Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
From version 23.1
edited by Daniel Turner
on 2021/12/10 01:32
on 2021/12/10 01:32
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To version 3.1
edited by Daniel Turner
on 2020/11/22 05:36
on 2020/11/22 05:36
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... ... @@ -1,24 +1,11 @@ 1 -{{ info}}2 - Updatedfor version4.20, **TODO: **Add resource requirementsfor each project andfinishrewardcolumn3 -{{/ info}}1 +{{note title="Spoilers ahead"}} 2 +This page contains spoilers about an upcoming game mechanic 3 +{{/note}} 4 4 5 -== == 5 +{{note title="Note:"}} 6 +This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release 7 +{{/note}} 6 6 7 -{{toc/}} 8 - 9 -== Prerequisites for Terraforming == 10 - 11 -* High mass teleportation researched, and spoken to Boso Ta afterwards 12 -* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression) 13 -* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression) 14 -* Accept a terraforming mission 15 -* Teleport the HQ to the sector specified by the mission briefing 16 -* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on 17 - 18 -Once started, construction and delivery are automatic as long as the required resources are provided. 19 - 20 -For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]] 21 - 22 22 == Planets That Can Be Terraformed == 23 23 24 24 |=((( ... ... @@ -27,12 +27,6 @@ 27 27 Sector 28 28 )))|=((( 29 29 Planet 30 -)))|=(% colspan="1" %)(% colspan="1" %) 31 -((( 32 -Difficulty 33 -)))|=(% colspan="1" %)(% colspan="1" %) 34 -((( 35 -Reward 36 36 ))) 37 37 |((( 38 38 18 Billion ... ... @@ -39,161 +39,42 @@ 39 39 )))|((( 40 40 18 Billion 41 41 )))|((( 42 -18 Billion c 43 -)))|(% colspan="1" %)(% colspan="1" %) 44 -((( 45 -Very Hard 46 -)))|(% colspan="1" %)(% colspan="1" %) 47 -((( 48 -Nividium Workshop which allows for a permanent market for nividium 49 -))) 50 -|(% colspan="1" %)(% colspan="1" %) 51 -((( 52 -Atiya's Misfortune 53 -)))|(% colspan="1" %)(% colspan="1" %) 54 -((( 55 -Atiya's Misfortune I/III 56 -)))|(% colspan="1" %)(% colspan="1" %) 57 -((( 58 -Atiya's Misfortune e 59 -)))|(% colspan="1" %)(% colspan="1" %) 60 -((( 61 -Impossible 62 -)))|(% colspan="1" %)(% colspan="1" %) 63 -((( 64 -[[Antigone>>doc:Antigone Republic]] expansion into Atiya's Misfortune 65 - 66 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards 67 -))) 68 -|(% colspan="1" %)(% colspan="1" %) 69 -((( 70 -Black Hole Sun 71 -)))|(% colspan="1" %)(% colspan="1" %) 72 -((( 73 -Black Hole Sun III/IV 74 -)))|(% colspan="1" %)(% colspan="1" %) 75 -((( 76 -Hades 77 -)))|(% colspan="1" %)(% colspan="1" %) 78 -((( 79 -Very Hard 80 -)))|(% colspan="1" %)(% colspan="1" %) 81 -((( 82 82 83 83 ))) 84 -|(% colspan="1" %)(% colspan="1" %) 85 -((( 86 -Frontier Edge 87 -)))|(% colspan="1" %)(% colspan="1" %) 88 -((( 89 -Frontier Edge 90 -)))|(% colspan="1" %)(% colspan="1" %) 91 -((( 92 -Messner 93 -)))|(% colspan="1" %)(% colspan="1" %) 94 -((( 95 -Very Hard 96 -)))|(% colspan="1" %)(% colspan="1" %) 97 -((( 98 -Antigone expansion into Frontier Edge 99 -))) 100 -|(% colspan="1" %)(% colspan="1" %) 101 -((( 102 -Getsu Fune 103 -)))|(% colspan="1" %)(% colspan="1" %) 104 -((( 105 -Getsu Fune 106 -)))|(% colspan="1" %)(% colspan="1" %) 107 -((( 108 -Shiokaze 109 -)))|(% colspan="1" %)(% colspan="1" %) 110 -((( 111 -Hard 112 -)))|(% colspan="1" %)(% colspan="1" %) 113 -((( 114 -Antigone expansion into Getsu Fune 115 -))) 116 116 |((( 117 117 Memory of Profit 118 118 )))|((( 119 - Memoryof Profit IX28 + 120 120 )))|((( 121 -Memory of Profit i I 122 -)))|(% colspan="1" %)(% colspan="1" %) 123 -((( 124 -Hard 125 -)))|(% colspan="1" %)(% colspan="1" %) 126 -((( 127 127 128 128 ))) 129 -|(% colspan="1" %)(% colspan="1" %) 130 -((( 131 -Scale Plate Green 132 -)))|(% colspan="1" %)(% colspan="1" %) 133 -((( 134 -Scale Plate Green I/VII 135 -)))|(% colspan="1" %)(% colspan="1" %) 136 -((( 137 -Nature's Profit 138 -)))|(% colspan="1" %)(% colspan="1" %) 139 -((( 140 -Very Hard 141 -)))|(% colspan="1" %)(% colspan="1" %) 142 -((( 143 -[[SCA>>doc:Scale Plate Pact]] Reputation no longer locker at -5 144 - 145 -Ownership of a significant amount of SCA's former ships 146 -))) 147 -|(% colspan="1" %)(% colspan="1" %) 148 -((( 149 -Tharka's Cascade 150 -)))|(% colspan="1" %)(% colspan="1" %) 151 -((( 152 -Tharka's Cascade XV/XVII 153 -)))|(% colspan="1" %)(% colspan="1" %) 154 -((( 32 +|((( 155 155 156 -)))|(% colspan="1" %)(% colspan="1" %) 157 -((( 34 +)))|((( 158 158 159 -)))|(% colspan="1" %)(% colspan="1" %) 160 -((( 36 +)))|((( 161 161 162 162 ))) 163 163 164 - **Note:**Tharka's Cascadeterraformingalthough mentioned in game filesisnot yetimplemented.40 +== Terraforming Processes == 165 165 166 -== Standard Terraforming Projects == 167 - 168 168 |=((( 169 169 Name 170 -)))|=(% colspan="1" %)(% colspan="1" %) 171 -((( 172 -Resource Requirements 173 173 )))|=((( 174 174 Description 175 175 ))) 176 176 |((( 177 177 Reflective Cloud Particles 178 -)))|(% colspan="1" %)(% colspan="1" %) 179 -((( 180 - 181 181 )))|((( 182 182 Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface 183 183 ))) 184 184 |((( 185 185 Moholes 186 -)))|(% colspan="1" %)(% colspan="1" %) 187 -((( 188 - 189 189 )))|((( 190 190 These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge 191 191 ))) 192 192 |((( 193 193 Black Dust 194 -)))|(% colspan="1" %)(% colspan="1" %) 195 -((( 196 - 197 197 )))|((( 198 198 There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though 199 199 ))) ... ... @@ -202,9 +202,6 @@ 202 202 Excite Outer Core 203 203 )))|(% colspan="1" %)(% colspan="1" %) 204 204 ((( 205 - 206 -)))|(% colspan="1" %)(% colspan="1" %) 207 -((( 208 208 It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere 209 209 ))) 210 210 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -212,9 +212,6 @@ 212 212 Brake Outer Core 213 213 )))|(% colspan="1" %)(% colspan="1" %) 214 214 ((( 215 - 216 -)))|(% colspan="1" %)(% colspan="1" %) 217 -((( 218 218 It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties 219 219 ))) 220 220 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -222,9 +222,6 @@ 222 222 Import Water 223 223 )))|(% colspan="1" %)(% colspan="1" %) 224 224 ((( 225 - 226 -)))|(% colspan="1" %)(% colspan="1" %) 227 -((( 228 228 Without readily available water sources, there are not many alternatives to importing it 229 229 ))) 230 230 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -232,9 +232,6 @@ 232 232 Planetary Irrigation 233 233 )))|(% colspan="1" %)(% colspan="1" %) 234 234 ((( 235 - 236 -)))|(% colspan="1" %)(% colspan="1" %) 237 -((( 238 238 A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water 239 239 ))) 240 240 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -242,9 +242,6 @@ 242 242 Global Water Surfacing 243 243 )))|(% colspan="1" %)(% colspan="1" %) 244 244 ((( 245 - 246 -)))|(% colspan="1" %)(% colspan="1" %) 247 -((( 248 248 Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale 249 249 ))) 250 250 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -252,9 +252,6 @@ 252 252 Import Methane 253 253 )))|(% colspan="1" %)(% colspan="1" %) 254 254 ((( 255 - 256 -)))|(% colspan="1" %)(% colspan="1" %) 257 -((( 258 258 Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world 259 259 ))) 260 260 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -262,9 +262,6 @@ 262 262 Methane Oxidisers 263 263 )))|(% colspan="1" %)(% colspan="1" %) 264 264 ((( 265 - 266 -)))|(% colspan="1" %)(% colspan="1" %) 267 -((( 268 268 Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane) 269 269 ))) 270 270 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -272,9 +272,6 @@ 272 272 Carbon Mineralisers 273 273 )))|(% colspan="1" %)(% colspan="1" %) 274 274 ((( 275 - 276 -)))|(% colspan="1" %)(% colspan="1" %) 277 -((( 278 278 When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon) 279 279 ))) 280 280 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -282,9 +282,6 @@ 282 282 Targeted Outgassing 283 283 )))|(% colspan="1" %)(% colspan="1" %) 284 284 ((( 285 - 286 -)))|(% colspan="1" %)(% colspan="1" %) 287 -((( 288 288 By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure 289 289 ))) 290 290 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -292,9 +292,6 @@ 292 292 Clean Up Toxins 293 293 )))|(% colspan="1" %)(% colspan="1" %) 294 294 ((( 295 - 296 -)))|(% colspan="1" %)(% colspan="1" %) 297 -((( 298 298 Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air 299 299 ))) 300 300 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -302,9 +302,6 @@ 302 302 Volcano Caps 303 303 )))|(% colspan="1" %)(% colspan="1" %) 304 304 ((( 305 - 306 -)))|(% colspan="1" %)(% colspan="1" %) 307 -((( 308 308 These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place 309 309 ))) 310 310 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -312,9 +312,6 @@ 312 312 Tectonic Scaffolding 313 313 )))|(% colspan="1" %)(% colspan="1" %) 314 314 ((( 315 - 316 -)))|(% colspan="1" %)(% colspan="1" %) 317 -((( 318 318 Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner 319 319 ))) 320 320 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -322,9 +322,6 @@ 322 322 Clean Up Radioactive Contamination 323 323 )))|(% colspan="1" %)(% colspan="1" %) 324 324 ((( 325 - 326 -)))|(% colspan="1" %)(% colspan="1" %) 327 -((( 328 328 Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments 329 329 ))) 330 330 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -332,10 +332,7 @@ 332 332 Tailored Microbes 333 333 )))|(% colspan="1" %)(% colspan="1" %) 334 334 ((( 335 - 336 -)))|(% colspan="1" %)(% colspan="1" %) 337 -((( 338 -It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment 158 +It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment. 339 339 ))) 340 340 |(% colspan="1" %)(% colspan="1" %) 341 341 ((( ... ... @@ -342,9 +342,6 @@ 342 342 Jumpstart Microbiome 343 343 )))|(% colspan="1" %)(% colspan="1" %) 344 344 ((( 345 - 346 -)))|(% colspan="1" %)(% colspan="1" %) 347 -((( 348 348 Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work! 349 349 ))) 350 350 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -352,10 +352,7 @@ 352 352 Microbial Culling 353 353 )))|(% colspan="1" %)(% colspan="1" %) 354 354 ((( 355 - 356 -)))|(% colspan="1" %)(% colspan="1" %) 357 -((( 358 -Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible 172 +Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible. 359 359 ))) 360 360 |(% colspan="1" %)(% colspan="1" %) 361 361 ((( ... ... @@ -362,692 +362,323 @@ 362 362 Cyanobacteria 363 363 )))|(% colspan="1" %)(% colspan="1" %) 364 364 ((( 365 - 366 -)))|(% colspan="1" %)(% colspan="1" %) 367 -((( 368 -These photosynthetic bacteria can be a vital part of a world's oxygen cycle 179 +These photosynthetic bacteria can be a vital part of a world's oxygen cycle. 369 369 ))) 370 370 |(% colspan="1" %)(% colspan="1" %) 371 371 ((( 372 -Genetically Modify Toxic Fruit 373 -)))|(% colspan="1" %)(% colspan="1" %) 374 -((( 375 375 376 376 )))|(% colspan="1" %)(% colspan="1" %) 377 377 ((( 378 -A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air 379 -))) 380 -|(% colspan="1" %)(% colspan="1" %) 381 -((( 382 -Cull Toxic Fruit 383 -)))|(% colspan="1" %)(% colspan="1" %) 384 -((( 385 385 386 -)))|(% colspan="1" %)(% colspan="1" %) 387 -((( 388 -We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects 389 389 ))) 390 390 |(% colspan="1" %)(% colspan="1" %) 391 391 ((( 392 -Cull Parasites 393 -)))|(% colspan="1" %)(% colspan="1" %) 394 -((( 395 395 396 396 )))|(% colspan="1" %)(% colspan="1" %) 397 397 ((( 398 -The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture 399 -))) 400 -|(% colspan="1" %)(% colspan="1" %) 401 -((( 402 -Reintroduce Local Flora 403 -)))|(% colspan="1" %)(% colspan="1" %) 404 -((( 405 405 406 -)))|(% colspan="1" %)(% colspan="1" %) 407 -((( 408 -This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory 409 409 ))) 410 -|(% colspan="1" %)(% colspan="1" %) 411 -((( 412 -Geothermal Power Plant 413 -)))|(% colspan="1" %)(% colspan="1" %) 414 -((( 195 + 415 415 416 -)))|(% colspan="1" %)(% colspan="1" %) 417 -((( 418 -While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts 419 -))) 420 -|(% colspan="1" %)(% colspan="1" %) 421 -((( 422 -Wind Turbine Farm 423 -)))|(% colspan="1" %)(% colspan="1" %) 424 -((( 197 + 425 425 426 -)))|(% colspan="1" %)(% colspan="1" %) 427 -((( 428 -When it's available, wind power can be a very cost-effective method of generating power 429 -))) 430 -|(% colspan="1" %)(% colspan="1" %) 431 -((( 432 -Matter/Antimatter Power Plant 433 -)))|(% colspan="1" %)(% colspan="1" %) 434 -((( 199 + 435 435 436 -)))|(% colspan="1" %)(% colspan="1" %) 437 -((( 438 -Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation 439 -))) 440 -|(% colspan="1" %)(% colspan="1" %) 441 -((( 442 -Clean Refineries 443 -)))|(% colspan="1" %)(% colspan="1" %) 444 -((( 201 + 445 445 446 -)))|(% colspan="1" %)(% colspan="1" %) 447 -((( 448 -These fully automated facilities refine locally mined resources into various materials 449 -))) 450 -|(% colspan="1" %)(% colspan="1" %) 451 -((( 452 -Cheap Refineries 453 -)))|(% colspan="1" %)(% colspan="1" %) 454 -((( 203 + 455 455 456 -)))|(% colspan="1" %)(% colspan="1" %) 457 -((( 458 -These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters 459 -))) 460 -|(% colspan="1" %)(% colspan="1" %) 461 -((( 205 + 206 +Genetically Modify Toxic Fruit 207 + 208 +A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air. 209 + 210 +Cull Toxic Fruit 211 + 212 +We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects. 213 + 214 +Cull Parasites 215 + 216 +The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture. 217 + 218 +Reintroduce Local Flora 219 + 220 +This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory. 221 + 222 +Geothermal Power Plant 223 + 224 +While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts. 225 + 226 +Wind Turbine Farm 227 + 228 +When it's available, wind power can be a very cost-effective method of generating power. 229 + 230 +Matter/Antimatter Power Plant 231 + 232 +Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation. 233 + 234 +Clean Refineries 235 + 236 +These fully automated facilities refine locally mined resources into various materials. 237 + 238 +Cheap Refineries 239 + 240 +These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters. 241 + 462 462 Retrofit Emission Filters 463 -)))|(% colspan="1" %)(% colspan="1" %) 464 -((( 465 - 466 -)))|(% colspan="1" %)(% colspan="1" %) 467 -((( 468 -Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup 469 -))) 470 -|(% colspan="1" %)(% colspan="1" %) 471 -((( 472 -Factories 473 -)))|(% colspan="1" %)(% colspan="1" %) 474 -((( 475 - 476 -)))|(% colspan="1" %)(% colspan="1" %) 477 -((( 478 -These automated facilities produce advanced technology when supplied with materials 479 -))) 480 -|(% colspan="1" %)(% colspan="1" %) 481 -((( 482 -Von-Neumann Constructors 483 -)))|(% colspan="1" %)(% colspan="1" %) 484 -((( 485 - 486 -)))|(% colspan="1" %)(% colspan="1" %) 487 -((( 488 -These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs 489 -))) 490 -|(% colspan="1" %)(% colspan="1" %) 491 -((( 492 -Hydroponics 493 -)))|(% colspan="1" %)(% colspan="1" %) 494 -((( 495 - 496 -)))|(% colspan="1" %)(% colspan="1" %) 497 -((( 498 -While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well 499 -))) 500 -|(% colspan="1" %)(% colspan="1" %) 501 -((( 502 -Fertilise Soil 503 -)))|(% colspan="1" %)(% colspan="1" %) 504 -((( 505 - 506 -)))|(% colspan="1" %)(% colspan="1" %) 507 -((( 508 -With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place 509 -))) 510 -|(% colspan="1" %)(% colspan="1" %) 511 -((( 512 -Forestation 513 -)))|(% colspan="1" %)(% colspan="1" %) 514 -((( 515 - 516 -)))|(% colspan="1" %)(% colspan="1" %) 517 -((( 518 -Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system 519 -))) 520 -|(% colspan="1" %)(% colspan="1" %) 521 -((( 522 -Wheat Fields 523 -)))|(% colspan="1" %)(% colspan="1" %) 524 -((( 525 - 526 -)))|(% colspan="1" %)(% colspan="1" %) 527 -((( 528 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population 529 -))) 530 -|(% colspan="1" %)(% colspan="1" %) 531 -((( 532 -Sunrise Flower Fields 533 -)))|(% colspan="1" %)(% colspan="1" %) 534 -((( 535 - 536 -)))|(% colspan="1" %)(% colspan="1" %) 537 -((( 538 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population 539 -))) 540 -|(% colspan="1" %)(% colspan="1" %) 541 -((( 542 -Soja Bean Fields 543 -)))|(% colspan="1" %)(% colspan="1" %) 544 -((( 545 - 546 -)))|(% colspan="1" %)(% colspan="1" %) 547 -((( 548 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population 549 -))) 550 -|(% colspan="1" %)(% colspan="1" %) 551 -((( 552 -Scruffin Fields 553 -)))|(% colspan="1" %)(% colspan="1" %) 554 -((( 555 - 556 -)))|(% colspan="1" %)(% colspan="1" %) 557 -((( 558 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population 559 -))) 560 -|(% colspan="1" %)(% colspan="1" %) 561 -((( 562 -Bubble City 563 -)))|(% colspan="1" %)(% colspan="1" %) 564 -((( 565 - 566 -)))|(% colspan="1" %)(% colspan="1" %) 567 -((( 568 -Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside 569 -))) 570 -|(% colspan="1" %)(% colspan="1" %) 571 -((( 572 -Habitation Module 573 -)))|(% colspan="1" %)(% colspan="1" %) 574 -((( 575 - 576 -)))|(% colspan="1" %)(% colspan="1" %) 577 -((( 578 -Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though 579 -))) 580 -|(% colspan="1" %)(% colspan="1" %) 581 -((( 582 -High-Density Housing 583 -)))|(% colspan="1" %)(% colspan="1" %) 584 -((( 585 - 586 -)))|(% colspan="1" %)(% colspan="1" %) 587 -((( 588 -Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system 589 -))) 590 -|(% colspan="1" %)(% colspan="1" %) 591 -((( 592 -Arcology 593 -)))|(% colspan="1" %)(% colspan="1" %) 594 -((( 595 - 596 -)))|(% colspan="1" %)(% colspan="1" %) 597 -((( 598 -An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex 599 -))) 600 -|(% colspan="1" %)(% colspan="1" %) 601 -((( 602 -Luxury Housing 603 -)))|(% colspan="1" %)(% colspan="1" %) 604 -((( 605 - 606 -)))|(% colspan="1" %)(% colspan="1" %) 607 -((( 608 -Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite 609 -))) 610 -|(% colspan="1" %)(% colspan="1" %) 611 -((( 612 -Martial Arts School 613 -)))|(% colspan="1" %)(% colspan="1" %) 614 -((( 615 - 616 -)))|(% colspan="1" %)(% colspan="1" %) 617 -((( 618 -While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so 619 619 620 - 244 + <t id="1301">Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup. 621 621 622 -This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill 623 -))) 624 -|(% colspan="1" %)(% colspan="1" %) 625 -((( 626 -Host Martial Arts Tournament 627 -)))|(% colspan="1" %)(% colspan="1" %) 628 -((( 629 - 630 -)))|(% colspan="1" %)(% colspan="1" %) 631 -((( 632 -Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 246 + <t id="1310">Factories 633 633 634 - 248 + <t id="1311">These automated facilities produce advanced technology when supplied with materials. 635 635 636 -Running this project will allow the upgrading of crew boarding skill 637 -))) 638 -|(% colspan="1" %)(% colspan="1" %) 639 -((( 640 -Aerial Maze 641 -)))|(% colspan="1" %)(% colspan="1" %) 642 -((( 643 - 644 -)))|(% colspan="1" %)(% colspan="1" %) 645 -((( 646 -A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 250 + <t id="1320">Von-Neumann Constructors 647 647 648 - Anespecially windingsystemof canyons hasbeenconverted intoanobstaclecoursefordaringpilots.Thereareseveralcoursesfordifferentskilllevels,themostdifficultonesbeingoutfittedwithsimulatedhazardsandevenattacks.252 + <t id="1321">These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs. 649 649 650 - 254 + <t id="1330">Hydroponics 651 651 652 -This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill 653 -))) 654 -|(% colspan="1" %)(% colspan="1" %) 655 -((( 656 -Host Maze-Run Competition 657 -)))|(% colspan="1" %)(% colspan="1" %) 658 -((( 659 - 660 -)))|(% colspan="1" %)(% colspan="1" %) 661 -((( 662 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 256 + <t id="1331">While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well. 663 663 664 - 258 + <t id="1340">Fertilise Soil 665 665 666 -Running this project will allow the upgrading of crew piloting skill 667 -))) 668 -|(% colspan="1" %)(% colspan="1" %) 669 -((( 670 -Theme Park 671 -)))|(% colspan="1" %)(% colspan="1" %) 672 -((( 673 - 674 -)))|(% colspan="1" %)(% colspan="1" %) 675 -((( 676 -From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! 677 -))) 678 -|(% colspan="1" %)(% colspan="1" %) 679 -((( 680 -Zoo 681 -)))|(% colspan="1" %)(% colspan="1" %) 682 -((( 683 - 684 -)))|(% colspan="1" %)(% colspan="1" %) 685 -((( 686 - Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. 687 -))) 688 -|(% colspan="1" %)(% colspan="1" %) 689 -((( 690 -Live Performance Venues 691 -)))|(% colspan="1" %)(% colspan="1" %) 692 -((( 693 - 694 -)))|(% colspan="1" %)(% colspan="1" %) 695 -((( 696 -From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here 697 -))) 698 -|(% colspan="1" %)(% colspan="1" %) 699 -((( 700 -Tropical Resort 701 -)))|(% colspan="1" %)(% colspan="1" %) 702 -((( 703 - 704 -)))|(% colspan="1" %)(% colspan="1" %) 705 -((( 706 -Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name 707 -))) 708 -|(% colspan="1" %)(% colspan="1" %) 709 -((( 710 -Winter Sports Resort 711 -)))|(% colspan="1" %)(% colspan="1" %) 712 -((( 713 - 714 -)))|(% colspan="1" %)(% colspan="1" %) 715 -((( 716 -Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire 717 -))) 718 -|(% colspan="1" %)(% colspan="1" %) 719 -((( 720 -Fine Dining 721 -)))|(% colspan="1" %)(% colspan="1" %) 722 -((( 723 - 724 -)))|(% colspan="1" %)(% colspan="1" %) 725 -((( 726 -Whether it's imported delicacies or local specialities, good food is always popular 727 -))) 728 -|(% colspan="1" %)(% colspan="1" %) 729 -((( 730 -Temple 731 -)))|(% colspan="1" %)(% colspan="1" %) 732 -((( 733 - 734 -)))|(% colspan="1" %)(% colspan="1" %) 735 -((( 736 -Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together 737 -))) 738 -|(% colspan="1" %)(% colspan="1" %) 739 -((( 740 -Clinic 741 -)))|(% colspan="1" %)(% colspan="1" %) 742 -((( 743 - 744 -)))|(% colspan="1" %)(% colspan="1" %) 745 -((( 746 -A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity 747 -))) 748 -|(% colspan="1" %)(% colspan="1" %) 749 -((( 750 -Send Medical Supplies 751 -)))|(% colspan="1" %)(% colspan="1" %) 752 -((( 753 - 754 -)))|(% colspan="1" %)(% colspan="1" %) 755 -((( 756 -The clinic's stockpile is running low, so they're asking for a new shipment of supplies 757 -))) 758 -|(% colspan="1" %)(% colspan="1" %) 759 -((( 760 -Research Campus 761 -)))|(% colspan="1" %)(% colspan="1" %) 762 -((( 763 - 764 -)))|(% colspan="1" %)(% colspan="1" %) 765 -((( 766 -A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants 767 -))) 768 -|(% colspan="1" %)(% colspan="1" %) 769 -((( 770 -Send Research Materials 771 -)))|(% colspan="1" %)(% colspan="1" %) 772 -((( 773 - 774 -)))|(% colspan="1" %)(% colspan="1" %) 775 -((( 776 -A research group has received a sizeable grant and is asking for various materials to carry out experiments 777 -))) 778 -|(% colspan="1" %)(% colspan="1" %) 779 -((( 780 -Bank 781 -)))|(% colspan="1" %)(% colspan="1" %) 782 -((( 783 - 784 -)))|(% colspan="1" %)(% colspan="1" %) 785 -((( 786 -You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market 787 -))) 788 -|(% colspan="1" %)(% colspan="1" %) 789 -((( 790 - Fund Start-Up 791 -)))|(% colspan="1" %)(% colspan="1" %) 792 -((( 793 - 794 -)))|(% colspan="1" %)(% colspan="1" %) 795 -((( 796 -Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though 797 -))) 798 -|(% colspan="1" %)(% colspan="1" %) 799 -((( 800 -Nividium Workshop 801 -)))|(% colspan="1" %)(% colspan="1" %) 802 -((( 803 - 804 -)))|(% colspan="1" %)(% colspan="1" %) 805 -((( 806 -Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish 807 -))) 808 -|(% colspan="1" %)(% colspan="1" %) 809 -((( 810 -Send Nividium 811 -)))|(% colspan="1" %)(% colspan="1" %) 812 -((( 813 - 814 -)))|(% colspan="1" %)(% colspan="1" %) 815 -((( 816 -The workshop is running low on Nividium and requires a new shipment 817 -))) 818 -|(% colspan="1" %)(% colspan="1" %) 819 -((( 820 -Spice Fields 821 -)))|(% colspan="1" %)(% colspan="1" %) 822 -((( 823 - 824 -)))|(% colspan="1" %)(% colspan="1" %) 825 -((( 826 -Spices are an absolutely essential component of any well-made meal 827 -))) 828 -|(% colspan="1" %)(% colspan="1" %) 829 -((( 830 -Vineyards 831 -)))|(% colspan="1" %)(% colspan="1" %) 832 -((( 833 - 834 -)))|(% colspan="1" %)(% colspan="1" %) 835 -((( 836 -Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. 837 -))) 838 -|(% colspan="1" %)(% colspan="1" %) 839 -((( 840 -Art College 841 -)))|(% colspan="1" %)(% colspan="1" %) 842 -((( 843 - 844 -)))|(% colspan="1" %)(% colspan="1" %) 845 -((( 846 -An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events 847 -))) 260 + <t id="1341">With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place. 848 848 849 - ==XenonTerraforming Projects(NotImplemented) ==262 + <t id="1350">Forestation 850 850 851 - XenonTerraformingprojects existinside thegame's code buthavenot beenimplemented.264 + <t id="1351">Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system. 852 852 853 -|=((( 854 -Name 855 -)))|=(% colspan="1" %)(% colspan="1" %) 856 -((( 857 -Resource Requirements 858 -)))|=((( 859 -Description 860 -))) 861 -|((( 862 -Claim District 863 -)))|(% colspan="1" %)(% colspan="1" %) 864 -((( 865 - 866 -)))|((( 867 -Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 868 -))) 869 -|((( 870 -Destroy District 871 -)))|(% colspan="1" %)(% colspan="1" %) 872 -((( 873 - 874 -)))|((( 875 -We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure 876 -))) 877 -|((( 878 -Under Xenon control 879 -)))|(% colspan="1" %)(% colspan="1" %) 880 -((( 881 - 882 -)))|((( 883 -Xenon drones regularly patrol this district, preventing us from passing through it 884 -))) 885 -|(% colspan="1" %)(% colspan="1" %) 886 -((( 887 -Liberated 888 -)))|(% colspan="1" %)(% colspan="1" %) 889 -((( 890 - 891 -)))|(% colspan="1" %)(% colspan="1" %) 892 -((( 893 -The Xenon presence has been curbed for the time being, making it safe to pass through 894 -))) 895 -|(% colspan="1" %)(% colspan="1" %) 896 -((( 897 -Destroyed 898 -)))|(% colspan="1" %)(% colspan="1" %) 899 -((( 900 - 901 -)))|(% colspan="1" %)(% colspan="1" %) 902 -((( 903 -Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through 904 -))) 905 -|(% colspan="1" %)(% colspan="1" %) 906 -((( 907 -Habitation District 908 -)))|(% colspan="1" %)(% colspan="1" %) 909 -((( 910 - 911 -)))|(% colspan="1" %)(% colspan="1" %) 912 -((( 913 -Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants 914 -))) 915 -|(% colspan="1" %)(% colspan="1" %) 916 -((( 917 -Commerce District 918 -)))|(% colspan="1" %)(% colspan="1" %) 919 -((( 920 - 921 -)))|(% colspan="1" %)(% colspan="1" %) 922 -((( 923 -Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services 924 -))) 925 -|(% colspan="1" %)(% colspan="1" %) 926 -((( 927 -Farming District 928 -)))|(% colspan="1" %)(% colspan="1" %) 929 -((( 930 - 931 -)))|(% colspan="1" %)(% colspan="1" %) 932 -((( 933 -Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to 934 -))) 935 -|(% colspan="1" %)(% colspan="1" %) 936 -((( 937 -Administration District 938 -)))|(% colspan="1" %)(% colspan="1" %) 939 -((( 940 - 941 -)))|(% colspan="1" %)(% colspan="1" %) 942 -((( 943 -In addition to office space for the governing body, this district also houses the local data centre 944 -))) 945 -|(% colspan="1" %)(% colspan="1" %) 946 -((( 947 -Industrial District 948 -)))|(% colspan="1" %)(% colspan="1" %) 949 -((( 950 - 951 -)))|(% colspan="1" %)(% colspan="1" %) 952 -((( 953 -Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI 954 -))) 955 -|(% colspan="1" %)(% colspan="1" %) 956 -((( 957 -Recreation District 958 -)))|(% colspan="1" %)(% colspan="1" %) 959 -((( 960 - 961 -)))|(% colspan="1" %)(% colspan="1" %) 962 -((( 963 -Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house 964 -))) 965 -|(% colspan="1" %)(% colspan="1" %) 966 -((( 967 -Subvert AGI Core 968 -)))|(% colspan="1" %)(% colspan="1" %) 969 -((( 970 - 971 -)))|(% colspan="1" %)(% colspan="1" %) 972 -((( 973 -Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free 974 -))) 975 -|(% colspan="1" %)(% colspan="1" %) 976 -((( 977 -Detonate Reactor 978 -)))|(% colspan="1" %)(% colspan="1" %) 979 -((( 980 - 981 -)))|(% colspan="1" %)(% colspan="1" %) 982 -((( 983 -Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here 984 -))) 985 -|(% colspan="1" %)(% colspan="1" %) 986 -((( 987 -Xenon Reclaim 988 -)))|(% colspan="1" %)(% colspan="1" %) 989 -((( 990 - 991 -)))|(% colspan="1" %)(% colspan="1" %) 992 -((( 993 -Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them 994 -))) 995 -|(% colspan="1" %)(% colspan="1" %) 996 -((( 997 -Xenon Rebuild 998 -)))|(% colspan="1" %)(% colspan="1" %) 999 -((( 1000 - 1001 -)))|(% colspan="1" %)(% colspan="1" %) 1002 -((( 1003 -Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them 1004 -))) 1005 -|(% colspan="1" %)(% colspan="1" %) 1006 -((( 1007 -EMP Xenon Drones 1008 -)))|(% colspan="1" %)(% colspan="1" %) 1009 -((( 1010 - 1011 -)))|(% colspan="1" %)(% colspan="1" %) 1012 -((( 1013 -Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 1014 -))) 1015 -|(% colspan="1" %)(% colspan="1" %) 1016 -((( 1017 -Bombard Xenon Drones 1018 -)))|(% colspan="1" %)(% colspan="1" %) 1019 -((( 1020 - 1021 -)))|(% colspan="1" %)(% colspan="1" %) 1022 -((( 1023 -We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district 1024 -))) 266 + <t id="1360">Wheat Fields 1025 1025 1026 -= =TerraformingEvents==268 + <t id="1361">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population. 1027 1027 1028 - Terraformingeventswill occur whencertain environmental conditionshavebeen met and can occur repeatedly without player involvement270 + <t id="1370">Sunrise Flower Fields 1029 1029 1030 -|=((( 1031 -Name 1032 -)))|=((( 1033 -Description 1034 -))) 1035 -|((( 1036 -Ice Melt 1037 -)))|((( 1038 -The global temperature has risen enough to melt the ice in the equatorial regions. The released water vapour has had a significant effect on atmospheric pressure 1039 -))) 1040 -|((( 1041 -Global Warming 1042 -)))|((( 1043 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature 1044 -))) 1045 -|((( 1046 -Quake 1047 -)))|((( 1048 -Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback 272 + <t id="1371">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population. 1049 1049 1050 - Whena quake happensthereis a chance of losing a certain percentage of progress on the current project. The chancedepends on the"Seismic Activity" stat.1means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress,3means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%)achanceof 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])274 + <t id="1380">Soja Bean Fields 1051 1051 276 + <t id="1381">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population. 277 + 278 + <t id="1390">Scruffin Fields 279 + 280 + <t id="1391">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population. 281 + 282 + <t id="1400">Bubble City 283 + 284 + <t id="1401">Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside. 285 + 286 + <t id="1410">Habitation Module 287 + 288 + <t id="1411">Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though. 289 + 290 + <t id="1420">High-Density Housing 291 + 292 + <t id="1421">Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system. 293 + 294 + <t id="1430">Arcology 295 + 296 + <t id="1431">An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex. 297 + 298 + <t id="1440">Luxury Housing 299 + 300 + <t id="1441">Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite. 301 + 302 + <t id="1450">Martial Arts School 303 + 304 + <t id="1451">While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so. 305 + 306 + <t id="1460">Group Training 307 + 308 + <t id="1461">A class of students goes through a formalised regime of combat exercises. Results are consistent, but ultimately limited. 309 + 310 + <t id="1470">Individual Training 311 + 312 + <t id="1471">An especially intense and gruelling training regime, specifically tailored to an individual's talents. Injuries are a frequent occurrence, but rarely more than an inconvenience thanks to expert medical staff who are kept close at hand during all exercises. 313 + 314 + <t id="1480">Host Martial Arts Tournament 315 + 316 + <t id="1481">Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 317 + 318 + <t id="1490">Aerial Maze 319 + 320 + <t id="1491">A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 321 + 322 + <t id="1492">An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 323 + 324 + <t id="1500">Group Training 325 + 326 + <t id="1501">A class of students goes through a formalised regime of aerial exercises. Results are consistent, but ultimately limited. 327 + 328 + <t id="1510">Individual Training 329 + 330 + <t id="1511">An especially intense and gruelling training regime, specifically tailored to an individual's talents, with a reputation for killing its students. This reputation, while actively fostered, is undeserved thanks to state-of-the-art safety mechanisms. 331 + 332 + <t id="1520">Host Maze-Run Competition 333 + 334 + <t id="1521">A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 335 + 336 + <t id="1530">Theme Park 337 + 338 + <t id="1531">From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! 339 + 340 + <t id="1540">Zoo 341 + 342 + <t id="1541">Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. 343 + 344 + <t id="1550">Live Performance Venues 345 + 346 + <t id="1551">From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here. 347 + 348 + <t id="1560">Tropical Resort 349 + 350 + <t id="1561">Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name. 351 + 352 + <t id="1570">Winter Sports Resort 353 + 354 + <t id="1571">Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire. 355 + 356 + <t id="1580">Fine Dining 357 + 358 + <t id="1581">Whether it's imported delicacies or local specialities, good food is always popular. 359 + 360 + <t id="1590">Temple 361 + 362 + <t id="1591">Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together. 363 + 364 + <t id="1600">Clinic 365 + 366 + <t id="1601">A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity. 367 + 368 + <t id="1602">Send Medical Supplies 369 + 370 + <t id="1603">The clinic's stockpile is running low, so they're asking for a new shipment of supplies. 371 + 372 + <t id="1610">Research Campus 373 + 374 + <t id="1611">A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants. 375 + 376 + <t id="1612">Send Research Materials 377 + 378 + <t id="1613">A research group has received a sizeable grant and is asking for various materials to carry out experiments. 379 + 380 + <t id="1620">Bank 381 + 382 + <t id="1621">You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market. 383 + 384 + <t id="1622">Fund Start-Up 385 + 386 + <t id="1623">Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though. 387 + 388 + <t id="1630">Nividium Workshop 389 + 390 + <t id="1631">Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish. 391 + 392 + <t id="1632">Send Nividium 393 + 394 + <t id="1633">The workshop is running low on Nividium and requires a new shipment. 395 + 396 + <t id="1640">Spice Fields 397 + 398 + <t id="1641">Spices are an absolutely essential component of any well-made meal. 399 + 400 + <t id="1650">Vineyards 401 + 402 + <t id="1651">Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. 403 + 404 + <t id="1660">Art College 405 + 406 + <t id="1661">An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events. 407 + 408 + <t id="2000">(Xenon Terraforming Projects) 409 + 410 + <t id="2010">Claim District 411 + 412 + <t id="2011">Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use. 413 + 414 + <t id="2020">Destroy District 415 + 416 + <t id="2021">We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure. 417 + 418 + <t id="2030">Under Xenon control 419 + 420 + <t id="2031">Xenon drones regularly patrol this district, preventing us from passing through it. 421 + 422 + <t id="2040">Liberated 423 + 424 + <t id="2041">The Xenon presence has been curbed for the time being, making it safe to pass through. 425 + 426 + <t id="2050">Destroyed 427 + 428 + <t id="2051">Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through. 429 + 430 + <t id="2060">Habitation District 431 + 432 + <t id="2061">Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants. 433 + 434 + <t id="2070">Commerce District 435 + 436 + <t id="2071">Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services. 437 + 438 + <t id="2080">Farming District 439 + 440 + <t id="2081">Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to. 441 + 442 + <t id="2090">Administration District 443 + 444 + <t id="2091">In addition to office space for the governing body, this district also houses the local data centre. 445 + 446 + <t id="2100">Industrial District 447 + 448 + <t id="2101">Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI. 449 + 450 + <t id="2110">Recreation District 451 + 452 + <t id="2111">Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house. 453 + 454 + <t id="2120">Subvert AGI Core 455 + 456 + <t id="2121">Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit(crit meaning "critical hit" as used in a role-playing game) in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free. 457 + 458 + <t id="2130">Detonate Reactor 459 + 460 + <t id="2131">Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here. 461 + 462 + <t id="2140">Xenon Reclaim 463 + 464 + <t id="2141">Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them. 465 + 466 + <t id="2150">Xenon Rebuild 467 + 468 + <t id="2151">Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them. 469 + 470 + <t id="2160">EMP Xenon Drones 471 + 472 + <t id="2161">{20227,2011} 473 + 474 + <t id="2170">Bombard Xenon Drones 475 + 476 + <t id="2171">We can stop their efforts by simply carpet-bombing the drones. 477 + 478 + <t id="2172">This will undoubtedly level this district, though. 479 + 480 + <t id="2173">The damage could possibly spill over to another district. 481 + 482 + <t id="3000">(Terraforming Events) 483 + 484 + <t id="3010">Ice Melt 485 + 486 + <t id="3011">The global temperature has risen enough to melt the ice in the equatorial regions. The released water vapour has had a significant effect on atmospheric pressure. 487 + 488 + <t id="3020">Global Warming 489 + 490 + <t id="3021">The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. 491 + 492 + <t id="3030">Quake 493 + 494 + <t id="3031">Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback. 495 + 1052 1052 1053 -))) 497 + 498 +
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