Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 61.1
edited by Daniel Turner
on 2022/03/14 23:10
Change comment: Updated for 5.0 -MWD
To version 54.1
edited by Daniel Turner
on 2021/11/21 11:26
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
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3 3  {{/note}}
4 4  
5 5  {{info}}
6 -Updated for version 5.0, all child pages are similarly updated
6 +Updated for version 4.10, child pages are similarly updated
7 7  {{/info}}
8 8  
9 +
9 9  
11 +
10 10  
13 +
14 +
11 11  {{toc/}}
12 12  
13 13  == Universe Structure ==
14 14  
15 -The basegame X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts).
19 +The X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials).
16 16  
17 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:Anomalies]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]].
21 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.
18 18  
19 -=== Split Vendetta DLC ===
23 +====== With Split Vendetta DLC ======
20 20  
21 21  More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
22 22  
23 -=== Cradle of Humanity DLC ===
27 +====== With Cradle of Humanity DLC ======
24 24  
25 25  More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 19 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
26 26  
27 -=== Tides of Avarice DLC ===
28 -
29 -More Jump Gates have reconnected to the universe adding 3 new **Systems** to the centre of the network with a total of 7 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and new hazards.
30 -
31 31  == X4:Foundations Map with all DLCs ==
32 32  
33 33  [[image:attach:X4 Complete Universe Map-02.png]]
34 34  
35 - [[X4 Complete Universe Map.svg>>attach:X4 Complete Universe Map copy.svg]] SVG download variant for greater legibility and links to sectors in the [[doc:Systems Database]]
35 +[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility
36 36  
37 37  == X4: Foundations Sector List ==
38 38  
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278 278  )))
279 279  |(% colspan="1" %)(% colspan="1" %)
280 280  (((
281 -(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:X4WIKI.Hewa's Twin IV: The Cove]]
281 +(% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove[[Hewa's Twin IV: >>doc:X4WIKI.Hewa's Twin IV: The Cove]]
282 282  )))|(% colspan="1" %)(% colspan="1" %)
283 283  (((
284 284  None
... ... @@ -388,7 +388,7 @@
388 388  )))
389 389  |(% colspan="1" %)(% colspan="1" %)
390 390  (((
391 -[[doc:Morning Star III]]
391 +Morning Star III
392 392  )))|(% colspan="1" %)(% colspan="1" %)
393 393  (((
394 394  [[doc:Argon Federation]]
... ... @@ -554,7 +554,7 @@
554 554  [[doc:Argon Federation]]
555 555  )))|(% colspan="1" %)(% colspan="1" %)
556 556  (((
557 -None
557 +Hydrogen
558 558  )))
559 559  |(% colspan="1" %)(% colspan="1" %)
560 560  (((
... ... @@ -1051,7 +1051,7 @@
1051 1051  |(((
1052 1052  [[doc:Savage Spur I]]
1053 1053  )))|(((
1054 -[[doc:Xenon]]
1054 +[[doc:Xenon]] and [[doc:Yaki]]
1055 1055  )))|(((
1056 1056  Helium, Hydrogen, Methane, Nividium, Ore and Silicon
1057 1057  )))
... ... @@ -1083,96 +1083,3 @@
1083 1083  )))|(((
1084 1084  Helium, Hydrogen, Methane, Ore and Silicon
1085 1085  )))
1086 -
1087 -== Tides of Avarice Sector List ==
1088 -
1089 -|=(((
1090 -Sector
1091 -)))|=(((
1092 -Faction
1093 -)))|=(((
1094 -Resources
1095 -)))
1096 -|(((
1097 -[[doc:Avarice I]]
1098 -)))|(((
1099 -[[doc:Riptide Rakers]]
1100 -)))|(((
1101 -
1102 -)))
1103 -|(((
1104 -[[doc:Avarice IV]]
1105 -)))|(((
1106 -[[doc:Riptide Rakers]]
1107 -)))|(((
1108 -
1109 -)))
1110 -|(((
1111 -[[doc:X4WIKI.Avarice V: Dead End]]
1112 -)))|(((
1113 -[[doc:Riptide Rakers]]
1114 -)))|(((
1115 -
1116 -)))
1117 -|(% colspan="1" %)(% colspan="1" %)
1118 -(((
1119 -[[doc:Leap of Faith]]
1120 -)))|(% colspan="1" %)(% colspan="1" %)
1121 -(((
1122 -
1123 -)))|(% colspan="1" %)(% colspan="1" %)
1124 -(((
1125 -
1126 -)))
1127 -|(% colspan="1" %)(% colspan="1" %)
1128 -(((
1129 -[[doc:X4WIKI.Windfall I: Union Summit]]
1130 -)))|(% colspan="1" %)(% colspan="1" %)
1131 -(((
1132 -[[doc:Vigour Syndicate]]
1133 -)))|(% colspan="1" %)(% colspan="1" %)
1134 -(((
1135 -
1136 -)))
1137 -|(% colspan="1" %)(% colspan="1" %)
1138 -(((
1139 -[[doc:X4WIKI.Windfall III: The Hoard]]
1140 -)))|(% colspan="1" %)(% colspan="1" %)
1141 -(((
1142 -[[doc:Vigour Syndicate]]
1143 -)))|(% colspan="1" %)(% colspan="1" %)
1144 -(((
1145 -
1146 -)))
1147 -|(% colspan="1" %)(% colspan="1" %)
1148 -(((
1149 -[[Windfall IV: Aurora's Dream>>doc:X4WIKI.Windfall IV: Aurora's Dream]]
1150 -)))|(% colspan="1" %)(% colspan="1" %)
1151 -(((
1152 -[[doc:Vigour Syndicate]]
1153 -)))|(% colspan="1" %)(% colspan="1" %)
1154 -(((
1155 -
1156 -)))
1157 -
1158 -
1159 -
1160 -== References ==
1161 -
1162 -*
1163 -
1164 -{{{maps/xu_ep2_universe/galaxy.xml}}}
1165 -*
1166 -
1167 -{{{maps/xu_ep2_universe/clusters.xml}}}
1168 -*
1169 -
1170 -{{{maps/xu_ep2_universe/sectors.xml}}}
1171 -*
1172 -
1173 -{{{maps/xu_ep2_universe/zones.xml}}}
1174 -* (((
1175 -Manoeuvring with Difficulty (2021). //X4 Full Map [Cradle of Humanity][4.20]//. [online] [[steamcommunity.com>>url:http://steamcommunity.com||shape="rect"]]. Available at: [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=2420181460>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2420181460||shape="rect"]] [Accessed 27 Feb. 2022].
1176 -
1177 -‌
1178 -)))
Confluence.Code.ConfluencePageClass[0]
id
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1 -110396244
1 +106333194
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/110396244/Systems, Sectors and Zones
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106333194/Systems, Sectors and Zones