Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 23.1
edited by Daniel Turner
on 2021/12/10 01:32
Change comment: There is no comment for this version
To version 18.1
edited by Daniel Turner
on 2021/08/30 12:23
Change comment: Updated rewards and difficulty

Summary

Details

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Content
... ... @@ -1,11 +9,3 @@
1 -{{info}}
2 -Updated for version 4.20, **TODO: **Add resource requirements for each project and finish reward column
3 -{{/info}}
4 -
5 -== ==
6 -
7 -{{toc/}}
8 -
9 9  == Prerequisites for Terraforming ==
10 10  
11 11  * High mass teleportation researched, and spoken to Boso Ta afterwards
... ... @@ -13,7 +13,7 @@
13 13  * Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression)
14 14  * Accept a terraforming mission
15 15  * Teleport the HQ to the sector specified by the mission briefing
16 -* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on
8 +* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on
17 17  
18 18  Once started, construction and delivery are automatic as long as the required resources are provided.
19 19  
... ... @@ -45,7 +45,7 @@
45 45  Very Hard
46 46  )))|(% colspan="1" %)(% colspan="1" %)
47 47  (((
48 -Nividium Workshop which allows for a permanent market for nividium
40 +Nividium Market
49 49  )))
50 50  |(% colspan="1" %)(% colspan="1" %)
51 51  (((
... ... @@ -61,9 +61,7 @@
61 61  Impossible
62 62  )))|(% colspan="1" %)(% colspan="1" %)
63 63  (((
64 -[[Antigone>>doc:Antigone Republic]] expansion into Atiya's Misfortune
65 -
66 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards
56 +
67 67  )))
68 68  |(% colspan="1" %)(% colspan="1" %)
69 69  (((
... ... @@ -95,7 +95,7 @@
95 95  Very Hard
96 96  )))|(% colspan="1" %)(% colspan="1" %)
97 97  (((
98 -Antigone expansion into Frontier Edge
88 +Antigone Expansion
99 99  )))
100 100  |(% colspan="1" %)(% colspan="1" %)
101 101  (((
... ... @@ -111,7 +111,7 @@
111 111  Hard
112 112  )))|(% colspan="1" %)(% colspan="1" %)
113 113  (((
114 -Antigone expansion into Getsu Fune
104 +Antigone Expansion
115 115  )))
116 116  |(((
117 117  Memory of Profit
... ... @@ -167,33 +167,21 @@
167 167  
168 168  |=(((
169 169  Name
170 -)))|=(% colspan="1" %)(% colspan="1" %)
171 -(((
172 -Resource Requirements
173 173  )))|=(((
174 174  Description
175 175  )))
176 176  |(((
177 177  Reflective Cloud Particles
178 -)))|(% colspan="1" %)(% colspan="1" %)
179 -(((
180 -
181 181  )))|(((
182 182  Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface
183 183  )))
184 184  |(((
185 185  Moholes
186 -)))|(% colspan="1" %)(% colspan="1" %)
187 -(((
188 -
189 189  )))|(((
190 190  These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge
191 191  )))
192 192  |(((
193 193  Black Dust
194 -)))|(% colspan="1" %)(% colspan="1" %)
195 -(((
196 -
197 197  )))|(((
198 198  There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though
199 199  )))
... ... @@ -202,9 +202,6 @@
202 202  Excite Outer Core
203 203  )))|(% colspan="1" %)(% colspan="1" %)
204 204  (((
205 -
206 -)))|(% colspan="1" %)(% colspan="1" %)
207 -(((
208 208  It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere
209 209  )))
210 210  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -212,9 +212,6 @@
212 212  Brake Outer Core
213 213  )))|(% colspan="1" %)(% colspan="1" %)
214 214  (((
215 -
216 -)))|(% colspan="1" %)(% colspan="1" %)
217 -(((
218 218  It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties
219 219  )))
220 220  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -222,9 +222,6 @@
222 222  Import Water
223 223  )))|(% colspan="1" %)(% colspan="1" %)
224 224  (((
225 -
226 -)))|(% colspan="1" %)(% colspan="1" %)
227 -(((
228 228  Without readily available water sources, there are not many alternatives to importing it
229 229  )))
230 230  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -232,9 +232,6 @@
232 232  Planetary Irrigation
233 233  )))|(% colspan="1" %)(% colspan="1" %)
234 234  (((
235 -
236 -)))|(% colspan="1" %)(% colspan="1" %)
237 -(((
238 238  A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water
239 239  )))
240 240  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -242,9 +242,6 @@
242 242  Global Water Surfacing
243 243  )))|(% colspan="1" %)(% colspan="1" %)
244 244  (((
245 -
246 -)))|(% colspan="1" %)(% colspan="1" %)
247 -(((
248 248  Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale
249 249  )))
250 250  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -252,9 +252,6 @@
252 252  Import Methane
253 253  )))|(% colspan="1" %)(% colspan="1" %)
254 254  (((
255 -
256 -)))|(% colspan="1" %)(% colspan="1" %)
257 -(((
258 258  Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world
259 259  )))
260 260  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -262,9 +262,6 @@
262 262  Methane Oxidisers
263 263  )))|(% colspan="1" %)(% colspan="1" %)
264 264  (((
265 -
266 -)))|(% colspan="1" %)(% colspan="1" %)
267 -(((
268 268  Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane)
269 269  )))
270 270  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -272,9 +272,6 @@
272 272  Carbon Mineralisers
273 273  )))|(% colspan="1" %)(% colspan="1" %)
274 274  (((
275 -
276 -)))|(% colspan="1" %)(% colspan="1" %)
277 -(((
278 278  When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon)
279 279  )))
280 280  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -282,9 +282,6 @@
282 282  Targeted Outgassing
283 283  )))|(% colspan="1" %)(% colspan="1" %)
284 284  (((
285 -
286 -)))|(% colspan="1" %)(% colspan="1" %)
287 -(((
288 288  By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure
289 289  )))
290 290  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -292,9 +292,6 @@
292 292  Clean Up Toxins
293 293  )))|(% colspan="1" %)(% colspan="1" %)
294 294  (((
295 -
296 -)))|(% colspan="1" %)(% colspan="1" %)
297 -(((
298 298  Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air
299 299  )))
300 300  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -302,9 +302,6 @@
302 302  Volcano Caps
303 303  )))|(% colspan="1" %)(% colspan="1" %)
304 304  (((
305 -
306 -)))|(% colspan="1" %)(% colspan="1" %)
307 -(((
308 308  These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place
309 309  )))
310 310  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -312,9 +312,6 @@
312 312  Tectonic Scaffolding
313 313  )))|(% colspan="1" %)(% colspan="1" %)
314 314  (((
315 -
316 -)))|(% colspan="1" %)(% colspan="1" %)
317 -(((
318 318  Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner
319 319  )))
320 320  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -322,9 +322,6 @@
322 322  Clean Up Radioactive Contamination
323 323  )))|(% colspan="1" %)(% colspan="1" %)
324 324  (((
325 -
326 -)))|(% colspan="1" %)(% colspan="1" %)
327 -(((
328 328  Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments
329 329  )))
330 330  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -332,9 +332,6 @@
332 332  Tailored Microbes
333 333  )))|(% colspan="1" %)(% colspan="1" %)
334 334  (((
335 -
336 -)))|(% colspan="1" %)(% colspan="1" %)
337 -(((
338 338  It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment
339 339  )))
340 340  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -342,9 +342,6 @@
342 342  Jumpstart Microbiome
343 343  )))|(% colspan="1" %)(% colspan="1" %)
344 344  (((
345 -
346 -)))|(% colspan="1" %)(% colspan="1" %)
347 -(((
348 348  Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work!
349 349  )))
350 350  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -352,9 +352,6 @@
352 352  Microbial Culling
353 353  )))|(% colspan="1" %)(% colspan="1" %)
354 354  (((
355 -
356 -)))|(% colspan="1" %)(% colspan="1" %)
357 -(((
358 358  Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible
359 359  )))
360 360  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -362,9 +362,6 @@
362 362  Cyanobacteria
363 363  )))|(% colspan="1" %)(% colspan="1" %)
364 364  (((
365 -
366 -)))|(% colspan="1" %)(% colspan="1" %)
367 -(((
368 368  These photosynthetic bacteria can be a vital part of a world's oxygen cycle
369 369  )))
370 370  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -372,9 +372,6 @@
372 372  Genetically Modify Toxic Fruit
373 373  )))|(% colspan="1" %)(% colspan="1" %)
374 374  (((
375 -
376 -)))|(% colspan="1" %)(% colspan="1" %)
377 -(((
378 378  A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air
379 379  )))
380 380  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -382,9 +382,6 @@
382 382  Cull Toxic Fruit
383 383  )))|(% colspan="1" %)(% colspan="1" %)
384 384  (((
385 -
386 -)))|(% colspan="1" %)(% colspan="1" %)
387 -(((
388 388  We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects
389 389  )))
390 390  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -392,9 +392,6 @@
392 392  Cull Parasites
393 393  )))|(% colspan="1" %)(% colspan="1" %)
394 394  (((
395 -
396 -)))|(% colspan="1" %)(% colspan="1" %)
397 -(((
398 398  The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture
399 399  )))
400 400  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -402,9 +402,6 @@
402 402  Reintroduce Local Flora
403 403  )))|(% colspan="1" %)(% colspan="1" %)
404 404  (((
405 -
406 -)))|(% colspan="1" %)(% colspan="1" %)
407 -(((
408 408  This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory
409 409  )))
410 410  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -412,9 +412,6 @@
412 412  Geothermal Power Plant
413 413  )))|(% colspan="1" %)(% colspan="1" %)
414 414  (((
415 -
416 -)))|(% colspan="1" %)(% colspan="1" %)
417 -(((
418 418  While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts
419 419  )))
420 420  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -422,9 +422,6 @@
422 422  Wind Turbine Farm
423 423  )))|(% colspan="1" %)(% colspan="1" %)
424 424  (((
425 -
426 -)))|(% colspan="1" %)(% colspan="1" %)
427 -(((
428 428  When it's available, wind power can be a very cost-effective method of generating power
429 429  )))
430 430  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -432,9 +432,6 @@
432 432  Matter/Antimatter Power Plant
433 433  )))|(% colspan="1" %)(% colspan="1" %)
434 434  (((
435 -
436 -)))|(% colspan="1" %)(% colspan="1" %)
437 -(((
438 438  Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation
439 439  )))
440 440  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -442,9 +442,6 @@
442 442  Clean Refineries
443 443  )))|(% colspan="1" %)(% colspan="1" %)
444 444  (((
445 -
446 -)))|(% colspan="1" %)(% colspan="1" %)
447 -(((
448 448  These fully automated facilities refine locally mined resources into various materials
449 449  )))
450 450  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -452,9 +452,6 @@
452 452  Cheap Refineries
453 453  )))|(% colspan="1" %)(% colspan="1" %)
454 454  (((
455 -
456 -)))|(% colspan="1" %)(% colspan="1" %)
457 -(((
458 458  These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters
459 459  )))
460 460  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -462,9 +462,6 @@
462 462  Retrofit Emission Filters
463 463  )))|(% colspan="1" %)(% colspan="1" %)
464 464  (((
465 -
466 -)))|(% colspan="1" %)(% colspan="1" %)
467 -(((
468 468  Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup
469 469  )))
470 470  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -472,9 +472,6 @@
472 472  Factories
473 473  )))|(% colspan="1" %)(% colspan="1" %)
474 474  (((
475 -
476 -)))|(% colspan="1" %)(% colspan="1" %)
477 -(((
478 478  These automated facilities produce advanced technology when supplied with materials
479 479  )))
480 480  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -482,9 +482,6 @@
482 482  Von-Neumann Constructors
483 483  )))|(% colspan="1" %)(% colspan="1" %)
484 484  (((
485 -
486 -)))|(% colspan="1" %)(% colspan="1" %)
487 -(((
488 488  These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs
489 489  )))
490 490  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -492,9 +492,6 @@
492 492  Hydroponics
493 493  )))|(% colspan="1" %)(% colspan="1" %)
494 494  (((
495 -
496 -)))|(% colspan="1" %)(% colspan="1" %)
497 -(((
498 498  While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well
499 499  )))
500 500  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -502,9 +502,6 @@
502 502  Fertilise Soil
503 503  )))|(% colspan="1" %)(% colspan="1" %)
504 504  (((
505 -
506 -)))|(% colspan="1" %)(% colspan="1" %)
507 -(((
508 508  With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place
509 509  )))
510 510  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -512,9 +512,6 @@
512 512  Forestation
513 513  )))|(% colspan="1" %)(% colspan="1" %)
514 514  (((
515 -
516 -)))|(% colspan="1" %)(% colspan="1" %)
517 -(((
518 518  Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system
519 519  )))
520 520  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -522,9 +522,6 @@
522 522  Wheat Fields
523 523  )))|(% colspan="1" %)(% colspan="1" %)
524 524  (((
525 -
526 -)))|(% colspan="1" %)(% colspan="1" %)
527 -(((
528 528  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population
529 529  )))
530 530  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -532,9 +532,6 @@
532 532  Sunrise Flower Fields
533 533  )))|(% colspan="1" %)(% colspan="1" %)
534 534  (((
535 -
536 -)))|(% colspan="1" %)(% colspan="1" %)
537 -(((
538 538  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population
539 539  )))
540 540  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -542,9 +542,6 @@
542 542  Soja Bean Fields
543 543  )))|(% colspan="1" %)(% colspan="1" %)
544 544  (((
545 -
546 -)))|(% colspan="1" %)(% colspan="1" %)
547 -(((
548 548  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population
549 549  )))
550 550  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -552,9 +552,6 @@
552 552  Scruffin Fields
553 553  )))|(% colspan="1" %)(% colspan="1" %)
554 554  (((
555 -
556 -)))|(% colspan="1" %)(% colspan="1" %)
557 -(((
558 558  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population
559 559  )))
560 560  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -562,9 +562,6 @@
562 562  Bubble City
563 563  )))|(% colspan="1" %)(% colspan="1" %)
564 564  (((
565 -
566 -)))|(% colspan="1" %)(% colspan="1" %)
567 -(((
568 568  Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside
569 569  )))
570 570  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -572,9 +572,6 @@
572 572  Habitation Module
573 573  )))|(% colspan="1" %)(% colspan="1" %)
574 574  (((
575 -
576 -)))|(% colspan="1" %)(% colspan="1" %)
577 -(((
578 578  Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though
579 579  )))
580 580  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -582,9 +582,6 @@
582 582  High-Density Housing
583 583  )))|(% colspan="1" %)(% colspan="1" %)
584 584  (((
585 -
586 -)))|(% colspan="1" %)(% colspan="1" %)
587 -(((
588 588  Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system
589 589  )))
590 590  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -592,9 +592,6 @@
592 592  Arcology
593 593  )))|(% colspan="1" %)(% colspan="1" %)
594 594  (((
595 -
596 -)))|(% colspan="1" %)(% colspan="1" %)
597 -(((
598 598  An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex
599 599  )))
600 600  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -602,9 +602,6 @@
602 602  Luxury Housing
603 603  )))|(% colspan="1" %)(% colspan="1" %)
604 604  (((
605 -
606 -)))|(% colspan="1" %)(% colspan="1" %)
607 -(((
608 608  Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite
609 609  )))
610 610  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -612,14 +612,7 @@
612 612  Martial Arts School
613 613  )))|(% colspan="1" %)(% colspan="1" %)
614 614  (((
615 -
616 -)))|(% colspan="1" %)(% colspan="1" %)
617 -(((
618 618  While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so
619 -
620 -
621 -
622 -This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill
623 623  )))
624 624  |(% colspan="1" %)(% colspan="1" %)
625 625  (((
... ... @@ -626,14 +626,7 @@
626 626  Host Martial Arts Tournament
627 627  )))|(% colspan="1" %)(% colspan="1" %)
628 628  (((
629 -
630 -)))|(% colspan="1" %)(% colspan="1" %)
631 -(((
632 632  Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment!
633 -
634 -
635 -
636 -Running this project will allow the upgrading of crew boarding skill
637 637  )))
638 638  |(% colspan="1" %)(% colspan="1" %)
639 639  (((
... ... @@ -640,16 +640,9 @@
640 640  Aerial Maze
641 641  )))|(% colspan="1" %)(% colspan="1" %)
642 642  (((
643 -
644 -)))|(% colspan="1" %)(% colspan="1" %)
645 -(((
646 646  A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire.
647 647  
648 648  An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks.
649 -
650 -
651 -
652 -This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill
653 653  )))
654 654  |(% colspan="1" %)(% colspan="1" %)
655 655  (((
... ... @@ -656,14 +656,7 @@
656 656  Host Maze-Run Competition
657 657  )))|(% colspan="1" %)(% colspan="1" %)
658 658  (((
659 -
660 -)))|(% colspan="1" %)(% colspan="1" %)
661 -(((
662 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
663 -
664 -
665 -
666 -Running this project will allow the upgrading of crew piloting skill
493 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
667 667  )))
668 668  |(% colspan="1" %)(% colspan="1" %)
669 669  (((
... ... @@ -670,9 +670,6 @@
670 670  Theme Park
671 671  )))|(% colspan="1" %)(% colspan="1" %)
672 672  (((
673 -
674 -)))|(% colspan="1" %)(% colspan="1" %)
675 -(((
676 676  From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone!
677 677  )))
678 678  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -680,9 +680,6 @@
680 680  Zoo
681 681  )))|(% colspan="1" %)(% colspan="1" %)
682 682  (((
683 -
684 -)))|(% colspan="1" %)(% colspan="1" %)
685 -(((
686 686   Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed.
687 687  )))
688 688  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -690,9 +690,6 @@
690 690  Live Performance Venues
691 691  )))|(% colspan="1" %)(% colspan="1" %)
692 692  (((
693 -
694 -)))|(% colspan="1" %)(% colspan="1" %)
695 -(((
696 696  From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here
697 697  )))
698 698  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -700,9 +700,6 @@
700 700  Tropical Resort
701 701  )))|(% colspan="1" %)(% colspan="1" %)
702 702  (((
703 -
704 -)))|(% colspan="1" %)(% colspan="1" %)
705 -(((
706 706  Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name
707 707  )))
708 708  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -710,9 +710,6 @@
710 710  Winter Sports Resort
711 711  )))|(% colspan="1" %)(% colspan="1" %)
712 712  (((
713 -
714 -)))|(% colspan="1" %)(% colspan="1" %)
715 -(((
716 716  Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire
717 717  )))
718 718  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -720,9 +720,6 @@
720 720  Fine Dining
721 721  )))|(% colspan="1" %)(% colspan="1" %)
722 722  (((
723 -
724 -)))|(% colspan="1" %)(% colspan="1" %)
725 -(((
726 726  Whether it's imported delicacies or local specialities, good food is always popular
727 727  )))
728 728  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -730,9 +730,6 @@
730 730  Temple
731 731  )))|(% colspan="1" %)(% colspan="1" %)
732 732  (((
733 -
734 -)))|(% colspan="1" %)(% colspan="1" %)
735 -(((
736 736  Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together
737 737  )))
738 738  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -740,9 +740,6 @@
740 740  Clinic
741 741  )))|(% colspan="1" %)(% colspan="1" %)
742 742  (((
743 -
744 -)))|(% colspan="1" %)(% colspan="1" %)
745 -(((
746 746  A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity
747 747  )))
748 748  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -750,9 +750,6 @@
750 750  Send Medical Supplies
751 751  )))|(% colspan="1" %)(% colspan="1" %)
752 752  (((
753 -
754 -)))|(% colspan="1" %)(% colspan="1" %)
755 -(((
756 756  The clinic's stockpile is running low, so they're asking for a new shipment of supplies
757 757  )))
758 758  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -760,9 +760,6 @@
760 760  Research Campus
761 761  )))|(% colspan="1" %)(% colspan="1" %)
762 762  (((
763 -
764 -)))|(% colspan="1" %)(% colspan="1" %)
765 -(((
766 766  A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants
767 767  )))
768 768  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -770,9 +770,6 @@
770 770  Send Research Materials
771 771  )))|(% colspan="1" %)(% colspan="1" %)
772 772  (((
773 -
774 -)))|(% colspan="1" %)(% colspan="1" %)
775 -(((
776 776  A research group has received a sizeable grant and is asking for various materials to carry out experiments
777 777  )))
778 778  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -780,9 +780,6 @@
780 780  Bank
781 781  )))|(% colspan="1" %)(% colspan="1" %)
782 782  (((
783 -
784 -)))|(% colspan="1" %)(% colspan="1" %)
785 -(((
786 786  You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market
787 787  )))
788 788  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -790,9 +790,6 @@
790 790   Fund Start-Up
791 791  )))|(% colspan="1" %)(% colspan="1" %)
792 792  (((
793 -
794 -)))|(% colspan="1" %)(% colspan="1" %)
795 -(((
796 796  Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though
797 797  )))
798 798  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -800,9 +800,6 @@
800 800  Nividium Workshop
801 801  )))|(% colspan="1" %)(% colspan="1" %)
802 802  (((
803 -
804 -)))|(% colspan="1" %)(% colspan="1" %)
805 -(((
806 806  Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish
807 807  )))
808 808  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -810,9 +810,6 @@
810 810  Send Nividium
811 811  )))|(% colspan="1" %)(% colspan="1" %)
812 812  (((
813 -
814 -)))|(% colspan="1" %)(% colspan="1" %)
815 -(((
816 816  The workshop is running low on Nividium and requires a new shipment
817 817  )))
818 818  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -820,9 +820,6 @@
820 820  Spice Fields
821 821  )))|(% colspan="1" %)(% colspan="1" %)
822 822  (((
823 -
824 -)))|(% colspan="1" %)(% colspan="1" %)
825 -(((
826 826  Spices are an absolutely essential component of any well-made meal
827 827  )))
828 828  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -830,9 +830,6 @@
830 830  Vineyards
831 831  )))|(% colspan="1" %)(% colspan="1" %)
832 832  (((
833 -
834 -)))|(% colspan="1" %)(% colspan="1" %)
835 -(((
836 836  Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort.
837 837  )))
838 838  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -840,45 +840,28 @@
840 840  Art College
841 841  )))|(% colspan="1" %)(% colspan="1" %)
842 842  (((
843 -
844 -)))|(% colspan="1" %)(% colspan="1" %)
845 -(((
846 846  An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events
847 847  )))
848 848  
849 -== Xenon Terraforming Projects (Not Implemented) ==
622 +== Xenon Terraforming Projects ==
850 850  
851 -Xenon Terraforming projects exist inside the game's code but have not been implemented.
852 -
853 853  |=(((
854 854  Name
855 -)))|=(% colspan="1" %)(% colspan="1" %)
856 -(((
857 -Resource Requirements
858 858  )))|=(((
859 859  Description
860 860  )))
861 861  |(((
862 862  Claim District
863 -)))|(% colspan="1" %)(% colspan="1" %)
864 -(((
865 -
866 866  )))|(((
867 867  Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
868 868  )))
869 869  |(((
870 870  Destroy District
871 -)))|(% colspan="1" %)(% colspan="1" %)
872 -(((
873 -
874 874  )))|(((
875 875  We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure
876 876  )))
877 877  |(((
878 878  Under Xenon control
879 -)))|(% colspan="1" %)(% colspan="1" %)
880 -(((
881 -
882 882  )))|(((
883 883  Xenon drones regularly patrol this district, preventing us from passing through it
884 884  )))
... ... @@ -887,9 +887,6 @@
887 887  Liberated
888 888  )))|(% colspan="1" %)(% colspan="1" %)
889 889  (((
890 -
891 -)))|(% colspan="1" %)(% colspan="1" %)
892 -(((
893 893  The Xenon presence has been curbed for the time being, making it safe to pass through
894 894  )))
895 895  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -897,9 +897,6 @@
897 897  Destroyed
898 898  )))|(% colspan="1" %)(% colspan="1" %)
899 899  (((
900 -
901 -)))|(% colspan="1" %)(% colspan="1" %)
902 -(((
903 903  Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through
904 904  )))
905 905  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -907,9 +907,6 @@
907 907  Habitation District
908 908  )))|(% colspan="1" %)(% colspan="1" %)
909 909  (((
910 -
911 -)))|(% colspan="1" %)(% colspan="1" %)
912 -(((
913 913  Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants
914 914  )))
915 915  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -917,9 +917,6 @@
917 917  Commerce District
918 918  )))|(% colspan="1" %)(% colspan="1" %)
919 919  (((
920 -
921 -)))|(% colspan="1" %)(% colspan="1" %)
922 -(((
923 923  Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services
924 924  )))
925 925  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -927,9 +927,6 @@
927 927  Farming District
928 928  )))|(% colspan="1" %)(% colspan="1" %)
929 929  (((
930 -
931 -)))|(% colspan="1" %)(% colspan="1" %)
932 -(((
933 933  Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to
934 934  )))
935 935  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -937,9 +937,6 @@
937 937  Administration District
938 938  )))|(% colspan="1" %)(% colspan="1" %)
939 939  (((
940 -
941 -)))|(% colspan="1" %)(% colspan="1" %)
942 -(((
943 943  In addition to office space for the governing body, this district also houses the local data centre
944 944  )))
945 945  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -947,9 +947,6 @@
947 947  Industrial District
948 948  )))|(% colspan="1" %)(% colspan="1" %)
949 949  (((
950 -
951 -)))|(% colspan="1" %)(% colspan="1" %)
952 -(((
953 953  Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI
954 954  )))
955 955  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -957,9 +957,6 @@
957 957  Recreation District
958 958  )))|(% colspan="1" %)(% colspan="1" %)
959 959  (((
960 -
961 -)))|(% colspan="1" %)(% colspan="1" %)
962 -(((
963 963  Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house
964 964  )))
965 965  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -967,9 +967,6 @@
967 967  Subvert AGI Core
968 968  )))|(% colspan="1" %)(% colspan="1" %)
969 969  (((
970 -
971 -)))|(% colspan="1" %)(% colspan="1" %)
972 -(((
973 973  Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free
974 974  )))
975 975  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -977,9 +977,6 @@
977 977  Detonate Reactor
978 978  )))|(% colspan="1" %)(% colspan="1" %)
979 979  (((
980 -
981 -)))|(% colspan="1" %)(% colspan="1" %)
982 -(((
983 983  Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here
984 984  )))
985 985  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -987,9 +987,6 @@
987 987  Xenon Reclaim
988 988  )))|(% colspan="1" %)(% colspan="1" %)
989 989  (((
990 -
991 -)))|(% colspan="1" %)(% colspan="1" %)
992 -(((
993 993  Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them
994 994  )))
995 995  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -997,9 +997,6 @@
997 997  Xenon Rebuild
998 998  )))|(% colspan="1" %)(% colspan="1" %)
999 999  (((
1000 -
1001 -)))|(% colspan="1" %)(% colspan="1" %)
1002 -(((
1003 1003  Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them
1004 1004  )))
1005 1005  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1007,9 +1007,6 @@
1007 1007  EMP Xenon Drones
1008 1008  )))|(% colspan="1" %)(% colspan="1" %)
1009 1009  (((
1010 -
1011 -)))|(% colspan="1" %)(% colspan="1" %)
1012 -(((
1013 1013  Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
1014 1014  )))
1015 1015  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -1017,16 +1017,11 @@
1017 1017  Bombard Xenon Drones
1018 1018  )))|(% colspan="1" %)(% colspan="1" %)
1019 1019  (((
1020 -
1021 -)))|(% colspan="1" %)(% colspan="1" %)
1022 -(((
1023 1023  We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district
1024 1024  )))
1025 1025  
1026 1026  == Terraforming Events ==
1027 1027  
1028 -Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement
1029 -
1030 1030  |=(((
1031 1031  Name
1032 1032  )))|=(((
... ... @@ -1047,7 +1047,7 @@
1047 1047  )))|(((
1048 1048  Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback
1049 1049  
1050 -When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])
765 +//When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress.// (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])
1051 1051  
1052 1052  
1053 1053  )))
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -106890223
1 +104924034
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106890223/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/104924034/Terraforming