Changes for page Terraforming

Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27

From version 11.1
edited by Daniel Turner
on 2020/11/23 09:47
Change comment: There is no comment for this version
To version 22.1
edited by Daniel Turner
on 2021/11/22 00:51
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -1,11 +1,24 @@
1 -{{note title="Spoilers ahead"}}
2 -This page contains spoilers about an upcoming game mechanic
3 -{{/note}}
1 +{{info}}
2 +Updated for version 4.10, **TODO: **Add resource requirements for each project and finish reward column
3 +{{/info}}
4 4  
5 -{{note title="Note:"}}
6 -This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release
7 -{{/note}}
5 +== ==
8 8  
7 +{{toc/}}
8 +
9 +== Prerequisites for Terraforming ==
10 +
11 +* High mass teleportation researched, and spoken to Boso Ta afterwards
12 +* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression)
13 +* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression)
14 +* Accept a terraforming mission
15 +* Teleport the HQ to the sector specified by the mission briefing
16 +* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on
17 +
18 +Once started, construction and delivery are automatic as long as the required resources are provided.
19 +
20 +For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]]
21 +
9 9  == Planets That Can Be Terraformed ==
10 10  
11 11  |=(((
... ... @@ -16,6 +16,9 @@
16 16  Planet
17 17  )))|=(% colspan="1" %)(% colspan="1" %)
18 18  (((
32 +Difficulty
33 +)))|=(% colspan="1" %)(% colspan="1" %)
34 +(((
19 19  Reward
20 20  )))
21 21  |(((
... ... @@ -23,10 +23,13 @@
23 23  )))|(((
24 24  18 Billion
25 25  )))|(((
26 -Benefaction
42 +18 Billion c
27 27  )))|(% colspan="1" %)(% colspan="1" %)
28 28  (((
29 -
45 +Very Hard
46 +)))|(% colspan="1" %)(% colspan="1" %)
47 +(((
48 +Nividium Workshop which allows for a permanent market for nividium
30 30  )))
31 31  |(% colspan="1" %)(% colspan="1" %)
32 32  (((
... ... @@ -33,13 +33,18 @@
33 33  Atiya's Misfortune
34 34  )))|(% colspan="1" %)(% colspan="1" %)
35 35  (((
36 -
55 +Atiya's Misfortune I/III
37 37  )))|(% colspan="1" %)(% colspan="1" %)
38 38  (((
39 -
58 +Atiya's Misfortune e
40 40  )))|(% colspan="1" %)(% colspan="1" %)
41 41  (((
42 -
61 +Impossible
62 +)))|(% colspan="1" %)(% colspan="1" %)
63 +(((
64 +[[Antigone>>doc:Antigone Republic]] expansion into Atiya's Misfortune
65 +
66 +The Antigone Republic is able to build an extra shipyard for a total of two shipyards
43 43  )))
44 44  |(% colspan="1" %)(% colspan="1" %)
45 45  (((
... ... @@ -46,12 +46,15 @@
46 46  Black Hole Sun
47 47  )))|(% colspan="1" %)(% colspan="1" %)
48 48  (((
49 -
73 +Black Hole Sun III/IV
50 50  )))|(% colspan="1" %)(% colspan="1" %)
51 51  (((
52 52  Hades
53 53  )))|(% colspan="1" %)(% colspan="1" %)
54 54  (((
79 +Very Hard
80 +)))|(% colspan="1" %)(% colspan="1" %)
81 +(((
55 55  
56 56  )))
57 57  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -62,23 +62,13 @@
62 62  Frontier Edge
63 63  )))|(% colspan="1" %)(% colspan="1" %)
64 64  (((
65 -
92 +Messner
66 66  )))|(% colspan="1" %)(% colspan="1" %)
67 67  (((
68 -
69 -)))
70 -|(% colspan="1" %)(% colspan="1" %)
71 -(((
72 -<Coming in CoH>
95 +Very Hard
73 73  )))|(% colspan="1" %)(% colspan="1" %)
74 74  (((
75 -<Coming in CoH>
76 -)))|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -Sutton
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -
98 +Antigone expansion into Frontier Edge
82 82  )))
83 83  |(% colspan="1" %)(% colspan="1" %)
84 84  (((
... ... @@ -88,19 +88,25 @@
88 88  Getsu Fune
89 89  )))|(% colspan="1" %)(% colspan="1" %)
90 90  (((
91 -
108 +Shiokaze
92 92  )))|(% colspan="1" %)(% colspan="1" %)
93 93  (((
94 -
111 +Hard
112 +)))|(% colspan="1" %)(% colspan="1" %)
113 +(((
114 +Antigone expansion into Getsu Fune
95 95  )))
96 96  |(((
97 97  Memory of Profit
98 98  )))|(((
99 -
119 +Memory of Profit IX
100 100  )))|(((
101 -
121 +Memory of Profit i I
102 102  )))|(% colspan="1" %)(% colspan="1" %)
103 103  (((
124 +Hard
125 +)))|(% colspan="1" %)(% colspan="1" %)
126 +(((
104 104  
105 105  )))
106 106  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -108,13 +108,18 @@
108 108  Scale Plate Green
109 109  )))|(% colspan="1" %)(% colspan="1" %)
110 110  (((
111 -
134 +Scale Plate Green I/VII
112 112  )))|(% colspan="1" %)(% colspan="1" %)
113 113  (((
114 -
137 +Nature's Profit
115 115  )))|(% colspan="1" %)(% colspan="1" %)
116 116  (((
117 -
140 +Very Hard
141 +)))|(% colspan="1" %)(% colspan="1" %)
142 +(((
143 +[[SCA>>doc:Scale Plate Pact]] Reputation no longer locker at -5
144 +
145 +Ownership of a significant amount of SCA's former ships
118 118  )))
119 119  |(% colspan="1" %)(% colspan="1" %)
120 120  (((
... ... @@ -121,7 +121,7 @@
121 121  Tharka's Cascade
122 122  )))|(% colspan="1" %)(% colspan="1" %)
123 123  (((
124 -
152 +Tharka's Cascade XV/XVII
125 125  )))|(% colspan="1" %)(% colspan="1" %)
126 126  (((
127 127  
... ... @@ -128,40 +128,44 @@
128 128  )))|(% colspan="1" %)(% colspan="1" %)
129 129  (((
130 130  
131 -)))
132 -|(% colspan="1" %)(% colspan="1" %)
133 -(((
134 -<Coming in CoH>
135 135  )))|(% colspan="1" %)(% colspan="1" %)
136 136  (((
137 -<Coming in CoH>
138 -)))|(% colspan="1" %)(% colspan="1" %)
139 -(((
140 -Terranova
141 -)))|(% colspan="1" %)(% colspan="1" %)
142 -(((
143 143  
144 144  )))
145 145  
164 +**Note:** Tharka's Cascade terraforming although mentioned in game files is not yet implemented.
165 +
146 146  == Standard Terraforming Projects ==
147 147  
148 148  |=(((
149 149  Name
170 +)))|=(% colspan="1" %)(% colspan="1" %)
171 +(((
172 +Resource Requirements
150 150  )))|=(((
151 151  Description
152 152  )))
153 153  |(((
154 154  Reflective Cloud Particles
178 +)))|(% colspan="1" %)(% colspan="1" %)
179 +(((
180 +
155 155  )))|(((
156 156  Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface
157 157  )))
158 158  |(((
159 159  Moholes
186 +)))|(% colspan="1" %)(% colspan="1" %)
187 +(((
188 +
160 160  )))|(((
161 161  These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge
162 162  )))
163 163  |(((
164 164  Black Dust
194 +)))|(% colspan="1" %)(% colspan="1" %)
195 +(((
196 +
165 165  )))|(((
166 166  There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though
167 167  )))
... ... @@ -170,6 +170,9 @@
170 170  Excite Outer Core
171 171  )))|(% colspan="1" %)(% colspan="1" %)
172 172  (((
205 +
206 +)))|(% colspan="1" %)(% colspan="1" %)
207 +(((
173 173  It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere
174 174  )))
175 175  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -177,6 +177,9 @@
177 177  Brake Outer Core
178 178  )))|(% colspan="1" %)(% colspan="1" %)
179 179  (((
215 +
216 +)))|(% colspan="1" %)(% colspan="1" %)
217 +(((
180 180  It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties
181 181  )))
182 182  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -184,6 +184,9 @@
184 184  Import Water
185 185  )))|(% colspan="1" %)(% colspan="1" %)
186 186  (((
225 +
226 +)))|(% colspan="1" %)(% colspan="1" %)
227 +(((
187 187  Without readily available water sources, there are not many alternatives to importing it
188 188  )))
189 189  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -191,6 +191,9 @@
191 191  Planetary Irrigation
192 192  )))|(% colspan="1" %)(% colspan="1" %)
193 193  (((
235 +
236 +)))|(% colspan="1" %)(% colspan="1" %)
237 +(((
194 194  A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water
195 195  )))
196 196  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -198,6 +198,9 @@
198 198  Global Water Surfacing
199 199  )))|(% colspan="1" %)(% colspan="1" %)
200 200  (((
245 +
246 +)))|(% colspan="1" %)(% colspan="1" %)
247 +(((
201 201  Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale
202 202  )))
203 203  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -205,6 +205,9 @@
205 205  Import Methane
206 206  )))|(% colspan="1" %)(% colspan="1" %)
207 207  (((
255 +
256 +)))|(% colspan="1" %)(% colspan="1" %)
257 +(((
208 208  Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world
209 209  )))
210 210  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -212,6 +212,9 @@
212 212  Methane Oxidisers
213 213  )))|(% colspan="1" %)(% colspan="1" %)
214 214  (((
265 +
266 +)))|(% colspan="1" %)(% colspan="1" %)
267 +(((
215 215  Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane)
216 216  )))
217 217  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -219,6 +219,9 @@
219 219  Carbon Mineralisers
220 220  )))|(% colspan="1" %)(% colspan="1" %)
221 221  (((
275 +
276 +)))|(% colspan="1" %)(% colspan="1" %)
277 +(((
222 222  When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon)
223 223  )))
224 224  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -226,6 +226,9 @@
226 226  Targeted Outgassing
227 227  )))|(% colspan="1" %)(% colspan="1" %)
228 228  (((
285 +
286 +)))|(% colspan="1" %)(% colspan="1" %)
287 +(((
229 229  By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure
230 230  )))
231 231  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -233,6 +233,9 @@
233 233  Clean Up Toxins
234 234  )))|(% colspan="1" %)(% colspan="1" %)
235 235  (((
295 +
296 +)))|(% colspan="1" %)(% colspan="1" %)
297 +(((
236 236  Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air
237 237  )))
238 238  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -240,6 +240,9 @@
240 240  Volcano Caps
241 241  )))|(% colspan="1" %)(% colspan="1" %)
242 242  (((
305 +
306 +)))|(% colspan="1" %)(% colspan="1" %)
307 +(((
243 243  These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place
244 244  )))
245 245  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -247,6 +247,9 @@
247 247  Tectonic Scaffolding
248 248  )))|(% colspan="1" %)(% colspan="1" %)
249 249  (((
315 +
316 +)))|(% colspan="1" %)(% colspan="1" %)
317 +(((
250 250  Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner
251 251  )))
252 252  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -254,6 +254,9 @@
254 254  Clean Up Radioactive Contamination
255 255  )))|(% colspan="1" %)(% colspan="1" %)
256 256  (((
325 +
326 +)))|(% colspan="1" %)(% colspan="1" %)
327 +(((
257 257  Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments
258 258  )))
259 259  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -261,6 +261,9 @@
261 261  Tailored Microbes
262 262  )))|(% colspan="1" %)(% colspan="1" %)
263 263  (((
335 +
336 +)))|(% colspan="1" %)(% colspan="1" %)
337 +(((
264 264  It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment
265 265  )))
266 266  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -268,6 +268,9 @@
268 268  Jumpstart Microbiome
269 269  )))|(% colspan="1" %)(% colspan="1" %)
270 270  (((
345 +
346 +)))|(% colspan="1" %)(% colspan="1" %)
347 +(((
271 271  Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work!
272 272  )))
273 273  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -275,6 +275,9 @@
275 275  Microbial Culling
276 276  )))|(% colspan="1" %)(% colspan="1" %)
277 277  (((
355 +
356 +)))|(% colspan="1" %)(% colspan="1" %)
357 +(((
278 278  Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible
279 279  )))
280 280  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -282,6 +282,9 @@
282 282  Cyanobacteria
283 283  )))|(% colspan="1" %)(% colspan="1" %)
284 284  (((
365 +
366 +)))|(% colspan="1" %)(% colspan="1" %)
367 +(((
285 285  These photosynthetic bacteria can be a vital part of a world's oxygen cycle
286 286  )))
287 287  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -289,6 +289,9 @@
289 289  Genetically Modify Toxic Fruit
290 290  )))|(% colspan="1" %)(% colspan="1" %)
291 291  (((
375 +
376 +)))|(% colspan="1" %)(% colspan="1" %)
377 +(((
292 292  A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air
293 293  )))
294 294  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -296,6 +296,9 @@
296 296  Cull Toxic Fruit
297 297  )))|(% colspan="1" %)(% colspan="1" %)
298 298  (((
385 +
386 +)))|(% colspan="1" %)(% colspan="1" %)
387 +(((
299 299  We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects
300 300  )))
301 301  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -303,6 +303,9 @@
303 303  Cull Parasites
304 304  )))|(% colspan="1" %)(% colspan="1" %)
305 305  (((
395 +
396 +)))|(% colspan="1" %)(% colspan="1" %)
397 +(((
306 306  The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture
307 307  )))
308 308  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -310,6 +310,9 @@
310 310  Reintroduce Local Flora
311 311  )))|(% colspan="1" %)(% colspan="1" %)
312 312  (((
405 +
406 +)))|(% colspan="1" %)(% colspan="1" %)
407 +(((
313 313  This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory
314 314  )))
315 315  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -317,6 +317,9 @@
317 317  Geothermal Power Plant
318 318  )))|(% colspan="1" %)(% colspan="1" %)
319 319  (((
415 +
416 +)))|(% colspan="1" %)(% colspan="1" %)
417 +(((
320 320  While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts
321 321  )))
322 322  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -324,6 +324,9 @@
324 324  Wind Turbine Farm
325 325  )))|(% colspan="1" %)(% colspan="1" %)
326 326  (((
425 +
426 +)))|(% colspan="1" %)(% colspan="1" %)
427 +(((
327 327  When it's available, wind power can be a very cost-effective method of generating power
328 328  )))
329 329  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -331,6 +331,9 @@
331 331  Matter/Antimatter Power Plant
332 332  )))|(% colspan="1" %)(% colspan="1" %)
333 333  (((
435 +
436 +)))|(% colspan="1" %)(% colspan="1" %)
437 +(((
334 334  Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation
335 335  )))
336 336  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -338,6 +338,9 @@
338 338  Clean Refineries
339 339  )))|(% colspan="1" %)(% colspan="1" %)
340 340  (((
445 +
446 +)))|(% colspan="1" %)(% colspan="1" %)
447 +(((
341 341  These fully automated facilities refine locally mined resources into various materials
342 342  )))
343 343  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -345,6 +345,9 @@
345 345  Cheap Refineries
346 346  )))|(% colspan="1" %)(% colspan="1" %)
347 347  (((
455 +
456 +)))|(% colspan="1" %)(% colspan="1" %)
457 +(((
348 348  These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters
349 349  )))
350 350  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -352,6 +352,9 @@
352 352  Retrofit Emission Filters
353 353  )))|(% colspan="1" %)(% colspan="1" %)
354 354  (((
465 +
466 +)))|(% colspan="1" %)(% colspan="1" %)
467 +(((
355 355  Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup
356 356  )))
357 357  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -359,6 +359,9 @@
359 359  Factories
360 360  )))|(% colspan="1" %)(% colspan="1" %)
361 361  (((
475 +
476 +)))|(% colspan="1" %)(% colspan="1" %)
477 +(((
362 362  These automated facilities produce advanced technology when supplied with materials
363 363  )))
364 364  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -366,6 +366,9 @@
366 366  Von-Neumann Constructors
367 367  )))|(% colspan="1" %)(% colspan="1" %)
368 368  (((
485 +
486 +)))|(% colspan="1" %)(% colspan="1" %)
487 +(((
369 369  These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs
370 370  )))
371 371  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -373,6 +373,9 @@
373 373  Hydroponics
374 374  )))|(% colspan="1" %)(% colspan="1" %)
375 375  (((
495 +
496 +)))|(% colspan="1" %)(% colspan="1" %)
497 +(((
376 376  While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well
377 377  )))
378 378  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -380,6 +380,9 @@
380 380  Fertilise Soil
381 381  )))|(% colspan="1" %)(% colspan="1" %)
382 382  (((
505 +
506 +)))|(% colspan="1" %)(% colspan="1" %)
507 +(((
383 383  With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place
384 384  )))
385 385  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -387,6 +387,9 @@
387 387  Forestation
388 388  )))|(% colspan="1" %)(% colspan="1" %)
389 389  (((
515 +
516 +)))|(% colspan="1" %)(% colspan="1" %)
517 +(((
390 390  Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system
391 391  )))
392 392  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -394,6 +394,9 @@
394 394  Wheat Fields
395 395  )))|(% colspan="1" %)(% colspan="1" %)
396 396  (((
525 +
526 +)))|(% colspan="1" %)(% colspan="1" %)
527 +(((
397 397  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population
398 398  )))
399 399  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -401,6 +401,9 @@
401 401  Sunrise Flower Fields
402 402  )))|(% colspan="1" %)(% colspan="1" %)
403 403  (((
535 +
536 +)))|(% colspan="1" %)(% colspan="1" %)
537 +(((
404 404  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population
405 405  )))
406 406  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -408,6 +408,9 @@
408 408  Soja Bean Fields
409 409  )))|(% colspan="1" %)(% colspan="1" %)
410 410  (((
545 +
546 +)))|(% colspan="1" %)(% colspan="1" %)
547 +(((
411 411  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population
412 412  )))
413 413  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -415,6 +415,9 @@
415 415  Scruffin Fields
416 416  )))|(% colspan="1" %)(% colspan="1" %)
417 417  (((
555 +
556 +)))|(% colspan="1" %)(% colspan="1" %)
557 +(((
418 418  While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population
419 419  )))
420 420  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -422,6 +422,9 @@
422 422  Bubble City
423 423  )))|(% colspan="1" %)(% colspan="1" %)
424 424  (((
565 +
566 +)))|(% colspan="1" %)(% colspan="1" %)
567 +(((
425 425  Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside
426 426  )))
427 427  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -429,6 +429,9 @@
429 429  Habitation Module
430 430  )))|(% colspan="1" %)(% colspan="1" %)
431 431  (((
575 +
576 +)))|(% colspan="1" %)(% colspan="1" %)
577 +(((
432 432  Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though
433 433  )))
434 434  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -436,6 +436,9 @@
436 436  High-Density Housing
437 437  )))|(% colspan="1" %)(% colspan="1" %)
438 438  (((
585 +
586 +)))|(% colspan="1" %)(% colspan="1" %)
587 +(((
439 439  Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system
440 440  )))
441 441  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -443,6 +443,9 @@
443 443  Arcology
444 444  )))|(% colspan="1" %)(% colspan="1" %)
445 445  (((
595 +
596 +)))|(% colspan="1" %)(% colspan="1" %)
597 +(((
446 446  An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex
447 447  )))
448 448  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -450,6 +450,9 @@
450 450  Luxury Housing
451 451  )))|(% colspan="1" %)(% colspan="1" %)
452 452  (((
605 +
606 +)))|(% colspan="1" %)(% colspan="1" %)
607 +(((
453 453  Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite
454 454  )))
455 455  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -457,7 +457,14 @@
457 457  Martial Arts School
458 458  )))|(% colspan="1" %)(% colspan="1" %)
459 459  (((
615 +
616 +)))|(% colspan="1" %)(% colspan="1" %)
617 +(((
460 460  While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so
619 +
620 +
621 +
622 +This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill
461 461  )))
462 462  |(% colspan="1" %)(% colspan="1" %)
463 463  (((
... ... @@ -464,7 +464,14 @@
464 464  Host Martial Arts Tournament
465 465  )))|(% colspan="1" %)(% colspan="1" %)
466 466  (((
629 +
630 +)))|(% colspan="1" %)(% colspan="1" %)
631 +(((
467 467  Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment!
633 +
634 +
635 +
636 +Running this project will allow the upgrading of crew boarding skill
468 468  )))
469 469  |(% colspan="1" %)(% colspan="1" %)
470 470  (((
... ... @@ -471,9 +471,16 @@
471 471  Aerial Maze
472 472  )))|(% colspan="1" %)(% colspan="1" %)
473 473  (((
643 +
644 +)))|(% colspan="1" %)(% colspan="1" %)
645 +(((
474 474  A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire.
475 475  
476 476  An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks.
649 +
650 +
651 +
652 +This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill
477 477  )))
478 478  |(% colspan="1" %)(% colspan="1" %)
479 479  (((
... ... @@ -480,7 +480,14 @@
480 480  Host Maze-Run Competition
481 481  )))|(% colspan="1" %)(% colspan="1" %)
482 482  (((
483 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
659 +
660 +)))|(% colspan="1" %)(% colspan="1" %)
661 +(((
662 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet!
663 +
664 +
665 +
666 +Running this project will allow the upgrading of crew piloting skill
484 484  )))
485 485  |(% colspan="1" %)(% colspan="1" %)
486 486  (((
... ... @@ -487,6 +487,9 @@
487 487  Theme Park
488 488  )))|(% colspan="1" %)(% colspan="1" %)
489 489  (((
673 +
674 +)))|(% colspan="1" %)(% colspan="1" %)
675 +(((
490 490  From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone!
491 491  )))
492 492  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -494,6 +494,9 @@
494 494  Zoo
495 495  )))|(% colspan="1" %)(% colspan="1" %)
496 496  (((
683 +
684 +)))|(% colspan="1" %)(% colspan="1" %)
685 +(((
497 497   Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed.
498 498  )))
499 499  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -501,6 +501,9 @@
501 501  Live Performance Venues
502 502  )))|(% colspan="1" %)(% colspan="1" %)
503 503  (((
693 +
694 +)))|(% colspan="1" %)(% colspan="1" %)
695 +(((
504 504  From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here
505 505  )))
506 506  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -508,6 +508,9 @@
508 508  Tropical Resort
509 509  )))|(% colspan="1" %)(% colspan="1" %)
510 510  (((
703 +
704 +)))|(% colspan="1" %)(% colspan="1" %)
705 +(((
511 511  Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name
512 512  )))
513 513  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -515,6 +515,9 @@
515 515  Winter Sports Resort
516 516  )))|(% colspan="1" %)(% colspan="1" %)
517 517  (((
713 +
714 +)))|(% colspan="1" %)(% colspan="1" %)
715 +(((
518 518  Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire
519 519  )))
520 520  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -522,6 +522,9 @@
522 522  Fine Dining
523 523  )))|(% colspan="1" %)(% colspan="1" %)
524 524  (((
723 +
724 +)))|(% colspan="1" %)(% colspan="1" %)
725 +(((
525 525  Whether it's imported delicacies or local specialities, good food is always popular
526 526  )))
527 527  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -529,6 +529,9 @@
529 529  Temple
530 530  )))|(% colspan="1" %)(% colspan="1" %)
531 531  (((
733 +
734 +)))|(% colspan="1" %)(% colspan="1" %)
735 +(((
532 532  Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together
533 533  )))
534 534  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -536,6 +536,9 @@
536 536  Clinic
537 537  )))|(% colspan="1" %)(% colspan="1" %)
538 538  (((
743 +
744 +)))|(% colspan="1" %)(% colspan="1" %)
745 +(((
539 539  A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity
540 540  )))
541 541  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -543,6 +543,9 @@
543 543  Send Medical Supplies
544 544  )))|(% colspan="1" %)(% colspan="1" %)
545 545  (((
753 +
754 +)))|(% colspan="1" %)(% colspan="1" %)
755 +(((
546 546  The clinic's stockpile is running low, so they're asking for a new shipment of supplies
547 547  )))
548 548  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -550,6 +550,9 @@
550 550  Research Campus
551 551  )))|(% colspan="1" %)(% colspan="1" %)
552 552  (((
763 +
764 +)))|(% colspan="1" %)(% colspan="1" %)
765 +(((
553 553  A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants
554 554  )))
555 555  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -557,6 +557,9 @@
557 557  Send Research Materials
558 558  )))|(% colspan="1" %)(% colspan="1" %)
559 559  (((
773 +
774 +)))|(% colspan="1" %)(% colspan="1" %)
775 +(((
560 560  A research group has received a sizeable grant and is asking for various materials to carry out experiments
561 561  )))
562 562  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -564,6 +564,9 @@
564 564  Bank
565 565  )))|(% colspan="1" %)(% colspan="1" %)
566 566  (((
783 +
784 +)))|(% colspan="1" %)(% colspan="1" %)
785 +(((
567 567  You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market
568 568  )))
569 569  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -571,6 +571,9 @@
571 571   Fund Start-Up
572 572  )))|(% colspan="1" %)(% colspan="1" %)
573 573  (((
793 +
794 +)))|(% colspan="1" %)(% colspan="1" %)
795 +(((
574 574  Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though
575 575  )))
576 576  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -578,6 +578,9 @@
578 578  Nividium Workshop
579 579  )))|(% colspan="1" %)(% colspan="1" %)
580 580  (((
803 +
804 +)))|(% colspan="1" %)(% colspan="1" %)
805 +(((
581 581  Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish
582 582  )))
583 583  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -585,6 +585,9 @@
585 585  Send Nividium
586 586  )))|(% colspan="1" %)(% colspan="1" %)
587 587  (((
813 +
814 +)))|(% colspan="1" %)(% colspan="1" %)
815 +(((
588 588  The workshop is running low on Nividium and requires a new shipment
589 589  )))
590 590  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -592,6 +592,9 @@
592 592  Spice Fields
593 593  )))|(% colspan="1" %)(% colspan="1" %)
594 594  (((
823 +
824 +)))|(% colspan="1" %)(% colspan="1" %)
825 +(((
595 595  Spices are an absolutely essential component of any well-made meal
596 596  )))
597 597  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -599,6 +599,9 @@
599 599  Vineyards
600 600  )))|(% colspan="1" %)(% colspan="1" %)
601 601  (((
833 +
834 +)))|(% colspan="1" %)(% colspan="1" %)
835 +(((
602 602  Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort.
603 603  )))
604 604  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -606,28 +606,45 @@
606 606  Art College
607 607  )))|(% colspan="1" %)(% colspan="1" %)
608 608  (((
843 +
844 +)))|(% colspan="1" %)(% colspan="1" %)
845 +(((
609 609  An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events
610 610  )))
611 611  
612 -== Xenon Terraforming Projects ==
849 +== Xenon Terraforming Projects (Not Implemented) ==
613 613  
851 +Xenon Terraforming projects exist inside the game's code but have not been implemented.
852 +
614 614  |=(((
615 615  Name
855 +)))|=(% colspan="1" %)(% colspan="1" %)
856 +(((
857 +Resource Requirements
616 616  )))|=(((
617 617  Description
618 618  )))
619 619  |(((
620 620  Claim District
863 +)))|(% colspan="1" %)(% colspan="1" %)
864 +(((
865 +
621 621  )))|(((
622 622  Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
623 623  )))
624 624  |(((
625 625  Destroy District
871 +)))|(% colspan="1" %)(% colspan="1" %)
872 +(((
873 +
626 626  )))|(((
627 627  We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure
628 628  )))
629 629  |(((
630 630  Under Xenon control
879 +)))|(% colspan="1" %)(% colspan="1" %)
880 +(((
881 +
631 631  )))|(((
632 632  Xenon drones regularly patrol this district, preventing us from passing through it
633 633  )))
... ... @@ -636,6 +636,9 @@
636 636  Liberated
637 637  )))|(% colspan="1" %)(% colspan="1" %)
638 638  (((
890 +
891 +)))|(% colspan="1" %)(% colspan="1" %)
892 +(((
639 639  The Xenon presence has been curbed for the time being, making it safe to pass through
640 640  )))
641 641  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -643,6 +643,9 @@
643 643  Destroyed
644 644  )))|(% colspan="1" %)(% colspan="1" %)
645 645  (((
900 +
901 +)))|(% colspan="1" %)(% colspan="1" %)
902 +(((
646 646  Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through
647 647  )))
648 648  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -650,6 +650,9 @@
650 650  Habitation District
651 651  )))|(% colspan="1" %)(% colspan="1" %)
652 652  (((
910 +
911 +)))|(% colspan="1" %)(% colspan="1" %)
912 +(((
653 653  Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants
654 654  )))
655 655  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -657,6 +657,9 @@
657 657  Commerce District
658 658  )))|(% colspan="1" %)(% colspan="1" %)
659 659  (((
920 +
921 +)))|(% colspan="1" %)(% colspan="1" %)
922 +(((
660 660  Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services
661 661  )))
662 662  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -664,6 +664,9 @@
664 664  Farming District
665 665  )))|(% colspan="1" %)(% colspan="1" %)
666 666  (((
930 +
931 +)))|(% colspan="1" %)(% colspan="1" %)
932 +(((
667 667  Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to
668 668  )))
669 669  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -671,6 +671,9 @@
671 671  Administration District
672 672  )))|(% colspan="1" %)(% colspan="1" %)
673 673  (((
940 +
941 +)))|(% colspan="1" %)(% colspan="1" %)
942 +(((
674 674  In addition to office space for the governing body, this district also houses the local data centre
675 675  )))
676 676  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -678,6 +678,9 @@
678 678  Industrial District
679 679  )))|(% colspan="1" %)(% colspan="1" %)
680 680  (((
950 +
951 +)))|(% colspan="1" %)(% colspan="1" %)
952 +(((
681 681  Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI
682 682  )))
683 683  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -685,6 +685,9 @@
685 685  Recreation District
686 686  )))|(% colspan="1" %)(% colspan="1" %)
687 687  (((
960 +
961 +)))|(% colspan="1" %)(% colspan="1" %)
962 +(((
688 688  Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house
689 689  )))
690 690  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -692,6 +692,9 @@
692 692  Subvert AGI Core
693 693  )))|(% colspan="1" %)(% colspan="1" %)
694 694  (((
970 +
971 +)))|(% colspan="1" %)(% colspan="1" %)
972 +(((
695 695  Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free
696 696  )))
697 697  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -699,6 +699,9 @@
699 699  Detonate Reactor
700 700  )))|(% colspan="1" %)(% colspan="1" %)
701 701  (((
980 +
981 +)))|(% colspan="1" %)(% colspan="1" %)
982 +(((
702 702  Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here
703 703  )))
704 704  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -706,6 +706,9 @@
706 706  Xenon Reclaim
707 707  )))|(% colspan="1" %)(% colspan="1" %)
708 708  (((
990 +
991 +)))|(% colspan="1" %)(% colspan="1" %)
992 +(((
709 709  Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them
710 710  )))
711 711  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -713,6 +713,9 @@
713 713  Xenon Rebuild
714 714  )))|(% colspan="1" %)(% colspan="1" %)
715 715  (((
1000 +
1001 +)))|(% colspan="1" %)(% colspan="1" %)
1002 +(((
716 716  Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them
717 717  )))
718 718  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -720,6 +720,9 @@
720 720  EMP Xenon Drones
721 721  )))|(% colspan="1" %)(% colspan="1" %)
722 722  (((
1010 +
1011 +)))|(% colspan="1" %)(% colspan="1" %)
1012 +(((
723 723  Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use
724 724  )))
725 725  |(% colspan="1" %)(% colspan="1" %)
... ... @@ -727,11 +727,16 @@
727 727  Bombard Xenon Drones
728 728  )))|(% colspan="1" %)(% colspan="1" %)
729 729  (((
1020 +
1021 +)))|(% colspan="1" %)(% colspan="1" %)
1022 +(((
730 730  We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district
731 731  )))
732 732  
733 733  == Terraforming Events ==
734 734  
1028 +Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement
1029 +
735 735  |=(((
736 736  Name
737 737  )))|=(((
... ... @@ -751,4 +751,8 @@
751 751  Quake
752 752  )))|(((
753 753  Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback
1049 +
1050 +When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]])
1051 +
1052 +
754 754  )))
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -101548045
1 +106890148
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101548045/Terraforming
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106890148/Terraforming