Changes for page Terraforming
Last modified by Manoeuvring with Difficulty on 2024/01/16 11:27
From version 10.1
edited by Daniel Turner
on 2020/11/23 09:45
on 2020/11/23 09:45
Change comment:
There is no comment for this version
To version 26.1
edited by Daniel Turner
on 2022/03/30 07:49
on 2022/03/30 07:49
Change comment:
More global warming description
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... ... @@ -1,13 +1,30 @@ 1 -{{no te title="Spoilers ahead"}}2 - Thispagecontainsspoilers about anupcominggamemechanic3 -{{/no te}}1 +{{info}} 2 +Updated for version 4.20, **TODO: **Add resource requirements for each project and finish reward column 3 +{{/info}} 4 4 5 -{{note title="Note:"}} 6 -This page contains information for a game mechanic not yet fully implemented and is subject to change before 4.0 release 7 -{{/note}} 5 +== == 8 8 7 +{{toc/}} 8 + 9 +== Prerequisites for Terraforming == 10 + 11 +* High mass teleportation researched, and spoken to Boso Ta afterwards 12 +* Have a module to construct M and S ships on the HQ (not required to actually start terraforming but needed for subsequent progression) 13 +* Have storage capabilities for container, solid and liquid wares on the HQ (not required to actually start terraforming but needed for subsequent progression) 14 +* Accept a terraforming mission 15 +* Teleport the HQ to the sector specified by the mission briefing 16 +* Open the terraforming menu (this is a new icon at the top of the screen, it looks like a planet with a gear) and select a project to work on 17 + 18 +Once started, construction and delivery are automatic as long as the required resources are provided. 19 + 20 +For more information see [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087||shape="rect"]] 21 + 9 9 == Planets That Can Be Terraformed == 10 10 24 +{{note title="Spoilers Ahead"}} 25 +This section contains spoilers about Terraforming rewards 26 +{{/note}} 27 + 11 11 |=((( 12 12 System 13 13 )))|=((( ... ... @@ -16,6 +16,9 @@ 16 16 Planet 17 17 )))|=(% colspan="1" %)(% colspan="1" %) 18 18 ((( 36 +Difficulty 37 +)))|=(% colspan="1" %)(% colspan="1" %) 38 +((( 19 19 Reward 20 20 ))) 21 21 |((( ... ... @@ -23,10 +23,13 @@ 23 23 )))|((( 24 24 18 Billion 25 25 )))|((( 26 - 46 +18 Billion c 27 27 )))|(% colspan="1" %)(% colspan="1" %) 28 28 ((( 29 - 49 +Very Hard 50 +)))|(% colspan="1" %)(% colspan="1" %) 51 +((( 52 +Nothing 30 30 ))) 31 31 |(% colspan="1" %)(% colspan="1" %) 32 32 ((( ... ... @@ -33,13 +33,18 @@ 33 33 Atiya's Misfortune 34 34 )))|(% colspan="1" %)(% colspan="1" %) 35 35 ((( 36 - 59 +Atiya's Misfortune I/III 37 37 )))|(% colspan="1" %)(% colspan="1" %) 38 38 ((( 39 - 62 +Atiya's Misfortune e 40 40 )))|(% colspan="1" %)(% colspan="1" %) 41 41 ((( 42 - 65 +Impossible 66 +)))|(% colspan="1" %)(% colspan="1" %) 67 +((( 68 +[[Antigone>>doc:Antigone Republic]] expansion into Atiya's Misfortune 69 + 70 +The Antigone Republic is able to build an extra shipyard for a total of two shipyards 43 43 ))) 44 44 |(% colspan="1" %)(% colspan="1" %) 45 45 ((( ... ... @@ -46,13 +46,16 @@ 46 46 Black Hole Sun 47 47 )))|(% colspan="1" %)(% colspan="1" %) 48 48 ((( 49 - 77 +Black Hole Sun III/IV 50 50 )))|(% colspan="1" %)(% colspan="1" %) 51 51 ((( 52 52 Hades 53 53 )))|(% colspan="1" %)(% colspan="1" %) 54 54 ((( 55 - 83 +Very Hard 84 +)))|(% colspan="1" %)(% colspan="1" %) 85 +((( 86 + A 5 star crewwoman (She will be initially located on the Player Headquarters) 56 56 ))) 57 57 |(% colspan="1" %)(% colspan="1" %) 58 58 ((( ... ... @@ -62,23 +62,13 @@ 62 62 Frontier Edge 63 63 )))|(% colspan="1" %)(% colspan="1" %) 64 64 ((( 65 - 96 +Messner 66 66 )))|(% colspan="1" %)(% colspan="1" %) 67 67 ((( 68 - 69 -))) 70 -|(% colspan="1" %)(% colspan="1" %) 71 -((( 72 -<Coming in CoH> 99 +Very Hard 73 73 )))|(% colspan="1" %)(% colspan="1" %) 74 74 ((( 75 -<Coming in CoH> 76 -)))|(% colspan="1" %)(% colspan="1" %) 77 -((( 78 -Sutton 79 -)))|(% colspan="1" %)(% colspan="1" %) 80 -((( 81 - 102 +Antigone expansion into Frontier Edge 82 82 ))) 83 83 |(% colspan="1" %)(% colspan="1" %) 84 84 ((( ... ... @@ -88,59 +88,44 @@ 88 88 Getsu Fune 89 89 )))|(% colspan="1" %)(% colspan="1" %) 90 90 ((( 91 - 112 +Shiokaze 92 92 )))|(% colspan="1" %)(% colspan="1" %) 93 93 ((( 94 - 115 +Hard 116 +)))|(% colspan="1" %)(% colspan="1" %) 117 +((( 118 +Antigone expansion into Getsu Fune 95 95 ))) 96 96 |((( 97 97 Memory of Profit 98 98 )))|((( 99 - 123 +Memory of Profit IX 100 100 )))|((( 101 - 125 +Memory of Profit i I 102 102 )))|(% colspan="1" %)(% colspan="1" %) 103 103 ((( 104 - 105 -))) 106 -|(% colspan="1" %)(% colspan="1" %) 107 -((( 108 -Scale Plate Green 128 +Hard 109 109 )))|(% colspan="1" %)(% colspan="1" %) 110 110 ((( 111 - 112 -)))|(% colspan="1" %)(% colspan="1" %) 113 -((( 114 - 115 -)))|(% colspan="1" %)(% colspan="1" %) 116 -((( 117 - 131 +Nividium workshop which allows for a permanent market for nividium. The size of the nividium market is proportional to the size of the population 118 118 ))) 119 119 |(% colspan="1" %)(% colspan="1" %) 120 120 ((( 121 - Tharka'sCascade135 +Scale Plate Green 122 122 )))|(% colspan="1" %)(% colspan="1" %) 123 123 ((( 124 - 138 +Scale Plate Green I/VII 125 125 )))|(% colspan="1" %)(% colspan="1" %) 126 126 ((( 127 - 141 +Nature's Profit 128 128 )))|(% colspan="1" %)(% colspan="1" %) 129 129 ((( 130 - 131 -))) 132 -|(% colspan="1" %)(% colspan="1" %) 133 -((( 134 -<Coming in CoH> 144 +Very Hard 135 135 )))|(% colspan="1" %)(% colspan="1" %) 136 136 ((( 137 -<Coming in CoH> 138 -)))|(% colspan="1" %)(% colspan="1" %) 139 -((( 140 -Terranova 141 -)))|(% colspan="1" %)(% colspan="1" %) 142 -((( 143 - 147 +[[SCA>>doc:Scale Plate Pact]] Reputation no longer locker at -5 148 + 149 +Ownership of a significant amount of SCA's former ships 144 144 ))) 145 145 146 146 == Standard Terraforming Projects == ... ... @@ -147,21 +147,33 @@ 147 147 148 148 |=((( 149 149 Name 156 +)))|=(% colspan="1" %)(% colspan="1" %) 157 +((( 158 +Resource Requirements 150 150 )))|=((( 151 151 Description 152 152 ))) 153 153 |((( 154 154 Reflective Cloud Particles 164 +)))|(% colspan="1" %)(% colspan="1" %) 165 +((( 166 + 155 155 )))|((( 156 156 Several strategically placed dispersal facilities spray an aerosol of highly reflective particles into the upper layers of the troposphere. This will decrease the amount of sunlight reaching and warming the surface 157 157 ))) 158 158 |((( 159 159 Moholes 172 +)))|(% colspan="1" %)(% colspan="1" %) 173 +((( 174 + 160 160 )))|((( 161 161 These holes may seem deceptively primitive at first, but with depths in the tens of kilometres, they pose a significant engineering challenge 162 162 ))) 163 163 |((( 164 164 Black Dust 180 +)))|(% colspan="1" %)(% colspan="1" %) 181 +((( 182 + 165 165 )))|((( 166 166 There really is no more to this than sprinkling dark particles across the surface in order to increase the amount of energy the world absorbs from its sun's rays. The amount of material required is quite staggering, though 167 167 ))) ... ... @@ -170,6 +170,9 @@ 170 170 Excite Outer Core 171 171 )))|(% colspan="1" %)(% colspan="1" %) 172 172 ((( 191 + 192 +)))|(% colspan="1" %)(% colspan="1" %) 193 +((( 173 173 It requires a massive amount of material and energy, but it is theoretically possible to induce sufficient movement in the world's outer core to make it produce a stable magnetosphere 174 174 ))) 175 175 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -177,6 +177,9 @@ 177 177 Brake Outer Core 178 178 )))|(% colspan="1" %)(% colspan="1" %) 179 179 ((( 201 + 202 +)))|(% colspan="1" %)(% colspan="1" %) 203 +((( 180 180 It requires a massive amount of material and energy, but it is theoretically possible to slow down the flows in the world's outer core, dampening the magnetosphere to a level that is harmless to electronics, while retaining its beneficial properties 181 181 ))) 182 182 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -184,6 +184,9 @@ 184 184 Import Water 185 185 )))|(% colspan="1" %)(% colspan="1" %) 186 186 ((( 211 + 212 +)))|(% colspan="1" %)(% colspan="1" %) 213 +((( 187 187 Without readily available water sources, there are not many alternatives to importing it 188 188 ))) 189 189 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -191,6 +191,9 @@ 191 191 Planetary Irrigation 192 192 )))|(% colspan="1" %)(% colspan="1" %) 193 193 ((( 221 + 222 +)))|(% colspan="1" %)(% colspan="1" %) 223 +((( 194 194 A massive system of canals, pumps and treatment facilities can provide most of the benefits of rivers with a reasonable, if still tremendous, amount of imported water 195 195 ))) 196 196 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -198,6 +198,9 @@ 198 198 Global Water Surfacing 199 199 )))|(% colspan="1" %)(% colspan="1" %) 200 200 ((( 231 + 232 +)))|(% colspan="1" %)(% colspan="1" %) 233 +((( 201 201 Most worlds, even seemingly dry ones, have vast amounts of water hidden in subterranean caves and aquifers. We now have the technology to raise and make use of that water on a global scale 202 202 ))) 203 203 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -205,6 +205,9 @@ 205 205 Import Methane 206 206 )))|(% colspan="1" %)(% colspan="1" %) 207 207 ((( 241 + 242 +)))|(% colspan="1" %)(% colspan="1" %) 243 +((( 208 208 Imported methane can not only have a positive effect on atmospheric pressure, as a potent greenhouse gas it also helps to warm up a cold world 209 209 ))) 210 210 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -212,6 +212,9 @@ 212 212 Methane Oxidisers 213 213 )))|(% colspan="1" %)(% colspan="1" %) 214 214 ((( 251 + 252 +)))|(% colspan="1" %)(% colspan="1" %) 253 +((( 215 215 Gigantic fans blow the methane-heavy air through filters containing zeolite powder. The trapped methane is then periodically heated to form and release carbon dioxide (Oxidise Methane) 216 216 ))) 217 217 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -219,6 +219,9 @@ 219 219 Carbon Mineralisers 220 220 )))|(% colspan="1" %)(% colspan="1" %) 221 221 ((( 261 + 262 +)))|(% colspan="1" %)(% colspan="1" %) 263 +((( 222 222 When forced through tunnels containing a high surface area of certain minerals, carbon dioxide can be made to crystallise into a solid, removing it from the atmosphere entirely (Mineralise Carbon) 223 223 ))) 224 224 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -226,6 +226,9 @@ 226 226 Targeted Outgassing 227 227 )))|(% colspan="1" %)(% colspan="1" %) 228 228 ((( 271 + 272 +)))|(% colspan="1" %)(% colspan="1" %) 273 +((( 229 229 By letting loose swarms of carbon-eating nanites, we can release massive amounts of nitrogen into the atmosphere. They are programmed to stop at exactly the ideal air pressure 230 230 ))) 231 231 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -233,6 +233,9 @@ 233 233 Clean Up Toxins 234 234 )))|(% colspan="1" %)(% colspan="1" %) 235 235 ((( 281 + 282 +)))|(% colspan="1" %)(% colspan="1" %) 283 +((( 236 236 Now that the sources of toxins have been dealt with, we need to clean up the damage that's been done. It won't come cheap, but at least we'll be able to breathe the air 237 237 ))) 238 238 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -240,6 +240,9 @@ 240 240 Volcano Caps 241 241 )))|(% colspan="1" %)(% colspan="1" %) 242 242 ((( 291 + 292 +)))|(% colspan="1" %)(% colspan="1" %) 293 +((( 243 243 These structures are not mere physical plugs that block eruptions. A variety of systems, including vents and sprinklers controlled by a specialised AI, takes proactive measures to prevent the conditions that lead to eruptions in the first place 244 244 ))) 245 245 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -247,6 +247,9 @@ 247 247 Tectonic Scaffolding 248 248 )))|(% colspan="1" %)(% colspan="1" %) 249 249 ((( 301 + 302 +)))|(% colspan="1" %)(% colspan="1" %) 303 +((( 250 250 Lattices of self-organising smart matter find friction points between tectonic plates and release tensions in a controlled manner 251 251 ))) 252 252 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -254,6 +254,9 @@ 254 254 Clean Up Radioactive Contamination 255 255 )))|(% colspan="1" %)(% colspan="1" %) 256 256 ((( 311 + 312 +)))|(% colspan="1" %)(% colspan="1" %) 313 +((( 257 257 Swarms of specialised drones to seek out and gather irradiated substances, enough material to entomb them, and gigantic filters to cleanse the air make this a horrendously costly undertaking. Unfortunately, it is not optional if people are going to live here outside of shielded environments 258 258 ))) 259 259 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -261,6 +261,9 @@ 261 261 Tailored Microbes 262 262 )))|(% colspan="1" %)(% colspan="1" %) 263 263 ((( 321 + 322 +)))|(% colspan="1" %)(% colspan="1" %) 323 +((( 264 264 It will be a considerable effort, but we can genetically engineer an ecosystem of microbes that is specifically designed to thrive in this world's environment 265 265 ))) 266 266 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -268,6 +268,9 @@ 268 268 Jumpstart Microbiome 269 269 )))|(% colspan="1" %)(% colspan="1" %) 270 270 ((( 331 + 332 +)))|(% colspan="1" %)(% colspan="1" %) 333 +((( 271 271 Why spend money and resources creating the perfect set of organisms when we can make nature do the hard work for us? Sure, basically throwing piles of biomatter around and seeing what sticks isn't very distinguished, but it might just work! 272 272 ))) 273 273 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -275,6 +275,9 @@ 275 275 Microbial Culling 276 276 )))|(% colspan="1" %)(% colspan="1" %) 277 277 ((( 341 + 342 +)))|(% colspan="1" %)(% colspan="1" %) 343 +((( 278 278 Through careful use of antibiotics, both tailored and wide-spectrum, the microbiome must be curbed before productive use of this world is possible 279 279 ))) 280 280 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -282,6 +282,9 @@ 282 282 Cyanobacteria 283 283 )))|(% colspan="1" %)(% colspan="1" %) 284 284 ((( 351 + 352 +)))|(% colspan="1" %)(% colspan="1" %) 353 +((( 285 285 These photosynthetic bacteria can be a vital part of a world's oxygen cycle 286 286 ))) 287 287 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -289,6 +289,9 @@ 289 289 Genetically Modify Toxic Fruit 290 290 )))|(% colspan="1" %)(% colspan="1" %) 291 291 ((( 361 + 362 +)))|(% colspan="1" %)(% colspan="1" %) 363 +((( 292 292 A tailored virus, capable of sophisticated genetic modifications, should result in local fauna no longer releasing toxins into the air 293 293 ))) 294 294 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -296,6 +296,9 @@ 296 296 Cull Toxic Fruit 297 297 )))|(% colspan="1" %)(% colspan="1" %) 298 298 ((( 371 + 372 +)))|(% colspan="1" %)(% colspan="1" %) 373 +((( 299 299 We can release parasites that should eat only the toxic fruit. This will require a certain amount of trial and error, though, and may have adverse side-effects 300 300 ))) 301 301 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -303,6 +303,9 @@ 303 303 Cull Parasites 304 304 )))|(% colspan="1" %)(% colspan="1" %) 305 305 ((( 381 + 382 +)))|(% colspan="1" %)(% colspan="1" %) 383 +((( 306 306 The parasites have unfortunately adapted to feed on other fruit as well. If we don't get rid of them, we will have a much harder time with agriculture 307 307 ))) 308 308 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -310,6 +310,9 @@ 310 310 Reintroduce Local Flora 311 311 )))|(% colspan="1" %)(% colspan="1" %) 312 312 ((( 391 + 392 +)))|(% colspan="1" %)(% colspan="1" %) 393 +((( 313 313 This planet was the home of the sunrise flower and swamp plant that are now staples of the spacefaring Teladi diet. With the conditions for their growth having been restored, we can reintroduce them and restore some of the planet's former glory 314 314 ))) 315 315 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -317,6 +317,9 @@ 317 317 Geothermal Power Plant 318 318 )))|(% colspan="1" %)(% colspan="1" %) 319 319 ((( 401 + 402 +)))|(% colspan="1" %)(% colspan="1" %) 403 +((( 320 320 While primitive versions of this technology relied on steam turbines, advanced materials now allow for efficient use of the Seebeck effect to generate power from large heat differentials without any moving parts 321 321 ))) 322 322 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -324,6 +324,9 @@ 324 324 Wind Turbine Farm 325 325 )))|(% colspan="1" %)(% colspan="1" %) 326 326 ((( 411 + 412 +)))|(% colspan="1" %)(% colspan="1" %) 413 +((( 327 327 When it's available, wind power can be a very cost-effective method of generating power 328 328 ))) 329 329 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -331,6 +331,9 @@ 331 331 Matter/Antimatter Power Plant 332 332 )))|(% colspan="1" %)(% colspan="1" %) 333 333 ((( 421 + 422 +)))|(% colspan="1" %)(% colspan="1" %) 423 +((( 334 334 Based on the same technology that powers vessels and facilities in space, matter/antimatter is a powerful but costly solution for planetside power generation 335 335 ))) 336 336 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -338,6 +338,9 @@ 338 338 Clean Refineries 339 339 )))|(% colspan="1" %)(% colspan="1" %) 340 340 ((( 431 + 432 +)))|(% colspan="1" %)(% colspan="1" %) 433 +((( 341 341 These fully automated facilities refine locally mined resources into various materials 342 342 ))) 343 343 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -345,6 +345,9 @@ 345 345 Cheap Refineries 346 346 )))|(% colspan="1" %)(% colspan="1" %) 347 347 ((( 441 + 442 +)))|(% colspan="1" %)(% colspan="1" %) 443 +((( 348 348 These fully automated facilities refine locally mined resources into various materials. To keep costs down, they have not been outfitted with emission filters 349 349 ))) 350 350 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -352,6 +352,9 @@ 352 352 Retrofit Emission Filters 353 353 )))|(% colspan="1" %)(% colspan="1" %) 354 354 ((( 451 + 452 +)))|(% colspan="1" %)(% colspan="1" %) 453 +((( 355 355 Unfortunately the local minerals contain toxic substances that are being released during the refining process. We will have to stop these emissions before attempting a cleanup 356 356 ))) 357 357 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -359,6 +359,9 @@ 359 359 Factories 360 360 )))|(% colspan="1" %)(% colspan="1" %) 361 361 ((( 461 + 462 +)))|(% colspan="1" %)(% colspan="1" %) 463 +((( 362 362 These automated facilities produce advanced technology when supplied with materials 363 363 ))) 364 364 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -366,6 +366,9 @@ 366 366 Von-Neumann Constructors 367 367 )))|(% colspan="1" %)(% colspan="1" %) 368 368 ((( 471 + 472 +)))|(% colspan="1" %)(% colspan="1" %) 473 +((( 369 369 These self-replicating drones have been outfitted with logarithmic brakes to prevent a runaway scenario at a fundamental level while still allowing them to react to demand at the proper scale. In addition, they are controlled by specialised AI systems which lack the capability to alter their own programming. This makes them a safe, if less effective, version of the original Terraformer designs 370 370 ))) 371 371 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -373,6 +373,9 @@ 373 373 Hydroponics 374 374 )))|(% colspan="1" %)(% colspan="1" %) 375 375 ((( 481 + 482 +)))|(% colspan="1" %)(% colspan="1" %) 483 +((( 376 376 While sometimes there is no alternative, this method of food production is much more expensive than conventional farming, and yields inferior products as well 377 377 ))) 378 378 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -380,6 +380,9 @@ 380 380 Fertilise Soil 381 381 )))|(% colspan="1" %)(% colspan="1" %) 382 382 ((( 491 + 492 +)))|(% colspan="1" %)(% colspan="1" %) 493 +((( 383 383 With a healthy microbiome, we can begin to make the land arable. This requires soil with sufficient drainage, the right pH, necessary nutrients in plant-accessible form, and all of that at a depth sufficient for roots to take hold. A significant effort, to be sure, but absolutely necessary before any large scale settlement can take place 384 384 ))) 385 385 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -387,6 +387,9 @@ 387 387 Forestation 388 388 )))|(% colspan="1" %)(% colspan="1" %) 389 389 ((( 501 + 502 +)))|(% colspan="1" %)(% colspan="1" %) 503 +((( 390 390 Planting and cultivating large arboreal areas does not just make for picturesque postcards; it can also greatly contribute to a stable ecological system 391 391 ))) 392 392 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -394,6 +394,9 @@ 394 394 Wheat Fields 395 395 )))|(% colspan="1" %)(% colspan="1" %) 396 396 ((( 511 + 512 +)))|(% colspan="1" %)(% colspan="1" %) 513 +((( 397 397 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the human population 398 398 ))) 399 399 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -401,6 +401,9 @@ 401 401 Sunrise Flower Fields 402 402 )))|(% colspan="1" %)(% colspan="1" %) 403 403 ((( 521 + 522 +)))|(% colspan="1" %)(% colspan="1" %) 523 +((( 404 404 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Teladi population 405 405 ))) 406 406 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -408,6 +408,9 @@ 408 408 Soja Bean Fields 409 409 )))|(% colspan="1" %)(% colspan="1" %) 410 410 ((( 531 + 532 +)))|(% colspan="1" %)(% colspan="1" %) 533 +((( 411 411 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Paranid population 412 412 ))) 413 413 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -415,6 +415,9 @@ 415 415 Scruffin Fields 416 416 )))|(% colspan="1" %)(% colspan="1" %) 417 417 ((( 541 + 542 +)))|(% colspan="1" %)(% colspan="1" %) 543 +((( 418 418 While these plants can have a beneficial effect on the global ecology, their main purpose is, of course, feeding the Split population 419 419 ))) 420 420 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -422,6 +422,9 @@ 422 422 Bubble City 423 423 )))|(% colspan="1" %)(% colspan="1" %) 424 424 ((( 551 + 552 +)))|(% colspan="1" %)(% colspan="1" %) 553 +((( 425 425 Several layers of self-repairing sheets made from an advanced plastic keep the air inside and maintain a temperate climate, while shielding from dangerous radiation and even micrometeorites. Many complex pieces of technology interoperate to create a stable, even somewhat comfortable environment inside 426 426 ))) 427 427 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -429,6 +429,9 @@ 429 429 Habitation Module 430 430 )))|(% colspan="1" %)(% colspan="1" %) 431 431 ((( 561 + 562 +)))|(% colspan="1" %)(% colspan="1" %) 563 +((( 432 432 Rows of sleeping capsules attached to a common living area and shared facilities make this a quick and cheap way of creating living accommodation. It doesn't offer much in the way of privacy, though 433 433 ))) 434 434 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -436,6 +436,9 @@ 436 436 High-Density Housing 437 437 )))|(% colspan="1" %)(% colspan="1" %) 438 438 ((( 571 + 572 +)))|(% colspan="1" %)(% colspan="1" %) 573 +((( 439 439 Apartments of varying sizes afford appropriate living conditions for individuals and groups alike. The efficient use of space helps prevent urban sprawl, reducing strain on the local transportation system 440 440 ))) 441 441 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -443,6 +443,9 @@ 443 443 Arcology 444 444 )))|(% colspan="1" %)(% colspan="1" %) 445 445 ((( 581 + 582 +)))|(% colspan="1" %)(% colspan="1" %) 583 +((( 446 446 An almost completely self-sustaining complex. From living space to various services and light industries, many of the inhabitants will rarely need to venture out of their complex 447 447 ))) 448 448 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -450,6 +450,9 @@ 450 450 Luxury Housing 451 451 )))|(% colspan="1" %)(% colspan="1" %) 452 452 ((( 591 + 592 +)))|(% colspan="1" %)(% colspan="1" %) 593 +((( 453 453 Whether it's classic opulence or modern minimalism, a proper villa remains a popular status symbol of the wealthy elite 454 454 ))) 455 455 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -457,7 +457,14 @@ 457 457 Martial Arts School 458 458 )))|(% colspan="1" %)(% colspan="1" %) 459 459 ((( 601 + 602 +)))|(% colspan="1" %)(% colspan="1" %) 603 +((( 460 460 While rooted in combat applications, the appeal of martial arts goes way beyond self-defence. Mental and spiritual aspects are often as important as physical ones, perhaps more so 605 + 606 + 607 + 608 +This project constructs the martial arts school required by the martial arts tournament, it is built to upgrade crew boarding skill 461 461 ))) 462 462 |(% colspan="1" %)(% colspan="1" %) 463 463 ((( ... ... @@ -464,7 +464,14 @@ 464 464 Host Martial Arts Tournament 465 465 )))|(% colspan="1" %)(% colspan="1" %) 466 466 ((( 615 + 616 +)))|(% colspan="1" %)(% colspan="1" %) 617 +((( 467 467 Calling participants from all over the galaxy! Compete for honour, glory, prize money, and the ultimate reward: employment! 619 + 620 + 621 + 622 +Running this project will allow the upgrading of crew boarding skill 468 468 ))) 469 469 |(% colspan="1" %)(% colspan="1" %) 470 470 ((( ... ... @@ -471,9 +471,16 @@ 471 471 Aerial Maze 472 472 )))|(% colspan="1" %)(% colspan="1" %) 473 473 ((( 629 + 630 +)))|(% colspan="1" %)(% colspan="1" %) 631 +((( 474 474 A combination of underground tunnels and above-ground structures is made into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even incoming fire. 475 475 476 476 An especially winding system of canyons has been converted into an obstacle course for daring pilots. There are several courses for different skill levels, the most difficult ones being outfitted with simulated hazards and even attacks. 635 + 636 + 637 + 638 +This project constructs the aerial maze required by the maze-run competition, it is built to upgrade crew piloting skill 477 477 ))) 478 478 |(% colspan="1" %)(% colspan="1" %) 479 479 ((( ... ... @@ -480,7 +480,14 @@ 480 480 Host Maze-Run Competition 481 481 )))|(% colspan="1" %)(% colspan="1" %) 482 482 ((( 483 -A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo(atmo meaning atmosphere), navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 645 + 646 +)))|(% colspan="1" %)(% colspan="1" %) 647 +((( 648 +A drowsy Argnu can fly in space. Do you have what it takes to perform daring manoeuvres in atmo, navigating narrow tunnels while dodging hazards, incoming fire and other contestants? Make it onto the podium and you'll not only get the prize money, you'll also be offered a top position in the organiser's fleet! 649 + 650 + 651 + 652 +Running this project will allow the upgrading of crew piloting skill 484 484 ))) 485 485 |(% colspan="1" %)(% colspan="1" %) 486 486 ((( ... ... @@ -487,6 +487,9 @@ 487 487 Theme Park 488 488 )))|(% colspan="1" %)(% colspan="1" %) 489 489 ((( 659 + 660 +)))|(% colspan="1" %)(% colspan="1" %) 661 +((( 490 490 From colourful rides for the little ones to high-speed contraptions for adrenaline junkies, from affordable concession stands to a selection of variety shows, we offer tons of fun for everyone! 491 491 ))) 492 492 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -494,6 +494,9 @@ 494 494 Zoo 495 495 )))|(% colspan="1" %)(% colspan="1" %) 496 496 ((( 669 + 670 +)))|(% colspan="1" %)(% colspan="1" %) 671 +((( 497 497 Observe and learn about the native wildlife in re-creations of their natural habitats. Ethical treatment of all animals is guaranteed. 498 498 ))) 499 499 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -501,6 +501,9 @@ 501 501 Live Performance Venues 502 502 )))|(% colspan="1" %)(% colspan="1" %) 503 503 ((( 679 + 680 +)))|(% colspan="1" %)(% colspan="1" %) 681 +((( 504 504 From cosy comedy clubs to theatrical stages and giant concert halls, everyone can find something they will love here 505 505 ))) 506 506 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -508,6 +508,9 @@ 508 508 Tropical Resort 509 509 )))|(% colspan="1" %)(% colspan="1" %) 510 510 ((( 689 + 690 +)))|(% colspan="1" %)(% colspan="1" %) 691 +((( 511 511 Beaches. Spas. Yoga classes. Marinas. Several buffets and all-you-can-drink cocktails. Relaxation has a new name 512 512 ))) 513 513 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -515,6 +515,9 @@ 515 515 Winter Sports Resort 516 516 )))|(% colspan="1" %)(% colspan="1" %) 517 517 ((( 699 + 700 +)))|(% colspan="1" %)(% colspan="1" %) 701 +((( 518 518 Spend the day enjoying our many ski slopes, ice rinks and sledding hills, then wind down with a hot beverage in front of a crackling fire 519 519 ))) 520 520 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -522,6 +522,9 @@ 522 522 Fine Dining 523 523 )))|(% colspan="1" %)(% colspan="1" %) 524 524 ((( 709 + 710 +)))|(% colspan="1" %)(% colspan="1" %) 711 +((( 525 525 Whether it's imported delicacies or local specialities, good food is always popular 526 526 ))) 527 527 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -529,6 +529,9 @@ 529 529 Temple 530 530 )))|(% colspan="1" %)(% colspan="1" %) 531 531 ((( 719 + 720 +)))|(% colspan="1" %)(% colspan="1" %) 721 +((( 532 532 Whether it's a Split Ancestral Hall, a shrine to the Holy Three-Dimensionality, or a non-denominational spiritual sanctuary, this place will bring the community closer together 533 533 ))) 534 534 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -536,6 +536,9 @@ 536 536 Clinic 537 537 )))|(% colspan="1" %)(% colspan="1" %) 538 538 ((( 729 + 730 +)))|(% colspan="1" %)(% colspan="1" %) 731 +((( 539 539 A state-of-the-art hospital with diagnosis, treatment and care facilities. This will not only increase the population's well-being, but also means that we will have first right of refusal on providing shipments of medical supplies in perpetuity 540 540 ))) 541 541 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -543,6 +543,9 @@ 543 543 Send Medical Supplies 544 544 )))|(% colspan="1" %)(% colspan="1" %) 545 545 ((( 739 + 740 +)))|(% colspan="1" %)(% colspan="1" %) 741 +((( 546 546 The clinic's stockpile is running low, so they're asking for a new shipment of supplies 547 547 ))) 548 548 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -550,6 +550,9 @@ 550 550 Research Campus 551 551 )))|(% colspan="1" %)(% colspan="1" %) 552 552 ((( 749 + 750 +)))|(% colspan="1" %)(% colspan="1" %) 751 +((( 553 553 A centre for learning and groundbreaking, if not usually practical research, this will be sure to attract bright minds and provide ample opportunities to get a share of those government grants 554 554 ))) 555 555 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -557,6 +557,9 @@ 557 557 Send Research Materials 558 558 )))|(% colspan="1" %)(% colspan="1" %) 559 559 ((( 759 + 760 +)))|(% colspan="1" %)(% colspan="1" %) 761 +((( 560 560 A research group has received a sizeable grant and is asking for various materials to carry out experiments 561 561 ))) 562 562 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -564,6 +564,9 @@ 564 564 Bank 565 565 )))|(% colspan="1" %)(% colspan="1" %) 566 566 ((( 769 + 770 +)))|(% colspan="1" %)(% colspan="1" %) 771 +((( 567 567 You've got to spend Credits to make Credits. But what to do if you don't have any to start with? Why, get a loan, of course! This bank will put you in contact with innovative entrepreneurs, champing at the bit for a chance to disrupt the market 568 568 ))) 569 569 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -571,6 +571,9 @@ 571 571 Fund Start-Up 572 572 )))|(% colspan="1" %)(% colspan="1" %) 573 573 ((( 779 + 780 +)))|(% colspan="1" %)(% colspan="1" %) 781 +((( 574 574 Conventional wisdom says that nine out of ten innovations fail. Success usually pays out enough to make the risks worth it, but you still shouldn't bet your entire fortune on it. Still a lot better than playing the lottery, though 575 575 ))) 576 576 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -578,6 +578,9 @@ 578 578 Nividium Workshop 579 579 )))|(% colspan="1" %)(% colspan="1" %) 580 580 ((( 789 + 790 +)))|(% colspan="1" %)(% colspan="1" %) 791 +((( 581 581 Leveraging an old brand-name, this facility manufactures a range of high-end products with a luxurious Nividium finish 582 582 ))) 583 583 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -585,6 +585,9 @@ 585 585 Send Nividium 586 586 )))|(% colspan="1" %)(% colspan="1" %) 587 587 ((( 799 + 800 +)))|(% colspan="1" %)(% colspan="1" %) 801 +((( 588 588 The workshop is running low on Nividium and requires a new shipment 589 589 ))) 590 590 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -592,6 +592,9 @@ 592 592 Spice Fields 593 593 )))|(% colspan="1" %)(% colspan="1" %) 594 594 ((( 809 + 810 +)))|(% colspan="1" %)(% colspan="1" %) 811 +((( 595 595 Spices are an absolutely essential component of any well-made meal 596 596 ))) 597 597 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -599,6 +599,9 @@ 599 599 Vineyards 600 600 )))|(% colspan="1" %)(% colspan="1" %) 601 601 ((( 819 + 820 +)))|(% colspan="1" %)(% colspan="1" %) 821 +((( 602 602 Several local grapes are very well suited for being turned into exquisite beverages, alcoholic and otherwise. We can cultivate them with relatively little effort. 603 603 ))) 604 604 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -606,28 +606,45 @@ 606 606 Art College 607 607 )))|(% colspan="1" %)(% colspan="1" %) 608 608 ((( 829 + 830 +)))|(% colspan="1" %)(% colspan="1" %) 831 +((( 609 609 An institution that teaches a wide diversity of artistic crafts, but also frequently organises exhibitions and other cultural events 610 610 ))) 611 611 612 -== Xenon Terraforming Projects == 835 +== Xenon Terraforming Projects (Not Implemented) == 613 613 837 +Xenon Terraforming projects exist inside the game's code but have not been implemented. 838 + 614 614 |=((( 615 615 Name 841 +)))|=(% colspan="1" %)(% colspan="1" %) 842 +((( 843 +Resource Requirements 616 616 )))|=((( 617 617 Description 618 618 ))) 619 619 |((( 620 620 Claim District 849 +)))|(% colspan="1" %)(% colspan="1" %) 850 +((( 851 + 621 621 )))|((( 622 622 Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 623 623 ))) 624 624 |((( 625 625 Destroy District 857 +)))|(% colspan="1" %)(% colspan="1" %) 858 +((( 859 + 626 626 )))|((( 627 627 We can level this district with a considerable quantity of explosives. It may be cheaper than the alternative, and make it harder for the Xenon to retake control, but it will also mean the loss of very useful infrastructure 628 628 ))) 629 629 |((( 630 630 Under Xenon control 865 +)))|(% colspan="1" %)(% colspan="1" %) 866 +((( 867 + 631 631 )))|((( 632 632 Xenon drones regularly patrol this district, preventing us from passing through it 633 633 ))) ... ... @@ -636,6 +636,9 @@ 636 636 Liberated 637 637 )))|(% colspan="1" %)(% colspan="1" %) 638 638 ((( 876 + 877 +)))|(% colspan="1" %)(% colspan="1" %) 878 +((( 639 639 The Xenon presence has been curbed for the time being, making it safe to pass through 640 640 ))) 641 641 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -643,6 +643,9 @@ 643 643 Destroyed 644 644 )))|(% colspan="1" %)(% colspan="1" %) 645 645 ((( 886 + 887 +)))|(% colspan="1" %)(% colspan="1" %) 888 +((( 646 646 Without anything to protect, the Xenon are ignoring this ruined district for the time being, making it safe to pass through 647 647 ))) 648 648 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -650,6 +650,9 @@ 650 650 Habitation District 651 651 )))|(% colspan="1" %)(% colspan="1" %) 652 652 ((( 896 + 897 +)))|(% colspan="1" %)(% colspan="1" %) 898 +((( 653 653 Impossibly tall skyscrapers, each one providing ample living space for millions of inhabitants 654 654 ))) 655 655 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -657,6 +657,9 @@ 657 657 Commerce District 658 658 )))|(% colspan="1" %)(% colspan="1" %) 659 659 ((( 906 + 907 +)))|(% colspan="1" %)(% colspan="1" %) 908 +((( 660 660 Situated on and just below the surface, this district has the perfect infrastructure for all kinds of shops and services 661 661 ))) 662 662 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -664,6 +664,9 @@ 664 664 Farming District 665 665 )))|(% colspan="1" %)(% colspan="1" %) 666 666 ((( 916 + 917 +)))|(% colspan="1" %)(% colspan="1" %) 918 +((( 667 667 Cascading tiers of fully automated fields, efficiently irrigated and supplied with ample sunlight via a complex system of mirrors and lenses, provide more than enough yield to feed even the maximum population of the habitation district it's attached to 668 668 ))) 669 669 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -671,6 +671,9 @@ 671 671 Administration District 672 672 )))|(% colspan="1" %)(% colspan="1" %) 673 673 ((( 926 + 927 +)))|(% colspan="1" %)(% colspan="1" %) 928 +((( 674 674 In addition to office space for the governing body, this district also houses the local data centre 675 675 ))) 676 676 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -678,6 +678,9 @@ 678 678 Industrial District 679 679 )))|(% colspan="1" %)(% colspan="1" %) 680 680 ((( 936 + 937 +)))|(% colspan="1" %)(% colspan="1" %) 938 +((( 681 681 Massive refineries automatically extract and process minerals from the ground. These get distributed to the surrounding factories as needed, controlled by a governing AI 682 682 ))) 683 683 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -685,6 +685,9 @@ 685 685 Recreation District 686 686 )))|(% colspan="1" %)(% colspan="1" %) 687 687 ((( 946 + 947 +)))|(% colspan="1" %)(% colspan="1" %) 948 +((( 688 688 Theatres, bars, parks, VR arcades, zoos, sporting grounds, restaurants, water parks, concert halls. These are just some of the many venues this district is designed to house 689 689 ))) 690 690 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -692,6 +692,9 @@ 692 692 Subvert AGI Core 693 693 )))|(% colspan="1" %)(% colspan="1" %) 694 694 ((( 956 + 957 +)))|(% colspan="1" %)(% colspan="1" %) 958 +((( 695 695 Our coding experts say that they have devised a theoretical method of sending remote commands to the Xenon AGI core. Due to its inherent mutable nature, they are unable to predict the success of any given attempt, and have just given me an estimation of "more likely than rolling a crit in Gunners & Goners". If successful, we will tell the AGI and all of its drones to self-delete, leaving the entire area Xenon-free 696 696 ))) 697 697 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -699,6 +699,9 @@ 699 699 Detonate Reactor 700 700 )))|(% colspan="1" %)(% colspan="1" %) 701 701 ((( 966 + 967 +)))|(% colspan="1" %)(% colspan="1" %) 968 +((( 702 702 Now that we have access, it just takes the push of a button to level the entire area, and all Xenon presence within it. This will destroy all connected districts, so we'll have to start from scratch if we aim to have people living here 703 703 ))) 704 704 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -706,6 +706,9 @@ 706 706 Xenon Reclaim 707 707 )))|(% colspan="1" %)(% colspan="1" %) 708 708 ((( 976 + 977 +)))|(% colspan="1" %)(% colspan="1" %) 978 +((( 709 709 Xenon combat drones are mobilising to retake this district. They will soon reclaim it unless we do something to stop them 710 710 ))) 711 711 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -713,6 +713,9 @@ 713 713 Xenon Rebuild 714 714 )))|(% colspan="1" %)(% colspan="1" %) 715 715 ((( 986 + 987 +)))|(% colspan="1" %)(% colspan="1" %) 988 +((( 716 716 Xenon constructor drones are rebuilding this district. They will soon reclaim it unless we do something to stop them 717 717 ))) 718 718 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -720,6 +720,9 @@ 720 720 EMP Xenon Drones 721 721 )))|(% colspan="1" %)(% colspan="1" %) 722 722 ((( 996 + 997 +)))|(% colspan="1" %)(% colspan="1" %) 998 +((( 723 723 Using a system of precisely pulsed EMP bursts, we can disable the Xenon units in this area and then destroy them with targeted bombings. This leaves the infrastructure intact for potential future use 724 724 ))) 725 725 |(% colspan="1" %)(% colspan="1" %) ... ... @@ -727,11 +727,16 @@ 727 727 Bombard Xenon Drones 728 728 )))|(% colspan="1" %)(% colspan="1" %) 729 729 ((( 1006 + 1007 +)))|(% colspan="1" %)(% colspan="1" %) 1008 +((( 730 730 We can stop their efforts by simply carpet-bombing the drones.This will undoubtedly level this district, though.The damage could possibly spill over to another district 731 731 ))) 732 732 733 733 == Terraforming Events == 734 734 1014 +Terraforming events will occur when certain environmental conditions have been met and can occur repeatedly without player involvement 1015 + 735 735 |=((( 736 736 Name 737 737 )))|=((( ... ... @@ -745,10 +745,15 @@ 745 745 |((( 746 746 Global Warming 747 747 )))|((( 748 -The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature 1029 +The greenhouse gases in the atmosphere have trapped enough heat to significantly increase the global temperature. Although the name might suggest the temperature will lower if global warming is addressed, it is not the case in version 5.00. 1030 +If global warming is active, it will cancel any project aiming to reduce temperature. Addressing global warming after completing temperature reduction projects will NOT retroactively show their effect. 749 749 ))) 750 750 |((( 751 751 Quake 752 752 )))|((( 753 753 Sensors are detecting an impending seismic event. Completed facilities have been hardened and will only suffer minor damage, but any ongoing construction is still vulnerable and likely to experience a setback 1036 + 1037 +When a quake happens there is a chance of losing a certain percentage of progress on the current project. The chance depends on the "Seismic Activity" stat. 1 means a chance of 10% to lose 20% of progress, 2 means a chance of 20% to lose 20% of progress, 3 means a chance of 30% to lose 20% of progress (% class="text-strong" %)**plus**(%%) a chance of 5% to lose 75% of progress. (source: [[https:~~/~~/forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505>>url:https://forum.egosoft.com/viewtopic.php?f=146&t=433087&p=5055505#p5055505||shape="rect"]]) 1038 + 1039 + 754 754 )))
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