Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 12.1
edited by Daniel Turner
on 2021/01/29 21:27
Change comment: added terraforming prerequisites
To version 15.1
edited by Daniel Turner
on 2021/05/11 19:26
Change comment: Quake strategies. gorman2040

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Content
... ... @@ -9,8 +9,8 @@
9 9  == Prerequisites for Terraforming ==
10 10  
11 11  * High mass teleportation researched, and spoken to Boso Ta afterwards
12 -* Have a module to construct M and S ships on the HQ
13 -* Have storage capabilities for container, solid and liquid wares on the HQ
12 +* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression)
13 +* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression)
14 14  * Accept a terraforming mission
15 15  * Teleport the HQ to the sector specified by the mission briefing
16 16  * Open the terraforming menu (this is new icon at the top of the screen) and select a project to work on
... ... @@ -36,7 +36,7 @@
36 36  )))|(((
37 37  18 Billion
38 38  )))|(((
39 -Benefaction
39 +18 Billion c
40 40  )))|(% colspan="1" %)(% colspan="1" %)
41 41  (((
42 42  
... ... @@ -46,10 +46,10 @@
46 46  Atiya's Misfortune
47 47  )))|(% colspan="1" %)(% colspan="1" %)
48 48  (((
49 -
49 +Atiya's Misfortune I/III
50 50  )))|(% colspan="1" %)(% colspan="1" %)
51 51  (((
52 -
52 +Atiya's Misfortune
53 53  )))|(% colspan="1" %)(% colspan="1" %)
54 54  (((
55 55  
... ... @@ -59,7 +59,7 @@
59 59  Black Hole Sun
60 60  )))|(% colspan="1" %)(% colspan="1" %)
61 61  (((
62 -
62 +Black Hole Sun III/IV
63 63  )))|(% colspan="1" %)(% colspan="1" %)
64 64  (((
65 65  Hades
... ... @@ -75,7 +75,7 @@
75 75  Frontier Edge
76 76  )))|(% colspan="1" %)(% colspan="1" %)
77 77  (((
78 -
78 +Messner
79 79  )))|(% colspan="1" %)(% colspan="1" %)
80 80  (((
81 81  
... ... @@ -101,7 +101,7 @@
101 101  Getsu Fune
102 102  )))|(% colspan="1" %)(% colspan="1" %)
103 103  (((
104 -
104 +Shiokaze
105 105  )))|(% colspan="1" %)(% colspan="1" %)
106 106  (((
107 107  
... ... @@ -109,9 +109,9 @@
109 109  |(((
110 110  Memory of Profit
111 111  )))|(((
112 -
112 +Memory of Profit IX
113 113  )))|(((
114 -
114 +Memory of Profit i I
115 115  )))|(% colspan="1" %)(% colspan="1" %)
116 116  (((
117 117  
... ... @@ -121,10 +121,10 @@
121 121  Scale Plate Green
122 122  )))|(% colspan="1" %)(% colspan="1" %)
123 123  (((
124 -
124 +Scale Plate Green I/VII
125 125  )))|(% colspan="1" %)(% colspan="1" %)
126 126  (((
127 -
127 +Nature's Profit
128 128  )))|(% colspan="1" %)(% colspan="1" %)
129 129  (((
130 130  
... ... @@ -764,4 +764,10 @@
764 764  Quake
765 765  )))|(((
766 766  Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback
767 +
768 +{{note}}
769 +Any project currently active will potentially lose resources when the quake timer hit 0. It is either suggested to stock all resources for a project and have enough ship wharves in the HQ to build and land all drones before the timer hit 0.
770 +
771 +You can also abort the project and make sure all your drones are landed before the timer hit 0. In version 4.00 HF3, there was no loss experienced for an aborted project. You can resume the project after the quake and continue with your current progress.
772 +{{/note}}
767 767  )))
Confluence.Code.ConfluencePageClass[0]
id
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1 -101908680
1 +102925705
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101908680/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102925705/Terraforming