Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
To version 23.1
edited by Daniel Turner
on 2021/12/10 01:32
on 2021/12/10 01:32
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... ... @@ -1,44 +4,26 @@ 1 -{{layout}} 2 -{{layout-section ac:type="single"}} 3 -{{layout-cell}} 4 4 {{info}} 5 -Updated for version 5.10, **TODO: **Add resource requirements for each project2 +Updated for version 4.20, **TODO: **Add resource requirements for each project and finish reward column 6 6 {{/info}} 7 -{{/layout-cell}} 8 -{{/layout-section}} 9 9 10 -{{layout-section ac:type="two_equal"}} 11 -{{layout-cell}} 12 -{{panel title="Navigation"}} 5 +== == 13 13 14 - 15 15 {{toc/}} 16 -{{/panel}} 17 -{{/layout-cell}} 18 18 19 -{{layout-cell}} 20 20 == Prerequisites for Terraforming == 21 21 22 -* [[High mass teleportation researched>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Research#Research-HighMassTeleportation||shape="rect"]], and spoken to Boso Ta afterwards23 -* Have a module to construct M and S ships on the HQ 24 -* Have storage capabilities for container, solid and liquid wares on the HQ 11 +* High mass teleportation researched, and spoken to Boso Ta afterwards 12 +* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression) 13 +* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression) 25 25 * Accept a terraforming mission 26 26 * Teleport the HQ to the sector specified by the mission briefing 27 27 * Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on 28 28 29 29 Once started, construction and delivery are automatic as long as the required resources are provided. 30 -{{/layout-cell}} 31 -{{/layout-section}} 32 32 33 -{{layout-section ac:type="single"}} 34 -{{layout-cell}} 35 -== Terraforming Rewards == 20 +For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]] 36 36 37 -{{note title="Spoilers Ahead"}} 38 -This section contains spoilers about Terraforming rewards 39 -{{/note}} 22 +== Planets That Can Be Terraformed == 40 40 41 -(% class="wrapped relative-table" style="width: 100.0%;" %) 42 42 |=((( 43 43 System 44 44 )))|=((( ... ... @@ -52,9 +52,22 @@ 52 52 ((( 53 53 Reward 54 54 ))) 37 +|((( 38 +18 Billion 39 +)))|((( 40 +18 Billion 41 +)))|((( 42 +18 Billion c 43 +)))|(% colspan="1" %)(% colspan="1" %) 44 +((( 45 +Very Hard 46 +)))|(% colspan="1" %)(% colspan="1" %) 47 +((( 48 +Nividium Workshop which allows for a permanent market for nividium 49 +))) 55 55 |(% colspan="1" %)(% colspan="1" %) 56 56 ((( 57 - [[doc:Atiya's Misfortune]]52 +Atiya's Misfortune 58 58 )))|(% colspan="1" %)(% colspan="1" %) 59 59 ((( 60 60 Atiya's Misfortune I/III ... ... @@ -66,13 +66,13 @@ 66 66 Impossible 67 67 )))|(% colspan="1" %)(% colspan="1" %) 68 68 ((( 69 -[[Antigone>>doc: X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] expansion into Atiya's Misfortune64 +[[Antigone>>doc:Antigone Republic]] expansion into Atiya's Misfortune 70 70 71 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards , the Republic will try and build this second shipyard in Atiya's Misfortune before trying anywhere else66 +The Antigone Republic is able to build an extra shipyard for a total of two shipyards 72 72 ))) 73 73 |(% colspan="1" %)(% colspan="1" %) 74 74 ((( 75 - [[doc:Black Hole Sun]]70 +Black Hole Sun 76 76 )))|(% colspan="1" %)(% colspan="1" %) 77 77 ((( 78 78 Black Hole Sun III/IV ... ... @@ -84,22 +84,11 @@ 84 84 Very Hard 85 85 )))|(% colspan="1" %)(% colspan="1" %) 86 86 ((( 87 - A 5 star crewwoman (She will be initially located on the Player Headquarters)82 + 88 88 ))) 89 -|((( 90 -[[doc:Eighteen Billion]] 91 -)))|((( 92 -Eighteen Billion 93 -)))|((( 94 -Eighteen Billion c 95 -)))|((( 96 -Very Hard 97 -)))|((( 98 -Nothing 99 -))) 100 100 |(% colspan="1" %)(% colspan="1" %) 101 101 ((( 102 - [[doc:Frontier Edge]]86 +Frontier Edge 103 103 )))|(% colspan="1" %)(% colspan="1" %) 104 104 ((( 105 105 Frontier Edge ... ... @@ -112,14 +112,10 @@ 112 112 )))|(% colspan="1" %)(% colspan="1" %) 113 113 ((( 114 114 Antigone expansion into Frontier Edge 115 - 116 -The Republic can field more military vessels 117 - 118 -Antigone is able to build an extra Wharf and will first try and build it in Frontier Edge 119 119 ))) 120 120 |(% colspan="1" %)(% colspan="1" %) 121 121 ((( 122 - [[doc:Getsu Fune]]102 +Getsu Fune 123 123 )))|(% colspan="1" %)(% colspan="1" %) 124 124 ((( 125 125 Getsu Fune ... ... @@ -132,13 +132,9 @@ 132 132 )))|(% colspan="1" %)(% colspan="1" %) 133 133 ((( 134 134 Antigone expansion into Getsu Fune 135 - 136 -The Republic can field more military vessels 137 - 138 -Antigone is able to build an extra Trading Station and will first try and build it in Getsu Fune 139 139 ))) 140 140 |((( 141 - [[doc:Memory of Profit]]117 +Memory of Profit 142 142 )))|((( 143 143 Memory of Profit IX 144 144 )))|((( ... ... @@ -148,11 +148,11 @@ 148 148 Hard 149 149 )))|(% colspan="1" %)(% colspan="1" %) 150 150 ((( 151 - Nividiumworkshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population established on the planet127 + 152 152 ))) 153 153 |(% colspan="1" %)(% colspan="1" %) 154 154 ((( 155 - [[doc:Scale Plate Green]]131 +Scale Plate Green 156 156 )))|(% colspan="1" %)(% colspan="1" %) 157 157 ((( 158 158 Scale Plate Green I/VII ... ... @@ -164,162 +164,31 @@ 164 164 Very Hard 165 165 )))|(% colspan="1" %)(% colspan="1" %) 166 166 ((( 167 -[[doc:Scale Plate Pact]] reputation no longer locker at -5143 +[[SCA>>doc:Scale Plate Pact]] Reputation no longer locker at -5 168 168 169 -Ownership of a significant amount of the Pact's former ships145 +Ownership of a significant amount of SCA's former ships 170 170 ))) 171 - 172 -== Visual Impact of Terraforming == 173 - 174 -{{note title="Spoilers Ahead"}} 175 -This section contains screenshots demonstrating the outcome of Terraforming projects 176 -{{/note}} 177 - 178 -(% class="relative-table wrapped" style="width: 69.1095%;" %) 179 -|(% colspan="3" %)(% colspan="3" %) 147 +|(% colspan="1" %)(% colspan="1" %) 180 180 ((( 181 -Atiya's Misfortune 182 -))) 183 -|((( 184 -(% class="content-wrapper" %) 149 +Tharka's Cascade 150 +)))|(% colspan="1" %)(% colspan="1" %) 185 185 ((( 186 -[[image:attach:Atiya's Misfortune 1.png]] 187 -))) 188 -)))|((( 189 -(% class="content-wrapper" %) 152 +Tharka's Cascade XV/XVII 153 +)))|(% colspan="1" %)(% colspan="1" %) 190 190 ((( 191 -[[image:attach:Atiya's Misfortune 2.png]] 192 -))) 193 -)))|((( 194 -(% class="content-wrapper" %) 155 + 156 +)))|(% colspan="1" %)(% colspan="1" %) 195 195 ((( 196 -[[image:attach:Atiya's Misfortune 3.png]] 197 -))) 198 -))) 199 -|(% colspan="3" %)(% colspan="3" %) 158 + 159 +)))|(% colspan="1" %)(% colspan="1" %) 200 200 ((( 201 - BlackHole Sun161 + 202 202 ))) 203 -|((( 204 -(% class="content-wrapper" %) 205 -((( 206 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 1.png]] 207 -))) 208 -)))|((( 209 -(% class="content-wrapper" %) 210 -((( 211 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 2.png]] 212 -))) 213 -)))|((( 214 -(% class="content-wrapper" %) 215 -((( 216 -[[image:url:http://mhaan.de/stuff/terraforming/Black Hole Sun 3.png]] 217 -))) 218 -))) 219 -|(% colspan="3" %)(% colspan="3" %) 220 -((( 221 -Eighteen Billion 222 -))) 223 -|((( 224 -(% class="content-wrapper" %) 225 -((( 226 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 1.png]] 227 -))) 228 -)))|((( 229 -(% class="content-wrapper" %) 230 -((( 231 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 2.png]] 232 -))) 233 -)))|((( 234 -(% class="content-wrapper" %) 235 -((( 236 -[[image:url:http://mhaan.de/stuff/terraforming/Eighteen Billion 3.png]] 237 -))) 238 -))) 239 -|(% colspan="3" %)(% colspan="3" %) 240 -((( 241 -Frontier Edge 242 -))) 243 -|((( 244 -(% class="content-wrapper" %) 245 -((( 246 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 1.png]] 247 -))) 248 -)))|((( 249 -(% class="content-wrapper" %) 250 -((( 251 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 2.png]] 252 -))) 253 -)))|((( 254 -(% class="content-wrapper" %) 255 -((( 256 -[[image:url:http://mhaan.de/stuff/terraforming/Frontier Edge 3.png]] 257 -))) 258 -))) 259 -|(% colspan="3" %)(% colspan="3" %) 260 -((( 261 -Getsu Fune 262 -))) 263 -|((( 264 -(% class="content-wrapper" %) 265 -((( 266 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 1.png]] 267 -))) 268 -)))|((( 269 -(% class="content-wrapper" %) 270 -((( 271 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 2.png]] 272 -))) 273 -)))|((( 274 -(% class="content-wrapper" %) 275 -((( 276 -[[image:url:http://mhaan.de/stuff/terraforming/Getsu Fune 3.png]] 277 -))) 278 -))) 279 -|(% colspan="3" %)(% colspan="3" %) 280 -((( 281 -Memory of Profit 282 -))) 283 -|((( 284 -(% class="content-wrapper" %) 285 -((( 286 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 1.png]] 287 -))) 288 -)))|((( 289 -(% class="content-wrapper" %) 290 -((( 291 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 2.png]] 292 -))) 293 -)))|((( 294 -(% class="content-wrapper" %) 295 -((( 296 -[[image:url:http://mhaan.de/stuff/terraforming/Memory of Profit 3.png]] 297 -))) 298 -))) 299 -|(% colspan="3" %)(% colspan="3" %) 300 -((( 301 -Scale Plate Green 302 -))) 303 -|((( 304 -(% class="content-wrapper" %) 305 -((( 306 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 1.png]] 307 -))) 308 -)))|((( 309 -(% class="content-wrapper" %) 310 -((( 311 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 2.png]] 312 -))) 313 -)))|((( 314 -(% class="content-wrapper" %) 315 -((( 316 -[[image:url:http://mhaan.de/stuff/terraforming/Scale Plate Green 3.png]] 317 -))) 318 -))) 319 319 164 +**Note:** Tharka's Cascade terraforming although mentioned in game files is not yet implemented. 165 + 320 320 == Standard Terraforming Projects == 321 321 322 -(% class="wrapped" %) 323 323 |=((( 324 324 Name 325 325 )))|=(% colspan="1" %)(% colspan="1" %) ... ... @@ -332,7 +332,7 @@ 332 332 Reflective Cloud Particles 333 333 )))|(% colspan="1" %)(% colspan="1" %) 334 334 ((( 335 - \\180 + 336 336 )))|((( 337 337 Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface 338 338 ))) ... ... @@ -340,7 +340,7 @@ 340 340 Moholes 341 341 )))|(% colspan="1" %)(% colspan="1" %) 342 342 ((( 343 - \\188 + 344 344 )))|((( 345 345 These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge 346 346 ))) ... ... @@ -348,7 +348,7 @@ 348 348 Black Dust 349 349 )))|(% colspan="1" %)(% colspan="1" %) 350 350 ((( 351 - \\196 + 352 352 )))|((( 353 353 There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though 354 354 ))) ... ... @@ -357,7 +357,7 @@ 357 357 Excite Outer Core 358 358 )))|(% colspan="1" %)(% colspan="1" %) 359 359 ((( 360 - \\205 + 361 361 )))|(% colspan="1" %)(% colspan="1" %) 362 362 ((( 363 363 It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere ... ... @@ -367,7 +367,7 @@ 367 367 Brake Outer Core 368 368 )))|(% colspan="1" %)(% colspan="1" %) 369 369 ((( 370 - \\215 + 371 371 )))|(% colspan="1" %)(% colspan="1" %) 372 372 ((( 373 373 It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties ... ... @@ -377,7 +377,7 @@ 377 377 Import Water 378 378 )))|(% colspan="1" %)(% colspan="1" %) 379 379 ((( 380 - \\225 + 381 381 )))|(% colspan="1" %)(% colspan="1" %) 382 382 ((( 383 383 Without readily available water sources, there are not many alternatives to importing it ... ... @@ -387,7 +387,7 @@ 387 387 Planetary Irrigation 388 388 )))|(% colspan="1" %)(% colspan="1" %) 389 389 ((( 390 - \\235 + 391 391 )))|(% colspan="1" %)(% colspan="1" %) 392 392 ((( 393 393 A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water ... ... @@ -397,7 +397,7 @@ 397 397 Global Water Surfacing 398 398 )))|(% colspan="1" %)(% colspan="1" %) 399 399 ((( 400 - \\245 + 401 401 )))|(% colspan="1" %)(% colspan="1" %) 402 402 ((( 403 403 Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale ... ... @@ -407,7 +407,7 @@ 407 407 Import Methane 408 408 )))|(% colspan="1" %)(% colspan="1" %) 409 409 ((( 410 - \\255 + 411 411 )))|(% colspan="1" %)(% colspan="1" %) 412 412 ((( 413 413 Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world ... ... @@ -417,7 +417,7 @@ 417 417 Methane Oxidisers 418 418 )))|(% colspan="1" %)(% colspan="1" %) 419 419 ((( 420 - \\265 + 421 421 )))|(% colspan="1" %)(% colspan="1" %) 422 422 ((( 423 423 Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane) ... ... @@ -427,7 +427,7 @@ 427 427 Carbon Mineralisers 428 428 )))|(% colspan="1" %)(% colspan="1" %) 429 429 ((( 430 - \\275 + 431 431 )))|(% colspan="1" %)(% colspan="1" %) 432 432 ((( 433 433 When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon) ... ... @@ -437,7 +437,7 @@ 437 437 Targeted Outgassing 438 438 )))|(% colspan="1" %)(% colspan="1" %) 439 439 ((( 440 - \\285 + 441 441 )))|(% colspan="1" %)(% colspan="1" %) 442 442 ((( 443 443 By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure ... ... @@ -447,7 +447,7 @@ 447 447 Clean Up Toxins 448 448 )))|(% colspan="1" %)(% colspan="1" %) 449 449 ((( 450 - \\295 + 451 451 )))|(% colspan="1" %)(% colspan="1" %) 452 452 ((( 453 453 Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air ... ... @@ -457,7 +457,7 @@ 457 457 Volcano Caps 458 458 )))|(% colspan="1" %)(% colspan="1" %) 459 459 ((( 460 - \\305 + 461 461 )))|(% colspan="1" %)(% colspan="1" %) 462 462 ((( 463 463 These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place ... ... @@ -467,7 +467,7 @@ 467 467 Tectonic Scaffolding 468 468 )))|(% colspan="1" %)(% colspan="1" %) 469 469 ((( 470 - \\315 + 471 471 )))|(% colspan="1" %)(% colspan="1" %) 472 472 ((( 473 473 Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner ... ... @@ -477,7 +477,7 @@ 477 477 Clean Up Radioactive Contamination 478 478 )))|(% colspan="1" %)(% colspan="1" %) 479 479 ((( 480 - \\325 + 481 481 )))|(% colspan="1" %)(% colspan="1" %) 482 482 ((( 483 483 Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments ... ... @@ -487,7 +487,7 @@ 487 487 Tailored Microbes 488 488 )))|(% colspan="1" %)(% colspan="1" %) 489 489 ((( 490 - \\335 + 491 491 )))|(% colspan="1" %)(% colspan="1" %) 492 492 ((( 493 493 It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment ... ... @@ -497,7 +497,7 @@ 497 497 Jumpstart Microbiome 498 498 )))|(% colspan="1" %)(% colspan="1" %) 499 499 ((( 500 - \\345 + 501 501 )))|(% colspan="1" %)(% colspan="1" %) 502 502 ((( 503 503 Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work! ... ... @@ -507,7 +507,7 @@ 507 507 Microbial Culling 508 508 )))|(% colspan="1" %)(% colspan="1" %) 509 509 ((( 510 - \\355 + 511 511 )))|(% colspan="1" %)(% colspan="1" %) 512 512 ((( 513 513 Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible ... ... @@ -517,7 +517,7 @@ 517 517 Cyanobacteria 518 518 )))|(% colspan="1" %)(% colspan="1" %) 519 519 ((( 520 - \\365 + 521 521 )))|(% colspan="1" %)(% colspan="1" %) 522 522 ((( 523 523 These photosynthetic bacteria can be a vital part of a world's oxygen cycle ... ... @@ -527,7 +527,7 @@ 527 527 Genetically Modify Toxic Fruit 528 528 )))|(% colspan="1" %)(% colspan="1" %) 529 529 ((( 530 - \\375 + 531 531 )))|(% colspan="1" %)(% colspan="1" %) 532 532 ((( 533 533 A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air ... ... @@ -537,7 +537,7 @@ 537 537 Cull Toxic Fruit 538 538 )))|(% colspan="1" %)(% colspan="1" %) 539 539 ((( 540 - \\385 + 541 541 )))|(% colspan="1" %)(% colspan="1" %) 542 542 ((( 543 543 We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects ... ... @@ -547,7 +547,7 @@ 547 547 Cull Parasites 548 548 )))|(% colspan="1" %)(% colspan="1" %) 549 549 ((( 550 - \\395 + 551 551 )))|(% colspan="1" %)(% colspan="1" %) 552 552 ((( 553 553 The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture ... ... @@ -557,7 +557,7 @@ 557 557 Reintroduce Local Flora 558 558 )))|(% colspan="1" %)(% colspan="1" %) 559 559 ((( 560 - \\405 + 561 561 )))|(% colspan="1" %)(% colspan="1" %) 562 562 ((( 563 563 This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory ... ... @@ -567,7 +567,7 @@ 567 567 Geothermal Power Plant 568 568 )))|(% colspan="1" %)(% colspan="1" %) 569 569 ((( 570 - \\415 + 571 571 )))|(% colspan="1" %)(% colspan="1" %) 572 572 ((( 573 573 While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts ... ... @@ -577,7 +577,7 @@ 577 577 Wind Turbine Farm 578 578 )))|(% colspan="1" %)(% colspan="1" %) 579 579 ((( 580 - \\425 + 581 581 )))|(% colspan="1" %)(% colspan="1" %) 582 582 ((( 583 583 When it's available, wind power can be a very cost-effective method of generating power ... ... @@ -587,7 +587,7 @@ 587 587 Matter/Antimatter Power Plant 588 588 )))|(% colspan="1" %)(% colspan="1" %) 589 589 ((( 590 - \\435 + 591 591 )))|(% colspan="1" %)(% colspan="1" %) 592 592 ((( 593 593 Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation ... ... @@ -597,7 +597,7 @@ 597 597 Clean Refineries 598 598 )))|(% colspan="1" %)(% colspan="1" %) 599 599 ((( 600 - \\445 + 601 601 )))|(% colspan="1" %)(% colspan="1" %) 602 602 ((( 603 603 These fully automated facilities refine locally mined resources into various materials ... ... @@ -607,7 +607,7 @@ 607 607 Cheap Refineries 608 608 )))|(% colspan="1" %)(% colspan="1" %) 609 609 ((( 610 - \\455 + 611 611 )))|(% colspan="1" %)(% colspan="1" %) 612 612 ((( 613 613 These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters ... ... @@ -617,7 +617,7 @@ 617 617 Retrofit Emission Filters 618 618 )))|(% colspan="1" %)(% colspan="1" %) 619 619 ((( 620 - \\465 + 621 621 )))|(% colspan="1" %)(% colspan="1" %) 622 622 ((( 623 623 Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup ... ... @@ -627,7 +627,7 @@ 627 627 Factories 628 628 )))|(% colspan="1" %)(% colspan="1" %) 629 629 ((( 630 - \\475 + 631 631 )))|(% colspan="1" %)(% colspan="1" %) 632 632 ((( 633 633 These automated facilities produce advanced technology when supplied with materials ... ... @@ -637,7 +637,7 @@ 637 637 Von-Neumann Constructors 638 638 )))|(% colspan="1" %)(% colspan="1" %) 639 639 ((( 640 - \\485 + 641 641 )))|(% colspan="1" %)(% colspan="1" %) 642 642 ((( 643 643 These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs ... ... @@ -647,7 +647,7 @@ 647 647 Hydroponics 648 648 )))|(% colspan="1" %)(% colspan="1" %) 649 649 ((( 650 - \\495 + 651 651 )))|(% colspan="1" %)(% colspan="1" %) 652 652 ((( 653 653 While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well ... ... @@ -657,7 +657,7 @@ 657 657 Fertilise Soil 658 658 )))|(% colspan="1" %)(% colspan="1" %) 659 659 ((( 660 - \\505 + 661 661 )))|(% colspan="1" %)(% colspan="1" %) 662 662 ((( 663 663 With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place ... ... @@ -667,7 +667,7 @@ 667 667 Forestation 668 668 )))|(% colspan="1" %)(% colspan="1" %) 669 669 ((( 670 - \\515 + 671 671 )))|(% colspan="1" %)(% colspan="1" %) 672 672 ((( 673 673 Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system ... ... @@ -677,7 +677,7 @@ 677 677 Wheat Fields 678 678 )))|(% colspan="1" %)(% colspan="1" %) 679 679 ((( 680 - \\525 + 681 681 )))|(% colspan="1" %)(% colspan="1" %) 682 682 ((( 683 683 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population ... ... @@ -687,7 +687,7 @@ 687 687 Sunrise Flower Fields 688 688 )))|(% colspan="1" %)(% colspan="1" %) 689 689 ((( 690 - \\535 + 691 691 )))|(% colspan="1" %)(% colspan="1" %) 692 692 ((( 693 693 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population ... ... @@ -697,7 +697,7 @@ 697 697 Soja Bean Fields 698 698 )))|(% colspan="1" %)(% colspan="1" %) 699 699 ((( 700 - \\545 + 701 701 )))|(% colspan="1" %)(% colspan="1" %) 702 702 ((( 703 703 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population ... ... @@ -707,7 +707,7 @@ 707 707 Scruffin Fields 708 708 )))|(% colspan="1" %)(% colspan="1" %) 709 709 ((( 710 - \\555 + 711 711 )))|(% colspan="1" %)(% colspan="1" %) 712 712 ((( 713 713 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population ... ... @@ -717,7 +717,7 @@ 717 717 Bubble City 718 718 )))|(% colspan="1" %)(% colspan="1" %) 719 719 ((( 720 - \\565 + 721 721 )))|(% colspan="1" %)(% colspan="1" %) 722 722 ((( 723 723 Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside ... ... @@ -727,7 +727,7 @@ 727 727 Habitation Module 728 728 )))|(% colspan="1" %)(% colspan="1" %) 729 729 ((( 730 - \\575 + 731 731 )))|(% colspan="1" %)(% colspan="1" %) 732 732 ((( 733 733 Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though ... ... @@ -737,7 +737,7 @@ 737 737 High-Density Housing 738 738 )))|(% colspan="1" %)(% colspan="1" %) 739 739 ((( 740 - \\585 + 741 741 )))|(% colspan="1" %)(% colspan="1" %) 742 742 ((( 743 743 Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system ... ... @@ -747,7 +747,7 @@ 747 747 Arcology 748 748 )))|(% colspan="1" %)(% colspan="1" %) 749 749 ((( 750 - \\595 + 751 751 )))|(% colspan="1" %)(% colspan="1" %) 752 752 ((( 753 753 An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex ... ... @@ -757,7 +757,7 @@ 757 757 Luxury Housing 758 758 )))|(% colspan="1" %)(% colspan="1" %) 759 759 ((( 760 - \\605 + 761 761 )))|(% colspan="1" %)(% colspan="1" %) 762 762 ((( 763 763 Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite ... ... @@ -767,12 +767,12 @@ 767 767 Martial Arts School 768 768 )))|(% colspan="1" %)(% colspan="1" %) 769 769 ((( 770 - \\615 + 771 771 )))|(% colspan="1" %)(% colspan="1" %) 772 772 ((( 773 773 While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so 774 774 775 - \\620 + 776 776 777 777 This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill 778 778 ))) ... ... @@ -781,12 +781,12 @@ 781 781 Host Martial Arts Tournament 782 782 )))|(% colspan="1" %)(% colspan="1" %) 783 783 ((( 784 - \\629 + 785 785 )))|(% colspan="1" %)(% colspan="1" %) 786 786 ((( 787 787 Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 788 788 789 - \\634 + 790 790 791 791 Running this project will allow the upgrading of crew boarding skill 792 792 ))) ... ... @@ -795,7 +795,7 @@ 795 795 Aerial Maze 796 796 )))|(% colspan="1" %)(% colspan="1" %) 797 797 ((( 798 - \\643 + 799 799 )))|(% colspan="1" %)(% colspan="1" %) 800 800 ((( 801 801 A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. ... ... @@ -802,7 +802,7 @@ 802 802 803 803 An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 804 804 805 - \\650 + 806 806 807 807 This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill 808 808 ))) ... ... @@ -811,12 +811,12 @@ 811 811 Host Maze-Run Competition 812 812 )))|(% colspan="1" %)(% colspan="1" %) 813 813 ((( 814 - \\659 + 815 815 )))|(% colspan="1" %)(% colspan="1" %) 816 816 ((( 817 817 A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 818 818 819 - \\664 + 820 820 821 821 Running this project will allow the upgrading of crew piloting skill 822 822 ))) ... ... @@ -825,7 +825,7 @@ 825 825 Theme Park 826 826 )))|(% colspan="1" %)(% colspan="1" %) 827 827 ((( 828 - \\673 + 829 829 )))|(% colspan="1" %)(% colspan="1" %) 830 830 ((( 831 831 From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! ... ... @@ -835,7 +835,7 @@ 835 835 Zoo 836 836 )))|(% colspan="1" %)(% colspan="1" %) 837 837 ((( 838 - \\683 + 839 839 )))|(% colspan="1" %)(% colspan="1" %) 840 840 ((( 841 841 Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. ... ... @@ -845,7 +845,7 @@ 845 845 Live Performance Venues 846 846 )))|(% colspan="1" %)(% colspan="1" %) 847 847 ((( 848 - \\693 + 849 849 )))|(% colspan="1" %)(% colspan="1" %) 850 850 ((( 851 851 From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here ... ... @@ -855,7 +855,7 @@ 855 855 Tropical Resort 856 856 )))|(% colspan="1" %)(% colspan="1" %) 857 857 ((( 858 - \\703 + 859 859 )))|(% colspan="1" %)(% colspan="1" %) 860 860 ((( 861 861 Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name ... ... @@ -865,7 +865,7 @@ 865 865 Winter Sports Resort 866 866 )))|(% colspan="1" %)(% colspan="1" %) 867 867 ((( 868 - \\713 + 869 869 )))|(% colspan="1" %)(% colspan="1" %) 870 870 ((( 871 871 Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire ... ... @@ -875,7 +875,7 @@ 875 875 Fine Dining 876 876 )))|(% colspan="1" %)(% colspan="1" %) 877 877 ((( 878 - \\723 + 879 879 )))|(% colspan="1" %)(% colspan="1" %) 880 880 ((( 881 881 Whether it's imported delicacies or local specialities, good food is always popular ... ... @@ -885,7 +885,7 @@ 885 885 Temple 886 886 )))|(% colspan="1" %)(% colspan="1" %) 887 887 ((( 888 - \\733 + 889 889 )))|(% colspan="1" %)(% colspan="1" %) 890 890 ((( 891 891 Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together ... ... @@ -895,7 +895,7 @@ 895 895 Clinic 896 896 )))|(% colspan="1" %)(% colspan="1" %) 897 897 ((( 898 - \\743 + 899 899 )))|(% colspan="1" %)(% colspan="1" %) 900 900 ((( 901 901 A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity ... ... @@ -905,7 +905,7 @@ 905 905 Send Medical Supplies 906 906 )))|(% colspan="1" %)(% colspan="1" %) 907 907 ((( 908 - \\753 + 909 909 )))|(% colspan="1" %)(% colspan="1" %) 910 910 ((( 911 911 The clinic's stockpile is running low, so they're asking for a new shipment of supplies ... ... @@ -915,7 +915,7 @@ 915 915 Research Campus 916 916 )))|(% colspan="1" %)(% colspan="1" %) 917 917 ((( 918 - \\763 + 919 919 )))|(% colspan="1" %)(% colspan="1" %) 920 920 ((( 921 921 A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants ... ... @@ -925,7 +925,7 @@ 925 925 Send Research Materials 926 926 )))|(% colspan="1" %)(% colspan="1" %) 927 927 ((( 928 - \\773 + 929 929 )))|(% colspan="1" %)(% colspan="1" %) 930 930 ((( 931 931 A research group has received a sizeable grant and is asking for various materials to carry out experiments ... ... @@ -935,7 +935,7 @@ 935 935 Bank 936 936 )))|(% colspan="1" %)(% colspan="1" %) 937 937 ((( 938 - \\783 + 939 939 )))|(% colspan="1" %)(% colspan="1" %) 940 940 ((( 941 941 You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market ... ... @@ -945,7 +945,7 @@ 945 945 Fund Start-Up 946 946 )))|(% colspan="1" %)(% colspan="1" %) 947 947 ((( 948 - \\793 + 949 949 )))|(% colspan="1" %)(% colspan="1" %) 950 950 ((( 951 951 Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though ... ... @@ -955,7 +955,7 @@ 955 955 Nividium Workshop 956 956 )))|(% colspan="1" %)(% colspan="1" %) 957 957 ((( 958 - \\803 + 959 959 )))|(% colspan="1" %)(% colspan="1" %) 960 960 ((( 961 961 Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish ... ... @@ -965,7 +965,7 @@ 965 965 Send Nividium 966 966 )))|(% colspan="1" %)(% colspan="1" %) 967 967 ((( 968 - \\813 + 969 969 )))|(% colspan="1" %)(% colspan="1" %) 970 970 ((( 971 971 The workshop is running low on Nividium and requires a new shipment ... ... @@ -975,7 +975,7 @@ 975 975 Spice Fields 976 976 )))|(% colspan="1" %)(% colspan="1" %) 977 977 ((( 978 - \\823 + 979 979 )))|(% colspan="1" %)(% colspan="1" %) 980 980 ((( 981 981 Spices are an absolutely essential component of any well-made meal ... ... @@ -985,7 +985,7 @@ 985 985 Vineyards 986 986 )))|(% colspan="1" %)(% colspan="1" %) 987 987 ((( 988 - \\833 + 989 989 )))|(% colspan="1" %)(% colspan="1" %) 990 990 ((( 991 991 Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. ... ... @@ -995,7 +995,7 @@ 995 995 Art College 996 996 )))|(% colspan="1" %)(% colspan="1" %) 997 997 ((( 998 - \\843 + 999 999 )))|(% colspan="1" %)(% colspan="1" %) 1000 1000 ((( 1001 1001 An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events ... ... @@ -1005,7 +1005,6 @@ 1005 1005 1006 1006 Xenon Terraforming projects exist inside the game's code but have not been implemented. 1007 1007 1008 -(% class="wrapped" %) 1009 1009 |=((( 1010 1010 Name 1011 1011 )))|=(% colspan="1" %)(% colspan="1" %) ... ... @@ -1018,7 +1018,7 @@ 1018 1018 Claim District 1019 1019 )))|(% colspan="1" %)(% colspan="1" %) 1020 1020 ((( 1021 - \\865 + 1022 1022 )))|((( 1023 1023 Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 1024 1024 ))) ... ... @@ -1026,7 +1026,7 @@ 1026 1026 Destroy District 1027 1027 )))|(% colspan="1" %)(% colspan="1" %) 1028 1028 ((( 1029 - \\873 + 1030 1030 )))|((( 1031 1031 We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure 1032 1032 ))) ... ... @@ -1034,7 +1034,7 @@ 1034 1034 Under Xenon control 1035 1035 )))|(% colspan="1" %)(% colspan="1" %) 1036 1036 ((( 1037 - \\881 + 1038 1038 )))|((( 1039 1039 Xenon drones regularly patrol this district, preventing us from passing through it 1040 1040 ))) ... ... @@ -1043,7 +1043,7 @@ 1043 1043 Liberated 1044 1044 )))|(% colspan="1" %)(% colspan="1" %) 1045 1045 ((( 1046 - \\890 + 1047 1047 )))|(% colspan="1" %)(% colspan="1" %) 1048 1048 ((( 1049 1049 The Xenon presence has been curbed for the time being, making it safe to pass through ... ... @@ -1053,7 +1053,7 @@ 1053 1053 Destroyed 1054 1054 )))|(% colspan="1" %)(% colspan="1" %) 1055 1055 ((( 1056 - \\900 + 1057 1057 )))|(% colspan="1" %)(% colspan="1" %) 1058 1058 ((( 1059 1059 Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through ... ... @@ -1063,7 +1063,7 @@ 1063 1063 Habitation District 1064 1064 )))|(% colspan="1" %)(% colspan="1" %) 1065 1065 ((( 1066 - \\910 + 1067 1067 )))|(% colspan="1" %)(% colspan="1" %) 1068 1068 ((( 1069 1069 Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants ... ... @@ -1073,7 +1073,7 @@ 1073 1073 Commerce District 1074 1074 )))|(% colspan="1" %)(% colspan="1" %) 1075 1075 ((( 1076 - \\920 + 1077 1077 )))|(% colspan="1" %)(% colspan="1" %) 1078 1078 ((( 1079 1079 Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services ... ... @@ -1083,7 +1083,7 @@ 1083 1083 Farming District 1084 1084 )))|(% colspan="1" %)(% colspan="1" %) 1085 1085 ((( 1086 - \\930 + 1087 1087 )))|(% colspan="1" %)(% colspan="1" %) 1088 1088 ((( 1089 1089 Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to ... ... @@ -1093,7 +1093,7 @@ 1093 1093 Administration District 1094 1094 )))|(% colspan="1" %)(% colspan="1" %) 1095 1095 ((( 1096 - \\940 + 1097 1097 )))|(% colspan="1" %)(% colspan="1" %) 1098 1098 ((( 1099 1099 In addition to office space for the governing body, this district also houses the local data centre ... ... @@ -1103,7 +1103,7 @@ 1103 1103 Industrial District 1104 1104 )))|(% colspan="1" %)(% colspan="1" %) 1105 1105 ((( 1106 - \\950 + 1107 1107 )))|(% colspan="1" %)(% colspan="1" %) 1108 1108 ((( 1109 1109 Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI ... ... @@ -1113,7 +1113,7 @@ 1113 1113 Recreation District 1114 1114 )))|(% colspan="1" %)(% colspan="1" %) 1115 1115 ((( 1116 - \\960 + 1117 1117 )))|(% colspan="1" %)(% colspan="1" %) 1118 1118 ((( 1119 1119 Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house ... ... @@ -1123,7 +1123,7 @@ 1123 1123 Subvert AGI Core 1124 1124 )))|(% colspan="1" %)(% colspan="1" %) 1125 1125 ((( 1126 - \\970 + 1127 1127 )))|(% colspan="1" %)(% colspan="1" %) 1128 1128 ((( 1129 1129 Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free ... ... @@ -1133,7 +1133,7 @@ 1133 1133 Detonate Reactor 1134 1134 )))|(% colspan="1" %)(% colspan="1" %) 1135 1135 ((( 1136 - \\980 + 1137 1137 )))|(% colspan="1" %)(% colspan="1" %) 1138 1138 ((( 1139 1139 Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here ... ... @@ -1143,7 +1143,7 @@ 1143 1143 Xenon Reclaim 1144 1144 )))|(% colspan="1" %)(% colspan="1" %) 1145 1145 ((( 1146 - \\990 + 1147 1147 )))|(% colspan="1" %)(% colspan="1" %) 1148 1148 ((( 1149 1149 Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them ... ... @@ -1153,7 +1153,7 @@ 1153 1153 Xenon Rebuild 1154 1154 )))|(% colspan="1" %)(% colspan="1" %) 1155 1155 ((( 1156 - \\1000 + 1157 1157 )))|(% colspan="1" %)(% colspan="1" %) 1158 1158 ((( 1159 1159 Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them ... ... @@ -1163,7 +1163,7 @@ 1163 1163 EMP Xenon Drones 1164 1164 )))|(% colspan="1" %)(% colspan="1" %) 1165 1165 ((( 1166 - \\1010 + 1167 1167 )))|(% colspan="1" %)(% colspan="1" %) 1168 1168 ((( 1169 1169 Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use ... ... @@ -1173,7 +1173,7 @@ 1173 1173 Bombard Xenon Drones 1174 1174 )))|(% colspan="1" %)(% colspan="1" %) 1175 1175 ((( 1176 - \\1020 + 1177 1177 )))|(% colspan="1" %)(% colspan="1" %) 1178 1178 ((( 1179 1179 We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district ... ... @@ -1183,7 +1183,6 @@ 1183 1183 1184 1184 Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement 1185 1185 1186 -(% class="wrapped" %) 1187 1187 |=((( 1188 1188 Name 1189 1189 )))|=((( ... ... @@ -1197,8 +1197,7 @@ 1197 1197 |((( 1198 1198 Global Warming 1199 1199 )))|((( 1200 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00. 1201 -If global warming is active, it will cancel any project aiming to reduce temperature. Addressing global warming after completing temperature reduction projects will NOT retroactively show their effect. 1043 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature 1202 1202 ))) 1203 1203 |((( 1204 1204 Quake ... ... @@ -1207,16 +1207,5 @@ 1207 1207 1208 1208 When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]]) 1209 1209 1210 - \\1052 + 1211 1211 ))) 1212 - 1213 -== Sources == 1214 - 1215 -* [[About Terraforming>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]] 1216 -* libraries/terraforming.xml 1217 -* libraries/jobs.xml 1218 -* md/factionlogic_stations.xml 1219 -* [Image Credit] [[http:~~/~~/mhaan.de/stuff/terraforming.html>>url:http://mhaan.de/stuff/terraforming.html||shape="rect"]] 1220 -{{/layout-cell}} 1221 -{{/layout-section}} 1222 -{{/layout}}
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... ... @@ -1,3 +1,0 @@ 1 -HIER STEHT JA NIX MENSCH EGOSOFT WO BEKOMMT MANN INFORMATIONEN HER RECOURSEN ZB WIE MAN DIE ZUWEIST ODER LIEFERT!!!!!!!!!!!!!!!!!!!!!!!!!!!! ??????????????????????????????????????????????????????????????????????? 2 - 3 -Das ist alles so nen halbschariger drecksscheiss und total ver bugt isses noch oben drein. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2021-08-03 12:46:37.0
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... ... @@ -1,1 +1,0 @@ 1 -Oben rechts auf Englisch wechseln und du bekommst alle Informationen die du haben möchtest. Da muss man ja nicht gleich so rumschreien. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2021-08-14 15:59:39.0 - Reply To
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... ... @@ -1,1 +1,0 @@ 1 -Wir sind hier in Germany und nicht jeder ist der Englischen Sprache mächtig, also sorry Jungs der Hinweis auf die englische Seite zuwechsel ist nicht wirklich weiter führend . Auch werde ich mit 67 keinen englisch Kurs mehr besuchen!!!! - Date
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... ... @@ -1,1 +1,0 @@ 1 -2022-11-28 16:53:56.0
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... ... @@ -1,1 +1,0 @@ 1 -Dann such halt woanders nach den Infos die Du willst und hör auf hier rumzuplärren. Ganz ehrlich, wer heutzutage noch meint es sich leisten zu können auf englische Sprachkentnisse zu verzichten, darf das ja gerne tun, aber soll dann aber auch bitte der Allgemeinheit damit dann auch nicht auf den Keks gehen. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2023-02-18 20:47:41.0 - Reply To
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