Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
From version 24.1
edited by Daniel Turner
on 2021/12/14 04:28
on 2021/12/14 04:28
Change comment:
There is no comment for this version
To version 17.1
edited by Daniel Turner
on 2021/07/17 03:10
on 2021/07/17 03:10
Change comment:
There is no comment for this version
Summary
-
Page properties (1 modified, 0 added, 0 removed)
-
Objects (1 modified, 0 added, 0 removed)
Details
- Page properties
-
- Content
-
... ... @@ -1,11 +9,3 @@ 1 -{{info}} 2 -Updated for version 4.20, **TODO: **Add resource requirements for each project and finish reward column 3 -{{/info}} 4 - 5 -== == 6 - 7 -{{toc/}} 8 - 9 9 == Prerequisites for Terraforming == 10 10 11 11 * High mass teleportation researched, and spoken to Boso Ta afterwards ... ... @@ -13,7 +13,7 @@ 13 13 * Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression) 14 14 * Accept a terraforming mission 15 15 * Teleport the HQ to the sector specified by the mission briefing 16 -* Open the terraforming menu (this is anew icon at the top of the screen, it looks like a planet with a gear) and select a project to work on8 +* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on 17 17 18 18 Once started, construction and delivery are automatic as long as the required resources are provided. 19 19 ... ... @@ -42,10 +42,10 @@ 42 42 18 Billion c 43 43 )))|(% colspan="1" %)(% colspan="1" %) 44 44 ((( 45 - VeryHard37 + 46 46 )))|(% colspan="1" %)(% colspan="1" %) 47 47 ((( 48 -N othing40 +Nividium Market 49 49 ))) 50 50 |(% colspan="1" %)(% colspan="1" %) 51 51 ((( ... ... @@ -61,9 +61,7 @@ 61 61 Impossible 62 62 )))|(% colspan="1" %)(% colspan="1" %) 63 63 ((( 64 -[[Antigone>>doc:Antigone Republic]] expansion into Atiya's Misfortune 65 - 66 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards 56 + 67 67 ))) 68 68 |(% colspan="1" %)(% colspan="1" %) 69 69 ((( ... ... @@ -76,10 +76,10 @@ 76 76 Hades 77 77 )))|(% colspan="1" %)(% colspan="1" %) 78 78 ((( 79 - VeryHard69 + 80 80 )))|(% colspan="1" %)(% colspan="1" %) 81 81 ((( 82 - A 5 star crewwoman (She will be initially located on the Player Headquarters)72 + 83 83 ))) 84 84 |(% colspan="1" %)(% colspan="1" %) 85 85 ((( ... ... @@ -92,10 +92,10 @@ 92 92 Messner 93 93 )))|(% colspan="1" %)(% colspan="1" %) 94 94 ((( 95 - VeryHard85 + 96 96 )))|(% colspan="1" %)(% colspan="1" %) 97 97 ((( 98 -Antigone expansioninto Frontier Edge88 +Antigone Expansion 99 99 ))) 100 100 |(% colspan="1" %)(% colspan="1" %) 101 101 ((( ... ... @@ -108,10 +108,10 @@ 108 108 Shiokaze 109 109 )))|(% colspan="1" %)(% colspan="1" %) 110 110 ((( 111 - Hard101 + 112 112 )))|(% colspan="1" %)(% colspan="1" %) 113 113 ((( 114 -Antigone expansioninto Getsu Fune104 +Antigone Expansion 115 115 ))) 116 116 |((( 117 117 Memory of Profit ... ... @@ -121,10 +121,10 @@ 121 121 Memory of Profit i I 122 122 )))|(% colspan="1" %)(% colspan="1" %) 123 123 ((( 124 - Hard114 + 125 125 )))|(% colspan="1" %)(% colspan="1" %) 126 126 ((( 127 - Nividiumworkshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population117 + 128 128 ))) 129 129 |(% colspan="1" %)(% colspan="1" %) 130 130 ((( ... ... @@ -137,45 +137,49 @@ 137 137 Nature's Profit 138 138 )))|(% colspan="1" %)(% colspan="1" %) 139 139 ((( 140 - VeryHard130 + 141 141 )))|(% colspan="1" %)(% colspan="1" %) 142 142 ((( 143 -[[SCA>>doc:Scale Plate Pact]] Reputation no longer locker at -5 144 - 145 -Ownership of a significant amount of SCA's former ships 133 + 146 146 ))) 135 +|(% colspan="1" %)(% colspan="1" %) 136 +((( 137 +Tharka's Cascade 138 +)))|(% colspan="1" %)(% colspan="1" %) 139 +((( 140 +Tharka's Cascade XV/XVII 141 +)))|(% colspan="1" %)(% colspan="1" %) 142 +((( 143 + 144 +)))|(% colspan="1" %)(% colspan="1" %) 145 +((( 146 + 147 +)))|(% colspan="1" %)(% colspan="1" %) 148 +((( 149 + 150 +))) 147 147 152 +Note: Tharka's Cascade terraforming although mentioned in game files is not yet implemented. 153 + 148 148 == Standard Terraforming Projects == 149 149 150 150 |=((( 151 151 Name 152 -)))|=(% colspan="1" %)(% colspan="1" %) 153 -((( 154 -Resource Requirements 155 155 )))|=((( 156 156 Description 157 157 ))) 158 158 |((( 159 159 Reflective Cloud Particles 160 -)))|(% colspan="1" %)(% colspan="1" %) 161 -((( 162 - 163 163 )))|((( 164 164 Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface 165 165 ))) 166 166 |((( 167 167 Moholes 168 -)))|(% colspan="1" %)(% colspan="1" %) 169 -((( 170 - 171 171 )))|((( 172 172 These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge 173 173 ))) 174 174 |((( 175 175 Black Dust 176 -)))|(% colspan="1" %)(% colspan="1" %) 177 -((( 178 - 179 179 )))|((( 180 180 There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though 181 181 ))) ... ... @@ -184,9 +184,6 @@ 184 184 Excite Outer Core 185 185 )))|(% colspan="1" %)(% colspan="1" %) 186 186 ((( 187 - 188 -)))|(% colspan="1" %)(% colspan="1" %) 189 -((( 190 190 It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere 191 191 ))) 192 192 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -194,9 +194,6 @@ 194 194 Brake Outer Core 195 195 )))|(% colspan="1" %)(% colspan="1" %) 196 196 ((( 197 - 198 -)))|(% colspan="1" %)(% colspan="1" %) 199 -((( 200 200 It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties 201 201 ))) 202 202 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -204,9 +204,6 @@ 204 204 Import Water 205 205 )))|(% colspan="1" %)(% colspan="1" %) 206 206 ((( 207 - 208 -)))|(% colspan="1" %)(% colspan="1" %) 209 -((( 210 210 Without readily available water sources, there are not many alternatives to importing it 211 211 ))) 212 212 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -214,9 +214,6 @@ 214 214 Planetary Irrigation 215 215 )))|(% colspan="1" %)(% colspan="1" %) 216 216 ((( 217 - 218 -)))|(% colspan="1" %)(% colspan="1" %) 219 -((( 220 220 A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water 221 221 ))) 222 222 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -224,9 +224,6 @@ 224 224 Global Water Surfacing 225 225 )))|(% colspan="1" %)(% colspan="1" %) 226 226 ((( 227 - 228 -)))|(% colspan="1" %)(% colspan="1" %) 229 -((( 230 230 Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale 231 231 ))) 232 232 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -234,9 +234,6 @@ 234 234 Import Methane 235 235 )))|(% colspan="1" %)(% colspan="1" %) 236 236 ((( 237 - 238 -)))|(% colspan="1" %)(% colspan="1" %) 239 -((( 240 240 Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world 241 241 ))) 242 242 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -244,9 +244,6 @@ 244 244 Methane Oxidisers 245 245 )))|(% colspan="1" %)(% colspan="1" %) 246 246 ((( 247 - 248 -)))|(% colspan="1" %)(% colspan="1" %) 249 -((( 250 250 Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane) 251 251 ))) 252 252 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -254,9 +254,6 @@ 254 254 Carbon Mineralisers 255 255 )))|(% colspan="1" %)(% colspan="1" %) 256 256 ((( 257 - 258 -)))|(% colspan="1" %)(% colspan="1" %) 259 -((( 260 260 When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon) 261 261 ))) 262 262 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -264,9 +264,6 @@ 264 264 Targeted Outgassing 265 265 )))|(% colspan="1" %)(% colspan="1" %) 266 266 ((( 267 - 268 -)))|(% colspan="1" %)(% colspan="1" %) 269 -((( 270 270 By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure 271 271 ))) 272 272 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -274,9 +274,6 @@ 274 274 Clean Up Toxins 275 275 )))|(% colspan="1" %)(% colspan="1" %) 276 276 ((( 277 - 278 -)))|(% colspan="1" %)(% colspan="1" %) 279 -((( 280 280 Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air 281 281 ))) 282 282 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -284,9 +284,6 @@ 284 284 Volcano Caps 285 285 )))|(% colspan="1" %)(% colspan="1" %) 286 286 ((( 287 - 288 -)))|(% colspan="1" %)(% colspan="1" %) 289 -((( 290 290 These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place 291 291 ))) 292 292 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -294,9 +294,6 @@ 294 294 Tectonic Scaffolding 295 295 )))|(% colspan="1" %)(% colspan="1" %) 296 296 ((( 297 - 298 -)))|(% colspan="1" %)(% colspan="1" %) 299 -((( 300 300 Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner 301 301 ))) 302 302 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -304,9 +304,6 @@ 304 304 Clean Up Radioactive Contamination 305 305 )))|(% colspan="1" %)(% colspan="1" %) 306 306 ((( 307 - 308 -)))|(% colspan="1" %)(% colspan="1" %) 309 -((( 310 310 Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments 311 311 ))) 312 312 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -314,9 +314,6 @@ 314 314 Tailored Microbes 315 315 )))|(% colspan="1" %)(% colspan="1" %) 316 316 ((( 317 - 318 -)))|(% colspan="1" %)(% colspan="1" %) 319 -((( 320 320 It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment 321 321 ))) 322 322 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -324,9 +324,6 @@ 324 324 Jumpstart Microbiome 325 325 )))|(% colspan="1" %)(% colspan="1" %) 326 326 ((( 327 - 328 -)))|(% colspan="1" %)(% colspan="1" %) 329 -((( 330 330 Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work! 331 331 ))) 332 332 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -334,9 +334,6 @@ 334 334 Microbial Culling 335 335 )))|(% colspan="1" %)(% colspan="1" %) 336 336 ((( 337 - 338 -)))|(% colspan="1" %)(% colspan="1" %) 339 -((( 340 340 Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible 341 341 ))) 342 342 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -344,9 +344,6 @@ 344 344 Cyanobacteria 345 345 )))|(% colspan="1" %)(% colspan="1" %) 346 346 ((( 347 - 348 -)))|(% colspan="1" %)(% colspan="1" %) 349 -((( 350 350 These photosynthetic bacteria can be a vital part of a world's oxygen cycle 351 351 ))) 352 352 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -354,9 +354,6 @@ 354 354 Genetically Modify Toxic Fruit 355 355 )))|(% colspan="1" %)(% colspan="1" %) 356 356 ((( 357 - 358 -)))|(% colspan="1" %)(% colspan="1" %) 359 -((( 360 360 A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air 361 361 ))) 362 362 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -364,9 +364,6 @@ 364 364 Cull Toxic Fruit 365 365 )))|(% colspan="1" %)(% colspan="1" %) 366 366 ((( 367 - 368 -)))|(% colspan="1" %)(% colspan="1" %) 369 -((( 370 370 We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects 371 371 ))) 372 372 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -374,9 +374,6 @@ 374 374 Cull Parasites 375 375 )))|(% colspan="1" %)(% colspan="1" %) 376 376 ((( 377 - 378 -)))|(% colspan="1" %)(% colspan="1" %) 379 -((( 380 380 The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture 381 381 ))) 382 382 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -384,9 +384,6 @@ 384 384 Reintroduce Local Flora 385 385 )))|(% colspan="1" %)(% colspan="1" %) 386 386 ((( 387 - 388 -)))|(% colspan="1" %)(% colspan="1" %) 389 -((( 390 390 This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory 391 391 ))) 392 392 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -394,9 +394,6 @@ 394 394 Geothermal Power Plant 395 395 )))|(% colspan="1" %)(% colspan="1" %) 396 396 ((( 397 - 398 -)))|(% colspan="1" %)(% colspan="1" %) 399 -((( 400 400 While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts 401 401 ))) 402 402 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -404,9 +404,6 @@ 404 404 Wind Turbine Farm 405 405 )))|(% colspan="1" %)(% colspan="1" %) 406 406 ((( 407 - 408 -)))|(% colspan="1" %)(% colspan="1" %) 409 -((( 410 410 When it's available, wind power can be a very cost-effective method of generating power 411 411 ))) 412 412 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -414,9 +414,6 @@ 414 414 Matter/Antimatter Power Plant 415 415 )))|(% colspan="1" %)(% colspan="1" %) 416 416 ((( 417 - 418 -)))|(% colspan="1" %)(% colspan="1" %) 419 -((( 420 420 Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation 421 421 ))) 422 422 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -424,9 +424,6 @@ 424 424 Clean Refineries 425 425 )))|(% colspan="1" %)(% colspan="1" %) 426 426 ((( 427 - 428 -)))|(% colspan="1" %)(% colspan="1" %) 429 -((( 430 430 These fully automated facilities refine locally mined resources into various materials 431 431 ))) 432 432 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -434,9 +434,6 @@ 434 434 Cheap Refineries 435 435 )))|(% colspan="1" %)(% colspan="1" %) 436 436 ((( 437 - 438 -)))|(% colspan="1" %)(% colspan="1" %) 439 -((( 440 440 These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters 441 441 ))) 442 442 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -444,9 +444,6 @@ 444 444 Retrofit Emission Filters 445 445 )))|(% colspan="1" %)(% colspan="1" %) 446 446 ((( 447 - 448 -)))|(% colspan="1" %)(% colspan="1" %) 449 -((( 450 450 Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup 451 451 ))) 452 452 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -454,9 +454,6 @@ 454 454 Factories 455 455 )))|(% colspan="1" %)(% colspan="1" %) 456 456 ((( 457 - 458 -)))|(% colspan="1" %)(% colspan="1" %) 459 -((( 460 460 These automated facilities produce advanced technology when supplied with materials 461 461 ))) 462 462 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -464,9 +464,6 @@ 464 464 Von-Neumann Constructors 465 465 )))|(% colspan="1" %)(% colspan="1" %) 466 466 ((( 467 - 468 -)))|(% colspan="1" %)(% colspan="1" %) 469 -((( 470 470 These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs 471 471 ))) 472 472 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -474,9 +474,6 @@ 474 474 Hydroponics 475 475 )))|(% colspan="1" %)(% colspan="1" %) 476 476 ((( 477 - 478 -)))|(% colspan="1" %)(% colspan="1" %) 479 -((( 480 480 While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well 481 481 ))) 482 482 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -484,9 +484,6 @@ 484 484 Fertilise Soil 485 485 )))|(% colspan="1" %)(% colspan="1" %) 486 486 ((( 487 - 488 -)))|(% colspan="1" %)(% colspan="1" %) 489 -((( 490 490 With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place 491 491 ))) 492 492 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -494,9 +494,6 @@ 494 494 Forestation 495 495 )))|(% colspan="1" %)(% colspan="1" %) 496 496 ((( 497 - 498 -)))|(% colspan="1" %)(% colspan="1" %) 499 -((( 500 500 Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system 501 501 ))) 502 502 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -504,9 +504,6 @@ 504 504 Wheat Fields 505 505 )))|(% colspan="1" %)(% colspan="1" %) 506 506 ((( 507 - 508 -)))|(% colspan="1" %)(% colspan="1" %) 509 -((( 510 510 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population 511 511 ))) 512 512 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -514,9 +514,6 @@ 514 514 Sunrise Flower Fields 515 515 )))|(% colspan="1" %)(% colspan="1" %) 516 516 ((( 517 - 518 -)))|(% colspan="1" %)(% colspan="1" %) 519 -((( 520 520 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population 521 521 ))) 522 522 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -524,9 +524,6 @@ 524 524 Soja Bean Fields 525 525 )))|(% colspan="1" %)(% colspan="1" %) 526 526 ((( 527 - 528 -)))|(% colspan="1" %)(% colspan="1" %) 529 -((( 530 530 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population 531 531 ))) 532 532 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -534,9 +534,6 @@ 534 534 Scruffin Fields 535 535 )))|(% colspan="1" %)(% colspan="1" %) 536 536 ((( 537 - 538 -)))|(% colspan="1" %)(% colspan="1" %) 539 -((( 540 540 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population 541 541 ))) 542 542 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -544,9 +544,6 @@ 544 544 Bubble City 545 545 )))|(% colspan="1" %)(% colspan="1" %) 546 546 ((( 547 - 548 -)))|(% colspan="1" %)(% colspan="1" %) 549 -((( 550 550 Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside 551 551 ))) 552 552 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -554,9 +554,6 @@ 554 554 Habitation Module 555 555 )))|(% colspan="1" %)(% colspan="1" %) 556 556 ((( 557 - 558 -)))|(% colspan="1" %)(% colspan="1" %) 559 -((( 560 560 Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though 561 561 ))) 562 562 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -564,9 +564,6 @@ 564 564 High-Density Housing 565 565 )))|(% colspan="1" %)(% colspan="1" %) 566 566 ((( 567 - 568 -)))|(% colspan="1" %)(% colspan="1" %) 569 -((( 570 570 Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system 571 571 ))) 572 572 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -574,9 +574,6 @@ 574 574 Arcology 575 575 )))|(% colspan="1" %)(% colspan="1" %) 576 576 ((( 577 - 578 -)))|(% colspan="1" %)(% colspan="1" %) 579 -((( 580 580 An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex 581 581 ))) 582 582 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -584,9 +584,6 @@ 584 584 Luxury Housing 585 585 )))|(% colspan="1" %)(% colspan="1" %) 586 586 ((( 587 - 588 -)))|(% colspan="1" %)(% colspan="1" %) 589 -((( 590 590 Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite 591 591 ))) 592 592 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -594,14 +594,7 @@ 594 594 Martial Arts School 595 595 )))|(% colspan="1" %)(% colspan="1" %) 596 596 ((( 597 - 598 -)))|(% colspan="1" %)(% colspan="1" %) 599 -((( 600 600 While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so 601 - 602 - 603 - 604 -This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill 605 605 ))) 606 606 |(% colspan="1" %)(% colspan="1" %) 607 607 ((( ... ... @@ -608,14 +608,7 @@ 608 608 Host Martial Arts Tournament 609 609 )))|(% colspan="1" %)(% colspan="1" %) 610 610 ((( 611 - 612 -)))|(% colspan="1" %)(% colspan="1" %) 613 -((( 614 614 Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 615 - 616 - 617 - 618 -Running this project will allow the upgrading of crew boarding skill 619 619 ))) 620 620 |(% colspan="1" %)(% colspan="1" %) 621 621 ((( ... ... @@ -622,16 +622,9 @@ 622 622 Aerial Maze 623 623 )))|(% colspan="1" %)(% colspan="1" %) 624 624 ((( 625 - 626 -)))|(% colspan="1" %)(% colspan="1" %) 627 -((( 628 628 A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 629 629 630 630 An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 631 - 632 - 633 - 634 -This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill 635 635 ))) 636 636 |(% colspan="1" %)(% colspan="1" %) 637 637 ((( ... ... @@ -638,14 +638,7 @@ 638 638 Host Maze-Run Competition 639 639 )))|(% colspan="1" %)(% colspan="1" %) 640 640 ((( 641 - 642 -)))|(% colspan="1" %)(% colspan="1" %) 643 -((( 644 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 645 - 646 - 647 - 648 -Running this project will allow the upgrading of crew piloting skill 491 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 649 649 ))) 650 650 |(% colspan="1" %)(% colspan="1" %) 651 651 ((( ... ... @@ -652,9 +652,6 @@ 652 652 Theme Park 653 653 )))|(% colspan="1" %)(% colspan="1" %) 654 654 ((( 655 - 656 -)))|(% colspan="1" %)(% colspan="1" %) 657 -((( 658 658 From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! 659 659 ))) 660 660 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -662,9 +662,6 @@ 662 662 Zoo 663 663 )))|(% colspan="1" %)(% colspan="1" %) 664 664 ((( 665 - 666 -)))|(% colspan="1" %)(% colspan="1" %) 667 -((( 668 668 Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. 669 669 ))) 670 670 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -672,9 +672,6 @@ 672 672 Live Performance Venues 673 673 )))|(% colspan="1" %)(% colspan="1" %) 674 674 ((( 675 - 676 -)))|(% colspan="1" %)(% colspan="1" %) 677 -((( 678 678 From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here 679 679 ))) 680 680 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -682,9 +682,6 @@ 682 682 Tropical Resort 683 683 )))|(% colspan="1" %)(% colspan="1" %) 684 684 ((( 685 - 686 -)))|(% colspan="1" %)(% colspan="1" %) 687 -((( 688 688 Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name 689 689 ))) 690 690 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -692,9 +692,6 @@ 692 692 Winter Sports Resort 693 693 )))|(% colspan="1" %)(% colspan="1" %) 694 694 ((( 695 - 696 -)))|(% colspan="1" %)(% colspan="1" %) 697 -((( 698 698 Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire 699 699 ))) 700 700 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -702,9 +702,6 @@ 702 702 Fine Dining 703 703 )))|(% colspan="1" %)(% colspan="1" %) 704 704 ((( 705 - 706 -)))|(% colspan="1" %)(% colspan="1" %) 707 -((( 708 708 Whether it's imported delicacies or local specialities, good food is always popular 709 709 ))) 710 710 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -712,9 +712,6 @@ 712 712 Temple 713 713 )))|(% colspan="1" %)(% colspan="1" %) 714 714 ((( 715 - 716 -)))|(% colspan="1" %)(% colspan="1" %) 717 -((( 718 718 Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together 719 719 ))) 720 720 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -722,9 +722,6 @@ 722 722 Clinic 723 723 )))|(% colspan="1" %)(% colspan="1" %) 724 724 ((( 725 - 726 -)))|(% colspan="1" %)(% colspan="1" %) 727 -((( 728 728 A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity 729 729 ))) 730 730 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -732,9 +732,6 @@ 732 732 Send Medical Supplies 733 733 )))|(% colspan="1" %)(% colspan="1" %) 734 734 ((( 735 - 736 -)))|(% colspan="1" %)(% colspan="1" %) 737 -((( 738 738 The clinic's stockpile is running low, so they're asking for a new shipment of supplies 739 739 ))) 740 740 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -742,9 +742,6 @@ 742 742 Research Campus 743 743 )))|(% colspan="1" %)(% colspan="1" %) 744 744 ((( 745 - 746 -)))|(% colspan="1" %)(% colspan="1" %) 747 -((( 748 748 A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants 749 749 ))) 750 750 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -752,9 +752,6 @@ 752 752 Send Research Materials 753 753 )))|(% colspan="1" %)(% colspan="1" %) 754 754 ((( 755 - 756 -)))|(% colspan="1" %)(% colspan="1" %) 757 -((( 758 758 A research group has received a sizeable grant and is asking for various materials to carry out experiments 759 759 ))) 760 760 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -762,9 +762,6 @@ 762 762 Bank 763 763 )))|(% colspan="1" %)(% colspan="1" %) 764 764 ((( 765 - 766 -)))|(% colspan="1" %)(% colspan="1" %) 767 -((( 768 768 You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market 769 769 ))) 770 770 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -772,9 +772,6 @@ 772 772 Fund Start-Up 773 773 )))|(% colspan="1" %)(% colspan="1" %) 774 774 ((( 775 - 776 -)))|(% colspan="1" %)(% colspan="1" %) 777 -((( 778 778 Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though 779 779 ))) 780 780 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -782,9 +782,6 @@ 782 782 Nividium Workshop 783 783 )))|(% colspan="1" %)(% colspan="1" %) 784 784 ((( 785 - 786 -)))|(% colspan="1" %)(% colspan="1" %) 787 -((( 788 788 Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish 789 789 ))) 790 790 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -792,9 +792,6 @@ 792 792 Send Nividium 793 793 )))|(% colspan="1" %)(% colspan="1" %) 794 794 ((( 795 - 796 -)))|(% colspan="1" %)(% colspan="1" %) 797 -((( 798 798 The workshop is running low on Nividium and requires a new shipment 799 799 ))) 800 800 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -802,9 +802,6 @@ 802 802 Spice Fields 803 803 )))|(% colspan="1" %)(% colspan="1" %) 804 804 ((( 805 - 806 -)))|(% colspan="1" %)(% colspan="1" %) 807 -((( 808 808 Spices are an absolutely essential component of any well-made meal 809 809 ))) 810 810 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -812,9 +812,6 @@ 812 812 Vineyards 813 813 )))|(% colspan="1" %)(% colspan="1" %) 814 814 ((( 815 - 816 -)))|(% colspan="1" %)(% colspan="1" %) 817 -((( 818 818 Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. 819 819 ))) 820 820 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -822,45 +822,28 @@ 822 822 Art College 823 823 )))|(% colspan="1" %)(% colspan="1" %) 824 824 ((( 825 - 826 -)))|(% colspan="1" %)(% colspan="1" %) 827 -((( 828 828 An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events 829 829 ))) 830 830 831 -== Xenon Terraforming Projects (Not Implemented)==620 +== Xenon Terraforming Projects == 832 832 833 -Xenon Terraforming projects exist inside the game's code but have not been implemented. 834 - 835 835 |=((( 836 836 Name 837 -)))|=(% colspan="1" %)(% colspan="1" %) 838 -((( 839 -Resource Requirements 840 840 )))|=((( 841 841 Description 842 842 ))) 843 843 |((( 844 844 Claim District 845 -)))|(% colspan="1" %)(% colspan="1" %) 846 -((( 847 - 848 848 )))|((( 849 849 Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 850 850 ))) 851 851 |((( 852 852 Destroy District 853 -)))|(% colspan="1" %)(% colspan="1" %) 854 -((( 855 - 856 856 )))|((( 857 857 We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure 858 858 ))) 859 859 |((( 860 860 Under Xenon control 861 -)))|(% colspan="1" %)(% colspan="1" %) 862 -((( 863 - 864 864 )))|((( 865 865 Xenon drones regularly patrol this district, preventing us from passing through it 866 866 ))) ... ... @@ -869,9 +869,6 @@ 869 869 Liberated 870 870 )))|(% colspan="1" %)(% colspan="1" %) 871 871 ((( 872 - 873 -)))|(% colspan="1" %)(% colspan="1" %) 874 -((( 875 875 The Xenon presence has been curbed for the time being, making it safe to pass through 876 876 ))) 877 877 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -879,9 +879,6 @@ 879 879 Destroyed 880 880 )))|(% colspan="1" %)(% colspan="1" %) 881 881 ((( 882 - 883 -)))|(% colspan="1" %)(% colspan="1" %) 884 -((( 885 885 Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through 886 886 ))) 887 887 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -889,9 +889,6 @@ 889 889 Habitation District 890 890 )))|(% colspan="1" %)(% colspan="1" %) 891 891 ((( 892 - 893 -)))|(% colspan="1" %)(% colspan="1" %) 894 -((( 895 895 Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants 896 896 ))) 897 897 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -899,9 +899,6 @@ 899 899 Commerce District 900 900 )))|(% colspan="1" %)(% colspan="1" %) 901 901 ((( 902 - 903 -)))|(% colspan="1" %)(% colspan="1" %) 904 -((( 905 905 Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services 906 906 ))) 907 907 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -909,9 +909,6 @@ 909 909 Farming District 910 910 )))|(% colspan="1" %)(% colspan="1" %) 911 911 ((( 912 - 913 -)))|(% colspan="1" %)(% colspan="1" %) 914 -((( 915 915 Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to 916 916 ))) 917 917 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -919,9 +919,6 @@ 919 919 Administration District 920 920 )))|(% colspan="1" %)(% colspan="1" %) 921 921 ((( 922 - 923 -)))|(% colspan="1" %)(% colspan="1" %) 924 -((( 925 925 In addition to office space for the governing body, this district also houses the local data centre 926 926 ))) 927 927 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -929,9 +929,6 @@ 929 929 Industrial District 930 930 )))|(% colspan="1" %)(% colspan="1" %) 931 931 ((( 932 - 933 -)))|(% colspan="1" %)(% colspan="1" %) 934 -((( 935 935 Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI 936 936 ))) 937 937 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -939,9 +939,6 @@ 939 939 Recreation District 940 940 )))|(% colspan="1" %)(% colspan="1" %) 941 941 ((( 942 - 943 -)))|(% colspan="1" %)(% colspan="1" %) 944 -((( 945 945 Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house 946 946 ))) 947 947 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -949,9 +949,6 @@ 949 949 Subvert AGI Core 950 950 )))|(% colspan="1" %)(% colspan="1" %) 951 951 ((( 952 - 953 -)))|(% colspan="1" %)(% colspan="1" %) 954 -((( 955 955 Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free 956 956 ))) 957 957 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -959,9 +959,6 @@ 959 959 Detonate Reactor 960 960 )))|(% colspan="1" %)(% colspan="1" %) 961 961 ((( 962 - 963 -)))|(% colspan="1" %)(% colspan="1" %) 964 -((( 965 965 Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here 966 966 ))) 967 967 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -969,9 +969,6 @@ 969 969 Xenon Reclaim 970 970 )))|(% colspan="1" %)(% colspan="1" %) 971 971 ((( 972 - 973 -)))|(% colspan="1" %)(% colspan="1" %) 974 -((( 975 975 Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them 976 976 ))) 977 977 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -979,9 +979,6 @@ 979 979 Xenon Rebuild 980 980 )))|(% colspan="1" %)(% colspan="1" %) 981 981 ((( 982 - 983 -)))|(% colspan="1" %)(% colspan="1" %) 984 -((( 985 985 Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them 986 986 ))) 987 987 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -989,9 +989,6 @@ 989 989 EMP Xenon Drones 990 990 )))|(% colspan="1" %)(% colspan="1" %) 991 991 ((( 992 - 993 -)))|(% colspan="1" %)(% colspan="1" %) 994 -((( 995 995 Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 996 996 ))) 997 997 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -999,16 +999,11 @@ 999 999 Bombard Xenon Drones 1000 1000 )))|(% colspan="1" %)(% colspan="1" %) 1001 1001 ((( 1002 - 1003 -)))|(% colspan="1" %)(% colspan="1" %) 1004 -((( 1005 1005 We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district 1006 1006 ))) 1007 1007 1008 1008 == Terraforming Events == 1009 1009 1010 -Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement 1011 - 1012 1012 |=((( 1013 1013 Name 1014 1014 )))|=((( ... ... @@ -1029,7 +1029,7 @@ 1029 1029 )))|((( 1030 1030 Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback 1031 1031 1032 -When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]]) 763 +//When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress.// (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]]) 1033 1033 1034 1034 1035 1035 )))
- Confluence.Code.ConfluencePageClass[0]
-
- id
-
... ... @@ -1,1 +1,1 @@ 1 -10 83971441 +104923911 - url
-
... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10 8397144/Terraforming1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/104923911/Terraforming