Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
From version 19.1
edited by Daniel Turner
on 2021/09/03 11:30
on 2021/09/03 11:30
Change comment:
Updated terraforming rewards and added a resource requirements table (yet to be filled in) - Manoeuvring with Difficulty
To version 77.1
edited by Manoeuvring with Difficulty
on 2024/01/16 11:27
on 2024/01/16 11:27
Change comment:
There is no comment for this version
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- Atiya's Misfortune 1.png
- Atiya's Misfortune 2.png
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- Black Hole Sun 1.png
- Black Hole Sun 2.png
- Black Hole Sun 3.png
- Eighteen Billion 1.png
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- Frontier Edge 1.png
- Frontier Edge 2.png
- Frontier Edge 3.png
- Getsu Fune 1.png
- Getsu Fune 2.png
- Getsu Fune 3.png
- Memory of Profit 1.png
- Memory of Profit 2.png
- Memory of Profit 3.png
- Scale Plate Green 1.png
- Scale Plate Green 2.png
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... ... @@ -1,18 +1,30 @@ 1 +{{info}} 2 +Updated for version 5.10, **TODO: **Add resource requirements for each project 3 +{{/info}} 4 + 5 +== Navigation == 6 + 7 +{{toc/}} 8 + 9 + 1 1 == Prerequisites for Terraforming == 2 2 3 -* High mass teleportation researched, and spoken to Boso Ta afterwards 4 -* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression)5 -* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression)12 +* [[High mass teleportation researched>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Research#Research-HighMassTeleportation||shape="rect"]], and spoken to Boso Ta afterwards 13 +* Have a module to construct M and S ships on the HQ 14 +* Have storage capabilities for container, solid and liquid wares on the HQ 6 6 * Accept a terraforming mission 7 7 * Teleport the HQ to the sector specified by the mission briefing 8 -* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on 17 +* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on 9 9 10 10 Once started, construction and delivery are automatic as long as the required resources are provided. 11 11 12 - Formoreinformationsee [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]21 +== Terraforming Rewards == 13 13 14 -== Planets That Can Be Terraformed == 23 +{{warning title="Spoilers Ahead"}} 24 +This section contains spoilers about Terraforming rewards 25 +{{/warning}} 15 15 27 +(% class="relative-table wrapped" style="width:100.0%" %) 16 16 |=((( 17 17 System 18 18 )))|=((( ... ... @@ -26,22 +26,9 @@ 26 26 ((( 27 27 Reward 28 28 ))) 29 -|((( 30 -18 Billion 31 -)))|((( 32 -18 Billion 33 -)))|((( 34 -18 Billion c 35 -)))|(% colspan="1" %)(% colspan="1" %) 36 -((( 37 -Very Hard 38 -)))|(% colspan="1" %)(% colspan="1" %) 39 -((( 40 -Nividium Market 41 -))) 42 42 |(% colspan="1" %)(% colspan="1" %) 43 43 ((( 44 -Atiya's Misfortune 43 +[[Atiya's Misfortune>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Atiya's Misfortune.WebHome]] 45 45 )))|(% colspan="1" %)(% colspan="1" %) 46 46 ((( 47 47 Atiya's Misfortune I/III ... ... @@ -53,13 +53,13 @@ 53 53 Impossible 54 54 )))|(% colspan="1" %)(% colspan="1" %) 55 55 ((( 56 -[[Antigone>>doc:Antigone Republic]] expansion into Atiya's Misfortune 55 +[[Antigone>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] expansion into Atiya's Misfortune 57 57 58 -The Antigone Republic is able to build an extra shipyard for a total of two shipyards 57 +The Antigone Republic is able to build an extra shipyard for a total of two shipyards, the Republic will try and build this second shipyard in Atiya's Misfortune before trying anywhere else 59 59 ))) 60 60 |(% colspan="1" %)(% colspan="1" %) 61 61 ((( 62 -Black Hole Sun 61 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Black Hole Sun.WebHome]] 63 63 )))|(% colspan="1" %)(% colspan="1" %) 64 64 ((( 65 65 Black Hole Sun III/IV ... ... @@ -71,11 +71,22 @@ 71 71 Very Hard 72 72 )))|(% colspan="1" %)(% colspan="1" %) 73 73 ((( 74 - 73 + A 5 star crewwoman (She will be initially located on the Player Headquarters) 75 75 ))) 75 +|((( 76 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Eighteen Billion.WebHome]] 77 +)))|((( 78 +Eighteen Billion 79 +)))|((( 80 +Eighteen Billion c 81 +)))|((( 82 +Very Hard 83 +)))|((( 84 +Nothing 85 +))) 76 76 |(% colspan="1" %)(% colspan="1" %) 77 77 ((( 78 -Frontier Edge 88 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Frontier Edge.WebHome]] 79 79 )))|(% colspan="1" %)(% colspan="1" %) 80 80 ((( 81 81 Frontier Edge ... ... @@ -88,10 +88,14 @@ 88 88 )))|(% colspan="1" %)(% colspan="1" %) 89 89 ((( 90 90 Antigone expansion into Frontier Edge 101 + 102 +The Republic can field more military vessels 103 + 104 +Antigone is able to build an extra Wharf and will first try and build it in Frontier Edge 91 91 ))) 92 92 |(% colspan="1" %)(% colspan="1" %) 93 93 ((( 94 -Getsu Fune 108 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Getsu Fune.WebHome]] 95 95 )))|(% colspan="1" %)(% colspan="1" %) 96 96 ((( 97 97 Getsu Fune ... ... @@ -104,9 +104,13 @@ 104 104 )))|(% colspan="1" %)(% colspan="1" %) 105 105 ((( 106 106 Antigone expansion into Getsu Fune 121 + 122 +The Republic can field more military vessels 123 + 124 +Antigone is able to build an extra Trading Station and will first try and build it in Getsu Fune 107 107 ))) 108 108 |((( 109 -Memory of Profit 127 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Memory of Profit.WebHome]] 110 110 )))|((( 111 111 Memory of Profit IX 112 112 )))|((( ... ... @@ -116,11 +116,12 @@ 116 116 Hard 117 117 )))|(% colspan="1" %)(% colspan="1" %) 118 118 ((( 119 - 137 +Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population established on the planet 120 120 ))) 139 +|[[Ocean of Fantasy>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Ocean of Fantasy.WebHome]]|Ocean of Fantasy|Ocean of Fantasy|(% colspan="1" %) |(% colspan="1" %)Boron Pheromone Art Gallery welfare module 121 121 |(% colspan="1" %)(% colspan="1" %) 122 122 ((( 123 -Scale Plate Green 142 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Scale Plate Green.WebHome]] 124 124 )))|(% colspan="1" %)(% colspan="1" %) 125 125 ((( 126 126 Scale Plate Green I/VII ... ... @@ -132,31 +132,162 @@ 132 132 Very Hard 133 133 )))|(% colspan="1" %)(% colspan="1" %) 134 134 ((( 135 -[[ SCA>>doc:Scale Plate Pact]]Reputation no longer locker at -5154 +[[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Factions.Scale Plate Pact.WebHome]] reputation no longer locker at -5 136 136 137 -Ownership of a significant amount of SCA's former ships156 +Ownership of a significant amount of the Pact's former ships 138 138 ))) 139 -|(% colspan="1" %)(% colspan="1" %) 158 + 159 +== Visual Impact of Terraforming == 160 + 161 +{{warning title="Spoilers Ahead"}} 162 +This section contains screenshots demonstrating the outcome of Terraforming projects 163 +{{/warning}} 164 + 165 +(% class="relative-table wrapped" style="width:69.1095%" %) 166 +|(% colspan="3" %)(% colspan="3" %) 140 140 ((( 141 -Tharka's Cascade 142 -)))|(% colspan="1" %)(% colspan="1" %) 168 +Atiya's Misfortune 169 +))) 170 +|((( 171 +(% class="content-wrapper" %) 143 143 ((( 144 -Tharka's Cascade XV/XVII 145 -)))|(% colspan="1" %)(% colspan="1" %) 173 +[[image:attach:Atiya's Misfortune 1.png]] 174 +))) 175 +)))|((( 176 +(% class="content-wrapper" %) 146 146 ((( 147 - 148 -)))|(% colspan="1" %)(% colspan="1" %) 178 +[[image:attach:Atiya's Misfortune 2.png]] 179 +))) 180 +)))|((( 181 +(% class="content-wrapper" %) 149 149 ((( 150 - 151 -)))|(% colspan="1" %)(% colspan="1" %) 183 +[[image:attach:Atiya's Misfortune 3.png]] 184 +))) 185 +))) 186 +|(% colspan="3" %)(% colspan="3" %) 152 152 ((( 153 - 188 +Black Hole Sun 154 154 ))) 190 +|((( 191 +(% class="content-wrapper" %) 192 +((( 193 +[[image:attach:Black Hole Sun 1.png]] 194 +))) 195 +)))|((( 196 +(% class="content-wrapper" %) 197 +((( 198 +[[image:attach:Black Hole Sun 2.png]] 199 +))) 200 +)))|((( 201 +(% class="content-wrapper" %) 202 +((( 203 +[[image:attach:Black Hole Sun 3.png]] 204 +))) 205 +))) 206 +|(% colspan="3" %)(% colspan="3" %) 207 +((( 208 +Eighteen Billion 209 +))) 210 +|((( 211 +(% class="content-wrapper" %) 212 +((( 213 +[[image:attach:Eighteen Billion 1.png]] 214 +))) 215 +)))|((( 216 +(% class="content-wrapper" %) 217 +((( 218 +[[image:attach:Eighteen Billion 2.png]] 219 +))) 220 +)))|((( 221 +(% class="content-wrapper" %) 222 +((( 223 +[[image:attach:Eighteen Billion 3.png]] 224 +))) 225 +))) 226 +|(% colspan="3" %)(% colspan="3" %) 227 +((( 228 +Frontier Edge 229 +))) 230 +|((( 231 +(% class="content-wrapper" %) 232 +((( 233 +[[image:attach:Frontier Edge 1.png]] 234 +))) 235 +)))|((( 236 +(% class="content-wrapper" %) 237 +((( 238 +[[image:attach:Frontier Edge 2.png]] 239 +))) 240 +)))|((( 241 +(% class="content-wrapper" %) 242 +((( 243 +[[image:attach:Frontier Edge 3.png]] 244 +))) 245 +))) 246 +|(% colspan="3" %)(% colspan="3" %) 247 +((( 248 +Getsu Fune 249 +))) 250 +|((( 251 +(% class="content-wrapper" %) 252 +((( 253 +[[image:attach:Getsu Fune 1.png]] 254 +))) 255 +)))|((( 256 +(% class="content-wrapper" %) 257 +((( 258 +[[image:attach:Getsu Fune 2.png]] 259 +))) 260 +)))|((( 261 +(% class="content-wrapper" %) 262 +((( 263 +[[image:attach:Getsu Fune 3.png]] 264 +))) 265 +))) 266 +|(% colspan="3" %)(% colspan="3" %) 267 +((( 268 +Memory of Profit 269 +))) 270 +|((( 271 +(% class="content-wrapper" %) 272 +((( 273 +[[image:attach:Memory of Profit 1.png]] 274 +))) 275 +)))|((( 276 +(% class="content-wrapper" %) 277 +((( 278 +[[image:attach:Memory of Profit 2.png]] 279 +))) 280 +)))|((( 281 +(% class="content-wrapper" %) 282 +((( 283 +[[image:attach:Memory of Profit 3.png]] 284 +))) 285 +))) 286 +|(% colspan="3" %)(% colspan="3" %) 287 +((( 288 +Scale Plate Green 289 +))) 290 +|((( 291 +(% class="content-wrapper" %) 292 +((( 293 +[[image:attach:Scale Plate Green 1.png]] 294 +))) 295 +)))|((( 296 +(% class="content-wrapper" %) 297 +((( 298 +[[image:attach:Scale Plate Green 2.png]] 299 +))) 300 +)))|((( 301 +(% class="content-wrapper" %) 302 +((( 303 +[[image:attach:Scale Plate Green 3.png]] 304 +))) 305 +))) 155 155 156 -**Note:** Tharka's Cascade terraforming although mentioned in game files is not yet implemented. 157 - 158 158 == Standard Terraforming Projects == 159 159 309 +(% class="wrapped" %) 160 160 |=((( 161 161 Name 162 162 )))|=(% colspan="1" %)(% colspan="1" %) ... ... @@ -608,6 +608,9 @@ 608 608 )))|(% colspan="1" %)(% colspan="1" %) 609 609 ((( 610 610 While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so 761 + 762 + 763 +This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill 611 611 ))) 612 612 |(% colspan="1" %)(% colspan="1" %) 613 613 ((( ... ... @@ -618,6 +618,9 @@ 618 618 )))|(% colspan="1" %)(% colspan="1" %) 619 619 ((( 620 620 Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 774 + 775 + 776 +Running this project will allow the upgrading of crew boarding skill 621 621 ))) 622 622 |(% colspan="1" %)(% colspan="1" %) 623 623 ((( ... ... @@ -630,6 +630,9 @@ 630 630 A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 631 631 632 632 An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 789 + 790 + 791 +This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill 633 633 ))) 634 634 |(% colspan="1" %)(% colspan="1" %) 635 635 ((( ... ... @@ -639,7 +639,10 @@ 639 639 640 640 )))|(% colspan="1" %)(% colspan="1" %) 641 641 ((( 642 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 801 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 802 + 803 + 804 +Running this project will allow the upgrading of crew piloting skill 643 643 ))) 644 644 |(% colspan="1" %)(% colspan="1" %) 645 645 ((( ... ... @@ -822,8 +822,11 @@ 822 822 An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events 823 823 ))) 824 824 825 -== Xenon Terraforming Projects (Not currently implementedas of 4.10 beta 7) ==987 +== Xenon Terraforming Projects (Not Implemented) == 826 826 989 +Xenon Terraforming projects exist inside the game's code but have not been implemented. 990 + 991 +(% class="wrapped" %) 827 827 |=((( 828 828 Name 829 829 )))|=(% colspan="1" %)(% colspan="1" %) ... ... @@ -999,6 +999,9 @@ 999 999 1000 1000 == Terraforming Events == 1001 1001 1167 +Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement 1168 + 1169 +(% class="wrapped" %) 1002 1002 |=((( 1003 1003 Name 1004 1004 )))|=((( ... ... @@ -1012,7 +1012,8 @@ 1012 1012 |((( 1013 1013 Global Warming 1014 1014 )))|((( 1015 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature 1183 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00. 1184 +If global warming is active, it will cancel any project aiming to reduce temperature. Addressing global warming after completing temperature reduction projects will NOT retroactively show their effect. 1016 1016 ))) 1017 1017 |((( 1018 1018 Quake ... ... @@ -1019,7 +1019,15 @@ 1019 1019 )))|((( 1020 1020 Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback 1021 1021 1022 - //When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress.//(source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])1191 +When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]]) 1023 1023 1024 1024 1025 1025 ))) 1195 + 1196 +== Sources == 1197 + 1198 +* [[About Terraforming>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]] 1199 +* libraries/terraforming.xml 1200 +* libraries/jobs.xml 1201 +* md/factionlogic_stations.xml 1202 +* [Image Credit] [[http:~~/~~/mhaan.de/stuff/terraforming.html>>url:http://mhaan.de/stuff/terraforming.html||shape="rect"]]
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... ... @@ -1,0 +1,3 @@ 1 +HIER STEHT JA NIX MENSCH EGOSOFT WO BEKOMMT MANN INFORMATIONEN HER RECOURSEN ZB WIE MAN DIE ZUWEIST ODER LIEFERT!!!!!!!!!!!!!!!!!!!!!!!!!!!! ??????????????????????????????????????????????????????????????????????? 2 + 3 +Das ist alles so nen halbschariger drecksscheiss und total ver bugt isses noch oben drein. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2021-08-03 12:46:37.0
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... ... @@ -1,0 +1,1 @@ 1 +Oben rechts auf Englisch wechseln und du bekommst alle Informationen die du haben möchtest. Da muss man ja nicht gleich so rumschreien. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2021-08-14 15:59:39.0 - Reply To
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... ... @@ -1,0 +1,1 @@ 1 +Wir sind hier in Germany und nicht jeder ist der Englischen Sprache mächtig, also sorry Jungs der Hinweis auf die englische Seite zuwechsel ist nicht wirklich weiter führend . Auch werde ich mit 67 keinen englisch Kurs mehr besuchen!!!! - Date
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... ... @@ -1,0 +1,1 @@ 1 +2022-11-28 16:53:56.0
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... ... @@ -1,0 +1,1 @@ 1 +Dann such halt woanders nach den Infos die Du willst und hör auf hier rumzuplärren. Ganz ehrlich, wer heutzutage noch meint es sich leisten zu können auf englische Sprachkentnisse zu verzichten, darf das ja gerne tun, aber soll dann aber auch bitte der Allgemeinheit damit dann auch nicht auf den Keks gehen. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2023-02-18 20:47:41.0 - Reply To
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