Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 66.1
edited by StoatsNotGoats
on 2022/10/30 02:57
on 2022/10/30 02:57
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. StoatsNotGoats1 +xwiki:XWiki.Daniel - Tags
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... ... @@ -17,7 +17,7 @@ 17 17 18 18 The basegame X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts). 19 19 20 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:Anomalies]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]]. 20 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Anomalies.WebHome]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]]. 21 21 22 22 === Split Vendetta DLC === 23 23 ... ... @@ -47,9 +47,10 @@ 47 47 48 48 ---- 49 49 50 -[[image:attach:X4 Complete Universe Map -01.png]]50 +[[image:attach:2420181460_preview_X4 Complete Universe Map.png]] 51 51 52 - [[attach:X4 Complete Universe Map.svg]] SVG download variant for greater legibility and links to sectors in the [[doc:Systems Database]] 52 +[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility and links to sectors in the [[doc:Systems Database]] 53 +Additionally a dark mode SVG variant (no links to wiki pages though)[[attach:X4 Complete Universe Map Dark.svg]] 53 53 54 54 == X4: Foundations Sector List == 55 55 ... ... @@ -71,7 +71,7 @@ 71 71 [[doc:Antigone Memorial]] 72 72 )))|(% colspan="1" %)(% colspan="1" %) 73 73 ((( 74 -[[doc:Antigone Republic]] 75 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] 75 75 )))|(% colspan="1" %)(% colspan="1" %) 76 76 ((( 77 77 (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon ... ... @@ -101,7 +101,7 @@ 101 101 [[doc:Argon Prime]] 102 102 )))|(% colspan="1" %)(% colspan="1" %) 103 103 ((( 104 -[[doc:Argon Federation]] 105 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 105 105 )))|(% colspan="1" %)(% colspan="1" %) 106 106 ((( 107 107 Ore and Silicon ... ... @@ -111,7 +111,7 @@ 111 111 [[doc:Black Hole Sun IV]] 112 112 )))|(% colspan="1" %)(% colspan="1" %) 113 113 ((( 114 -[[doc:Argon Federation]] 115 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 115 115 )))|(% colspan="1" %)(% colspan="1" %) 116 116 ((( 117 117 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, Nividium, Ore and Silicon ... ... @@ -121,7 +121,7 @@ 121 121 [[doc:Black Hole Sun V]] 122 122 )))|(% colspan="1" %)(% colspan="1" %) 123 123 ((( 124 -[[doc:Argon Federation]] 125 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 125 125 )))|(% colspan="1" %)(% colspan="1" %) 126 126 ((( 127 127 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen and Methane ... ... @@ -251,7 +251,7 @@ 251 251 Hatikvah's Choice I[[II>>doc:Hatikvah's Choice III]] 252 252 )))|(% colspan="1" %)(% colspan="1" %) 253 253 ((( 254 -[[doc:Argon Federation]] 255 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 255 255 )))|(% colspan="1" %)(% colspan="1" %) 256 256 ((( 257 257 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon ... ... @@ -298,7 +298,7 @@ 298 298 ))) 299 299 |(% colspan="1" %)(% colspan="1" %) 300 300 ((( 301 -(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove (%style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:X4WIKI.Hewa's Twin IV: The Cove]]302 +(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove [[doc:X4WIKI.Hewa's Twin IV: The Cove]] 302 302 )))|(% colspan="1" %)(% colspan="1" %) 303 303 ((( 304 304 None ... ... @@ -411,7 +411,7 @@ 411 411 [[doc:Morning Star III]] 412 412 )))|(% colspan="1" %)(% colspan="1" %) 413 413 ((( 414 -[[doc:Argon Federation]] 415 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 415 415 )))|(% colspan="1" %)(% colspan="1" %) 416 416 ((( 417 417 None ... ... @@ -421,7 +421,7 @@ 421 421 [[doc:Morning Star IV]] 422 422 )))|(% colspan="1" %)(% colspan="1" %) 423 423 ((( 424 -[[doc:Argon Federation]] 425 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 425 425 )))|(% colspan="1" %)(% colspan="1" %) 426 426 ((( 427 427 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon ... ... @@ -541,7 +541,7 @@ 541 541 [[doc:X4WIKI.Second Contact II: Flashpoint]] 542 542 )))|(% colspan="1" %)(% colspan="1" %) 543 543 ((( 544 -[[doc:Antigone Republic]] 545 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] 545 545 )))|(% colspan="1" %)(% colspan="1" %) 546 546 ((( 547 547 (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon ... ... @@ -551,7 +551,7 @@ 551 551 Second Contact[[ VI>>doc:Second Contact VII]] 552 552 )))|(% colspan="1" %)(% colspan="1" %) 553 553 ((( 554 -[[doc:Antigone Republic]] 555 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] 555 555 )))|(% colspan="1" %)(% colspan="1" %) 556 556 ((( 557 557 (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon ... ... @@ -561,7 +561,7 @@ 561 561 Second Contact[[ XI>>doc:Second Contact XI]] 562 562 )))|(% colspan="1" %)(% colspan="1" %) 563 563 ((( 564 -[[doc:Antigone Republic]] 565 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] 565 565 )))|(% colspan="1" %)(% colspan="1" %) 566 566 ((( 567 567 (% style="color: rgb(51,51,51);text-decoration: none;" %) Ore and Silicon ... ... @@ -571,7 +571,7 @@ 571 571 [[doc:Silent Witness I]] 572 572 )))|(% colspan="1" %)(% colspan="1" %) 573 573 ((( 574 -[[doc:Argon Federation]] 575 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 575 575 )))|(% colspan="1" %)(% colspan="1" %) 576 576 ((( 577 577 None ... ... @@ -621,7 +621,7 @@ 621 621 [[doc:The Reach]] 622 622 )))|(% colspan="1" %)(% colspan="1" %) 623 623 ((( 624 -[[doc:Argon Federation]] 625 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 625 625 )))|(% colspan="1" %)(% colspan="1" %) 626 626 ((( 627 627 Ore ... ... @@ -631,7 +631,7 @@ 631 631 [[doc:The Void]] 632 632 )))|(% colspan="1" %)(% colspan="1" %) 633 633 ((( 634 -[[doc:Antigone Republic]] 635 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]] 635 635 )))|(% colspan="1" %)(% colspan="1" %) 636 636 ((( 637 637 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon ... ... @@ -716,7 +716,7 @@ 716 716 |((( 717 717 [[doc:Eleventh Hour]] 718 718 )))|((( 719 -[[doc:Argon Federation]] 720 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 720 720 )))|((( 721 721 None 722 722 ))) ... ... @@ -772,7 +772,7 @@ 772 772 |((( 773 773 [[doc:Guiding Star V]] 774 774 )))|((( 775 -[[doc:Argon Federation]] 776 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 776 776 )))|((( 777 777 None 778 778 ))) ... ... @@ -779,7 +779,7 @@ 779 779 |((( 780 780 [[doc:Guiding Star VII]] 781 781 )))|((( 782 -[[doc:Argon Federation]] 783 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]] 783 783 )))|((( 784 784 Ice 785 785 ))) ... ... @@ -1193,15 +1193,19 @@ 1193 1193 * 1194 1194 1195 1195 {{{maps/xu_ep2_universe/galaxy.xml}}} 1197 + 1196 1196 * 1197 1197 1198 1198 {{{maps/xu_ep2_universe/clusters.xml}}} 1201 + 1199 1199 * 1200 1200 1201 1201 {{{maps/xu_ep2_universe/sectors.xml}}} 1205 + 1202 1202 * 1203 1203 1204 1204 {{{maps/xu_ep2_universe/zones.xml}}} 1209 + 1205 1205 * ((( 1206 1206 Manoeuvring with Difficulty (2021). //X4 Full Map [Cradle of Humanity][4.20]//. [online] [[steamcommunity.com>>url:http://steamcommunity.com||shape="rect"]]. Available at: [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=2420181460>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2420181460||shape="rect"]] [Accessed 27 Feb. 2022]. 1207 1207
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 144474565/Systems, Sectors and Zones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/74973554/Systems, Sectors and Zones
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... ... @@ -1,0 +1,3 @@ 1 +>layout of the universe in X4:Foundations is highly randomised on game start 2 + 3 +Is it? I found a[[ map on the forums >>url:http://forum.egosoft.com/viewtopic.php?f=182&t=403274&p=4760831||shape="rect"]]which looks exactly the same as mine. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2018-12-02 15:47:11.0
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... ... @@ -1,0 +1,1 @@ 1 +Map is not random. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2018-12-03 14:56:47.0
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... ... @@ -1,0 +1,1 @@ 1 +The placement of things within the sectors can be random. Some are fixed. The sectors themselves are not random. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2018-12-12 17:57:47.0
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... ... @@ -1,0 +1,1 @@ 1 +Someone should make a map file pdf of the entire explored "Vanilla" universe - Date
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... ... @@ -1,0 +1,1 @@ 1 +2018-12-13 16:02:13.0
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... ... @@ -1,0 +1,1 @@ 1 +XWiki.DrSuperEvil - Comment
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... ... @@ -1,0 +1,1 @@ 1 +It is on the to do list. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2018-12-13 19:52:40.0
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... ... @@ -1,0 +1,3 @@ 1 +If there are any issues with the map feel free to pm me 2 + 3 +-Stoats not Goats - Date
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... ... @@ -1,0 +1,1 @@ 1 +2020-10-08 03:26:01.0
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... ... @@ -1,0 +1,3 @@ 1 +Instead of a PDF of the map (if that is even still on the to do list), wouldn't an SVG version be even better? The vector format seems very appropriate, would be indefinitely scalable, and could be processed into a PDF, PNG, or any other format, on the user's end... 2 + 3 +Thanks for considering. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2020-11-23 04:11:31.0
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... ... @@ -1,0 +1,1 @@ 1 +Update with a map of the new sectors? - Date
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... ... @@ -1,0 +1,1 @@ 1 +2021-03-17 18:33:27.0