Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 19.1
edited by Daniel Turner
on 2021/09/03 11:30
Change comment: Updated terraforming rewards and added a resource requirements table (yet to be filled in) - Manoeuvring with Difficulty
To version 77.1
edited by Manoeuvring with Difficulty
on 2024/01/16 11:27
Change comment: There is no comment for this version

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1 +X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.WebHome
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1 -xwiki:XWiki.Daniel
1 +XWiki.ManoeuvringwithDifficulty
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1 +terraforming|hq|coh
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1 +{{info}}
2 +Updated for version 5.10, **TODO: **Add resource requirements for each project
3 +{{/info}}
4 +
5 +== Navigation ==
6 +
7 +{{toc/}}
8 +
9 +
1 1  == Prerequisites for Terraforming ==
2 2  
3 -* High mass teleportation researched, and spoken to Boso Ta afterwards
4 -* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression)
5 -* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression)
12 +* [[High mass teleportation researched>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Research#Research-HighMassTeleportation||shape="rect"]], and spoken to Boso Ta afterwards
13 +* Have a module to construct M and S ships on the HQ
14 +* Have storage capabilities for container, solid and liquid wares on the HQ
6 6  * Accept a terraforming mission
7 7  * Teleport the HQ to the sector specified by the mission briefing
8 -* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on
17 +* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on
9 9  
10 10  Once started, construction and delivery are automatic as long as the required resources are provided.
11 11  
12 -For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]
21 +== Terraforming Rewards ==
13 13  
14 -== Planets That Can Be Terraformed ==
23 +{{warning title="Spoilers Ahead"}}
24 +This section contains spoilers about Terraforming rewards
25 +{{/warning}}
15 15  
27 +(% class="relative-table wrapped" style="width:100.0%" %)
16 16  |=(((
17 17  System
18 18  )))|=(((
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26 26  (((
27 27  Reward
28 28  )))
29 -|(((
30 -18 Billion
31 -)))|(((
32 -18 Billion
33 -)))|(((
34 -18 Billion c
35 -)))|(% colspan="1" %)(% colspan="1" %)
36 -(((
37 -Very Hard
38 -)))|(% colspan="1" %)(% colspan="1" %)
39 -(((
40 -Nividium Market
41 -)))
42 42  |(% colspan="1" %)(% colspan="1" %)
43 43  (((
44 -Atiya's Misfortune
43 +[[Atiya's Misfortune>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Atiya's Misfortune.WebHome]]
45 45  )))|(% colspan="1" %)(% colspan="1" %)
46 46  (((
47 47  Atiya's Misfortune I/III
... ... @@ -53,13 +53,13 @@
53 53  Impossible
54 54  )))|(% colspan="1" %)(% colspan="1" %)
55 55  (((
56 -[[Antigone>>doc:Antigone Republic]] expansion into Atiya's Misfortune
55 +[[Antigone>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] expansion into Atiya's Misfortune
57 57  
58 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards
57 +The Antigone Republic is able to build an extra shipyard for a total of two shipyards, the Republic will try and build this second shipyard in Atiya's Misfortune before trying anywhere else
59 59  )))
60 60  |(% colspan="1" %)(% colspan="1" %)
61 61  (((
62 -Black Hole Sun
61 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Black Hole Sun.WebHome]]
63 63  )))|(% colspan="1" %)(% colspan="1" %)
64 64  (((
65 65  Black Hole Sun III/IV
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71 71  Very Hard
72 72  )))|(% colspan="1" %)(% colspan="1" %)
73 73  (((
74 -
73 + A 5 star crewwoman (She will be initially located on the Player Headquarters)
75 75  )))
75 +|(((
76 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Eighteen Billion.WebHome]]
77 +)))|(((
78 +Eighteen Billion
79 +)))|(((
80 +Eighteen Billion c
81 +)))|(((
82 +Very Hard
83 +)))|(((
84 +Nothing
85 +)))
76 76  |(% colspan="1" %)(% colspan="1" %)
77 77  (((
78 -Frontier Edge
88 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Frontier Edge.WebHome]]
79 79  )))|(% colspan="1" %)(% colspan="1" %)
80 80  (((
81 81  Frontier Edge
... ... @@ -88,10 +88,14 @@
88 88  )))|(% colspan="1" %)(% colspan="1" %)
89 89  (((
90 90  Antigone expansion into Frontier Edge
101 +
102 +The Republic can field more military vessels
103 +
104 +Antigone is able to build an extra Wharf and will first try and build it in Frontier Edge
91 91  )))
92 92  |(% colspan="1" %)(% colspan="1" %)
93 93  (((
94 -Getsu Fune
108 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Getsu Fune.WebHome]]
95 95  )))|(% colspan="1" %)(% colspan="1" %)
96 96  (((
97 97  Getsu Fune
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104 104  )))|(% colspan="1" %)(% colspan="1" %)
105 105  (((
106 106  Antigone expansion into Getsu Fune
121 +
122 +The Republic can field more military vessels
123 +
124 +Antigone is able to build an extra Trading Station and will first try and build it in Getsu Fune
107 107  )))
108 108  |(((
109 -Memory of Profit
127 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Memory of Profit.WebHome]]
110 110  )))|(((
111 111  Memory of Profit IX
112 112  )))|(((
... ... @@ -116,11 +116,12 @@
116 116  Hard
117 117  )))|(% colspan="1" %)(% colspan="1" %)
118 118  (((
119 -
137 +Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population established on the planet
120 120  )))
139 +|[[Ocean of Fantasy>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Ocean of Fantasy.WebHome]]|Ocean of Fantasy|Ocean of Fantasy|(% colspan="1" %) |(% colspan="1" %)Boron Pheromone Art Gallery welfare module
121 121  |(% colspan="1" %)(% colspan="1" %)
122 122  (((
123 -Scale Plate Green
142 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Scale Plate Green.WebHome]]
124 124  )))|(% colspan="1" %)(% colspan="1" %)
125 125  (((
126 126  Scale Plate Green I/VII
... ... @@ -132,31 +132,162 @@
132 132  Very Hard
133 133  )))|(% colspan="1" %)(% colspan="1" %)
134 134  (((
135 -[[SCA>>doc:Scale Plate Pact]] Reputation no longer locker at -5
154 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Factions.Scale Plate Pact.WebHome]] reputation no longer locker at -5
136 136  
137 -Ownership of a significant amount of SCA's former ships
156 +Ownership of a significant amount of the Pact's former ships
138 138  )))
139 -|(% colspan="1" %)(% colspan="1" %)
158 +
159 +== Visual Impact of Terraforming ==
160 +
161 +{{warning title="Spoilers Ahead"}}
162 +This section contains screenshots demonstrating the outcome of Terraforming projects
163 +{{/warning}}
164 +
165 +(% class="relative-table wrapped" style="width:69.1095%" %)
166 +|(% colspan="3" %)(% colspan="3" %)
140 140  (((
141 -Tharka's Cascade
142 -)))|(% colspan="1" %)(% colspan="1" %)
168 +Atiya's Misfortune
169 +)))
170 +|(((
171 +(% class="content-wrapper" %)
143 143  (((
144 -Tharka's Cascade XV/XVII
145 -)))|(% colspan="1" %)(% colspan="1" %)
173 +[[image:attach:Atiya's Misfortune 1.png]]
174 +)))
175 +)))|(((
176 +(% class="content-wrapper" %)
146 146  (((
147 -
148 -)))|(% colspan="1" %)(% colspan="1" %)
178 +[[image:attach:Atiya's Misfortune 2.png]]
179 +)))
180 +)))|(((
181 +(% class="content-wrapper" %)
149 149  (((
150 -
151 -)))|(% colspan="1" %)(% colspan="1" %)
183 +[[image:attach:Atiya's Misfortune 3.png]]
184 +)))
185 +)))
186 +|(% colspan="3" %)(% colspan="3" %)
152 152  (((
153 -
188 +Black Hole Sun
154 154  )))
190 +|(((
191 +(% class="content-wrapper" %)
192 +(((
193 +[[image:attach:Black Hole Sun 1.png]]
194 +)))
195 +)))|(((
196 +(% class="content-wrapper" %)
197 +(((
198 +[[image:attach:Black Hole Sun 2.png]]
199 +)))
200 +)))|(((
201 +(% class="content-wrapper" %)
202 +(((
203 +[[image:attach:Black Hole Sun 3.png]]
204 +)))
205 +)))
206 +|(% colspan="3" %)(% colspan="3" %)
207 +(((
208 +Eighteen Billion
209 +)))
210 +|(((
211 +(% class="content-wrapper" %)
212 +(((
213 +[[image:attach:Eighteen Billion 1.png]]
214 +)))
215 +)))|(((
216 +(% class="content-wrapper" %)
217 +(((
218 +[[image:attach:Eighteen Billion 2.png]]
219 +)))
220 +)))|(((
221 +(% class="content-wrapper" %)
222 +(((
223 +[[image:attach:Eighteen Billion 3.png]]
224 +)))
225 +)))
226 +|(% colspan="3" %)(% colspan="3" %)
227 +(((
228 +Frontier Edge
229 +)))
230 +|(((
231 +(% class="content-wrapper" %)
232 +(((
233 +[[image:attach:Frontier Edge 1.png]]
234 +)))
235 +)))|(((
236 +(% class="content-wrapper" %)
237 +(((
238 +[[image:attach:Frontier Edge 2.png]]
239 +)))
240 +)))|(((
241 +(% class="content-wrapper" %)
242 +(((
243 +[[image:attach:Frontier Edge 3.png]]
244 +)))
245 +)))
246 +|(% colspan="3" %)(% colspan="3" %)
247 +(((
248 +Getsu Fune
249 +)))
250 +|(((
251 +(% class="content-wrapper" %)
252 +(((
253 +[[image:attach:Getsu Fune 1.png]]
254 +)))
255 +)))|(((
256 +(% class="content-wrapper" %)
257 +(((
258 +[[image:attach:Getsu Fune 2.png]]
259 +)))
260 +)))|(((
261 +(% class="content-wrapper" %)
262 +(((
263 +[[image:attach:Getsu Fune 3.png]]
264 +)))
265 +)))
266 +|(% colspan="3" %)(% colspan="3" %)
267 +(((
268 +Memory of Profit
269 +)))
270 +|(((
271 +(% class="content-wrapper" %)
272 +(((
273 +[[image:attach:Memory of Profit 1.png]]
274 +)))
275 +)))|(((
276 +(% class="content-wrapper" %)
277 +(((
278 +[[image:attach:Memory of Profit 2.png]]
279 +)))
280 +)))|(((
281 +(% class="content-wrapper" %)
282 +(((
283 +[[image:attach:Memory of Profit 3.png]]
284 +)))
285 +)))
286 +|(% colspan="3" %)(% colspan="3" %)
287 +(((
288 +Scale Plate Green
289 +)))
290 +|(((
291 +(% class="content-wrapper" %)
292 +(((
293 +[[image:attach:Scale Plate Green 1.png]]
294 +)))
295 +)))|(((
296 +(% class="content-wrapper" %)
297 +(((
298 +[[image:attach:Scale Plate Green 2.png]]
299 +)))
300 +)))|(((
301 +(% class="content-wrapper" %)
302 +(((
303 +[[image:attach:Scale Plate Green 3.png]]
304 +)))
305 +)))
155 155  
156 -**Note:** Tharka's Cascade terraforming although mentioned in game files is not yet implemented.
157 -
158 158  == Standard Terraforming Projects ==
159 159  
309 +(% class="wrapped" %)
160 160  |=(((
161 161  Name
162 162  )))|=(% colspan="1" %)(% colspan="1" %)
... ... @@ -608,6 +608,9 @@
608 608  )))|(% colspan="1" %)(% colspan="1" %)
609 609  (((
610 610  While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so
761 +
762 +
763 +This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill
611 611  )))
612 612  |(% colspan="1" %)(% colspan="1" %)
613 613  (((
... ... @@ -618,6 +618,9 @@
618 618  )))|(% colspan="1" %)(% colspan="1" %)
619 619  (((
620 620  Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment!
774 +
775 +
776 +Running this project will allow the upgrading of crew boarding skill
621 621  )))
622 622  |(% colspan="1" %)(% colspan="1" %)
623 623  (((
... ... @@ -630,6 +630,9 @@
630 630  A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire.
631 631  
632 632  An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks.
789 +
790 +
791 +This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill
633 633  )))
634 634  |(% colspan="1" %)(% colspan="1" %)
635 635  (((
... ... @@ -639,7 +639,10 @@
639 639  
640 640  )))|(% colspan="1" %)(% colspan="1" %)
641 641  (((
642 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
801 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
802 +
803 +
804 +Running this project will allow the upgrading of crew piloting skill
643 643  )))
644 644  |(% colspan="1" %)(% colspan="1" %)
645 645  (((
... ... @@ -822,8 +822,11 @@
822 822  An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events
823 823  )))
824 824  
825 -== Xenon Terraforming Projects (Not currently implemented as of 4.10 beta 7) ==
987 +== Xenon Terraforming Projects (Not Implemented) ==
826 826  
989 +Xenon Terraforming projects exist inside the game's code but have not been implemented.
990 +
991 +(% class="wrapped" %)
827 827  |=(((
828 828  Name
829 829  )))|=(% colspan="1" %)(% colspan="1" %)
... ... @@ -999,6 +999,9 @@
999 999  
1000 1000  == Terraforming Events ==
1001 1001  
1167 +Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement
1168 +
1169 +(% class="wrapped" %)
1002 1002  |=(((
1003 1003  Name
1004 1004  )))|=(((
... ... @@ -1012,7 +1012,8 @@
1012 1012  |(((
1013 1013  Global Warming
1014 1014  )))|(((
1015 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature
1183 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00.
1184 +If global warming is active, it will cancel any project aiming to reduce temperature. Addressing global warming after completing temperature reduction projects will NOT retroactively show their effect.
1016 1016  )))
1017 1017  |(((
1018 1018  Quake
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1019 1019  )))|(((
1020 1020  Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback
1021 1021  
1022 -//When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress.// (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])
1191 +When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])
1023 1023  
1024 1024  
1025 1025  )))
1195 +
1196 +== Sources ==
1197 +
1198 +* [[About Terraforming>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]
1199 +* libraries/terraforming.xml
1200 +* libraries/jobs.xml
1201 +* md/factionlogic_stations.xml
1202 +* [Image Credit] [[http:~~/~~/mhaan.de/stuff/terraforming.html>>url:http://mhaan.de/stuff/terraforming.html||shape="rect"]]
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1 -106333180
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106333180/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100467101/Terraforming
XWiki.XWikiComments[0]
Comment
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1 +HIER STEHT JA NIX  MENSCH EGOSOFT WO BEKOMMT MANN INFORMATIONEN HER RECOURSEN ZB WIE MAN DIE ZUWEIST ODER LIEFERT!!!!!!!!!!!!!!!!!!!!!!!!!!!! ???????????????????????????????????????????????????????????????????????
2 +
3 +Das ist alles so nen halbschariger drecksscheiss und total ver bugt isses noch oben drein.
Date
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1 +2021-08-03 12:46:37.0
XWiki.XWikiComments[1]
Comment
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1 +Oben rechts auf Englisch wechseln und du bekommst alle Informationen die du haben möchtest. Da muss man ja nicht gleich so rumschreien.
Date
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1 +2021-08-14 15:59:39.0
Reply To
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1 +0
XWiki.XWikiComments[2]
Comment
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1 +Wir sind hier in Germany und nicht jeder ist der Englischen Sprache mächtig, also sorry Jungs der Hinweis auf die englische Seite zuwechsel ist nicht wirklich weiter führend . Auch werde ich mit 67 keinen englisch Kurs mehr besuchen!!!!
Date
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1 +2022-11-28 16:53:56.0
XWiki.XWikiComments[3]
Comment
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1 +Dann such halt woanders nach den Infos die Du willst und hör auf hier rumzuplärren. Ganz ehrlich, wer heutzutage noch meint es sich leisten zu können auf englische Sprachkentnisse zu verzichten, darf das ja gerne tun, aber soll dann aber auch bitte der Allgemeinheit damit dann auch nicht auf den Keks gehen.
Date
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1 +2023-02-18 20:47:41.0
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1 +2