Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 60.1
edited by Daniel Turner
on 2022/02/27 10:08
on 2022/02/27 10:08
Change comment:
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To version 68.1
edited by StoatsNotGoats
on 2023/04/15 03:35
on 2023/04/15 03:35
Change comment:
There is no comment for this version
Summary
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... ... @@ -1,39 +1,64 @@ 1 +{{layout}} 2 +{{layout-section ac:type="single"}} 3 +{{layout-cell}} 1 1 {{note title="Spoilers ahead"}} 2 2 This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page 6 + 7 +\\ 3 3 {{/note}} 9 +{{/layout-cell}} 10 +{{/layout-section}} 4 4 5 -{{info}} 6 -Updated for version 4.20, all child pages are similarly updated 7 -{{/info}} 8 - 9 - 10 - 11 -{{toc/}} 12 - 12 +{{layout-section ac:type="two_right_sidebar"}} 13 +{{layout-cell}} 13 13 == Universe Structure == 14 14 16 +---- 17 + 15 15 The basegame X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts). 16 16 17 17 In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:Anomalies]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]]. 18 18 19 -=== ===WithSplit Vendetta DLC ======22 +=== Split Vendetta DLC === 20 20 21 21 More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 22 22 23 -=== ===WithCradle of Humanity DLC ======26 +=== Cradle of Humanity DLC === 24 24 25 25 More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 19 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 26 26 30 +=== Tides of Avarice DLC === 31 + 32 +More Jump Gates have reconnected to the universe adding 3 new **Systems** to the centre of the network with a total of 7 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and new hazards. 33 +{{/layout-cell}} 34 + 35 +{{layout-cell}} 36 +{{panel title="Navigation"}} 37 + 38 + 39 +{{toc/}} 40 +{{/panel}} 41 +{{/layout-cell}} 42 +{{/layout-section}} 43 + 44 +{{layout-section ac:type="single"}} 45 +{{layout-cell}} 27 27 == X4:Foundations Map with all DLCs == 28 28 29 - [[image:attach:X4 Complete Universe Map-02.png]]48 +---- 30 30 31 -[[attach:X4 Complete Universe Map. svg]]SVG download variant for greater legibility50 +[[image:attach:2420181460_preview_X4 Complete Universe Map.png]] 32 32 52 +[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility and links to sectors in the [[doc:Systems Database]] 53 +Additionally a dark mode SVG variant (no links to wiki pages though)[[attach:X4 Complete Universe Map Dark.svg]] 54 + 33 33 == X4: Foundations Sector List == 34 34 57 +---- 58 + 35 35 Approximate amount of resources: - high (% style="color: rgb(128,128,128);" %)(> 1 km/3)(%%); - medium (% style="color: rgb(128,128,128);" %)( 0.1 - 1 km/3)(%%); - low (% style="color: rgb(128,128,128);" %)(0.0001 - 0.099 km/3) 36 36 61 +(% class="wrapped" %) 37 37 |=((( 38 38 Sector 39 39 )))|=((( ... ... @@ -54,7 +54,7 @@ 54 54 ))) 55 55 |(% colspan="1" %)(% colspan="1" %) 56 56 ((( 57 -[[ Atiya's Misfortune I>>doc:Atiya's Misfortune I]]82 +[[doc:Atiya's Misfortune I]] 58 58 )))|(% colspan="1" %)(% colspan="1" %) 59 59 ((( 60 60 [[doc:Xenon]] ... ... @@ -114,7 +114,7 @@ 114 114 ))) 115 115 |(% colspan="1" %)(% colspan="1" %) 116 116 ((( 117 -[[ Cardinal's Redress>>doc:Cardinal's Redress]]142 +[[doc:Cardinal's Redress]] 118 118 )))|(% colspan="1" %)(% colspan="1" %) 119 119 ((( 120 120 [[doc:Holy Order of the Pontifex]] ... ... @@ -214,7 +214,7 @@ 214 214 ))) 215 215 |(% colspan="1" %)(% colspan="1" %) 216 216 ((( 217 -[[ Hatikvah's Choice I>>doc:Hatikvah's Choice I]]242 +[[doc:Hatikvah's Choice I]] 218 218 )))|(% colspan="1" %)(% colspan="1" %) 219 219 ((( 220 220 [[doc:Hatikvah Free League]] ... ... @@ -234,7 +234,7 @@ 234 234 ))) 235 235 |(% colspan="1" %)(% colspan="1" %) 236 236 ((( 237 -[[ Heretic's End>>doc:Heretic's End]]262 +[[doc:Heretic's End]] 238 238 )))|(% colspan="1" %)(% colspan="1" %) 239 239 ((( 240 240 None ... ... @@ -244,7 +244,7 @@ 244 244 ))) 245 245 |(% colspan="1" %)(% colspan="1" %) 246 246 ((( 247 -[[ Hewa's Twin I>>doc:Hewa's Twin I]]272 +[[doc:Hewa's Twin I]] 248 248 )))|(% colspan="1" %)(% colspan="1" %) 249 249 ((( 250 250 [[doc:Teladi Company]] ... ... @@ -254,7 +254,7 @@ 254 254 ))) 255 255 |(% colspan="1" %)(% colspan="1" %) 256 256 ((( 257 -[[ Hewa's Twin II>>doc:Hewa's Twin II]]282 +[[doc:Hewa's Twin II]] 258 258 )))|(% colspan="1" %)(% colspan="1" %) 259 259 ((( 260 260 [[doc:Teladi Company]] ... ... @@ -264,7 +264,7 @@ 264 264 ))) 265 265 |(% colspan="1" %)(% colspan="1" %) 266 266 ((( 267 -[[ Hewa's Twin III>>doc:Hewa's Twin III]]292 +[[doc:Hewa's Twin III]] 268 268 )))|(% colspan="1" %)(% colspan="1" %) 269 269 ((( 270 270 [[doc:Teladi Company]] ... ... @@ -284,7 +284,7 @@ 284 284 ))) 285 285 |(% colspan="1" %)(% colspan="1" %) 286 286 ((( 287 -[[ Hewa's Twin V>>doc:Hewa's Twin V]]312 +[[doc:Hewa's Twin V]] 288 288 )))|(% colspan="1" %)(% colspan="1" %) 289 289 ((( 290 290 [[doc:Teladi Company]] ... ... @@ -404,7 +404,7 @@ 404 404 ))) 405 405 |(% colspan="1" %)(% colspan="1" %) 406 406 ((( 407 -[[ Nopileos' Fortune II>>doc:Nopileos' Fortune II]]432 +[[doc:Nopileos' Fortune II]] 408 408 )))|(% colspan="1" %)(% colspan="1" %) 409 409 ((( 410 410 None ... ... @@ -414,7 +414,7 @@ 414 414 ))) 415 415 |(% colspan="1" %)(% colspan="1" %) 416 416 ((( 417 -[[ Nopileos' Fortune IV>>doc:Nopileos' Fortune IV]]442 +[[doc:Nopileos' Fortune IV]] 418 418 )))|(% colspan="1" %)(% colspan="1" %) 419 419 ((( 420 420 None ... ... @@ -464,7 +464,7 @@ 464 464 ))) 465 465 |(% colspan="1" %)(% colspan="1" %) 466 466 ((( 467 -[[ Pontifex's Claim>>doc:Pontifex's Claim]]492 +[[doc:Pontifex's Claim]] 468 468 )))|(% colspan="1" %)(% colspan="1" %) 469 469 ((( 470 470 [[doc:Holy Order of the Pontifex]] ... ... @@ -574,7 +574,7 @@ 574 574 ))) 575 575 |(% colspan="1" %)(% colspan="1" %) 576 576 ((( 577 -[[ Tharka's Cascade XV>>doc:Tharka's Cascade XV]]602 +[[doc:Tharka's Cascade XV]] 578 578 )))|(% colspan="1" %)(% colspan="1" %) 579 579 ((( 580 580 [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %) ... ... @@ -675,10 +675,13 @@ 675 675 676 676 == Split Vendetta Sector List == 677 677 703 +---- 704 + 678 678 {{info icon="false"}} 679 679 [[image:attach:Court of Curbs@X4_SplitVendetta_Logo_New.jpg]]**Split fight with honour! **The following section contains information relating to the Split Vendetta DLC 680 680 {{/info}} 681 681 709 +(% class="wrapped" %) 682 682 |=((( 683 683 (% style="color: rgb(51,51,51);text-decoration: none;" %)Sector 684 684 )))|=((( ... ... @@ -694,7 +694,7 @@ 694 694 None 695 695 ))) 696 696 |((( 697 -[[ Emperor's Pride IV>>doc:Emperor's Pride IV]]725 +[[doc:Emperor's Pride IV]] 698 698 )))|((( 699 699 [[doc:Xenon]] 700 700 )))|((( ... ... @@ -701,7 +701,7 @@ 701 701 (% style="color: rgb(51,51,51);text-decoration: none;" %)None 702 702 ))) 703 703 |((( 704 -[[ Emperor's Pride VI>>doc:Emperor's Pride VI]]732 +[[doc:Emperor's Pride VI]] 705 705 )))|((( 706 706 [[doc:Xenon]] 707 707 )))|((( ... ... @@ -799,7 +799,7 @@ 799 799 None 800 800 ))) 801 801 |((( 802 -[[ Rhy's Defiance>>doc:Rhy's Defiance]]830 +[[doc:Rhy's Defiance]] 803 803 )))|((( 804 804 [[doc:Xenon]] 805 805 )))|((( ... ... @@ -806,7 +806,7 @@ 806 806 None 807 807 ))) 808 808 |((( 809 -[[ Tharka's Ravine IV: Tharka's Fall>>doc:X4WIKI.Tharka's Ravine IV: Tharka's Fall]]837 +[[doc:X4WIKI.Tharka's Ravine IV: Tharka's Fall]] 810 810 )))|((( 811 811 [[doc:Xenon]] 812 812 )))|((( ... ... @@ -813,7 +813,7 @@ 813 813 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen and Methane 814 814 ))) 815 815 |((( 816 -[[ Tharka's Ravine VIII>>doc:Tharka's Ravine VIII]]844 +[[doc:Tharka's Ravine VIII]] 817 817 )))|((( 818 818 (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]] 819 819 )))|((( ... ... @@ -821,7 +821,7 @@ 821 821 ))) 822 822 |(% colspan="1" %)(% colspan="1" %) 823 823 ((( 824 -[[ Tharka's Ravine XVI>>doc:Tharka's Ravine XVI]]852 +[[doc:Tharka's Ravine XVI]] 825 825 )))|(% colspan="1" %)(% colspan="1" %) 826 826 ((( 827 827 (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]] ... ... @@ -831,7 +831,7 @@ 831 831 ))) 832 832 |(% colspan="1" %)(% colspan="1" %) 833 833 ((( 834 -[[ Tharka's Ravine XXIV>>doc:Tharka's Ravine XXIV]]862 +[[doc:Tharka's Ravine XXIV]] 835 835 )))|(% colspan="1" %)(% colspan="1" %) 836 836 ((( 837 837 (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]] ... ... @@ -841,7 +841,7 @@ 841 841 ))) 842 842 |(% colspan="1" %)(% colspan="1" %) 843 843 ((( 844 -[[ Thuruk's Demise II: First Impact>>doc:X4WIKI.Thuruk's Demise II: First Impact]]872 +[[doc:X4WIKI.Thuruk's Demise II: First Impact]] 845 845 )))|(% colspan="1" %)(% colspan="1" %) 846 846 ((( 847 847 (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]] ... ... @@ -851,7 +851,7 @@ 851 851 ))) 852 852 |(% colspan="1" %)(% colspan="1" %) 853 853 ((( 854 -[[ Thuruk's Demise III>>doc:Thuruk's Demise III]]882 +[[doc:Thuruk's Demise III]] 855 855 )))|(% colspan="1" %)(% colspan="1" %) 856 856 ((( 857 857 (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]] ... ... @@ -901,7 +901,7 @@ 901 901 ))) 902 902 |(% colspan="1" %)(% colspan="1" %) 903 903 ((( 904 -[[ Zyarth's Dominion I>>doc:Zyarth's Dominion I]]932 +[[doc:Zyarth's Dominion I]] 905 905 )))|(% colspan="1" %)(% colspan="1" %) 906 906 ((( 907 907 [[doc:Zyarth Patriarchy]] ... ... @@ -911,7 +911,7 @@ 911 911 ))) 912 912 |(% colspan="1" %)(% colspan="1" %) 913 913 ((( 914 -[[ Zyarth's Dominion IV>>doc:Zyarth's Dominion IV]]942 +[[doc:Zyarth's Dominion IV]] 915 915 )))|(% colspan="1" %)(% colspan="1" %) 916 916 ((( 917 917 [[doc:Zyarth Patriarchy]] ... ... @@ -921,7 +921,7 @@ 921 921 ))) 922 922 |(% colspan="1" %)(% colspan="1" %) 923 923 ((( 924 -[[ Zyarth's Dominion X>>doc:Zyarth's Dominion X]]952 +[[doc:Zyarth's Dominion X]] 925 925 )))|(% colspan="1" %)(% colspan="1" %) 926 926 ((( 927 927 [[doc:Zyarth Patriarchy]] ... ... @@ -932,10 +932,13 @@ 932 932 933 933 == Cradle of Humanity Sector List == 934 934 963 +---- 964 + 935 935 {{info icon="false"}} 936 936 [[image:attach:Terran Protectorate@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC 937 937 {{/info}} 938 938 969 +(% class="wrapped" %) 939 939 |=((( 940 940 Sector 941 941 )))|=((( ... ... @@ -1080,8 +1080,84 @@ 1080 1080 Helium, Hydrogen, Methane, Ore and Silicon 1081 1081 ))) 1082 1082 1083 - 1114 +== Tides of Avarice Sector List == 1084 1084 1116 +---- 1117 + 1118 +{{info icon="false"}} 1119 +**[[image:attach:TidesofAvarice_logo_notext.png]]High Seas Ahead! **The following section contains information relating to content from the Tides of Avarice DLC 1120 +{{/info}} 1121 + 1122 +(% class="wrapped" %) 1123 +|=((( 1124 +Sector 1125 +)))|=((( 1126 +Faction 1127 +)))|=((( 1128 +Resources 1129 +))) 1130 +|((( 1131 +[[doc:Avarice I]] 1132 +)))|((( 1133 +[[doc:Riptide Rakers]] 1134 +)))|((( 1135 +\\ 1136 +))) 1137 +|((( 1138 +[[doc:Avarice IV]] 1139 +)))|((( 1140 +[[doc:Riptide Rakers]] 1141 +)))|((( 1142 +\\ 1143 +))) 1144 +|((( 1145 +[[doc:X4WIKI.Avarice V: Dead End]] 1146 +)))|((( 1147 +[[doc:Riptide Rakers]] 1148 +)))|((( 1149 +\\ 1150 +))) 1151 +|(% colspan="1" %)(% colspan="1" %) 1152 +((( 1153 +[[doc:Leap of Faith]] 1154 +)))|(% colspan="1" %)(% colspan="1" %) 1155 +((( 1156 +\\ 1157 +)))|(% colspan="1" %)(% colspan="1" %) 1158 +((( 1159 +\\ 1160 +))) 1161 +|(% colspan="1" %)(% colspan="1" %) 1162 +((( 1163 +[[doc:X4WIKI.Windfall I: Union Summit]] 1164 +)))|(% colspan="1" %)(% colspan="1" %) 1165 +((( 1166 +[[doc:Vigour Syndicate]] 1167 +)))|(% colspan="1" %)(% colspan="1" %) 1168 +((( 1169 +\\ 1170 +))) 1171 +|(% colspan="1" %)(% colspan="1" %) 1172 +((( 1173 +[[doc:X4WIKI.Windfall III: The Hoard]] 1174 +)))|(% colspan="1" %)(% colspan="1" %) 1175 +((( 1176 +[[doc:Vigour Syndicate]] 1177 +)))|(% colspan="1" %)(% colspan="1" %) 1178 +((( 1179 +\\ 1180 +))) 1181 +|(% colspan="1" %)(% colspan="1" %) 1182 +((( 1183 +[[doc:X4WIKI.Windfall IV: Aurora's Dream]] 1184 +)))|(% colspan="1" %)(% colspan="1" %) 1185 +((( 1186 +[[doc:Vigour Syndicate]] 1187 +)))|(% colspan="1" %)(% colspan="1" %) 1188 +((( 1189 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Ore, Raw Scrap and Silicon 1190 +))) 1191 + 1085 1085 == References == 1086 1086 1087 1087 * ... ... @@ -1101,3 +1101,6 @@ 1101 1101 1102 1102 1103 1103 ))) 1211 +{{/layout-cell}} 1212 +{{/layout-section}} 1213 +{{/layout}}
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 108397305/Systems, Sectors and Zones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/74973554/Systems, Sectors and Zones
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... ... @@ -1,0 +1,3 @@ 1 +>layout of the universe in X4:Foundations is highly randomised on game start 2 + 3 +Is it? I found a[[ map on the forums >>url:http://forum.egosoft.com/viewtopic.php?f=182&t=403274&p=4760831||shape="rect"]]which looks exactly the same as mine. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2018-12-02 15:47:11.0
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... ... @@ -1,0 +1,1 @@ 1 +Map is not random. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2018-12-03 14:56:47.0
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... ... @@ -1,0 +1,1 @@ 1 +The placement of things within the sectors can be random. Some are fixed. The sectors themselves are not random. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2018-12-12 17:57:47.0
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... ... @@ -1,0 +1,1 @@ 1 +Someone should make a map file pdf of the entire explored "Vanilla" universe - Date
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... ... @@ -1,0 +1,1 @@ 1 +2018-12-13 16:02:13.0
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... ... @@ -1,0 +1,1 @@ 1 +It is on the to do list. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2018-12-13 19:52:40.0
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... ... @@ -1,0 +1,3 @@ 1 +If there are any issues with the map feel free to pm me 2 + 3 +-Stoats not Goats - Date
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... ... @@ -1,0 +1,1 @@ 1 +2020-10-08 03:26:01.0
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... ... @@ -1,0 +1,3 @@ 1 +Instead of a PDF of the map (if that is even still on the to do list), wouldn't an SVG version be even better? The vector format seems very appropriate, would be indefinitely scalable, and could be processed into a PDF, PNG, or any other format, on the user's end... 2 + 3 +Thanks for considering. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2020-11-23 04:11:31.0
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... ... @@ -1,0 +1,1 @@ 1 +Update with a map of the new sectors? - Date
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... ... @@ -1,0 +1,1 @@ 1 +2021-03-17 18:33:27.0