Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
To version 55.1
edited by Daniel Turner
on 2021/11/21 11:26
on 2021/11/21 11:26
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... ... @@ -3,7 +3,7 @@ 3 3 {{/note}} 4 4 5 5 {{info}} 6 -Updated for version 5.0,allchild pages are similarly updated6 +Updated for version 4.10, child pages are similarly updated 7 7 {{/info}} 8 8 9 9 ... ... @@ -12,27 +12,23 @@ 12 12 13 13 == Universe Structure == 14 14 15 -The basegameX-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorialgamestarts).15 +The X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials). 16 16 17 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:Anomalies]]may alsobediscovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]].17 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. 18 18 19 -=== Split Vendetta DLC === 19 +====== With Split Vendetta DLC ====== 20 20 21 21 More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 22 22 23 -=== Cradle of Humanity DLC === 23 +====== With Cradle of Humanity DLC ====== 24 24 25 25 More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 19 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 26 26 27 -=== Tides of Avarice DLC === 28 - 29 -More Jump Gates have reconnected to the universe adding 3 new **Systems** to the centre of the network with a total of 7 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and new hazards. 30 - 31 31 == X4:Foundations Map with all DLCs == 32 32 33 33 [[image:attach:X4 Complete Universe Map-02.png]] 34 34 35 - [[X4 Complete Universe Map.svg>>attach:X4 Complete Universe Mapcopy.svg]]SVG download variant for greater legibilityand links to sectors in the [[doc:Systems Database]]31 +[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility 36 36 37 37 == X4: Foundations Sector List == 38 38 ... ... @@ -278,7 +278,7 @@ 278 278 ))) 279 279 |(% colspan="1" %)(% colspan="1" %) 280 280 ((( 281 -(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove(% style="color: rgb(51,51,51);text-decoration:none;" %) [[doc:X4WIKI.Hewa's Twin IV: The Cove]]277 +(% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove[[Hewa's Twin IV: >>doc:Hewa's Twin IV: The Cove]] 282 282 )))|(% colspan="1" %)(% colspan="1" %) 283 283 ((( 284 284 None ... ... @@ -388,7 +388,7 @@ 388 388 ))) 389 389 |(% colspan="1" %)(% colspan="1" %) 390 390 ((( 391 - [[doc:Morning Star III]]387 +Morning Star III 392 392 )))|(% colspan="1" %)(% colspan="1" %) 393 393 ((( 394 394 [[doc:Argon Federation]] ... ... @@ -518,7 +518,7 @@ 518 518 ))) 519 519 |(% colspan="1" %)(% colspan="1" %) 520 520 ((( 521 -[[doc: X4WIKI.Second Contact II: Flashpoint]]517 +[[doc:Second Contact II: Flashpoint]] 522 522 )))|(% colspan="1" %)(% colspan="1" %) 523 523 ((( 524 524 [[doc:Antigone Republic]] ... ... @@ -554,7 +554,7 @@ 554 554 [[doc:Argon Federation]] 555 555 )))|(% colspan="1" %)(% colspan="1" %) 556 556 ((( 557 - None553 +Hydrogen 558 558 ))) 559 559 |(% colspan="1" %)(% colspan="1" %) 560 560 ((( ... ... @@ -761,7 +761,7 @@ 761 761 Ice 762 762 ))) 763 763 |((( 764 -[[doc: X4WIKI.Heart of Acrimony I: The Boneyard]]760 +[[doc:Heart of Acrimony I: The Boneyard]] 765 765 )))|((( 766 766 None 767 767 )))|((( ... ... @@ -810,7 +810,7 @@ 810 810 None 811 811 ))) 812 812 |((( 813 -[[Tharka's Ravine IV: Tharka's Fall>>doc: X4WIKI.Tharka's Ravine IV: Tharka's Fall]]809 +[[Tharka's Ravine IV: Tharka's Fall>>doc:Tharka's Ravine IV: Tharka's Fall]] 814 814 )))|((( 815 815 [[doc:Xenon]] 816 816 )))|((( ... ... @@ -845,7 +845,7 @@ 845 845 ))) 846 846 |(% colspan="1" %)(% colspan="1" %) 847 847 ((( 848 -[[Thuruk's Demise II: First Impact>>doc: X4WIKI.Thuruk's Demise II: First Impact]]844 +[[Thuruk's Demise II: First Impact>>doc:Thuruk's Demise II: First Impact]] 849 849 )))|(% colspan="1" %)(% colspan="1" %) 850 850 ((( 851 851 (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]] ... ... @@ -875,7 +875,7 @@ 875 875 ))) 876 876 |(% colspan="1" %)(% colspan="1" %) 877 877 ((( 878 -[[doc: X4WIKI.Wretched Skies IV: Family Valka]]874 +[[doc:Wretched Skies IV: Family Valka]] 879 879 )))|(% colspan="1" %)(% colspan="1" %) 880 880 ((( 881 881 [[doc:Zyarth Patriarchy]] ... ... @@ -885,7 +885,7 @@ 885 885 ))) 886 886 |(% colspan="1" %)(% colspan="1" %) 887 887 ((( 888 -[[doc: X4WIKI.Wretched Skies V: Family Phi]]884 +[[doc:Wretched Skies V: Family Phi]] 889 889 )))|(% colspan="1" %)(% colspan="1" %) 890 890 ((( 891 891 [[doc:Zyarth Patriarchy]] ... ... @@ -1051,7 +1051,7 @@ 1051 1051 |((( 1052 1052 [[doc:Savage Spur I]] 1053 1053 )))|((( 1054 -[[doc:Xenon]] 1050 +[[doc:Xenon]] and [[doc:Yaki]] 1055 1055 )))|((( 1056 1056 Helium, Hydrogen, Methane, Nividium, Ore and Silicon 1057 1057 ))) ... ... @@ -1083,96 +1083,3 @@ 1083 1083 )))|((( 1084 1084 Helium, Hydrogen, Methane, Ore and Silicon 1085 1085 ))) 1086 - 1087 -== Tides of Avarice Sector List == 1088 - 1089 -|=((( 1090 -Sector 1091 -)))|=((( 1092 -Faction 1093 -)))|=((( 1094 -Resources 1095 -))) 1096 -|((( 1097 -[[doc:Avarice I]] 1098 -)))|((( 1099 -[[doc:Riptide Rakers]] 1100 -)))|((( 1101 - 1102 -))) 1103 -|((( 1104 -[[doc:Avarice IV]] 1105 -)))|((( 1106 -[[doc:Riptide Rakers]] 1107 -)))|((( 1108 - 1109 -))) 1110 -|((( 1111 -[[doc:X4WIKI.Avarice V: Dead End]] 1112 -)))|((( 1113 -[[doc:Riptide Rakers]] 1114 -)))|((( 1115 - 1116 -))) 1117 -|(% colspan="1" %)(% colspan="1" %) 1118 -((( 1119 -[[doc:Leap of Faith]] 1120 -)))|(% colspan="1" %)(% colspan="1" %) 1121 -((( 1122 - 1123 -)))|(% colspan="1" %)(% colspan="1" %) 1124 -((( 1125 - 1126 -))) 1127 -|(% colspan="1" %)(% colspan="1" %) 1128 -((( 1129 -[[doc:X4WIKI.Windfall I: Union Summit]] 1130 -)))|(% colspan="1" %)(% colspan="1" %) 1131 -((( 1132 -[[doc:Vigour Syndicate]] 1133 -)))|(% colspan="1" %)(% colspan="1" %) 1134 -((( 1135 - 1136 -))) 1137 -|(% colspan="1" %)(% colspan="1" %) 1138 -((( 1139 -[[doc:X4WIKI.Windfall III: The Hoard]] 1140 -)))|(% colspan="1" %)(% colspan="1" %) 1141 -((( 1142 -[[doc:Vigour Syndicate]] 1143 -)))|(% colspan="1" %)(% colspan="1" %) 1144 -((( 1145 - 1146 -))) 1147 -|(% colspan="1" %)(% colspan="1" %) 1148 -((( 1149 -[[Windfall IV: Aurora's Dream>>doc:X4WIKI.Windfall IV: Aurora's Dream]] 1150 -)))|(% colspan="1" %)(% colspan="1" %) 1151 -((( 1152 -[[doc:Vigour Syndicate]] 1153 -)))|(% colspan="1" %)(% colspan="1" %) 1154 -((( 1155 - 1156 -))) 1157 - 1158 - 1159 - 1160 -== References == 1161 - 1162 -* 1163 - 1164 -{{{maps/xu_ep2_universe/galaxy.xml}}} 1165 -* 1166 - 1167 -{{{maps/xu_ep2_universe/clusters.xml}}} 1168 -* 1169 - 1170 -{{{maps/xu_ep2_universe/sectors.xml}}} 1171 -* 1172 - 1173 -{{{maps/xu_ep2_universe/zones.xml}}} 1174 -* ((( 1175 -Manoeuvring with Difficulty (2021). //X4 Full Map [Cradle of Humanity][4.20]//. [online] [[steamcommunity.com>>url:http://steamcommunity.com||shape="rect"]]. Available at: [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=2420181460>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2420181460||shape="rect"]] [Accessed 27 Feb. 2022]. 1176 - 1177 - 1178 -)))
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... ... @@ -1,1 +1,1 @@ 1 -1 103962441 +106889224 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/1 10396244/Systems, Sectors and Zones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889224/Systems, Sectors and Zones