Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
From version 2.1
edited by Daniel Turner
on 2020/11/22 05:21
on 2020/11/22 05:21
Change comment:
There is no comment for this version
To version 16.1
edited by Daniel Turner
on 2021/05/18 19:22
on 2021/05/18 19:22
Change comment:
Quake effect. gorman2040
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... ... @@ -1,7 +1,24 @@ 1 +{{note title="Spoilers ahead"}} 2 +This page contains spoilers about an upcoming game mechanic 3 +{{/note}} 4 + 1 1 {{note title="Note:"}} 2 -This page contains information for a GameMechanic not yet fully implemented and is subject to change before 4.0 release6 +This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release 3 3 {{/note}} 4 4 9 +== Prerequisites for Terraforming == 10 + 11 +* High mass teleportation researched, and spoken to Boso Ta afterwards 12 +* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression) 13 +* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression) 14 +* Accept a terraforming mission 15 +* Teleport the HQ to the sector specified by the mission briefing 16 +* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on 17 + 18 +Once started, construction and delivery are automatic as long as the required resources are provided. 19 + 20 +For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]] 21 + 5 5 == Planets That Can Be Terraformed == 6 6 7 7 |=((( ... ... @@ -10,6 +10,9 @@ 10 10 Sector 11 11 )))|=((( 12 12 Planet 30 +)))|=(% colspan="1" %)(% colspan="1" %) 31 +((( 32 +Reward 13 13 ))) 14 14 |((( 15 15 18 Billion ... ... @@ -16,21 +16,736 @@ 16 16 )))|((( 17 17 18 Billion 18 18 )))|((( 39 +18 Billion c 40 +)))|(% colspan="1" %)(% colspan="1" %) 41 +((( 19 19 20 20 ))) 44 +|(% colspan="1" %)(% colspan="1" %) 45 +((( 46 +Atiya's Misfortune 47 +)))|(% colspan="1" %)(% colspan="1" %) 48 +((( 49 +Atiya's Misfortune I/III 50 +)))|(% colspan="1" %)(% colspan="1" %) 51 +((( 52 +Atiya's Misfortune 53 +)))|(% colspan="1" %)(% colspan="1" %) 54 +((( 55 + 56 +))) 57 +|(% colspan="1" %)(% colspan="1" %) 58 +((( 59 +Black Hole Sun 60 +)))|(% colspan="1" %)(% colspan="1" %) 61 +((( 62 +Black Hole Sun III/IV 63 +)))|(% colspan="1" %)(% colspan="1" %) 64 +((( 65 +Hades 66 +)))|(% colspan="1" %)(% colspan="1" %) 67 +((( 68 + 69 +))) 70 +|(% colspan="1" %)(% colspan="1" %) 71 +((( 72 +Frontier Edge 73 +)))|(% colspan="1" %)(% colspan="1" %) 74 +((( 75 +Frontier Edge 76 +)))|(% colspan="1" %)(% colspan="1" %) 77 +((( 78 +Messner 79 +)))|(% colspan="1" %)(% colspan="1" %) 80 +((( 81 + 82 +))) 83 +|(% colspan="1" %)(% colspan="1" %) 84 +((( 85 +<Coming in CoH> 86 +)))|(% colspan="1" %)(% colspan="1" %) 87 +((( 88 +<Coming in CoH> 89 +)))|(% colspan="1" %)(% colspan="1" %) 90 +((( 91 +Sutton 92 +)))|(% colspan="1" %)(% colspan="1" %) 93 +((( 94 + 95 +))) 96 +|(% colspan="1" %)(% colspan="1" %) 97 +((( 98 +Getsu Fune 99 +)))|(% colspan="1" %)(% colspan="1" %) 100 +((( 101 +Getsu Fune 102 +)))|(% colspan="1" %)(% colspan="1" %) 103 +((( 104 +Shiokaze 105 +)))|(% colspan="1" %)(% colspan="1" %) 106 +((( 107 + 108 +))) 21 21 |((( 22 22 Memory of Profit 23 23 )))|((( 24 - 112 +Memory of Profit IX 25 25 )))|((( 114 +Memory of Profit i I 115 +)))|(% colspan="1" %)(% colspan="1" %) 116 +((( 26 26 27 27 ))) 28 -|((( 119 +|(% colspan="1" %)(% colspan="1" %) 120 +((( 121 +Scale Plate Green 122 +)))|(% colspan="1" %)(% colspan="1" %) 123 +((( 124 +Scale Plate Green I/VII 125 +)))|(% colspan="1" %)(% colspan="1" %) 126 +((( 127 +Nature's Profit 128 +)))|(% colspan="1" %)(% colspan="1" %) 129 +((( 29 29 30 -)))|((( 131 +))) 132 +|(% colspan="1" %)(% colspan="1" %) 133 +((( 134 +Tharka's Cascade 135 +)))|(% colspan="1" %)(% colspan="1" %) 136 +((( 31 31 32 -)))|((( 138 +)))|(% colspan="1" %)(% colspan="1" %) 139 +((( 33 33 141 +)))|(% colspan="1" %)(% colspan="1" %) 142 +((( 143 + 34 34 ))) 145 +|(% colspan="1" %)(% colspan="1" %) 146 +((( 147 +<Coming in CoH> 148 +)))|(% colspan="1" %)(% colspan="1" %) 149 +((( 150 +<Coming in CoH> 151 +)))|(% colspan="1" %)(% colspan="1" %) 152 +((( 153 +Terranova 154 +)))|(% colspan="1" %)(% colspan="1" %) 155 +((( 156 + 157 +))) 35 35 36 -== Terraforming Projects == 159 +== Standard Terraforming Projects == 160 + 161 +|=((( 162 +Name 163 +)))|=((( 164 +Description 165 +))) 166 +|((( 167 +Reflective Cloud Particles 168 +)))|((( 169 +Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface 170 +))) 171 +|((( 172 +Moholes 173 +)))|((( 174 +These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge 175 +))) 176 +|((( 177 +Black Dust 178 +)))|((( 179 +There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though 180 +))) 181 +|(% colspan="1" %)(% colspan="1" %) 182 +((( 183 +Excite Outer Core 184 +)))|(% colspan="1" %)(% colspan="1" %) 185 +((( 186 +It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere 187 +))) 188 +|(% colspan="1" %)(% colspan="1" %) 189 +((( 190 +Brake Outer Core 191 +)))|(% colspan="1" %)(% colspan="1" %) 192 +((( 193 +It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties 194 +))) 195 +|(% colspan="1" %)(% colspan="1" %) 196 +((( 197 +Import Water 198 +)))|(% colspan="1" %)(% colspan="1" %) 199 +((( 200 +Without readily available water sources, there are not many alternatives to importing it 201 +))) 202 +|(% colspan="1" %)(% colspan="1" %) 203 +((( 204 +Planetary Irrigation 205 +)))|(% colspan="1" %)(% colspan="1" %) 206 +((( 207 +A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water 208 +))) 209 +|(% colspan="1" %)(% colspan="1" %) 210 +((( 211 +Global Water Surfacing 212 +)))|(% colspan="1" %)(% colspan="1" %) 213 +((( 214 +Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale 215 +))) 216 +|(% colspan="1" %)(% colspan="1" %) 217 +((( 218 +Import Methane 219 +)))|(% colspan="1" %)(% colspan="1" %) 220 +((( 221 +Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world 222 +))) 223 +|(% colspan="1" %)(% colspan="1" %) 224 +((( 225 +Methane Oxidisers 226 +)))|(% colspan="1" %)(% colspan="1" %) 227 +((( 228 +Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane) 229 +))) 230 +|(% colspan="1" %)(% colspan="1" %) 231 +((( 232 +Carbon Mineralisers 233 +)))|(% colspan="1" %)(% colspan="1" %) 234 +((( 235 +When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon) 236 +))) 237 +|(% colspan="1" %)(% colspan="1" %) 238 +((( 239 +Targeted Outgassing 240 +)))|(% colspan="1" %)(% colspan="1" %) 241 +((( 242 +By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure 243 +))) 244 +|(% colspan="1" %)(% colspan="1" %) 245 +((( 246 +Clean Up Toxins 247 +)))|(% colspan="1" %)(% colspan="1" %) 248 +((( 249 +Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air 250 +))) 251 +|(% colspan="1" %)(% colspan="1" %) 252 +((( 253 +Volcano Caps 254 +)))|(% colspan="1" %)(% colspan="1" %) 255 +((( 256 +These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place 257 +))) 258 +|(% colspan="1" %)(% colspan="1" %) 259 +((( 260 +Tectonic Scaffolding 261 +)))|(% colspan="1" %)(% colspan="1" %) 262 +((( 263 +Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner 264 +))) 265 +|(% colspan="1" %)(% colspan="1" %) 266 +((( 267 +Clean Up Radioactive Contamination 268 +)))|(% colspan="1" %)(% colspan="1" %) 269 +((( 270 +Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments 271 +))) 272 +|(% colspan="1" %)(% colspan="1" %) 273 +((( 274 +Tailored Microbes 275 +)))|(% colspan="1" %)(% colspan="1" %) 276 +((( 277 +It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment 278 +))) 279 +|(% colspan="1" %)(% colspan="1" %) 280 +((( 281 +Jumpstart Microbiome 282 +)))|(% colspan="1" %)(% colspan="1" %) 283 +((( 284 +Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work! 285 +))) 286 +|(% colspan="1" %)(% colspan="1" %) 287 +((( 288 +Microbial Culling 289 +)))|(% colspan="1" %)(% colspan="1" %) 290 +((( 291 +Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible 292 +))) 293 +|(% colspan="1" %)(% colspan="1" %) 294 +((( 295 +Cyanobacteria 296 +)))|(% colspan="1" %)(% colspan="1" %) 297 +((( 298 +These photosynthetic bacteria can be a vital part of a world's oxygen cycle 299 +))) 300 +|(% colspan="1" %)(% colspan="1" %) 301 +((( 302 +Genetically Modify Toxic Fruit 303 +)))|(% colspan="1" %)(% colspan="1" %) 304 +((( 305 +A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air 306 +))) 307 +|(% colspan="1" %)(% colspan="1" %) 308 +((( 309 +Cull Toxic Fruit 310 +)))|(% colspan="1" %)(% colspan="1" %) 311 +((( 312 +We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects 313 +))) 314 +|(% colspan="1" %)(% colspan="1" %) 315 +((( 316 +Cull Parasites 317 +)))|(% colspan="1" %)(% colspan="1" %) 318 +((( 319 +The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture 320 +))) 321 +|(% colspan="1" %)(% colspan="1" %) 322 +((( 323 +Reintroduce Local Flora 324 +)))|(% colspan="1" %)(% colspan="1" %) 325 +((( 326 +This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory 327 +))) 328 +|(% colspan="1" %)(% colspan="1" %) 329 +((( 330 +Geothermal Power Plant 331 +)))|(% colspan="1" %)(% colspan="1" %) 332 +((( 333 +While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts 334 +))) 335 +|(% colspan="1" %)(% colspan="1" %) 336 +((( 337 +Wind Turbine Farm 338 +)))|(% colspan="1" %)(% colspan="1" %) 339 +((( 340 +When it's available, wind power can be a very cost-effective method of generating power 341 +))) 342 +|(% colspan="1" %)(% colspan="1" %) 343 +((( 344 +Matter/Antimatter Power Plant 345 +)))|(% colspan="1" %)(% colspan="1" %) 346 +((( 347 +Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation 348 +))) 349 +|(% colspan="1" %)(% colspan="1" %) 350 +((( 351 +Clean Refineries 352 +)))|(% colspan="1" %)(% colspan="1" %) 353 +((( 354 +These fully automated facilities refine locally mined resources into various materials 355 +))) 356 +|(% colspan="1" %)(% colspan="1" %) 357 +((( 358 +Cheap Refineries 359 +)))|(% colspan="1" %)(% colspan="1" %) 360 +((( 361 +These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters 362 +))) 363 +|(% colspan="1" %)(% colspan="1" %) 364 +((( 365 +Retrofit Emission Filters 366 +)))|(% colspan="1" %)(% colspan="1" %) 367 +((( 368 +Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup 369 +))) 370 +|(% colspan="1" %)(% colspan="1" %) 371 +((( 372 +Factories 373 +)))|(% colspan="1" %)(% colspan="1" %) 374 +((( 375 +These automated facilities produce advanced technology when supplied with materials 376 +))) 377 +|(% colspan="1" %)(% colspan="1" %) 378 +((( 379 +Von-Neumann Constructors 380 +)))|(% colspan="1" %)(% colspan="1" %) 381 +((( 382 +These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs 383 +))) 384 +|(% colspan="1" %)(% colspan="1" %) 385 +((( 386 +Hydroponics 387 +)))|(% colspan="1" %)(% colspan="1" %) 388 +((( 389 +While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well 390 +))) 391 +|(% colspan="1" %)(% colspan="1" %) 392 +((( 393 +Fertilise Soil 394 +)))|(% colspan="1" %)(% colspan="1" %) 395 +((( 396 +With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place 397 +))) 398 +|(% colspan="1" %)(% colspan="1" %) 399 +((( 400 +Forestation 401 +)))|(% colspan="1" %)(% colspan="1" %) 402 +((( 403 +Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system 404 +))) 405 +|(% colspan="1" %)(% colspan="1" %) 406 +((( 407 +Wheat Fields 408 +)))|(% colspan="1" %)(% colspan="1" %) 409 +((( 410 +While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population 411 +))) 412 +|(% colspan="1" %)(% colspan="1" %) 413 +((( 414 +Sunrise Flower Fields 415 +)))|(% colspan="1" %)(% colspan="1" %) 416 +((( 417 +While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population 418 +))) 419 +|(% colspan="1" %)(% colspan="1" %) 420 +((( 421 +Soja Bean Fields 422 +)))|(% colspan="1" %)(% colspan="1" %) 423 +((( 424 +While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population 425 +))) 426 +|(% colspan="1" %)(% colspan="1" %) 427 +((( 428 +Scruffin Fields 429 +)))|(% colspan="1" %)(% colspan="1" %) 430 +((( 431 +While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population 432 +))) 433 +|(% colspan="1" %)(% colspan="1" %) 434 +((( 435 +Bubble City 436 +)))|(% colspan="1" %)(% colspan="1" %) 437 +((( 438 +Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside 439 +))) 440 +|(% colspan="1" %)(% colspan="1" %) 441 +((( 442 +Habitation Module 443 +)))|(% colspan="1" %)(% colspan="1" %) 444 +((( 445 +Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though 446 +))) 447 +|(% colspan="1" %)(% colspan="1" %) 448 +((( 449 +High-Density Housing 450 +)))|(% colspan="1" %)(% colspan="1" %) 451 +((( 452 +Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system 453 +))) 454 +|(% colspan="1" %)(% colspan="1" %) 455 +((( 456 +Arcology 457 +)))|(% colspan="1" %)(% colspan="1" %) 458 +((( 459 +An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex 460 +))) 461 +|(% colspan="1" %)(% colspan="1" %) 462 +((( 463 +Luxury Housing 464 +)))|(% colspan="1" %)(% colspan="1" %) 465 +((( 466 +Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite 467 +))) 468 +|(% colspan="1" %)(% colspan="1" %) 469 +((( 470 +Martial Arts School 471 +)))|(% colspan="1" %)(% colspan="1" %) 472 +((( 473 +While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so 474 +))) 475 +|(% colspan="1" %)(% colspan="1" %) 476 +((( 477 +Host Martial Arts Tournament 478 +)))|(% colspan="1" %)(% colspan="1" %) 479 +((( 480 +Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 481 +))) 482 +|(% colspan="1" %)(% colspan="1" %) 483 +((( 484 +Aerial Maze 485 +)))|(% colspan="1" %)(% colspan="1" %) 486 +((( 487 +A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 488 + 489 +An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 490 +))) 491 +|(% colspan="1" %)(% colspan="1" %) 492 +((( 493 +Host Maze-Run Competition 494 +)))|(% colspan="1" %)(% colspan="1" %) 495 +((( 496 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 497 +))) 498 +|(% colspan="1" %)(% colspan="1" %) 499 +((( 500 +Theme Park 501 +)))|(% colspan="1" %)(% colspan="1" %) 502 +((( 503 +From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! 504 +))) 505 +|(% colspan="1" %)(% colspan="1" %) 506 +((( 507 +Zoo 508 +)))|(% colspan="1" %)(% colspan="1" %) 509 +((( 510 + Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. 511 +))) 512 +|(% colspan="1" %)(% colspan="1" %) 513 +((( 514 +Live Performance Venues 515 +)))|(% colspan="1" %)(% colspan="1" %) 516 +((( 517 +From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here 518 +))) 519 +|(% colspan="1" %)(% colspan="1" %) 520 +((( 521 +Tropical Resort 522 +)))|(% colspan="1" %)(% colspan="1" %) 523 +((( 524 +Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name 525 +))) 526 +|(% colspan="1" %)(% colspan="1" %) 527 +((( 528 +Winter Sports Resort 529 +)))|(% colspan="1" %)(% colspan="1" %) 530 +((( 531 +Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire 532 +))) 533 +|(% colspan="1" %)(% colspan="1" %) 534 +((( 535 +Fine Dining 536 +)))|(% colspan="1" %)(% colspan="1" %) 537 +((( 538 +Whether it's imported delicacies or local specialities, good food is always popular 539 +))) 540 +|(% colspan="1" %)(% colspan="1" %) 541 +((( 542 +Temple 543 +)))|(% colspan="1" %)(% colspan="1" %) 544 +((( 545 +Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together 546 +))) 547 +|(% colspan="1" %)(% colspan="1" %) 548 +((( 549 +Clinic 550 +)))|(% colspan="1" %)(% colspan="1" %) 551 +((( 552 +A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity 553 +))) 554 +|(% colspan="1" %)(% colspan="1" %) 555 +((( 556 +Send Medical Supplies 557 +)))|(% colspan="1" %)(% colspan="1" %) 558 +((( 559 +The clinic's stockpile is running low, so they're asking for a new shipment of supplies 560 +))) 561 +|(% colspan="1" %)(% colspan="1" %) 562 +((( 563 +Research Campus 564 +)))|(% colspan="1" %)(% colspan="1" %) 565 +((( 566 +A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants 567 +))) 568 +|(% colspan="1" %)(% colspan="1" %) 569 +((( 570 +Send Research Materials 571 +)))|(% colspan="1" %)(% colspan="1" %) 572 +((( 573 +A research group has received a sizeable grant and is asking for various materials to carry out experiments 574 +))) 575 +|(% colspan="1" %)(% colspan="1" %) 576 +((( 577 +Bank 578 +)))|(% colspan="1" %)(% colspan="1" %) 579 +((( 580 +You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market 581 +))) 582 +|(% colspan="1" %)(% colspan="1" %) 583 +((( 584 + Fund Start-Up 585 +)))|(% colspan="1" %)(% colspan="1" %) 586 +((( 587 +Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though 588 +))) 589 +|(% colspan="1" %)(% colspan="1" %) 590 +((( 591 +Nividium Workshop 592 +)))|(% colspan="1" %)(% colspan="1" %) 593 +((( 594 +Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish 595 +))) 596 +|(% colspan="1" %)(% colspan="1" %) 597 +((( 598 +Send Nividium 599 +)))|(% colspan="1" %)(% colspan="1" %) 600 +((( 601 +The workshop is running low on Nividium and requires a new shipment 602 +))) 603 +|(% colspan="1" %)(% colspan="1" %) 604 +((( 605 +Spice Fields 606 +)))|(% colspan="1" %)(% colspan="1" %) 607 +((( 608 +Spices are an absolutely essential component of any well-made meal 609 +))) 610 +|(% colspan="1" %)(% colspan="1" %) 611 +((( 612 +Vineyards 613 +)))|(% colspan="1" %)(% colspan="1" %) 614 +((( 615 +Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. 616 +))) 617 +|(% colspan="1" %)(% colspan="1" %) 618 +((( 619 +Art College 620 +)))|(% colspan="1" %)(% colspan="1" %) 621 +((( 622 +An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events 623 +))) 624 + 625 +== Xenon Terraforming Projects == 626 + 627 +|=((( 628 +Name 629 +)))|=((( 630 +Description 631 +))) 632 +|((( 633 +Claim District 634 +)))|((( 635 +Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 636 +))) 637 +|((( 638 +Destroy District 639 +)))|((( 640 +We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure 641 +))) 642 +|((( 643 +Under Xenon control 644 +)))|((( 645 +Xenon drones regularly patrol this district, preventing us from passing through it 646 +))) 647 +|(% colspan="1" %)(% colspan="1" %) 648 +((( 649 +Liberated 650 +)))|(% colspan="1" %)(% colspan="1" %) 651 +((( 652 +The Xenon presence has been curbed for the time being, making it safe to pass through 653 +))) 654 +|(% colspan="1" %)(% colspan="1" %) 655 +((( 656 +Destroyed 657 +)))|(% colspan="1" %)(% colspan="1" %) 658 +((( 659 +Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through 660 +))) 661 +|(% colspan="1" %)(% colspan="1" %) 662 +((( 663 +Habitation District 664 +)))|(% colspan="1" %)(% colspan="1" %) 665 +((( 666 +Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants 667 +))) 668 +|(% colspan="1" %)(% colspan="1" %) 669 +((( 670 +Commerce District 671 +)))|(% colspan="1" %)(% colspan="1" %) 672 +((( 673 +Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services 674 +))) 675 +|(% colspan="1" %)(% colspan="1" %) 676 +((( 677 +Farming District 678 +)))|(% colspan="1" %)(% colspan="1" %) 679 +((( 680 +Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to 681 +))) 682 +|(% colspan="1" %)(% colspan="1" %) 683 +((( 684 +Administration District 685 +)))|(% colspan="1" %)(% colspan="1" %) 686 +((( 687 +In addition to office space for the governing body, this district also houses the local data centre 688 +))) 689 +|(% colspan="1" %)(% colspan="1" %) 690 +((( 691 +Industrial District 692 +)))|(% colspan="1" %)(% colspan="1" %) 693 +((( 694 +Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI 695 +))) 696 +|(% colspan="1" %)(% colspan="1" %) 697 +((( 698 +Recreation District 699 +)))|(% colspan="1" %)(% colspan="1" %) 700 +((( 701 +Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house 702 +))) 703 +|(% colspan="1" %)(% colspan="1" %) 704 +((( 705 +Subvert AGI Core 706 +)))|(% colspan="1" %)(% colspan="1" %) 707 +((( 708 +Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free 709 +))) 710 +|(% colspan="1" %)(% colspan="1" %) 711 +((( 712 +Detonate Reactor 713 +)))|(% colspan="1" %)(% colspan="1" %) 714 +((( 715 +Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here 716 +))) 717 +|(% colspan="1" %)(% colspan="1" %) 718 +((( 719 +Xenon Reclaim 720 +)))|(% colspan="1" %)(% colspan="1" %) 721 +((( 722 +Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them 723 +))) 724 +|(% colspan="1" %)(% colspan="1" %) 725 +((( 726 +Xenon Rebuild 727 +)))|(% colspan="1" %)(% colspan="1" %) 728 +((( 729 +Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them 730 +))) 731 +|(% colspan="1" %)(% colspan="1" %) 732 +((( 733 +EMP Xenon Drones 734 +)))|(% colspan="1" %)(% colspan="1" %) 735 +((( 736 +Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 737 +))) 738 +|(% colspan="1" %)(% colspan="1" %) 739 +((( 740 +Bombard Xenon Drones 741 +)))|(% colspan="1" %)(% colspan="1" %) 742 +((( 743 +We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district 744 +))) 745 + 746 +== Terraforming Events == 747 + 748 +|=((( 749 +Name 750 +)))|=((( 751 +Description 752 +))) 753 +|((( 754 +Ice Melt 755 +)))|((( 756 +The global temperature has risen enough to melt the ice in the equatorial regions. The released water vapour has had a significant effect on atmospheric pressure 757 +))) 758 +|((( 759 +Global Warming 760 +)))|((( 761 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature 762 +))) 763 +|((( 764 +Quake 765 +)))|((( 766 +Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback 767 + 768 +//When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress.// (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]]) 769 + 770 + 771 +)))
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