Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 7.1
edited by Sparks
on 2018/12/13 16:48
Change comment: There is no comment for this version
To version 14.1
edited by Daniel Turner
on 2018/12/18 23:40
Change comment: There is no comment for this version

Summary

Details

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Author
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1 -xwiki:XWiki.Sparks
1 +xwiki:XWiki.Daniel
Content
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1 -== Map layout ==
1 +== The X-universe in X4: Foundations ==
2 2  
3 -The X-universe in X4: Foundations consists of 47 systems, with each system being constructed of up to 3 sectors (playable areas of space). In total there are 59 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems).
3 +The X-universe consists of 47 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object..
4 4  
5 -The //general// map layout fixed in terms of how sectors connect to each other, and in the locations of major Faction stations (Shipyards, Wharfs and Trade Stations). //Beyond that//, the locations of other stations is randomised in each new game start. Below is a list of all sectors in the X-universe.
5 +In total there are 59 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover //Anomalies//, which provide 1-way routes to a position in another sector.
6 6  
7 -
7 +For further details about the features that connect sectors, see the [[doc:Piloting and Travel]] page of the Manual.
8 8  
9 +== Map layout ==
10 +
11 +The //general// map layout fixed in terms of how sectors connect to each other, and in the locations of major Faction stations. //Beyond that//, the locations of other stations is randomised in each new game start.
12 +
13 +== Sectors in X4: Foundations ==
14 +
9 9  |=(((
10 10  Sector
11 11  )))|=(((
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58 58  Bright Promise
59 59  )))|(% colspan="1" %)(% colspan="1" %)
60 60  (((
61 -
67 +[[doc:Teladi Company]]
62 62  )))
63 63  |(% colspan="1" %)(% colspan="1" %)
64 64  (((
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303 303  Profit Center Alpha
304 304  )))|(% colspan="1" %)(% colspan="1" %)
305 305  (((
306 -
312 +[[doc:Teladi Company]]
307 307  )))
308 308  |(% colspan="1" %)(% colspan="1" %)
309 309  (((
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401 401  Trinity Sanctum III
402 402  )))|(% colspan="1" %)(% colspan="1" %)
403 403  (((
404 -
410 +GodRealm of the Paranid
405 405  )))
406 406  |(% colspan="1" %)(% colspan="1" %)
407 407  (((
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408 408  Trinity Sanctum VII
409 409  )))|(% colspan="1" %)(% colspan="1" %)
410 410  (((
411 -
417 +GodRealm of the Paranid
412 412  )))
413 413  |(% colspan="1" %)(% colspan="1" %)
414 414  (((
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424 424  (((
425 425  
426 426  )))
433 +
434 +
435 +
436 +
Confluence.Code.ConfluencePageClass[0]
id
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1 -77299939
1 +77300571
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77299939/Sectors
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300571/Sectors