Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 17.1
edited by Daniel Turner
on 2021/07/17 03:10
Change comment: There is no comment for this version
To version 13.1
edited by Daniel Turner
on 2021/02/21 08:31
Change comment: Corrected and updated planets for terraforming

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Details

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Content
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1 +{{note title="Spoilers ahead"}}
2 +This page contains spoilers about an upcoming game mechanic
3 +{{/note}}
4 +
5 +{{note title="Note:"}}
6 +This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release
7 +{{/note}}
8 +
1 1  == Prerequisites for Terraforming ==
2 2  
3 3  * High mass teleportation researched, and spoken to Boso Ta afterwards
4 -* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression)
5 -* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression)
12 +* Have a module to construct M and S ships on the HQ
13 +* Have storage capabilities for container, solid and liquid wares on the HQ
6 6  * Accept a terraforming mission
7 7  * Teleport the HQ to the sector specified by the mission briefing
8 8  * Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on
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21 21  Planet
22 22  )))|=(% colspan="1" %)(% colspan="1" %)
23 23  (((
24 -Difficulty
25 -)))|=(% colspan="1" %)(% colspan="1" %)
26 -(((
27 27  Reward
28 28  )))
29 29  |(((
... ... @@ -35,9 +35,6 @@
35 35  )))|(% colspan="1" %)(% colspan="1" %)
36 36  (((
37 37  
38 -)))|(% colspan="1" %)(% colspan="1" %)
39 -(((
40 -Nividium Market
41 41  )))
42 42  |(% colspan="1" %)(% colspan="1" %)
43 43  (((
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47 47  Atiya's Misfortune I/III
48 48  )))|(% colspan="1" %)(% colspan="1" %)
49 49  (((
50 -Atiya's Misfortune e
52 +Atiya's Misfortune
51 51  )))|(% colspan="1" %)(% colspan="1" %)
52 52  (((
53 -Impossible
54 -)))|(% colspan="1" %)(% colspan="1" %)
55 -(((
56 56  
57 57  )))
58 58  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -67,9 +67,6 @@
67 67  )))|(% colspan="1" %)(% colspan="1" %)
68 68  (((
69 69  
70 -)))|(% colspan="1" %)(% colspan="1" %)
71 -(((
72 -
73 73  )))
74 74  |(% colspan="1" %)(% colspan="1" %)
75 75  (((
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83 83  )))|(% colspan="1" %)(% colspan="1" %)
84 84  (((
85 85  
82 +)))
83 +|(% colspan="1" %)(% colspan="1" %)
84 +(((
85 +<Coming in CoH>
86 86  )))|(% colspan="1" %)(% colspan="1" %)
87 87  (((
88 -Antigone Expansion
88 +<Coming in CoH>
89 +)))|(% colspan="1" %)(% colspan="1" %)
90 +(((
91 +Sutton
92 +)))|(% colspan="1" %)(% colspan="1" %)
93 +(((
94 +
89 89  )))
90 90  |(% colspan="1" %)(% colspan="1" %)
91 91  (((
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99 99  )))|(% colspan="1" %)(% colspan="1" %)
100 100  (((
101 101  
102 -)))|(% colspan="1" %)(% colspan="1" %)
103 -(((
104 -Antigone Expansion
105 105  )))
106 106  |(((
107 107  Memory of Profit
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112 112  )))|(% colspan="1" %)(% colspan="1" %)
113 113  (((
114 114  
115 -)))|(% colspan="1" %)(% colspan="1" %)
116 -(((
117 -
118 118  )))
119 119  |(% colspan="1" %)(% colspan="1" %)
120 120  (((
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128 128  )))|(% colspan="1" %)(% colspan="1" %)
129 129  (((
130 130  
131 -)))|(% colspan="1" %)(% colspan="1" %)
132 -(((
133 -
134 134  )))
135 135  |(% colspan="1" %)(% colspan="1" %)
136 136  (((
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137 137  Tharka's Cascade
138 138  )))|(% colspan="1" %)(% colspan="1" %)
139 139  (((
140 -Tharka's Cascade XV/XVII
137 +
141 141  )))|(% colspan="1" %)(% colspan="1" %)
142 142  (((
143 143  
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144 144  )))|(% colspan="1" %)(% colspan="1" %)
145 145  (((
146 146  
144 +)))
145 +|(% colspan="1" %)(% colspan="1" %)
146 +(((
147 +<Coming in CoH>
147 147  )))|(% colspan="1" %)(% colspan="1" %)
148 148  (((
150 +<Coming in CoH>
151 +)))|(% colspan="1" %)(% colspan="1" %)
152 +(((
153 +Terranova
154 +)))|(% colspan="1" %)(% colspan="1" %)
155 +(((
149 149  
150 150  )))
151 151  
152 -Note: Tharka's Cascade terraforming although mentioned in game files is not yet implemented.
153 -
154 154  == Standard Terraforming Projects ==
155 155  
156 156  |=(((
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759 759  Quake
760 760  )))|(((
761 761  Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback
762 -
763 -//When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress.// (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])
764 -
765 -
766 766  )))
Confluence.Code.ConfluencePageClass[0]
id
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1 -104923911
1 +101909701
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/104923911/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101909701/Terraforming