Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
From version 20.1
edited by Daniel Turner
on 2021/11/21 05:44
on 2021/11/21 05:44
Change comment:
There is no comment for this version
To version 26.1
edited by Daniel Turner
on 2022/03/30 07:49
on 2022/03/30 07:49
Change comment:
More global warming description
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Page properties (1 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -1,9 +3,11 @@ 1 -== (% style="color: rgb(220,221,222);" %) (%%) == 2 - 3 3 {{info}} 4 -Updated for version 4. 10, **TODO: **Add resource requirements for each project and finish reward column2 +Updated for version 4.20, **TODO: **Add resource requirements for each project and finish reward column 5 5 {{/info}} 6 6 5 +== == 6 + 7 +{{toc/}} 8 + 7 7 == Prerequisites for Terraforming == 8 8 9 9 * High mass teleportation researched, and spoken to Boso Ta afterwards ... ... @@ -11,7 +11,7 @@ 11 11 * Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression) 12 12 * Accept a terraforming mission 13 13 * Teleport the HQ to the sector specified by the mission briefing 14 -* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on 16 +* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on 15 15 16 16 Once started, construction and delivery are automatic as long as the required resources are provided. 17 17 ... ... @@ -19,6 +19,10 @@ 19 19 20 20 == Planets That Can Be Terraformed == 21 21 24 +{{note title="Spoilers Ahead"}} 25 +This section contains spoilers about Terraforming rewards 26 +{{/note}} 27 + 22 22 |=((( 23 23 System 24 24 )))|=((( ... ... @@ -43,7 +43,7 @@ 43 43 Very Hard 44 44 )))|(% colspan="1" %)(% colspan="1" %) 45 45 ((( 46 -N ividium Market52 +Nothing 47 47 ))) 48 48 |(% colspan="1" %)(% colspan="1" %) 49 49 ((( ... ... @@ -77,7 +77,7 @@ 77 77 Very Hard 78 78 )))|(% colspan="1" %)(% colspan="1" %) 79 79 ((( 80 - 86 + A 5 star crewwoman (She will be initially located on the Player Headquarters) 81 81 ))) 82 82 |(% colspan="1" %)(% colspan="1" %) 83 83 ((( ... ... @@ -122,7 +122,7 @@ 122 122 Hard 123 123 )))|(% colspan="1" %)(% colspan="1" %) 124 124 ((( 125 - 131 +Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population 126 126 ))) 127 127 |(% colspan="1" %)(% colspan="1" %) 128 128 ((( ... ... @@ -142,25 +142,7 @@ 142 142 143 143 Ownership of a significant amount of SCA's former ships 144 144 ))) 145 -|(% colspan="1" %)(% colspan="1" %) 146 -((( 147 -Tharka's Cascade 148 -)))|(% colspan="1" %)(% colspan="1" %) 149 -((( 150 -Tharka's Cascade XV/XVII 151 -)))|(% colspan="1" %)(% colspan="1" %) 152 -((( 153 - 154 -)))|(% colspan="1" %)(% colspan="1" %) 155 -((( 156 - 157 -)))|(% colspan="1" %)(% colspan="1" %) 158 -((( 159 - 160 -))) 161 161 162 -**Note:** Tharka's Cascade terraforming although mentioned in game files is not yet implemented. 163 - 164 164 == Standard Terraforming Projects == 165 165 166 166 |=((( ... ... @@ -614,6 +614,10 @@ 614 614 )))|(% colspan="1" %)(% colspan="1" %) 615 615 ((( 616 616 While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so 605 + 606 + 607 + 608 +This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill 617 617 ))) 618 618 |(% colspan="1" %)(% colspan="1" %) 619 619 ((( ... ... @@ -624,6 +624,10 @@ 624 624 )))|(% colspan="1" %)(% colspan="1" %) 625 625 ((( 626 626 Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 619 + 620 + 621 + 622 +Running this project will allow the upgrading of crew boarding skill 627 627 ))) 628 628 |(% colspan="1" %)(% colspan="1" %) 629 629 ((( ... ... @@ -636,6 +636,10 @@ 636 636 A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 637 637 638 638 An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 635 + 636 + 637 + 638 +This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill 639 639 ))) 640 640 |(% colspan="1" %)(% colspan="1" %) 641 641 ((( ... ... @@ -645,7 +645,11 @@ 645 645 646 646 )))|(% colspan="1" %)(% colspan="1" %) 647 647 ((( 648 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 648 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 649 + 650 + 651 + 652 +Running this project will allow the upgrading of crew piloting skill 649 649 ))) 650 650 |(% colspan="1" %)(% colspan="1" %) 651 651 ((( ... ... @@ -828,8 +828,10 @@ 828 828 An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events 829 829 ))) 830 830 831 -== Xenon Terraforming Projects (Not currently implementedas of 4.10 beta 7) ==835 +== Xenon Terraforming Projects (Not Implemented) == 832 832 837 +Xenon Terraforming projects exist inside the game's code but have not been implemented. 838 + 833 833 |=((( 834 834 Name 835 835 )))|=(% colspan="1" %)(% colspan="1" %) ... ... @@ -1005,6 +1005,8 @@ 1005 1005 1006 1006 == Terraforming Events == 1007 1007 1014 +Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement 1015 + 1008 1008 |=((( 1009 1009 Name 1010 1010 )))|=((( ... ... @@ -1018,7 +1018,8 @@ 1018 1018 |((( 1019 1019 Global Warming 1020 1020 )))|((( 1021 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature 1029 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00. 1030 +If global warming is active, it will cancel any project aiming to reduce temperature. Addressing global warming after completing temperature reduction projects will NOT retroactively show their effect. 1022 1022 ))) 1023 1023 |((( 1024 1024 Quake ... ... @@ -1025,7 +1025,7 @@ 1025 1025 )))|((( 1026 1026 Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback 1027 1027 1028 - //When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress.//(source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])1037 +When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]]) 1029 1029 1030 1030 1031 1031 )))
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... ... @@ -1,1 +1,1 @@ 1 -1 063331861 +117179396 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/1 06333186/Terraforming1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/117179396/Terraforming