Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 65.1
edited by StoatsNotGoats
on 2022/10/30 02:48
Change comment: There is no comment for this version
To version 73.1
edited by Daniel Turner
on 2023/07/10 12:22
Change comment: Renamed back-links.

Summary

Details

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1 +Objects in the Game Universe
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1 -xwiki:XWiki.StoatsNotGoats
1 +xwiki:XWiki.Daniel
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1 +map|travel|sectors|systems
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1 +{{layout}}
2 +{{layout-section ac:type="single"}}
3 +{{layout-cell}}
1 1  {{note title="Spoilers ahead"}}
2 2  This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page
6 +
7 +\\
3 3  {{/note}}
9 +{{/layout-cell}}
10 +{{/layout-section}}
4 4  
5 -{{info}}
6 -Updated for version 5.0, all child pages are similarly updated
7 -{{/info}}
8 -
9 -{{panel title="Navigation"}}
10 -
11 -
12 -{{toc/}}
13 -{{/panel}}
14 -
12 +{{layout-section ac:type="two_right_sidebar"}}
13 +{{layout-cell}}
15 15  == Universe Structure ==
16 16  
17 17  ----
... ... @@ -18,7 +18,7 @@
18 18  
19 19  The basegame X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts).
20 20  
21 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:Anomalies]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]].
20 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Anomalies.WebHome]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]].
22 22  
23 23  === Split Vendetta DLC ===
24 24  
... ... @@ -31,14 +31,27 @@
31 31  === Tides of Avarice DLC ===
32 32  
33 33  More Jump Gates have reconnected to the universe adding 3 new **Systems** to the centre of the network with a total of 7 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and new hazards.
33 +{{/layout-cell}}
34 34  
35 +{{layout-cell}}
36 +{{panel title="Navigation"}}
37 +
38 +
39 +{{toc/}}
40 +{{/panel}}
41 +{{/layout-cell}}
42 +{{/layout-section}}
43 +
44 +{{layout-section ac:type="single"}}
45 +{{layout-cell}}
35 35  == X4:Foundations Map with all DLCs ==
36 36  
37 37  ----
38 38  
39 -[[image:attach:X4 Complete Universe Map-01.png]]
50 +[[image:attach:2420181460_preview_X4 Complete Universe Map.png]]
40 40  
41 - [[attach:X4 Complete Universe Map.svg]] SVG download variant for greater legibility and links to sectors in the [[doc:Systems Database]]
52 +[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility and links to sectors in the [[doc:Systems Database]]
53 +Additionally a dark mode SVG variant (no links to wiki pages though)[[attach:X4 Complete Universe Map Dark.svg]]
42 42  
43 43  == X4: Foundations Sector List ==
44 44  
... ... @@ -60,7 +60,7 @@
60 60  [[doc:Antigone Memorial]]
61 61  )))|(% colspan="1" %)(% colspan="1" %)
62 62  (((
63 -[[doc:Antigone Republic]]
75 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
64 64  )))|(% colspan="1" %)(% colspan="1" %)
65 65  (((
66 66  (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
... ... @@ -90,7 +90,7 @@
90 90  [[doc:Argon Prime]]
91 91  )))|(% colspan="1" %)(% colspan="1" %)
92 92  (((
93 -[[doc:Argon Federation]]
105 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
94 94  )))|(% colspan="1" %)(% colspan="1" %)
95 95  (((
96 96  Ore and Silicon
... ... @@ -100,7 +100,7 @@
100 100  [[doc:Black Hole Sun IV]]
101 101  )))|(% colspan="1" %)(% colspan="1" %)
102 102  (((
103 -[[doc:Argon Federation]]
115 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
104 104  )))|(% colspan="1" %)(% colspan="1" %)
105 105  (((
106 106  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, Nividium, Ore and Silicon
... ... @@ -110,7 +110,7 @@
110 110  [[doc:Black Hole Sun V]]
111 111  )))|(% colspan="1" %)(% colspan="1" %)
112 112  (((
113 -[[doc:Argon Federation]]
125 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
114 114  )))|(% colspan="1" %)(% colspan="1" %)
115 115  (((
116 116  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen and Methane
... ... @@ -240,7 +240,7 @@
240 240   Hatikvah's Choice I[[II>>doc:Hatikvah's Choice III]]
241 241  )))|(% colspan="1" %)(% colspan="1" %)
242 242  (((
243 -[[doc:Argon Federation]]
255 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
244 244  )))|(% colspan="1" %)(% colspan="1" %)
245 245  (((
246 246  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon
... ... @@ -287,7 +287,7 @@
287 287  )))
288 288  |(% colspan="1" %)(% colspan="1" %)
289 289  (((
290 -(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:X4WIKI.Hewa's Twin IV: The Cove]]
302 +(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove [[doc:X4WIKI.Hewa's Twin IV: The Cove]]
291 291  )))|(% colspan="1" %)(% colspan="1" %)
292 292  (((
293 293  None
... ... @@ -400,7 +400,7 @@
400 400  [[doc:Morning Star III]]
401 401  )))|(% colspan="1" %)(% colspan="1" %)
402 402  (((
403 -[[doc:Argon Federation]]
415 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
404 404  )))|(% colspan="1" %)(% colspan="1" %)
405 405  (((
406 406  None
... ... @@ -410,7 +410,7 @@
410 410  [[doc:Morning Star IV]]
411 411  )))|(% colspan="1" %)(% colspan="1" %)
412 412  (((
413 -[[doc:Argon Federation]]
425 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
414 414  )))|(% colspan="1" %)(% colspan="1" %)
415 415  (((
416 416  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
... ... @@ -450,7 +450,7 @@
450 450  [[doc:Pious Mists II]]
451 451  )))|(% colspan="1" %)(% colspan="1" %)
452 452  (((
453 -[[doc:Godrealm of the Paranid]]
465 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Godrealm of the Paranid.WebHome]]
454 454  )))|(% colspan="1" %)(% colspan="1" %)
455 455  (((
456 456  None
... ... @@ -460,7 +460,7 @@
460 460   Pious Mists [[IV>>doc:Pious Mists IV]]
461 461  )))|(% colspan="1" %)(% colspan="1" %)
462 462  (((
463 -[[doc:Godrealm of the Paranid]]
475 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Godrealm of the Paranid.WebHome]]
464 464  )))|(% colspan="1" %)(% colspan="1" %)
465 465  (((
466 466  (% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, Ore and Silicon
... ... @@ -470,7 +470,7 @@
470 470   Pious Mists [[XI>>doc:Pious Mists XI]]
471 471  )))|(% colspan="1" %)(% colspan="1" %)
472 472  (((
473 -[[doc:Godrealm of the Paranid]]
485 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Godrealm of the Paranid.WebHome]]
474 474  )))|(% colspan="1" %)(% colspan="1" %)
475 475  (((
476 476  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Nividium, Ore and Silicon
... ... @@ -500,7 +500,7 @@
500 500  [[doc:Sacred Relic]]
501 501  )))|(% colspan="1" %)(% colspan="1" %)
502 502  (((
503 -[[doc:Godrealm of the Paranid]]
515 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Godrealm of the Paranid.WebHome]]
504 504  )))|(% colspan="1" %)(% colspan="1" %)
505 505  (((
506 506  None
... ... @@ -530,7 +530,7 @@
530 530  [[doc:X4WIKI.Second Contact II: Flashpoint]]
531 531  )))|(% colspan="1" %)(% colspan="1" %)
532 532  (((
533 -[[doc:Antigone Republic]]
545 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
534 534  )))|(% colspan="1" %)(% colspan="1" %)
535 535  (((
536 536  (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
... ... @@ -540,7 +540,7 @@
540 540   Second Contact[[ VI>>doc:Second Contact VII]]
541 541  )))|(% colspan="1" %)(% colspan="1" %)
542 542  (((
543 -[[doc:Antigone Republic]]
555 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
544 544  )))|(% colspan="1" %)(% colspan="1" %)
545 545  (((
546 546  (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
... ... @@ -550,7 +550,7 @@
550 550   Second Contact[[ XI>>doc:Second Contact XI]]
551 551  )))|(% colspan="1" %)(% colspan="1" %)
552 552  (((
553 -[[doc:Antigone Republic]]
565 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
554 554  )))|(% colspan="1" %)(% colspan="1" %)
555 555  (((
556 556  (% style="color: rgb(51,51,51);text-decoration: none;" %) Ore and Silicon
... ... @@ -560,7 +560,7 @@
560 560  [[doc:Silent Witness I]]
561 561  )))|(% colspan="1" %)(% colspan="1" %)
562 562  (((
563 -[[doc:Argon Federation]]
575 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
564 564  )))|(% colspan="1" %)(% colspan="1" %)
565 565  (((
566 566  None
... ... @@ -610,7 +610,7 @@
610 610  [[doc:The Reach]]
611 611  )))|(% colspan="1" %)(% colspan="1" %)
612 612  (((
613 -[[doc:Argon Federation]]
625 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
614 614  )))|(% colspan="1" %)(% colspan="1" %)
615 615  (((
616 616  Ore
... ... @@ -620,7 +620,7 @@
620 620  [[doc:The Void]]
621 621  )))|(% colspan="1" %)(% colspan="1" %)
622 622  (((
623 -[[doc:Antigone Republic]]
635 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
624 624  )))|(% colspan="1" %)(% colspan="1" %)
625 625  (((
626 626  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon
... ... @@ -630,7 +630,7 @@
630 630  [[doc:Trinity Sanctum III]]
631 631  )))|(% colspan="1" %)(% colspan="1" %)
632 632  (((
633 -[[doc:Godrealm of the Paranid]]
645 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Godrealm of the Paranid.WebHome]]
634 634  )))|(% colspan="1" %)(% colspan="1" %)
635 635  (((
636 636  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
... ... @@ -640,7 +640,7 @@
640 640  [[doc:Trinity Sanctum VII]]
641 641  )))|(% colspan="1" %)(% colspan="1" %)
642 642  (((
643 -[[doc:Godrealm of the Paranid]]
655 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Godrealm of the Paranid.WebHome]]
644 644  )))|(% colspan="1" %)(% colspan="1" %)
645 645  (((
646 646  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, - Nividium, Ore and Silicon
... ... @@ -680,7 +680,7 @@
680 680  [[doc:Unholy Retribution]]
681 681  )))|(% colspan="1" %)(% colspan="1" %)
682 682  (((
683 -[[doc:Godrealm of the Paranid]]
695 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Godrealm of the Paranid.WebHome]]
684 684  )))|(% colspan="1" %)(% colspan="1" %)
685 685  (((
686 686  None
... ... @@ -705,7 +705,7 @@
705 705  |(((
706 706  [[doc:Eleventh Hour]]
707 707  )))|(((
708 -[[doc:Argon Federation]]
720 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
709 709  )))|(((
710 710  None
711 711  )))
... ... @@ -740,7 +740,7 @@
740 740  |(((
741 741  [[doc:Family Tkr]]
742 742  )))|(((
743 -[[doc:Free Families]]
755 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Free Families.WebHome]]
744 744  )))|(((
745 745  None
746 746  )))
... ... @@ -754,7 +754,7 @@
754 754  |(((
755 755  [[Fires of Defeat/Victory>>doc:Fires of Defeat]]
756 756  )))|(((
757 -(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
769 +(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Free Families.WebHome]]
758 758  )))|(((
759 759  None
760 760  )))
... ... @@ -761,7 +761,7 @@
761 761  |(((
762 762  [[doc:Guiding Star V]]
763 763  )))|(((
764 -[[doc:Argon Federation]]
776 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
765 765  )))|(((
766 766  None
767 767  )))
... ... @@ -768,7 +768,7 @@
768 768  |(((
769 769  [[doc:Guiding Star VII]]
770 770  )))|(((
771 -[[doc:Argon Federation]]
783 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Argon Federation.WebHome]]
772 772  )))|(((
773 773  Ice
774 774  )))
... ... @@ -782,7 +782,7 @@
782 782  |(((
783 783  [[doc:Heart of Acrimony II]]
784 784  )))|(((
785 -(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
797 +(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Free Families.WebHome]]
786 786  )))|(((
787 787  (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Ore and Silicon
788 788  )))
... ... @@ -789,7 +789,7 @@
789 789  |(((
790 790  [[doc:Litany of Fury IX]]
791 791  )))|(((
792 -[[doc:Godrealm of the Paranid]]
804 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Godrealm of the Paranid.WebHome]]
793 793  )))|(((
794 794  None
795 795  )))
... ... @@ -796,7 +796,7 @@
796 796  |(((
797 797  [[doc:Litany of Fury XII]]
798 798  )))|(((
799 -[[doc:Godrealm of the Paranid]]
811 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Godrealm of the Paranid.WebHome]]
800 800  )))|(((
801 801  None
802 802  )))
... ... @@ -831,7 +831,7 @@
831 831  |(((
832 832  [[doc:Tharka's Ravine VIII]]
833 833  )))|(((
834 -(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
846 +(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Free Families.WebHome]]
835 835  )))|(((
836 836  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice and Methane
837 837  )))
... ... @@ -840,7 +840,7 @@
840 840  [[doc:Tharka's Ravine XVI]]
841 841  )))|(% colspan="1" %)(% colspan="1" %)
842 842  (((
843 -(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
855 +(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Free Families.WebHome]]
844 844  )))|(% colspan="1" %)(% colspan="1" %)
845 845  (((
846 846  (% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, Ore and Silicon
... ... @@ -850,7 +850,7 @@
850 850  [[doc:Tharka's Ravine XXIV]]
851 851  )))|(% colspan="1" %)(% colspan="1" %)
852 852  (((
853 -(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
865 +(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Free Families.WebHome]]
854 854  )))|(% colspan="1" %)(% colspan="1" %)
855 855  (((
856 856  None
... ... @@ -860,7 +860,7 @@
860 860  [[doc:X4WIKI.Thuruk's Demise II: First Impact]]
861 861  )))|(% colspan="1" %)(% colspan="1" %)
862 862  (((
863 -(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
875 +(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Free Families.WebHome]]
864 864  )))|(% colspan="1" %)(% colspan="1" %)
865 865  (((
866 866  None
... ... @@ -870,7 +870,7 @@
870 870  [[doc:Thuruk's Demise III]]
871 871  )))|(% colspan="1" %)(% colspan="1" %)
872 872  (((
873 -(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
885 +(% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Free Families.WebHome]]
874 874  )))|(% colspan="1" %)(% colspan="1" %)
875 875  (((
876 876  None
... ... @@ -910,7 +910,7 @@
910 910  [[doc:Wretched Skies X]]
911 911  )))|(% colspan="1" %)(% colspan="1" %)
912 912  (((
913 -[[doc:Godrealm of the Paranid]]
925 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Godrealm of the Paranid.WebHome]]
914 914  )))|(% colspan="1" %)(% colspan="1" %)
915 915  (((
916 916  (% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, Ore and Silicon
... ... @@ -1182,17 +1182,24 @@
1182 1182  *
1183 1183  
1184 1184  {{{maps/xu_ep2_universe/galaxy.xml}}}
1197 +
1185 1185  *
1186 1186  
1187 1187  {{{maps/xu_ep2_universe/clusters.xml}}}
1201 +
1188 1188  *
1189 1189  
1190 1190  {{{maps/xu_ep2_universe/sectors.xml}}}
1205 +
1191 1191  *
1192 1192  
1193 1193  {{{maps/xu_ep2_universe/zones.xml}}}
1209 +
1194 1194  * (((
1195 1195  Manoeuvring with Difficulty (2021). //X4 Full Map [Cradle of Humanity][4.20]//. [online] [[steamcommunity.com>>url:http://steamcommunity.com||shape="rect"]]. Available at: [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=2420181460>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2420181460||shape="rect"]] [Accessed 27 Feb. 2022].
1196 1196  
1197 1197  ‌
1198 1198  )))
1215 +{{/layout-cell}}
1216 +{{/layout-section}}
1217 +{{/layout}}
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3 +
X4 Complete Universe Map.svg
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x4-map.svg
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id
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1 -128352947
1 +74973554
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/128352947/Systems, Sectors and Zones
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/74973554/Systems, Sectors and Zones
XWiki.XWikiComments[0]
Comment
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1 +>layout of the universe in X4:Foundations is highly randomised on game start
2 +
3 +Is it? I found a[[ map on the forums >>url:http://forum.egosoft.com/viewtopic.php?f=182&t=403274&p=4760831||shape="rect"]]which looks exactly the same as mine.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-02 15:47:11.0
XWiki.XWikiComments[1]
Comment
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1 +Map is not random.
Date
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1 +2018-12-03 14:56:47.0
XWiki.XWikiComments[2]
Comment
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1 +The placement of things within the sectors can be random. Some are fixed. The sectors themselves are not random.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-12 17:57:47.0
XWiki.XWikiComments[3]
Comment
... ... @@ -1,0 +1,1 @@
1 +Someone should make a map file pdf of the entire explored "Vanilla" universe
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-13 16:02:13.0
XWiki.XWikiComments[4]
Author
... ... @@ -1,0 +1,1 @@
1 +XWiki.DrSuperEvil
Comment
... ... @@ -1,0 +1,1 @@
1 +It is on the to do list.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-13 19:52:40.0
XWiki.XWikiComments[5]
Comment
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1 +If there are any issues with the map feel free to pm me
2 +
3 +-Stoats not Goats
Date
... ... @@ -1,0 +1,1 @@
1 +2020-10-08 03:26:01.0
XWiki.XWikiComments[6]
Comment
... ... @@ -1,0 +1,3 @@
1 +Instead of a PDF of the map (if that is even still on the to do list), wouldn't an SVG version be even better? The vector format seems very appropriate, would be indefinitely scalable, and could be processed into a PDF, PNG, or any other format, on the user's end...
2 +
3 +Thanks for considering.
Date
... ... @@ -1,0 +1,1 @@
1 +2020-11-23 04:11:31.0
XWiki.XWikiComments[7]
Comment
... ... @@ -1,0 +1,1 @@
1 +Update with a map of the new sectors?
Date
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1 +2021-03-17 18:33:27.0