Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
From version 2.1
edited by Daniel Turner
on 2020/11/22 05:21
on 2020/11/22 05:21
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To version 5.1
edited by Daniel Turner
on 2020/11/22 05:47
on 2020/11/22 05:47
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... ... @@ -1,5 +1,9 @@ 1 +{{note title="Spoilers ahead"}} 2 +This page contains spoilers about an upcoming game mechanic 3 +{{/note}} 4 + 1 1 {{note title="Note:"}} 2 -This page contains information for a GameMechanic not yet fully implemented and is subject to change before 4.0 release6 +This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release 3 3 {{/note}} 4 4 5 5 == Planets That Can Be Terraformed == ... ... @@ -33,4 +33,506 @@ 33 33 34 34 ))) 35 35 36 -== Terraforming Projects == 40 +== Standard Terraforming Projects == 41 + 42 +|=((( 43 +Name 44 +)))|=((( 45 +Description 46 +))) 47 +|((( 48 +Reflective Cloud Particles 49 +)))|((( 50 +Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface 51 +))) 52 +|((( 53 +Moholes 54 +)))|((( 55 +These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge 56 +))) 57 +|((( 58 +Black Dust 59 +)))|((( 60 +There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though 61 +))) 62 +|(% colspan="1" %)(% colspan="1" %) 63 +((( 64 +Excite Outer Core 65 +)))|(% colspan="1" %)(% colspan="1" %) 66 +((( 67 +It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere 68 +))) 69 +|(% colspan="1" %)(% colspan="1" %) 70 +((( 71 +Brake Outer Core 72 +)))|(% colspan="1" %)(% colspan="1" %) 73 +((( 74 +It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties 75 +))) 76 +|(% colspan="1" %)(% colspan="1" %) 77 +((( 78 +Import Water 79 +)))|(% colspan="1" %)(% colspan="1" %) 80 +((( 81 +Without readily available water sources, there are not many alternatives to importing it 82 +))) 83 +|(% colspan="1" %)(% colspan="1" %) 84 +((( 85 +Planetary Irrigation 86 +)))|(% colspan="1" %)(% colspan="1" %) 87 +((( 88 +A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water 89 +))) 90 +|(% colspan="1" %)(% colspan="1" %) 91 +((( 92 +Global Water Surfacing 93 +)))|(% colspan="1" %)(% colspan="1" %) 94 +((( 95 +Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale 96 +))) 97 +|(% colspan="1" %)(% colspan="1" %) 98 +((( 99 +Import Methane 100 +)))|(% colspan="1" %)(% colspan="1" %) 101 +((( 102 +Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world 103 +))) 104 +|(% colspan="1" %)(% colspan="1" %) 105 +((( 106 +Methane Oxidisers 107 +)))|(% colspan="1" %)(% colspan="1" %) 108 +((( 109 +Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane) 110 +))) 111 +|(% colspan="1" %)(% colspan="1" %) 112 +((( 113 +Carbon Mineralisers 114 +)))|(% colspan="1" %)(% colspan="1" %) 115 +((( 116 +When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon) 117 +))) 118 +|(% colspan="1" %)(% colspan="1" %) 119 +((( 120 +Targeted Outgassing 121 +)))|(% colspan="1" %)(% colspan="1" %) 122 +((( 123 +By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure 124 +))) 125 +|(% colspan="1" %)(% colspan="1" %) 126 +((( 127 +Clean Up Toxins 128 +)))|(% colspan="1" %)(% colspan="1" %) 129 +((( 130 +Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air 131 +))) 132 +|(% colspan="1" %)(% colspan="1" %) 133 +((( 134 +Volcano Caps 135 +)))|(% colspan="1" %)(% colspan="1" %) 136 +((( 137 +These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place 138 +))) 139 +|(% colspan="1" %)(% colspan="1" %) 140 +((( 141 +Tectonic Scaffolding 142 +)))|(% colspan="1" %)(% colspan="1" %) 143 +((( 144 +Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner 145 +))) 146 +|(% colspan="1" %)(% colspan="1" %) 147 +((( 148 +Clean Up Radioactive Contamination 149 +)))|(% colspan="1" %)(% colspan="1" %) 150 +((( 151 +Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments 152 +))) 153 +|(% colspan="1" %)(% colspan="1" %) 154 +((( 155 +Tailored Microbes 156 +)))|(% colspan="1" %)(% colspan="1" %) 157 +((( 158 +It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment 159 +))) 160 +|(% colspan="1" %)(% colspan="1" %) 161 +((( 162 +Jumpstart Microbiome 163 +)))|(% colspan="1" %)(% colspan="1" %) 164 +((( 165 +Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work! 166 +))) 167 +|(% colspan="1" %)(% colspan="1" %) 168 +((( 169 +Microbial Culling 170 +)))|(% colspan="1" %)(% colspan="1" %) 171 +((( 172 +Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible 173 +))) 174 +|(% colspan="1" %)(% colspan="1" %) 175 +((( 176 +Cyanobacteria 177 +)))|(% colspan="1" %)(% colspan="1" %) 178 +((( 179 +These photosynthetic bacteria can be a vital part of a world's oxygen cycle 180 +))) 181 +|(% colspan="1" %)(% colspan="1" %) 182 +((( 183 +Genetically Modify Toxic Fruit 184 +)))|(% colspan="1" %)(% colspan="1" %) 185 +((( 186 +A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air 187 +))) 188 +|(% colspan="1" %)(% colspan="1" %) 189 +((( 190 +Cull Toxic Fruit 191 +)))|(% colspan="1" %)(% colspan="1" %) 192 +((( 193 +We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects 194 +))) 195 +|(% colspan="1" %)(% colspan="1" %) 196 +((( 197 +Cull Parasites 198 +)))|(% colspan="1" %)(% colspan="1" %) 199 +((( 200 +The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture 201 +))) 202 +|(% colspan="1" %)(% colspan="1" %) 203 +((( 204 +Reintroduce Local Flora 205 +)))|(% colspan="1" %)(% colspan="1" %) 206 +((( 207 +This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory 208 +))) 209 +|(% colspan="1" %)(% colspan="1" %) 210 +((( 211 +Geothermal Power Plant 212 +)))|(% colspan="1" %)(% colspan="1" %) 213 +((( 214 +While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts 215 +))) 216 +|(% colspan="1" %)(% colspan="1" %) 217 +((( 218 +Wind Turbine Farm 219 +)))|(% colspan="1" %)(% colspan="1" %) 220 +((( 221 +When it's available, wind power can be a very cost-effective method of generating power 222 +))) 223 +|(% colspan="1" %)(% colspan="1" %) 224 +((( 225 +Matter/Antimatter Power Plant 226 +)))|(% colspan="1" %)(% colspan="1" %) 227 +((( 228 +Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation 229 +))) 230 +|(% colspan="1" %)(% colspan="1" %) 231 +((( 232 +Clean Refineries 233 +)))|(% colspan="1" %)(% colspan="1" %) 234 +((( 235 +These fully automated facilities refine locally mined resources into various materials 236 +))) 237 +|(% colspan="1" %)(% colspan="1" %) 238 +((( 239 +Cheap Refineries 240 +)))|(% colspan="1" %)(% colspan="1" %) 241 +((( 242 +These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters 243 +))) 244 +|(% colspan="1" %)(% colspan="1" %) 245 +((( 246 +Retrofit Emission Filters 247 +)))|(% colspan="1" %)(% colspan="1" %) 248 +((( 249 +Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup 250 +))) 251 + 252 + 253 + 254 + 255 + 256 + 257 + 258 +Factories 259 + 260 +These automated facilities produce advanced technology when supplied with materials. 261 + 262 +Von-Neumann Constructors 263 + 264 +These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs. 265 + 266 +Hydroponics 267 + 268 +While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well. 269 + 270 +Fertilise Soil 271 + 272 +With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place. 273 + 274 +Forestation 275 + 276 +Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system. 277 + 278 +Wheat Fields 279 + 280 +While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population. 281 + 282 +Sunrise Flower Fields 283 + 284 +While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population. 285 + 286 +Soja Bean Fields 287 + 288 +While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population. 289 + 290 +Scruffin Fields 291 + 292 +While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population. 293 + 294 +Bubble City 295 + 296 +Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside. 297 + 298 +Habitation Module 299 + 300 +Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though. 301 + 302 +High-Density Housing 303 + 304 +Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system. 305 + 306 +Arcology 307 + 308 +An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex. 309 + 310 +Luxury Housing 311 + 312 +Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite. 313 + 314 +Martial Arts School 315 + 316 +While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so. 317 + 318 +Group Training 319 + 320 +A class of students goes through a formalised regime of combat exercises. Results are consistent, but ultimately limited. 321 + 322 +Individual Training 323 + 324 +An especially intense and gruelling training regime, specifically tailored to an individual's talents. Injuries are a frequent occurrence, but rarely more than an inconvenience thanks to expert medical staff who are kept close at hand during all exercises. 325 + 326 +Host Martial Arts Tournament 327 + 328 +~>Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 329 + 330 +~>Aerial Maze 331 + 332 +A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 333 + 334 +An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 335 + 336 +Group Training 337 + 338 +A class of students goes through a formalised regime of aerial exercises. Results are consistent, but ultimately limited. 339 + 340 +Individual Training 341 + 342 +An especially intense and gruelling training regime, specifically tailored to an individual's talents, with a reputation for killing its students. This reputation, while actively fostered, is undeserved thanks to state-of-the-art safety mechanisms. 343 + 344 +Host Maze-Run Competition 345 + 346 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 347 + 348 +Theme Park 349 + 350 +From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! 351 + 352 +Zoo 353 + 354 + Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. 355 + 356 + Live Performance Venues 357 + 358 + From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here. 359 + 360 + Tropical Resort 361 + 362 + Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name. 363 + 364 + Winter Sports Resort 365 + 366 + Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire. 367 + 368 + Fine Dining 369 + 370 + Whether it's imported delicacies or local specialities, good food is always popular. 371 + 372 + Temple 373 + 374 + Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together. 375 + 376 + Clinic 377 + 378 + A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity. 379 + 380 + Send Medical Supplies 381 + 382 + The clinic's stockpile is running low, so they're asking for a new shipment of supplies. 383 + 384 + Research Campus 385 + 386 + A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants. 387 + 388 + Send Research Materials 389 + 390 + A research group has received a sizeable grant and is asking for various materials to carry out experiments. 391 + 392 + Bank 393 + 394 + You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market. 395 + 396 + Fund Start-Up 397 + 398 + Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though. 399 + 400 + Nividium Workshop 401 + 402 + Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish. 403 + 404 + Send Nividium 405 + 406 + The workshop is running low on Nividium and requires a new shipment. 407 + 408 +Spice Fields 409 + 410 +Spices are an absolutely essential component of any well-made meal. 411 + 412 +Vineyards 413 + 414 +Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. 415 + 416 +Art College 417 + 418 +An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events. 419 + 420 + 421 + 422 +== Xenon Terraforming Projects == 423 + 424 +|=((( 425 +Name 426 +)))|=((( 427 +Description 428 +))) 429 +|((( 430 + 431 +)))|((( 432 + 433 +))) 434 +|((( 435 + 436 +)))|((( 437 + 438 +))) 439 +|((( 440 + 441 +)))|((( 442 + 443 +))) 444 + 445 + 446 + 447 + <t id="2010">Claim District 448 + 449 + <t id="2011">Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use. 450 + 451 + <t id="2020">Destroy District 452 + 453 + <t id="2021">We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure. 454 + 455 + <t id="2030">Under Xenon control 456 + 457 + <t id="2031">Xenon drones regularly patrol this district, preventing us from passing through it. 458 + 459 + <t id="2040">Liberated 460 + 461 + <t id="2041">The Xenon presence has been curbed for the time being, making it safe to pass through. 462 + 463 + <t id="2050">Destroyed 464 + 465 + <t id="2051">Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through. 466 + 467 + <t id="2060">Habitation District 468 + 469 + <t id="2061">Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants. 470 + 471 + <t id="2070">Commerce District 472 + 473 + <t id="2071">Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services. 474 + 475 + <t id="2080">Farming District 476 + 477 + <t id="2081">Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to. 478 + 479 + <t id="2090">Administration District 480 + 481 + <t id="2091">In addition to office space for the governing body, this district also houses the local data centre. 482 + 483 + <t id="2100">Industrial District 484 + 485 + <t id="2101">Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI. 486 + 487 + <t id="2110">Recreation District 488 + 489 + <t id="2111">Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house. 490 + 491 + <t id="2120">Subvert AGI Core 492 + 493 + <t id="2121">Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit(crit meaning "critical hit" as used in a role-playing game) in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free. 494 + 495 + <t id="2130">Detonate Reactor 496 + 497 + <t id="2131">Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here. 498 + 499 + <t id="2140">Xenon Reclaim 500 + 501 + <t id="2141">Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them. 502 + 503 + <t id="2150">Xenon Rebuild 504 + 505 + <t id="2151">Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them. 506 + 507 + <t id="2160">EMP Xenon Drones 508 + 509 + <t id="2161">{20227,2011} 510 + 511 + <t id="2170">Bombard Xenon Drones 512 + 513 + <t id="2171">We can stop their efforts by simply carpet-bombing the drones. 514 + 515 + <t id="2172">This will undoubtedly level this district, though. 516 + 517 + <t id="2173">The damage could possibly spill over to another district. 518 + 519 + 520 + 521 +== Terraforming Events == 522 + 523 +|=((( 524 +Name 525 +)))|=((( 526 +Description 527 +))) 528 +|((( 529 +Ice Melt 530 +)))|((( 531 +The global temperature has risen enough to melt the ice in the equatorial regions. The released water vapour has had a significant effect on atmospheric pressure 532 +))) 533 +|((( 534 +Global Warming 535 +)))|((( 536 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature 537 +))) 538 +|((( 539 +Quake 540 +)))|((( 541 +Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback 542 +)))
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10046710 2/Terraforming1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100467105/Terraforming