Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 15.1
edited by Daniel Turner
on 2021/05/11 19:26
Change comment: Quake strategies. gorman2040
To version 8.1
edited by Daniel Turner
on 2020/11/22 06:12
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -6,19 +6,6 @@
6 6  This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release
7 7  {{/note}}
8 8  
9 -== Prerequisites for Terraforming ==
10 -
11 -* High mass teleportation researched, and spoken to Boso Ta afterwards
12 -* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression)
13 -* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression)
14 -* Accept a terraforming mission
15 -* Teleport the HQ to the sector specified by the mission briefing
16 -* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on
17 -
18 -Once started, construction and delivery are automatic as long as the required resources are provided.
19 -
20 -For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]
21 -
22 22  == Planets That Can Be Terraformed ==
23 23  
24 24  |=(((
... ... @@ -27,9 +27,6 @@
27 27  Sector
28 28  )))|=(((
29 29  Planet
30 -)))|=(% colspan="1" %)(% colspan="1" %)
31 -(((
32 -Reward
33 33  )))
34 34  |(((
35 35  18 Billion
... ... @@ -36,125 +36,22 @@
36 36  )))|(((
37 37  18 Billion
38 38  )))|(((
39 -18 Billion c
40 -)))|(% colspan="1" %)(% colspan="1" %)
41 -(((
42 42  
43 43  )))
44 -|(% colspan="1" %)(% colspan="1" %)
45 -(((
46 -Atiya's Misfortune
47 -)))|(% colspan="1" %)(% colspan="1" %)
48 -(((
49 -Atiya's Misfortune I/III
50 -)))|(% colspan="1" %)(% colspan="1" %)
51 -(((
52 -Atiya's Misfortune
53 -)))|(% colspan="1" %)(% colspan="1" %)
54 -(((
55 -
56 -)))
57 -|(% colspan="1" %)(% colspan="1" %)
58 -(((
59 -Black Hole Sun
60 -)))|(% colspan="1" %)(% colspan="1" %)
61 -(((
62 -Black Hole Sun III/IV
63 -)))|(% colspan="1" %)(% colspan="1" %)
64 -(((
65 -Hades
66 -)))|(% colspan="1" %)(% colspan="1" %)
67 -(((
68 -
69 -)))
70 -|(% colspan="1" %)(% colspan="1" %)
71 -(((
72 -Frontier Edge
73 -)))|(% colspan="1" %)(% colspan="1" %)
74 -(((
75 -Frontier Edge
76 -)))|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -Messner
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -
82 -)))
83 -|(% colspan="1" %)(% colspan="1" %)
84 -(((
85 -<Coming in CoH>
86 -)))|(% colspan="1" %)(% colspan="1" %)
87 -(((
88 -<Coming in CoH>
89 -)))|(% colspan="1" %)(% colspan="1" %)
90 -(((
91 -Sutton
92 -)))|(% colspan="1" %)(% colspan="1" %)
93 -(((
94 -
95 -)))
96 -|(% colspan="1" %)(% colspan="1" %)
97 -(((
98 -Getsu Fune
99 -)))|(% colspan="1" %)(% colspan="1" %)
100 -(((
101 -Getsu Fune
102 -)))|(% colspan="1" %)(% colspan="1" %)
103 -(((
104 -Shiokaze
105 -)))|(% colspan="1" %)(% colspan="1" %)
106 -(((
107 -
108 -)))
109 109  |(((
110 110  Memory of Profit
111 111  )))|(((
112 -Memory of Profit IX
28 +
113 113  )))|(((
114 -Memory of Profit i I
115 -)))|(% colspan="1" %)(% colspan="1" %)
116 -(((
117 117  
118 118  )))
119 -|(% colspan="1" %)(% colspan="1" %)
120 -(((
121 -Scale Plate Green
122 -)))|(% colspan="1" %)(% colspan="1" %)
123 -(((
124 -Scale Plate Green I/VII
125 -)))|(% colspan="1" %)(% colspan="1" %)
126 -(((
127 -Nature's Profit
128 -)))|(% colspan="1" %)(% colspan="1" %)
129 -(((
32 +|(((
130 130  
131 -)))
132 -|(% colspan="1" %)(% colspan="1" %)
133 -(((
134 -Tharka's Cascade
135 -)))|(% colspan="1" %)(% colspan="1" %)
136 -(((
34 +)))|(((
137 137  
138 -)))|(% colspan="1" %)(% colspan="1" %)
139 -(((
36 +)))|(((
140 140  
141 -)))|(% colspan="1" %)(% colspan="1" %)
142 -(((
143 -
144 144  )))
145 -|(% colspan="1" %)(% colspan="1" %)
146 -(((
147 -<Coming in CoH>
148 -)))|(% colspan="1" %)(% colspan="1" %)
149 -(((
150 -<Coming in CoH>
151 -)))|(% colspan="1" %)(% colspan="1" %)
152 -(((
153 -Terranova
154 -)))|(% colspan="1" %)(% colspan="1" %)
155 -(((
156 -
157 -)))
158 158  
159 159  == Standard Terraforming Projects ==
160 160  
... ... @@ -764,10 +764,4 @@
764 764  Quake
765 765  )))|(((
766 766  Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback
767 -
768 -{{note}}
769 -Any project currently active will potentially lose resources when the quake timer hit 0. It is either suggested to stock all resources for a project and have enough ship wharves in the HQ to build and land all drones before the timer hit 0.
770 -
771 -You can also abort the project and make sure all your drones are landed before the timer hit 0. In version 4.00 HF3, there was no loss experienced for an aborted project. You can resume the project after the quake and continue with your current progress.
772 -{{/note}}
773 773  )))
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -102925705
1 +100467109
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102925705/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100467109/Terraforming