Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 6.1
edited by Daniel Turner
on 2018/12/06 11:45
on 2018/12/06 11:45
Change comment:
There is no comment for this version
To version 9.1
edited by Sparks
on 2018/12/13 16:55
on 2018/12/13 16:55
Change comment:
There is no comment for this version
Summary
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Page properties (2 modified, 0 added, 0 removed)
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. Daniel1 +xwiki:XWiki.Sparks - Content
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... ... @@ -1,9 +1,13 @@ 1 -The X-universe consists of47sectors with each sector being constructed of up to 3 systems for a total of 59 playable areas of space linkedby Super Highways, Orbital Accelerators and Jump Gates. Although the layout of stationsis highly randomised on game start, there are some predictable elements in individual systems. Below is a list of all systems in the X-universe.1 +== The X-universe in X4: Foundations == 2 2 3 - 3 +The X-universe consists of 47 systems, with each system being constructed of up to 3 sectors (playable areas of space). In total there are 59 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). 4 4 5 - 5 +== Map layout == 6 6 7 +The //general// map layout fixed in terms of how sectors connect to each other, and in the locations of major Faction stations. //Beyond that//, the locations of other stations is randomised in each new game start. 8 + 9 +== Sectors in X4: Foundations == 10 + 7 7 |=((( 8 8 Sector 9 9 )))|=((( ... ... @@ -422,3 +422,7 @@ 422 422 ((( 423 423 424 424 ))) 429 + 430 + 431 + 432 +
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... ... @@ -1,1 +1,1 @@ 1 -7729993 71 +77299953 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/7729993 7/Sectors1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77299953/Sectors