Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
From version 18.1
edited by Daniel Turner
on 2021/08/30 12:23
on 2021/08/30 12:23
Change comment:
Updated rewards and difficulty
To version 24.1
edited by Daniel Turner
on 2021/12/14 04:28
on 2021/12/14 04:28
Change comment:
There is no comment for this version
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... ... @@ -1,3 +1,11 @@ 1 +{{info}} 2 +Updated for version 4.20, **TODO: **Add resource requirements for each project and finish reward column 3 +{{/info}} 4 + 5 +== == 6 + 7 +{{toc/}} 8 + 1 1 == Prerequisites for Terraforming == 2 2 3 3 * High mass teleportation researched, and spoken to Boso Ta afterwards ... ... @@ -5,7 +5,7 @@ 5 5 * Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression) 6 6 * Accept a terraforming mission 7 7 * Teleport the HQ to the sector specified by the mission briefing 8 -* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on 16 +* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on 9 9 10 10 Once started, construction and delivery are automatic as long as the required resources are provided. 11 11 ... ... @@ -37,7 +37,7 @@ 37 37 Very Hard 38 38 )))|(% colspan="1" %)(% colspan="1" %) 39 39 ((( 40 -N ividium Market48 +Nothing 41 41 ))) 42 42 |(% colspan="1" %)(% colspan="1" %) 43 43 ((( ... ... @@ -53,7 +53,9 @@ 53 53 Impossible 54 54 )))|(% colspan="1" %)(% colspan="1" %) 55 55 ((( 56 - 64 +[[Antigone>>doc:Antigone Republic]] expansion into Atiya's Misfortune 65 + 66 +The Antigone Republic is able to build an extra shipyard for a total of two shipyards 57 57 ))) 58 58 |(% colspan="1" %)(% colspan="1" %) 59 59 ((( ... ... @@ -69,7 +69,7 @@ 69 69 Very Hard 70 70 )))|(% colspan="1" %)(% colspan="1" %) 71 71 ((( 72 - 82 + A 5 star crewwoman (She will be initially located on the Player Headquarters) 73 73 ))) 74 74 |(% colspan="1" %)(% colspan="1" %) 75 75 ((( ... ... @@ -85,7 +85,7 @@ 85 85 Very Hard 86 86 )))|(% colspan="1" %)(% colspan="1" %) 87 87 ((( 88 -Antigone Expansion98 +Antigone expansion into Frontier Edge 89 89 ))) 90 90 |(% colspan="1" %)(% colspan="1" %) 91 91 ((( ... ... @@ -101,7 +101,7 @@ 101 101 Hard 102 102 )))|(% colspan="1" %)(% colspan="1" %) 103 103 ((( 104 -Antigone Expansion114 +Antigone expansion into Getsu Fune 105 105 ))) 106 106 |((( 107 107 Memory of Profit ... ... @@ -114,7 +114,7 @@ 114 114 Hard 115 115 )))|(% colspan="1" %)(% colspan="1" %) 116 116 ((( 117 - 127 +Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population 118 118 ))) 119 119 |(% colspan="1" %)(% colspan="1" %) 120 120 ((( ... ... @@ -134,44 +134,38 @@ 134 134 135 135 Ownership of a significant amount of SCA's former ships 136 136 ))) 137 -|(% colspan="1" %)(% colspan="1" %) 138 -((( 139 -Tharka's Cascade 140 -)))|(% colspan="1" %)(% colspan="1" %) 141 -((( 142 -Tharka's Cascade XV/XVII 143 -)))|(% colspan="1" %)(% colspan="1" %) 144 -((( 145 - 146 -)))|(% colspan="1" %)(% colspan="1" %) 147 -((( 148 - 149 -)))|(% colspan="1" %)(% colspan="1" %) 150 -((( 151 - 152 -))) 153 153 154 -**Note:** Tharka's Cascade terraforming although mentioned in game files is not yet implemented. 155 - 156 156 == Standard Terraforming Projects == 157 157 158 158 |=((( 159 159 Name 152 +)))|=(% colspan="1" %)(% colspan="1" %) 153 +((( 154 +Resource Requirements 160 160 )))|=((( 161 161 Description 162 162 ))) 163 163 |((( 164 164 Reflective Cloud Particles 160 +)))|(% colspan="1" %)(% colspan="1" %) 161 +((( 162 + 165 165 )))|((( 166 166 Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface 167 167 ))) 168 168 |((( 169 169 Moholes 168 +)))|(% colspan="1" %)(% colspan="1" %) 169 +((( 170 + 170 170 )))|((( 171 171 These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge 172 172 ))) 173 173 |((( 174 174 Black Dust 176 +)))|(% colspan="1" %)(% colspan="1" %) 177 +((( 178 + 175 175 )))|((( 176 176 There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though 177 177 ))) ... ... @@ -180,6 +180,9 @@ 180 180 Excite Outer Core 181 181 )))|(% colspan="1" %)(% colspan="1" %) 182 182 ((( 187 + 188 +)))|(% colspan="1" %)(% colspan="1" %) 189 +((( 183 183 It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere 184 184 ))) 185 185 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -187,6 +187,9 @@ 187 187 Brake Outer Core 188 188 )))|(% colspan="1" %)(% colspan="1" %) 189 189 ((( 197 + 198 +)))|(% colspan="1" %)(% colspan="1" %) 199 +((( 190 190 It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties 191 191 ))) 192 192 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -194,6 +194,9 @@ 194 194 Import Water 195 195 )))|(% colspan="1" %)(% colspan="1" %) 196 196 ((( 207 + 208 +)))|(% colspan="1" %)(% colspan="1" %) 209 +((( 197 197 Without readily available water sources, there are not many alternatives to importing it 198 198 ))) 199 199 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -201,6 +201,9 @@ 201 201 Planetary Irrigation 202 202 )))|(% colspan="1" %)(% colspan="1" %) 203 203 ((( 217 + 218 +)))|(% colspan="1" %)(% colspan="1" %) 219 +((( 204 204 A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water 205 205 ))) 206 206 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -208,6 +208,9 @@ 208 208 Global Water Surfacing 209 209 )))|(% colspan="1" %)(% colspan="1" %) 210 210 ((( 227 + 228 +)))|(% colspan="1" %)(% colspan="1" %) 229 +((( 211 211 Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale 212 212 ))) 213 213 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -215,6 +215,9 @@ 215 215 Import Methane 216 216 )))|(% colspan="1" %)(% colspan="1" %) 217 217 ((( 237 + 238 +)))|(% colspan="1" %)(% colspan="1" %) 239 +((( 218 218 Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world 219 219 ))) 220 220 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -222,6 +222,9 @@ 222 222 Methane Oxidisers 223 223 )))|(% colspan="1" %)(% colspan="1" %) 224 224 ((( 247 + 248 +)))|(% colspan="1" %)(% colspan="1" %) 249 +((( 225 225 Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane) 226 226 ))) 227 227 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -229,6 +229,9 @@ 229 229 Carbon Mineralisers 230 230 )))|(% colspan="1" %)(% colspan="1" %) 231 231 ((( 257 + 258 +)))|(% colspan="1" %)(% colspan="1" %) 259 +((( 232 232 When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon) 233 233 ))) 234 234 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -236,6 +236,9 @@ 236 236 Targeted Outgassing 237 237 )))|(% colspan="1" %)(% colspan="1" %) 238 238 ((( 267 + 268 +)))|(% colspan="1" %)(% colspan="1" %) 269 +((( 239 239 By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure 240 240 ))) 241 241 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -243,6 +243,9 @@ 243 243 Clean Up Toxins 244 244 )))|(% colspan="1" %)(% colspan="1" %) 245 245 ((( 277 + 278 +)))|(% colspan="1" %)(% colspan="1" %) 279 +((( 246 246 Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air 247 247 ))) 248 248 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -250,6 +250,9 @@ 250 250 Volcano Caps 251 251 )))|(% colspan="1" %)(% colspan="1" %) 252 252 ((( 287 + 288 +)))|(% colspan="1" %)(% colspan="1" %) 289 +((( 253 253 These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place 254 254 ))) 255 255 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -257,6 +257,9 @@ 257 257 Tectonic Scaffolding 258 258 )))|(% colspan="1" %)(% colspan="1" %) 259 259 ((( 297 + 298 +)))|(% colspan="1" %)(% colspan="1" %) 299 +((( 260 260 Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner 261 261 ))) 262 262 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -264,6 +264,9 @@ 264 264 Clean Up Radioactive Contamination 265 265 )))|(% colspan="1" %)(% colspan="1" %) 266 266 ((( 307 + 308 +)))|(% colspan="1" %)(% colspan="1" %) 309 +((( 267 267 Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments 268 268 ))) 269 269 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -271,6 +271,9 @@ 271 271 Tailored Microbes 272 272 )))|(% colspan="1" %)(% colspan="1" %) 273 273 ((( 317 + 318 +)))|(% colspan="1" %)(% colspan="1" %) 319 +((( 274 274 It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment 275 275 ))) 276 276 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -278,6 +278,9 @@ 278 278 Jumpstart Microbiome 279 279 )))|(% colspan="1" %)(% colspan="1" %) 280 280 ((( 327 + 328 +)))|(% colspan="1" %)(% colspan="1" %) 329 +((( 281 281 Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work! 282 282 ))) 283 283 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -285,6 +285,9 @@ 285 285 Microbial Culling 286 286 )))|(% colspan="1" %)(% colspan="1" %) 287 287 ((( 337 + 338 +)))|(% colspan="1" %)(% colspan="1" %) 339 +((( 288 288 Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible 289 289 ))) 290 290 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -292,6 +292,9 @@ 292 292 Cyanobacteria 293 293 )))|(% colspan="1" %)(% colspan="1" %) 294 294 ((( 347 + 348 +)))|(% colspan="1" %)(% colspan="1" %) 349 +((( 295 295 These photosynthetic bacteria can be a vital part of a world's oxygen cycle 296 296 ))) 297 297 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -299,6 +299,9 @@ 299 299 Genetically Modify Toxic Fruit 300 300 )))|(% colspan="1" %)(% colspan="1" %) 301 301 ((( 357 + 358 +)))|(% colspan="1" %)(% colspan="1" %) 359 +((( 302 302 A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air 303 303 ))) 304 304 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -306,6 +306,9 @@ 306 306 Cull Toxic Fruit 307 307 )))|(% colspan="1" %)(% colspan="1" %) 308 308 ((( 367 + 368 +)))|(% colspan="1" %)(% colspan="1" %) 369 +((( 309 309 We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects 310 310 ))) 311 311 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -313,6 +313,9 @@ 313 313 Cull Parasites 314 314 )))|(% colspan="1" %)(% colspan="1" %) 315 315 ((( 377 + 378 +)))|(% colspan="1" %)(% colspan="1" %) 379 +((( 316 316 The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture 317 317 ))) 318 318 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -320,6 +320,9 @@ 320 320 Reintroduce Local Flora 321 321 )))|(% colspan="1" %)(% colspan="1" %) 322 322 ((( 387 + 388 +)))|(% colspan="1" %)(% colspan="1" %) 389 +((( 323 323 This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory 324 324 ))) 325 325 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -327,6 +327,9 @@ 327 327 Geothermal Power Plant 328 328 )))|(% colspan="1" %)(% colspan="1" %) 329 329 ((( 397 + 398 +)))|(% colspan="1" %)(% colspan="1" %) 399 +((( 330 330 While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts 331 331 ))) 332 332 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -334,6 +334,9 @@ 334 334 Wind Turbine Farm 335 335 )))|(% colspan="1" %)(% colspan="1" %) 336 336 ((( 407 + 408 +)))|(% colspan="1" %)(% colspan="1" %) 409 +((( 337 337 When it's available, wind power can be a very cost-effective method of generating power 338 338 ))) 339 339 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -341,6 +341,9 @@ 341 341 Matter/Antimatter Power Plant 342 342 )))|(% colspan="1" %)(% colspan="1" %) 343 343 ((( 417 + 418 +)))|(% colspan="1" %)(% colspan="1" %) 419 +((( 344 344 Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation 345 345 ))) 346 346 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -348,6 +348,9 @@ 348 348 Clean Refineries 349 349 )))|(% colspan="1" %)(% colspan="1" %) 350 350 ((( 427 + 428 +)))|(% colspan="1" %)(% colspan="1" %) 429 +((( 351 351 These fully automated facilities refine locally mined resources into various materials 352 352 ))) 353 353 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -355,6 +355,9 @@ 355 355 Cheap Refineries 356 356 )))|(% colspan="1" %)(% colspan="1" %) 357 357 ((( 437 + 438 +)))|(% colspan="1" %)(% colspan="1" %) 439 +((( 358 358 These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters 359 359 ))) 360 360 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -362,6 +362,9 @@ 362 362 Retrofit Emission Filters 363 363 )))|(% colspan="1" %)(% colspan="1" %) 364 364 ((( 447 + 448 +)))|(% colspan="1" %)(% colspan="1" %) 449 +((( 365 365 Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup 366 366 ))) 367 367 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -369,6 +369,9 @@ 369 369 Factories 370 370 )))|(% colspan="1" %)(% colspan="1" %) 371 371 ((( 457 + 458 +)))|(% colspan="1" %)(% colspan="1" %) 459 +((( 372 372 These automated facilities produce advanced technology when supplied with materials 373 373 ))) 374 374 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -376,6 +376,9 @@ 376 376 Von-Neumann Constructors 377 377 )))|(% colspan="1" %)(% colspan="1" %) 378 378 ((( 467 + 468 +)))|(% colspan="1" %)(% colspan="1" %) 469 +((( 379 379 These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs 380 380 ))) 381 381 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -383,6 +383,9 @@ 383 383 Hydroponics 384 384 )))|(% colspan="1" %)(% colspan="1" %) 385 385 ((( 477 + 478 +)))|(% colspan="1" %)(% colspan="1" %) 479 +((( 386 386 While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well 387 387 ))) 388 388 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -390,6 +390,9 @@ 390 390 Fertilise Soil 391 391 )))|(% colspan="1" %)(% colspan="1" %) 392 392 ((( 487 + 488 +)))|(% colspan="1" %)(% colspan="1" %) 489 +((( 393 393 With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place 394 394 ))) 395 395 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -397,6 +397,9 @@ 397 397 Forestation 398 398 )))|(% colspan="1" %)(% colspan="1" %) 399 399 ((( 497 + 498 +)))|(% colspan="1" %)(% colspan="1" %) 499 +((( 400 400 Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system 401 401 ))) 402 402 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -404,6 +404,9 @@ 404 404 Wheat Fields 405 405 )))|(% colspan="1" %)(% colspan="1" %) 406 406 ((( 507 + 508 +)))|(% colspan="1" %)(% colspan="1" %) 509 +((( 407 407 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population 408 408 ))) 409 409 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -411,6 +411,9 @@ 411 411 Sunrise Flower Fields 412 412 )))|(% colspan="1" %)(% colspan="1" %) 413 413 ((( 517 + 518 +)))|(% colspan="1" %)(% colspan="1" %) 519 +((( 414 414 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population 415 415 ))) 416 416 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -418,6 +418,9 @@ 418 418 Soja Bean Fields 419 419 )))|(% colspan="1" %)(% colspan="1" %) 420 420 ((( 527 + 528 +)))|(% colspan="1" %)(% colspan="1" %) 529 +((( 421 421 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population 422 422 ))) 423 423 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -425,6 +425,9 @@ 425 425 Scruffin Fields 426 426 )))|(% colspan="1" %)(% colspan="1" %) 427 427 ((( 537 + 538 +)))|(% colspan="1" %)(% colspan="1" %) 539 +((( 428 428 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population 429 429 ))) 430 430 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -432,6 +432,9 @@ 432 432 Bubble City 433 433 )))|(% colspan="1" %)(% colspan="1" %) 434 434 ((( 547 + 548 +)))|(% colspan="1" %)(% colspan="1" %) 549 +((( 435 435 Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside 436 436 ))) 437 437 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -439,6 +439,9 @@ 439 439 Habitation Module 440 440 )))|(% colspan="1" %)(% colspan="1" %) 441 441 ((( 557 + 558 +)))|(% colspan="1" %)(% colspan="1" %) 559 +((( 442 442 Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though 443 443 ))) 444 444 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -446,6 +446,9 @@ 446 446 High-Density Housing 447 447 )))|(% colspan="1" %)(% colspan="1" %) 448 448 ((( 567 + 568 +)))|(% colspan="1" %)(% colspan="1" %) 569 +((( 449 449 Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system 450 450 ))) 451 451 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -453,6 +453,9 @@ 453 453 Arcology 454 454 )))|(% colspan="1" %)(% colspan="1" %) 455 455 ((( 577 + 578 +)))|(% colspan="1" %)(% colspan="1" %) 579 +((( 456 456 An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex 457 457 ))) 458 458 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -460,6 +460,9 @@ 460 460 Luxury Housing 461 461 )))|(% colspan="1" %)(% colspan="1" %) 462 462 ((( 587 + 588 +)))|(% colspan="1" %)(% colspan="1" %) 589 +((( 463 463 Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite 464 464 ))) 465 465 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -467,7 +467,14 @@ 467 467 Martial Arts School 468 468 )))|(% colspan="1" %)(% colspan="1" %) 469 469 ((( 597 + 598 +)))|(% colspan="1" %)(% colspan="1" %) 599 +((( 470 470 While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so 601 + 602 + 603 + 604 +This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill 471 471 ))) 472 472 |(% colspan="1" %)(% colspan="1" %) 473 473 ((( ... ... @@ -474,7 +474,14 @@ 474 474 Host Martial Arts Tournament 475 475 )))|(% colspan="1" %)(% colspan="1" %) 476 476 ((( 611 + 612 +)))|(% colspan="1" %)(% colspan="1" %) 613 +((( 477 477 Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 615 + 616 + 617 + 618 +Running this project will allow the upgrading of crew boarding skill 478 478 ))) 479 479 |(% colspan="1" %)(% colspan="1" %) 480 480 ((( ... ... @@ -481,9 +481,16 @@ 481 481 Aerial Maze 482 482 )))|(% colspan="1" %)(% colspan="1" %) 483 483 ((( 625 + 626 +)))|(% colspan="1" %)(% colspan="1" %) 627 +((( 484 484 A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 485 485 486 486 An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 631 + 632 + 633 + 634 +This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill 487 487 ))) 488 488 |(% colspan="1" %)(% colspan="1" %) 489 489 ((( ... ... @@ -490,7 +490,14 @@ 490 490 Host Maze-Run Competition 491 491 )))|(% colspan="1" %)(% colspan="1" %) 492 492 ((( 493 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 641 + 642 +)))|(% colspan="1" %)(% colspan="1" %) 643 +((( 644 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 645 + 646 + 647 + 648 +Running this project will allow the upgrading of crew piloting skill 494 494 ))) 495 495 |(% colspan="1" %)(% colspan="1" %) 496 496 ((( ... ... @@ -497,6 +497,9 @@ 497 497 Theme Park 498 498 )))|(% colspan="1" %)(% colspan="1" %) 499 499 ((( 655 + 656 +)))|(% colspan="1" %)(% colspan="1" %) 657 +((( 500 500 From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! 501 501 ))) 502 502 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -504,6 +504,9 @@ 504 504 Zoo 505 505 )))|(% colspan="1" %)(% colspan="1" %) 506 506 ((( 665 + 666 +)))|(% colspan="1" %)(% colspan="1" %) 667 +((( 507 507 Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. 508 508 ))) 509 509 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -511,6 +511,9 @@ 511 511 Live Performance Venues 512 512 )))|(% colspan="1" %)(% colspan="1" %) 513 513 ((( 675 + 676 +)))|(% colspan="1" %)(% colspan="1" %) 677 +((( 514 514 From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here 515 515 ))) 516 516 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -518,6 +518,9 @@ 518 518 Tropical Resort 519 519 )))|(% colspan="1" %)(% colspan="1" %) 520 520 ((( 685 + 686 +)))|(% colspan="1" %)(% colspan="1" %) 687 +((( 521 521 Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name 522 522 ))) 523 523 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -525,6 +525,9 @@ 525 525 Winter Sports Resort 526 526 )))|(% colspan="1" %)(% colspan="1" %) 527 527 ((( 695 + 696 +)))|(% colspan="1" %)(% colspan="1" %) 697 +((( 528 528 Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire 529 529 ))) 530 530 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -532,6 +532,9 @@ 532 532 Fine Dining 533 533 )))|(% colspan="1" %)(% colspan="1" %) 534 534 ((( 705 + 706 +)))|(% colspan="1" %)(% colspan="1" %) 707 +((( 535 535 Whether it's imported delicacies or local specialities, good food is always popular 536 536 ))) 537 537 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -539,6 +539,9 @@ 539 539 Temple 540 540 )))|(% colspan="1" %)(% colspan="1" %) 541 541 ((( 715 + 716 +)))|(% colspan="1" %)(% colspan="1" %) 717 +((( 542 542 Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together 543 543 ))) 544 544 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -546,6 +546,9 @@ 546 546 Clinic 547 547 )))|(% colspan="1" %)(% colspan="1" %) 548 548 ((( 725 + 726 +)))|(% colspan="1" %)(% colspan="1" %) 727 +((( 549 549 A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity 550 550 ))) 551 551 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -553,6 +553,9 @@ 553 553 Send Medical Supplies 554 554 )))|(% colspan="1" %)(% colspan="1" %) 555 555 ((( 735 + 736 +)))|(% colspan="1" %)(% colspan="1" %) 737 +((( 556 556 The clinic's stockpile is running low, so they're asking for a new shipment of supplies 557 557 ))) 558 558 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -560,6 +560,9 @@ 560 560 Research Campus 561 561 )))|(% colspan="1" %)(% colspan="1" %) 562 562 ((( 745 + 746 +)))|(% colspan="1" %)(% colspan="1" %) 747 +((( 563 563 A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants 564 564 ))) 565 565 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -567,6 +567,9 @@ 567 567 Send Research Materials 568 568 )))|(% colspan="1" %)(% colspan="1" %) 569 569 ((( 755 + 756 +)))|(% colspan="1" %)(% colspan="1" %) 757 +((( 570 570 A research group has received a sizeable grant and is asking for various materials to carry out experiments 571 571 ))) 572 572 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -574,6 +574,9 @@ 574 574 Bank 575 575 )))|(% colspan="1" %)(% colspan="1" %) 576 576 ((( 765 + 766 +)))|(% colspan="1" %)(% colspan="1" %) 767 +((( 577 577 You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market 578 578 ))) 579 579 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -581,6 +581,9 @@ 581 581 Fund Start-Up 582 582 )))|(% colspan="1" %)(% colspan="1" %) 583 583 ((( 775 + 776 +)))|(% colspan="1" %)(% colspan="1" %) 777 +((( 584 584 Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though 585 585 ))) 586 586 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -588,6 +588,9 @@ 588 588 Nividium Workshop 589 589 )))|(% colspan="1" %)(% colspan="1" %) 590 590 ((( 785 + 786 +)))|(% colspan="1" %)(% colspan="1" %) 787 +((( 591 591 Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish 592 592 ))) 593 593 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -595,6 +595,9 @@ 595 595 Send Nividium 596 596 )))|(% colspan="1" %)(% colspan="1" %) 597 597 ((( 795 + 796 +)))|(% colspan="1" %)(% colspan="1" %) 797 +((( 598 598 The workshop is running low on Nividium and requires a new shipment 599 599 ))) 600 600 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -602,6 +602,9 @@ 602 602 Spice Fields 603 603 )))|(% colspan="1" %)(% colspan="1" %) 604 604 ((( 805 + 806 +)))|(% colspan="1" %)(% colspan="1" %) 807 +((( 605 605 Spices are an absolutely essential component of any well-made meal 606 606 ))) 607 607 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -609,6 +609,9 @@ 609 609 Vineyards 610 610 )))|(% colspan="1" %)(% colspan="1" %) 611 611 ((( 815 + 816 +)))|(% colspan="1" %)(% colspan="1" %) 817 +((( 612 612 Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. 613 613 ))) 614 614 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -616,28 +616,45 @@ 616 616 Art College 617 617 )))|(% colspan="1" %)(% colspan="1" %) 618 618 ((( 825 + 826 +)))|(% colspan="1" %)(% colspan="1" %) 827 +((( 619 619 An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events 620 620 ))) 621 621 622 -== Xenon Terraforming Projects == 831 +== Xenon Terraforming Projects (Not Implemented) == 623 623 833 +Xenon Terraforming projects exist inside the game's code but have not been implemented. 834 + 624 624 |=((( 625 625 Name 837 +)))|=(% colspan="1" %)(% colspan="1" %) 838 +((( 839 +Resource Requirements 626 626 )))|=((( 627 627 Description 628 628 ))) 629 629 |((( 630 630 Claim District 845 +)))|(% colspan="1" %)(% colspan="1" %) 846 +((( 847 + 631 631 )))|((( 632 632 Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 633 633 ))) 634 634 |((( 635 635 Destroy District 853 +)))|(% colspan="1" %)(% colspan="1" %) 854 +((( 855 + 636 636 )))|((( 637 637 We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure 638 638 ))) 639 639 |((( 640 640 Under Xenon control 861 +)))|(% colspan="1" %)(% colspan="1" %) 862 +((( 863 + 641 641 )))|((( 642 642 Xenon drones regularly patrol this district, preventing us from passing through it 643 643 ))) ... ... @@ -646,6 +646,9 @@ 646 646 Liberated 647 647 )))|(% colspan="1" %)(% colspan="1" %) 648 648 ((( 872 + 873 +)))|(% colspan="1" %)(% colspan="1" %) 874 +((( 649 649 The Xenon presence has been curbed for the time being, making it safe to pass through 650 650 ))) 651 651 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -653,6 +653,9 @@ 653 653 Destroyed 654 654 )))|(% colspan="1" %)(% colspan="1" %) 655 655 ((( 882 + 883 +)))|(% colspan="1" %)(% colspan="1" %) 884 +((( 656 656 Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through 657 657 ))) 658 658 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -660,6 +660,9 @@ 660 660 Habitation District 661 661 )))|(% colspan="1" %)(% colspan="1" %) 662 662 ((( 892 + 893 +)))|(% colspan="1" %)(% colspan="1" %) 894 +((( 663 663 Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants 664 664 ))) 665 665 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -667,6 +667,9 @@ 667 667 Commerce District 668 668 )))|(% colspan="1" %)(% colspan="1" %) 669 669 ((( 902 + 903 +)))|(% colspan="1" %)(% colspan="1" %) 904 +((( 670 670 Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services 671 671 ))) 672 672 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -674,6 +674,9 @@ 674 674 Farming District 675 675 )))|(% colspan="1" %)(% colspan="1" %) 676 676 ((( 912 + 913 +)))|(% colspan="1" %)(% colspan="1" %) 914 +((( 677 677 Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to 678 678 ))) 679 679 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -681,6 +681,9 @@ 681 681 Administration District 682 682 )))|(% colspan="1" %)(% colspan="1" %) 683 683 ((( 922 + 923 +)))|(% colspan="1" %)(% colspan="1" %) 924 +((( 684 684 In addition to office space for the governing body, this district also houses the local data centre 685 685 ))) 686 686 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -688,6 +688,9 @@ 688 688 Industrial District 689 689 )))|(% colspan="1" %)(% colspan="1" %) 690 690 ((( 932 + 933 +)))|(% colspan="1" %)(% colspan="1" %) 934 +((( 691 691 Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI 692 692 ))) 693 693 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -695,6 +695,9 @@ 695 695 Recreation District 696 696 )))|(% colspan="1" %)(% colspan="1" %) 697 697 ((( 942 + 943 +)))|(% colspan="1" %)(% colspan="1" %) 944 +((( 698 698 Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house 699 699 ))) 700 700 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -702,6 +702,9 @@ 702 702 Subvert AGI Core 703 703 )))|(% colspan="1" %)(% colspan="1" %) 704 704 ((( 952 + 953 +)))|(% colspan="1" %)(% colspan="1" %) 954 +((( 705 705 Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free 706 706 ))) 707 707 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -709,6 +709,9 @@ 709 709 Detonate Reactor 710 710 )))|(% colspan="1" %)(% colspan="1" %) 711 711 ((( 962 + 963 +)))|(% colspan="1" %)(% colspan="1" %) 964 +((( 712 712 Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here 713 713 ))) 714 714 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -716,6 +716,9 @@ 716 716 Xenon Reclaim 717 717 )))|(% colspan="1" %)(% colspan="1" %) 718 718 ((( 972 + 973 +)))|(% colspan="1" %)(% colspan="1" %) 974 +((( 719 719 Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them 720 720 ))) 721 721 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -723,6 +723,9 @@ 723 723 Xenon Rebuild 724 724 )))|(% colspan="1" %)(% colspan="1" %) 725 725 ((( 982 + 983 +)))|(% colspan="1" %)(% colspan="1" %) 984 +((( 726 726 Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them 727 727 ))) 728 728 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -730,6 +730,9 @@ 730 730 EMP Xenon Drones 731 731 )))|(% colspan="1" %)(% colspan="1" %) 732 732 ((( 992 + 993 +)))|(% colspan="1" %)(% colspan="1" %) 994 +((( 733 733 Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 734 734 ))) 735 735 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -737,11 +737,16 @@ 737 737 Bombard Xenon Drones 738 738 )))|(% colspan="1" %)(% colspan="1" %) 739 739 ((( 1002 + 1003 +)))|(% colspan="1" %)(% colspan="1" %) 1004 +((( 740 740 We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district 741 741 ))) 742 742 743 743 == Terraforming Events == 744 744 1010 +Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement 1011 + 745 745 |=((( 746 746 Name 747 747 )))|=((( ... ... @@ -762,7 +762,7 @@ 762 762 )))|((( 763 763 Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback 764 764 765 - //When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress.//(source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])1032 +When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]]) 766 766 767 767 768 768 )))
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