Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 14.1
edited by Daniel Turner
on 2021/03/16 06:12
Change comment: Comments on optional TF requirements. user: gorman2040
To version 3.1
edited by Daniel Turner
on 2020/11/22 05:36
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -6,19 +6,6 @@
6 6  This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release
7 7  {{/note}}
8 8  
9 -== Prerequisites for Terraforming ==
10 -
11 -* High mass teleportation researched, and spoken to Boso Ta afterwards
12 -* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression)
13 -* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression)
14 -* Accept a terraforming mission
15 -* Teleport the HQ to the sector specified by the mission briefing
16 -* Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on
17 -
18 -Once started, construction and delivery are automatic as long as the required resources are provided.
19 -
20 -For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]
21 -
22 22  == Planets That Can Be Terraformed ==
23 23  
24 24  |=(((
... ... @@ -27,9 +27,6 @@
27 27  Sector
28 28  )))|=(((
29 29  Planet
30 -)))|=(% colspan="1" %)(% colspan="1" %)
31 -(((
32 -Reward
33 33  )))
34 34  |(((
35 35  18 Billion
... ... @@ -36,127 +36,24 @@
36 36  )))|(((
37 37  18 Billion
38 38  )))|(((
39 -18 Billion c
40 -)))|(% colspan="1" %)(% colspan="1" %)
41 -(((
42 42  
43 43  )))
44 -|(% colspan="1" %)(% colspan="1" %)
45 -(((
46 -Atiya's Misfortune
47 -)))|(% colspan="1" %)(% colspan="1" %)
48 -(((
49 -Atiya's Misfortune I/III
50 -)))|(% colspan="1" %)(% colspan="1" %)
51 -(((
52 -Atiya's Misfortune
53 -)))|(% colspan="1" %)(% colspan="1" %)
54 -(((
55 -
56 -)))
57 -|(% colspan="1" %)(% colspan="1" %)
58 -(((
59 -Black Hole Sun
60 -)))|(% colspan="1" %)(% colspan="1" %)
61 -(((
62 -Black Hole Sun III/IV
63 -)))|(% colspan="1" %)(% colspan="1" %)
64 -(((
65 -Hades
66 -)))|(% colspan="1" %)(% colspan="1" %)
67 -(((
68 -
69 -)))
70 -|(% colspan="1" %)(% colspan="1" %)
71 -(((
72 -Frontier Edge
73 -)))|(% colspan="1" %)(% colspan="1" %)
74 -(((
75 -Frontier Edge
76 -)))|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -Messner
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -
82 -)))
83 -|(% colspan="1" %)(% colspan="1" %)
84 -(((
85 -<Coming in CoH>
86 -)))|(% colspan="1" %)(% colspan="1" %)
87 -(((
88 -<Coming in CoH>
89 -)))|(% colspan="1" %)(% colspan="1" %)
90 -(((
91 -Sutton
92 -)))|(% colspan="1" %)(% colspan="1" %)
93 -(((
94 -
95 -)))
96 -|(% colspan="1" %)(% colspan="1" %)
97 -(((
98 -Getsu Fune
99 -)))|(% colspan="1" %)(% colspan="1" %)
100 -(((
101 -Getsu Fune
102 -)))|(% colspan="1" %)(% colspan="1" %)
103 -(((
104 -Shiokaze
105 -)))|(% colspan="1" %)(% colspan="1" %)
106 -(((
107 -
108 -)))
109 109  |(((
110 110  Memory of Profit
111 111  )))|(((
112 -Memory of Profit IX
28 +
113 113  )))|(((
114 -Memory of Profit i I
115 -)))|(% colspan="1" %)(% colspan="1" %)
116 -(((
117 117  
118 118  )))
119 -|(% colspan="1" %)(% colspan="1" %)
120 -(((
121 -Scale Plate Green
122 -)))|(% colspan="1" %)(% colspan="1" %)
123 -(((
124 -Scale Plate Green I/VII
125 -)))|(% colspan="1" %)(% colspan="1" %)
126 -(((
127 -Nature's Profit
128 -)))|(% colspan="1" %)(% colspan="1" %)
129 -(((
32 +|(((
130 130  
131 -)))
132 -|(% colspan="1" %)(% colspan="1" %)
133 -(((
134 -Tharka's Cascade
135 -)))|(% colspan="1" %)(% colspan="1" %)
136 -(((
34 +)))|(((
137 137  
138 -)))|(% colspan="1" %)(% colspan="1" %)
139 -(((
36 +)))|(((
140 140  
141 -)))|(% colspan="1" %)(% colspan="1" %)
142 -(((
143 -
144 144  )))
145 -|(% colspan="1" %)(% colspan="1" %)
146 -(((
147 -<Coming in CoH>
148 -)))|(% colspan="1" %)(% colspan="1" %)
149 -(((
150 -<Coming in CoH>
151 -)))|(% colspan="1" %)(% colspan="1" %)
152 -(((
153 -Terranova
154 -)))|(% colspan="1" %)(% colspan="1" %)
155 -(((
156 -
157 -)))
158 158  
159 -== Standard Terraforming Projects ==
40 +== Terraforming Processes ==
160 160  
161 161  |=(((
162 162  Name
... ... @@ -274,7 +274,7 @@
274 274  Tailored Microbes
275 275  )))|(% colspan="1" %)(% colspan="1" %)
276 276  (((
277 -It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment
158 +It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment.
278 278  )))
279 279  |(% colspan="1" %)(% colspan="1" %)
280 280  (((
... ... @@ -288,7 +288,7 @@
288 288  Microbial Culling
289 289  )))|(% colspan="1" %)(% colspan="1" %)
290 290  (((
291 -Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible
172 +Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible.
292 292  )))
293 293  |(% colspan="1" %)(% colspan="1" %)
294 294  (((
... ... @@ -295,473 +295,323 @@
295 295  Cyanobacteria
296 296  )))|(% colspan="1" %)(% colspan="1" %)
297 297  (((
298 -These photosynthetic bacteria can be a vital part of a world's oxygen cycle
179 +These photosynthetic bacteria can be a vital part of a world's oxygen cycle.
299 299  )))
300 300  |(% colspan="1" %)(% colspan="1" %)
301 301  (((
302 -Genetically Modify Toxic Fruit
183 +
303 303  )))|(% colspan="1" %)(% colspan="1" %)
304 304  (((
305 -A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air
186 +
306 306  )))
307 307  |(% colspan="1" %)(% colspan="1" %)
308 308  (((
309 -Cull Toxic Fruit
190 +
310 310  )))|(% colspan="1" %)(% colspan="1" %)
311 311  (((
312 -We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects
193 +
313 313  )))
314 -|(% colspan="1" %)(% colspan="1" %)
315 -(((
195 +
196 +
197 +
198 +
199 +
200 +
201 +
202 +
203 +
204 +
205 +
206 +Genetically Modify Toxic Fruit
207 +
208 +A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air.
209 +
210 +Cull Toxic Fruit
211 +
212 +We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects.
213 +
316 316  Cull Parasites
317 -)))|(% colspan="1" %)(% colspan="1" %)
318 -(((
319 -The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture
320 -)))
321 -|(% colspan="1" %)(% colspan="1" %)
322 -(((
215 +
216 +The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture.
217 +
323 323  Reintroduce Local Flora
324 -)))|(% colspan="1" %)(% colspan="1" %)
325 -(((
326 -This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory
327 -)))
328 -|(% colspan="1" %)(% colspan="1" %)
329 -(((
219 +
220 +This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory.
221 +
330 330  Geothermal Power Plant
331 -)))|(% colspan="1" %)(% colspan="1" %)
332 -(((
333 -While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts
334 -)))
335 -|(% colspan="1" %)(% colspan="1" %)
336 -(((
223 +
224 +While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts.
225 +
337 337  Wind Turbine Farm
338 -)))|(% colspan="1" %)(% colspan="1" %)
339 -(((
340 -When it's available, wind power can be a very cost-effective method of generating power
341 -)))
342 -|(% colspan="1" %)(% colspan="1" %)
343 -(((
227 +
228 +When it's available, wind power can be a very cost-effective method of generating power.
229 +
344 344  Matter/Antimatter Power Plant
345 -)))|(% colspan="1" %)(% colspan="1" %)
346 -(((
347 -Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation
348 -)))
349 -|(% colspan="1" %)(% colspan="1" %)
350 -(((
231 +
232 +Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation.
233 +
351 351  Clean Refineries
352 -)))|(% colspan="1" %)(% colspan="1" %)
353 -(((
354 -These fully automated facilities refine locally mined resources into various materials
355 -)))
356 -|(% colspan="1" %)(% colspan="1" %)
357 -(((
235 +
236 +These fully automated facilities refine locally mined resources into various materials.
237 +
358 358  Cheap Refineries
359 -)))|(% colspan="1" %)(% colspan="1" %)
360 -(((
361 -These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters
362 -)))
363 -|(% colspan="1" %)(% colspan="1" %)
364 -(((
239 +
240 +These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters.
241 +
365 365  Retrofit Emission Filters
366 -)))|(% colspan="1" %)(% colspan="1" %)
367 -(((
368 -Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup
369 -)))
370 -|(% colspan="1" %)(% colspan="1" %)
371 -(((
372 -Factories
373 -)))|(% colspan="1" %)(% colspan="1" %)
374 -(((
375 -These automated facilities produce advanced technology when supplied with materials
376 -)))
377 -|(% colspan="1" %)(% colspan="1" %)
378 -(((
379 -Von-Neumann Constructors
380 -)))|(% colspan="1" %)(% colspan="1" %)
381 -(((
382 -These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs
383 -)))
384 -|(% colspan="1" %)(% colspan="1" %)
385 -(((
386 -Hydroponics
387 -)))|(% colspan="1" %)(% colspan="1" %)
388 -(((
389 -While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well
390 -)))
391 -|(% colspan="1" %)(% colspan="1" %)
392 -(((
393 -Fertilise Soil
394 -)))|(% colspan="1" %)(% colspan="1" %)
395 -(((
396 -With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place
397 -)))
398 -|(% colspan="1" %)(% colspan="1" %)
399 -(((
400 -Forestation
401 -)))|(% colspan="1" %)(% colspan="1" %)
402 -(((
403 -Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system
404 -)))
405 -|(% colspan="1" %)(% colspan="1" %)
406 -(((
407 -Wheat Fields
408 -)))|(% colspan="1" %)(% colspan="1" %)
409 -(((
410 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population
411 -)))
412 -|(% colspan="1" %)(% colspan="1" %)
413 -(((
414 -Sunrise Flower Fields
415 -)))|(% colspan="1" %)(% colspan="1" %)
416 -(((
417 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population
418 -)))
419 -|(% colspan="1" %)(% colspan="1" %)
420 -(((
421 -Soja Bean Fields
422 -)))|(% colspan="1" %)(% colspan="1" %)
423 -(((
424 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population
425 -)))
426 -|(% colspan="1" %)(% colspan="1" %)
427 -(((
428 -Scruffin Fields
429 -)))|(% colspan="1" %)(% colspan="1" %)
430 -(((
431 -While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population
432 -)))
433 -|(% colspan="1" %)(% colspan="1" %)
434 -(((
435 -Bubble City
436 -)))|(% colspan="1" %)(% colspan="1" %)
437 -(((
438 -Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside
439 -)))
440 -|(% colspan="1" %)(% colspan="1" %)
441 -(((
442 -Habitation Module
443 -)))|(% colspan="1" %)(% colspan="1" %)
444 -(((
445 -Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though
446 -)))
447 -|(% colspan="1" %)(% colspan="1" %)
448 -(((
449 -High-Density Housing
450 -)))|(% colspan="1" %)(% colspan="1" %)
451 -(((
452 -Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system
453 -)))
454 -|(% colspan="1" %)(% colspan="1" %)
455 -(((
456 -Arcology
457 -)))|(% colspan="1" %)(% colspan="1" %)
458 -(((
459 -An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex
460 -)))
461 -|(% colspan="1" %)(% colspan="1" %)
462 -(((
463 -Luxury Housing
464 -)))|(% colspan="1" %)(% colspan="1" %)
465 -(((
466 -Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite
467 -)))
468 -|(% colspan="1" %)(% colspan="1" %)
469 -(((
470 -Martial Arts School
471 -)))|(% colspan="1" %)(% colspan="1" %)
472 -(((
473 -While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so
474 -)))
475 -|(% colspan="1" %)(% colspan="1" %)
476 -(((
477 -Host Martial Arts Tournament
478 -)))|(% colspan="1" %)(% colspan="1" %)
479 -(((
480 -Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment!
481 -)))
482 -|(% colspan="1" %)(% colspan="1" %)
483 -(((
484 -Aerial Maze
485 -)))|(% colspan="1" %)(% colspan="1" %)
486 -(((
487 -A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire.
488 488  
489 -An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks.
490 -)))
491 -|(% colspan="1" %)(% colspan="1" %)
492 -(((
493 -Host Maze-Run Competition
494 -)))|(% colspan="1" %)(% colspan="1" %)
495 -(((
496 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
497 -)))
498 -|(% colspan="1" %)(% colspan="1" %)
499 -(((
500 -Theme Park
501 -)))|(% colspan="1" %)(% colspan="1" %)
502 -(((
503 -From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone!
504 -)))
505 -|(% colspan="1" %)(% colspan="1" %)
506 -(((
507 -Zoo
508 -)))|(% colspan="1" %)(% colspan="1" %)
509 -(((
510 - Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed.
511 -)))
512 -|(% colspan="1" %)(% colspan="1" %)
513 -(((
514 -Live Performance Venues
515 -)))|(% colspan="1" %)(% colspan="1" %)
516 -(((
517 -From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here
518 -)))
519 -|(% colspan="1" %)(% colspan="1" %)
520 -(((
521 -Tropical Resort
522 -)))|(% colspan="1" %)(% colspan="1" %)
523 -(((
524 -Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name
525 -)))
526 -|(% colspan="1" %)(% colspan="1" %)
527 -(((
528 -Winter Sports Resort
529 -)))|(% colspan="1" %)(% colspan="1" %)
530 -(((
531 -Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire
532 -)))
533 -|(% colspan="1" %)(% colspan="1" %)
534 -(((
535 -Fine Dining
536 -)))|(% colspan="1" %)(% colspan="1" %)
537 -(((
538 -Whether it's imported delicacies or local specialities, good food is always popular
539 -)))
540 -|(% colspan="1" %)(% colspan="1" %)
541 -(((
542 -Temple
543 -)))|(% colspan="1" %)(% colspan="1" %)
544 -(((
545 -Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together
546 -)))
547 -|(% colspan="1" %)(% colspan="1" %)
548 -(((
549 -Clinic
550 -)))|(% colspan="1" %)(% colspan="1" %)
551 -(((
552 -A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity
553 -)))
554 -|(% colspan="1" %)(% colspan="1" %)
555 -(((
556 -Send Medical Supplies
557 -)))|(% colspan="1" %)(% colspan="1" %)
558 -(((
559 -The clinic's stockpile is running low, so they're asking for a new shipment of supplies
560 -)))
561 -|(% colspan="1" %)(% colspan="1" %)
562 -(((
563 -Research Campus
564 -)))|(% colspan="1" %)(% colspan="1" %)
565 -(((
566 -A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants
567 -)))
568 -|(% colspan="1" %)(% colspan="1" %)
569 -(((
570 -Send Research Materials
571 -)))|(% colspan="1" %)(% colspan="1" %)
572 -(((
573 -A research group has received a sizeable grant and is asking for various materials to carry out experiments
574 -)))
575 -|(% colspan="1" %)(% colspan="1" %)
576 -(((
577 -Bank
578 -)))|(% colspan="1" %)(% colspan="1" %)
579 -(((
580 -You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market
581 -)))
582 -|(% colspan="1" %)(% colspan="1" %)
583 -(((
584 - Fund Start-Up
585 -)))|(% colspan="1" %)(% colspan="1" %)
586 -(((
587 -Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though
588 -)))
589 -|(% colspan="1" %)(% colspan="1" %)
590 -(((
591 -Nividium Workshop
592 -)))|(% colspan="1" %)(% colspan="1" %)
593 -(((
594 -Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish
595 -)))
596 -|(% colspan="1" %)(% colspan="1" %)
597 -(((
598 -Send Nividium
599 -)))|(% colspan="1" %)(% colspan="1" %)
600 -(((
601 -The workshop is running low on Nividium and requires a new shipment
602 -)))
603 -|(% colspan="1" %)(% colspan="1" %)
604 -(((
605 -Spice Fields
606 -)))|(% colspan="1" %)(% colspan="1" %)
607 -(((
608 -Spices are an absolutely essential component of any well-made meal
609 -)))
610 -|(% colspan="1" %)(% colspan="1" %)
611 -(((
612 -Vineyards
613 -)))|(% colspan="1" %)(% colspan="1" %)
614 -(((
615 -Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort.
616 -)))
617 -|(% colspan="1" %)(% colspan="1" %)
618 -(((
619 -Art College
620 -)))|(% colspan="1" %)(% colspan="1" %)
621 -(((
622 -An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events
623 -)))
244 + <t id="1301">Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup.
624 624  
625 -== Xenon Terraforming Projects ==
246 + <t id="1310">Factories
626 626  
627 -|=(((
628 -Name
629 -)))|=(((
630 -Description
631 -)))
632 -|(((
633 -Claim District
634 -)))|(((
635 -Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
636 -)))
637 -|(((
638 -Destroy District
639 -)))|(((
640 -We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure
641 -)))
642 -|(((
643 -Under Xenon control
644 -)))|(((
645 -Xenon drones regularly patrol this district, preventing us from passing through it
646 -)))
647 -|(% colspan="1" %)(% colspan="1" %)
648 -(((
649 -Liberated
650 -)))|(% colspan="1" %)(% colspan="1" %)
651 -(((
652 -The Xenon presence has been curbed for the time being, making it safe to pass through
653 -)))
654 -|(% colspan="1" %)(% colspan="1" %)
655 -(((
656 -Destroyed
657 -)))|(% colspan="1" %)(% colspan="1" %)
658 -(((
659 -Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through
660 -)))
661 -|(% colspan="1" %)(% colspan="1" %)
662 -(((
663 -Habitation District
664 -)))|(% colspan="1" %)(% colspan="1" %)
665 -(((
666 -Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants
667 -)))
668 -|(% colspan="1" %)(% colspan="1" %)
669 -(((
670 -Commerce District
671 -)))|(% colspan="1" %)(% colspan="1" %)
672 -(((
673 -Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services
674 -)))
675 -|(% colspan="1" %)(% colspan="1" %)
676 -(((
677 -Farming District
678 -)))|(% colspan="1" %)(% colspan="1" %)
679 -(((
680 -Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to
681 -)))
682 -|(% colspan="1" %)(% colspan="1" %)
683 -(((
684 -Administration District
685 -)))|(% colspan="1" %)(% colspan="1" %)
686 -(((
687 -In addition to office space for the governing body, this district also houses the local data centre
688 -)))
689 -|(% colspan="1" %)(% colspan="1" %)
690 -(((
691 -Industrial District
692 -)))|(% colspan="1" %)(% colspan="1" %)
693 -(((
694 -Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI
695 -)))
696 -|(% colspan="1" %)(% colspan="1" %)
697 -(((
698 -Recreation District
699 -)))|(% colspan="1" %)(% colspan="1" %)
700 -(((
701 -Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house
702 -)))
703 -|(% colspan="1" %)(% colspan="1" %)
704 -(((
705 -Subvert AGI Core
706 -)))|(% colspan="1" %)(% colspan="1" %)
707 -(((
708 -Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free
709 -)))
710 -|(% colspan="1" %)(% colspan="1" %)
711 -(((
712 -Detonate Reactor
713 -)))|(% colspan="1" %)(% colspan="1" %)
714 -(((
715 -Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here
716 -)))
717 -|(% colspan="1" %)(% colspan="1" %)
718 -(((
719 -Xenon Reclaim
720 -)))|(% colspan="1" %)(% colspan="1" %)
721 -(((
722 -Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them
723 -)))
724 -|(% colspan="1" %)(% colspan="1" %)
725 -(((
726 -Xenon Rebuild
727 -)))|(% colspan="1" %)(% colspan="1" %)
728 -(((
729 -Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them
730 -)))
731 -|(% colspan="1" %)(% colspan="1" %)
732 -(((
733 -EMP Xenon Drones
734 -)))|(% colspan="1" %)(% colspan="1" %)
735 -(((
736 -Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
737 -)))
738 -|(% colspan="1" %)(% colspan="1" %)
739 -(((
740 -Bombard Xenon Drones
741 -)))|(% colspan="1" %)(% colspan="1" %)
742 -(((
743 -We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district
744 -)))
248 + <t id="1311">These automated facilities produce advanced technology when supplied with materials.
745 745  
746 -== Terraforming Events ==
250 + <t id="1320">Von-Neumann Constructors
747 747  
748 -|=(((
749 -Name
750 -)))|=(((
751 -Description
752 -)))
753 -|(((
754 -Ice Melt
755 -)))|(((
756 -The global temperature has risen enough to melt the ice in the equatorial regions. The released water vapour has had a significant effect on atmospheric pressure
757 -)))
758 -|(((
759 -Global Warming
760 -)))|(((
761 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature
762 -)))
763 -|(((
764 -Quake
765 -)))|(((
766 -Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback
767 -)))
252 + <t id="1321">These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs.
253 +
254 + <t id="1330">Hydroponics
255 +
256 + <t id="1331">While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well.
257 +
258 + <t id="1340">Fertilise Soil
259 +
260 + <t id="1341">With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place.
261 +
262 + <t id="1350">Forestation
263 +
264 + <t id="1351">Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system.
265 +
266 + <t id="1360">Wheat Fields
267 +
268 + <t id="1361">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population.
269 +
270 + <t id="1370">Sunrise Flower Fields
271 +
272 + <t id="1371">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population.
273 +
274 + <t id="1380">Soja Bean Fields
275 +
276 + <t id="1381">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population.
277 +
278 + <t id="1390">Scruffin Fields
279 +
280 + <t id="1391">While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population.
281 +
282 + <t id="1400">Bubble City
283 +
284 + <t id="1401">Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside.
285 +
286 + <t id="1410">Habitation Module
287 +
288 + <t id="1411">Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though.
289 +
290 + <t id="1420">High-Density Housing
291 +
292 + <t id="1421">Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system.
293 +
294 + <t id="1430">Arcology
295 +
296 + <t id="1431">An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex.
297 +
298 + <t id="1440">Luxury Housing
299 +
300 + <t id="1441">Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite.
301 +
302 + <t id="1450">Martial Arts School
303 +
304 + <t id="1451">While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so.
305 +
306 + <t id="1460">Group Training
307 +
308 + <t id="1461">A class of students goes through a formalised regime of combat exercises. Results are consistent, but ultimately limited.
309 +
310 + <t id="1470">Individual Training
311 +
312 + <t id="1471">An especially intense and gruelling training regime, specifically tailored to an individual's talents. Injuries are a frequent occurrence, but rarely more than an inconvenience thanks to expert medical staff who are kept close at hand during all exercises.
313 +
314 + <t id="1480">Host Martial Arts Tournament
315 +
316 + <t id="1481">Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment!
317 +
318 + <t id="1490">Aerial Maze
319 +
320 + <t id="1491">A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire.
321 +
322 + <t id="1492">An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks.
323 +
324 + <t id="1500">Group Training
325 +
326 + <t id="1501">A class of students goes through a formalised regime of aerial exercises. Results are consistent, but ultimately limited.
327 +
328 + <t id="1510">Individual Training
329 +
330 + <t id="1511">An especially intense and gruelling training regime, specifically tailored to an individual's talents, with a reputation for killing its students. This reputation, while actively fostered, is undeserved thanks to state-of-the-art safety mechanisms.
331 +
332 + <t id="1520">Host Maze-Run Competition
333 +
334 + <t id="1521">A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
335 +
336 + <t id="1530">Theme Park
337 +
338 + <t id="1531">From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone!
339 +
340 + <t id="1540">Zoo
341 +
342 + <t id="1541">Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed.
343 +
344 + <t id="1550">Live Performance Venues
345 +
346 + <t id="1551">From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here.
347 +
348 + <t id="1560">Tropical Resort
349 +
350 + <t id="1561">Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name.
351 +
352 + <t id="1570">Winter Sports Resort
353 +
354 + <t id="1571">Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire.
355 +
356 + <t id="1580">Fine Dining
357 +
358 + <t id="1581">Whether it's imported delicacies or local specialities, good food is always popular.
359 +
360 + <t id="1590">Temple
361 +
362 + <t id="1591">Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together.
363 +
364 + <t id="1600">Clinic
365 +
366 + <t id="1601">A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity.
367 +
368 + <t id="1602">Send Medical Supplies
369 +
370 + <t id="1603">The clinic's stockpile is running low, so they're asking for a new shipment of supplies.
371 +
372 + <t id="1610">Research Campus
373 +
374 + <t id="1611">A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants.
375 +
376 + <t id="1612">Send Research Materials
377 +
378 + <t id="1613">A research group has received a sizeable grant and is asking for various materials to carry out experiments.
379 +
380 + <t id="1620">Bank
381 +
382 + <t id="1621">You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market.
383 +
384 + <t id="1622">Fund Start-Up
385 +
386 + <t id="1623">Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though.
387 +
388 + <t id="1630">Nividium Workshop
389 +
390 + <t id="1631">Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish.
391 +
392 + <t id="1632">Send Nividium
393 +
394 + <t id="1633">The workshop is running low on Nividium and requires a new shipment.
395 +
396 + <t id="1640">Spice Fields
397 +
398 + <t id="1641">Spices are an absolutely essential component of any well-made meal.
399 +
400 + <t id="1650">Vineyards
401 +
402 + <t id="1651">Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort.
403 +
404 + <t id="1660">Art College
405 +
406 + <t id="1661">An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events.
407 +
408 + <t id="2000">(Xenon Terraforming Projects)
409 +
410 + <t id="2010">Claim District
411 +
412 + <t id="2011">Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use.
413 +
414 + <t id="2020">Destroy District
415 +
416 + <t id="2021">We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure.
417 +
418 + <t id="2030">Under Xenon control
419 +
420 + <t id="2031">Xenon drones regularly patrol this district, preventing us from passing through it.
421 +
422 + <t id="2040">Liberated
423 +
424 + <t id="2041">The Xenon presence has been curbed for the time being, making it safe to pass through.
425 +
426 + <t id="2050">Destroyed
427 +
428 + <t id="2051">Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through.
429 +
430 + <t id="2060">Habitation District
431 +
432 + <t id="2061">Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants.
433 +
434 + <t id="2070">Commerce District
435 +
436 + <t id="2071">Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services.
437 +
438 + <t id="2080">Farming District
439 +
440 + <t id="2081">Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to.
441 +
442 + <t id="2090">Administration District
443 +
444 + <t id="2091">In addition to office space for the governing body, this district also houses the local data centre.
445 +
446 + <t id="2100">Industrial District
447 +
448 + <t id="2101">Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI.
449 +
450 + <t id="2110">Recreation District
451 +
452 + <t id="2111">Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house.
453 +
454 + <t id="2120">Subvert AGI Core
455 +
456 + <t id="2121">Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit(crit meaning "critical hit" as used in a role-playing game) in Gunners &amp; Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free.
457 +
458 + <t id="2130">Detonate Reactor
459 +
460 + <t id="2131">Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here.
461 +
462 + <t id="2140">Xenon Reclaim
463 +
464 + <t id="2141">Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them.
465 +
466 + <t id="2150">Xenon Rebuild
467 +
468 + <t id="2151">Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them.
469 +
470 + <t id="2160">EMP Xenon Drones
471 +
472 + <t id="2161">{20227,2011}
473 +
474 + <t id="2170">Bombard Xenon Drones
475 +
476 + <t id="2171">We can stop their efforts by simply carpet-bombing the drones.
477 +
478 + <t id="2172">This will undoubtedly level this district, though.
479 +
480 + <t id="2173">The damage could possibly spill over to another district.
481 +
482 + <t id="3000">(Terraforming Events)
483 +
484 + <t id="3010">Ice Melt
485 +
486 + <t id="3011">The global temperature has risen enough to melt the ice in the equatorial regions. The released water vapour has had a significant effect on atmospheric pressure.
487 +
488 + <t id="3020">Global Warming
489 +
490 + <t id="3021">The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature.
491 +
492 + <t id="3030">Quake
493 +
494 + <t id="3031">Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback.
495 +
496 +
497 +
498 +
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -102925527
1 +100467103
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102925527/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100467103/Terraforming