 1074 1074 )))|(% colspan="1" %)(% colspan="1" %) 1075 1075 ((( 1076 -\\ 1077 -)))|(% colspan="1" %)(% colspan="1" %) 1078 -((( 1079 1079 Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services 1080 1080 ))) 1081 1081 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1083,9 +1083,6 @@ 1083 1083 Farming District 1084 1084 )))|(% colspan="1" %)(% colspan="1" %) 1085 1085 ((( 1086 -\\ 1087 -)))|(% colspan="1" %)(% colspan="1" %) 1088 -((( 1089 1089 Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to 1090 1090 ))) 1091 1091 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1093,9 +1093,6 @@ 1093 1093 Administration District 1094 1094 )))|(% colspan="1" %)(% colspan="1" %) 1095 1095 ((( 1096 -\\ 1097 -)))|(% colspan="1" %)(% colspan="1" %) 1098 -((( 1099 1099 In addition to office space for the governing body, this district also houses the local data centre 1100 1100 ))) 1101 1101 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1103,9 +1103,6 @@ 1103 1103 Industrial District 1104 1104 )))|(% colspan="1" %)(% colspan="1" %) 1105 1105 ((( 1106 -\\ 1107 -)))|(% colspan="1" %)(% colspan="1" %) 1108 -((( 1109 1109 Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI 1110 1110 ))) 1111 1111 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1113,9 +1113,6 @@ 1113 1113 Recreation District 1114 1114 )))|(% colspan="1" %)(% colspan="1" %) 1115 1115 ((( 1116 -\\ 1117 -)))|(% colspan="1" %)(% colspan="1" %) 1118 -((( 1119 1119 Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house 1120 1120 ))) 1121 1121 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1123,9 +1123,6 @@ 1123 1123 Subvert AGI Core 1124 1124 )))|(% colspan="1" %)(% colspan="1" %) 1125 1125 ((( 1126 -\\ 1127 -)))|(% colspan="1" %)(% colspan="1" %) 1128 -((( 1129 1129 Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free 1130 1130 ))) 1131 1131 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1133,9 +1133,6 @@ 1133 1133 Detonate Reactor 1134 1134 )))|(% colspan="1" %)(% colspan="1" %) 1135 1135 ((( 1136 -\\ 1137 -)))|(% colspan="1" %)(% colspan="1" %) 1138 -((( 1139 1139 Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here 1140 1140 ))) 1141 1141 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1143,9 +1143,6 @@ 1143 1143 Xenon Reclaim 1144 1144 )))|(% colspan="1" %)(% colspan="1" %) 1145 1145 ((( 1146 -\\ 1147 -)))|(% colspan="1" %)(% colspan="1" %) 1148 -((( 1149 1149 Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them 1150 1150 ))) 1151 1151 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1153,9 +1153,6 @@ 1153 1153 Xenon Rebuild 1154 1154 )))|(% colspan="1" %)(% colspan="1" %) 1155 1155 ((( 1156 -\\ 1157 -)))|(% colspan="1" %)(% colspan="1" %) 1158 -((( 1159 1159 Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them 1160 1160 ))) 1161 1161 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1163,9 +1163,6 @@ 1163 1163 EMP Xenon Drones 1164 1164 )))|(% colspan="1" %)(% colspan="1" %) 1165 1165 ((( 1166 -\\ 1167 -)))|(% colspan="1" %)(% colspan="1" %) 1168 -((( 1169 1169 Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 1170 1170 ))) 1171 1171 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -1173,17 +1173,11 @@ 1173 1173 Bombard Xenon Drones 1174 1174 )))|(% colspan="1" %)(% colspan="1" %) 1175 1175 ((( 1176 -\\ 1177 -)))|(% colspan="1" %)(% colspan="1" %) 1178 -((( 1179 1179 We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district 1180 1180 ))) 1181 1181 1182 1182 == Terraforming Events == 1183 1183 1184 -Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement 1185 - 1186 -(% class="wrapped" %) 1187 1187 |=((( 1188 1188 Name 1189 1189 )))|=((( ... ... @@ -1197,26 +1197,10 @@ 1197 1197 |((( 1198 1198 Global Warming 1199 1199 )))|((( 1200 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00. 1201 -If global warming is active, it will cancel any project aiming to reduce temperature. Addressing global warming after completing temperature reduction projects will NOT retroactively show their effect. 761 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature 1202 1202 ))) 1203 1203 |((( 1204 1204 Quake 1205 1205 )))|((( 1206 1206 Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback 1207 - 1208 -When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]]) 1209 - 1210 -\\ 1211 1211 ))) 1212 - 1213 -== Sources == 1214 - 1215 -* [[About Terraforming>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]] 1216 -* libraries/terraforming.xml 1217 -* libraries/jobs.xml 1218 -* md/factionlogic_stations.xml 1219 -* [Image Credit] [[http:~~/~~/mhaan.de/stuff/terraforming.html>>url:http://mhaan.de/stuff/terraforming.html||shape="rect"]] 1220 -{{/layout-cell}} 1221 -{{/layout-section}} 1222 -{{/layout}}
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100 467101/Terraforming1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101908680/Terraforming
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... ... @@ -1,3 +1,0 @@ 1 -HIER STEHT JA NIX MENSCH EGOSOFT WO BEKOMMT MANN INFORMATIONEN HER RECOURSEN ZB WIE MAN DIE ZUWEIST ODER LIEFERT!!!!!!!!!!!!!!!!!!!!!!!!!!!! ??????????????????????????????????????????????????????????????????????? 2 - 3 -Das ist alles so nen halbschariger drecksscheiss und total ver bugt isses noch oben drein. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2021-08-03 12:46:37.0
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... ... @@ -1,1 +1,0 @@ 1 -Oben rechts auf Englisch wechseln und du bekommst alle Informationen die du haben möchtest. Da muss man ja nicht gleich so rumschreien. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2021-08-14 15:59:39.0 - Reply To
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... ... @@ -1,1 +1,0 @@ 1 -Wir sind hier in Germany und nicht jeder ist der Englischen Sprache mächtig, also sorry Jungs der Hinweis auf die englische Seite zuwechsel ist nicht wirklich weiter führend . Auch werde ich mit 67 keinen englisch Kurs mehr besuchen!!!! - Date
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... ... @@ -1,1 +1,0 @@ 1 -2022-11-28 16:53:56.0
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... ... @@ -1,1 +1,0 @@ 1 -Dann such halt woanders nach den Infos die Du willst und hör auf hier rumzuplärren. Ganz ehrlich, wer heutzutage noch meint es sich leisten zu können auf englische Sprachkentnisse zu verzichten, darf das ja gerne tun, aber soll dann aber auch bitte der Allgemeinheit damit dann auch nicht auf den Keks gehen. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2023-02-18 20:47:41.0 - Reply To
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